Tag Archives: assassin’s creed II
Fri, Feb 19, 2010 | 19:55 GMT
Next Assassin’s Creed has a “narrative justification” for the multiplayer

Ubisoft was on hand at DICE this week, and it was revealed that the next Assassin’s Creed would not only see Ezio return to Rome, but that the multiplayer in it would have a “narrative justification”.
Thu, Feb 18, 2010 | 13:03 GMT
EU PS store update, February 18 – Yakuza 3, ACII, Burnout Paradise

So what can you expect from this week’s PS store update? The big headliner for that will be the Yakuza 3 demo.
Thu, Feb 18, 2010 | 09:08 GMT
Assassin’s Creed II PC needs internet connection

Getting Assassin’s Creed II for PC? Better hope you have an decent internet connection, otherwise the game’s DRM kicks you off of it.
Tue, Feb 16, 2010 | 19:00 GMT
Ubisoft confirms ACII: Bonfire of Vanities for release this Thursday

Ubisoft’s just confirmed it’s releasing the second piece of DLC from Assassin’s Creed II, Bonfire of Vanities, this Thursday.
Thu, Jan 28, 2010 | 13:53 GMT
Assassin’s Creed II: ‘Battle of Forli’ live on Marketplace [Update]

Update: It’s now on the PS Store. Thanks, Syrok.
Original Story: Ubisoft’s just put live The Battle of Forli, the first DLC episode of Assassin’s Creed II, on Xbox Live Marketplace.
Thu, Jan 28, 2010 | 10:29 GMT
PSA: ACII Battle of Forli out today, trailer released

In case you needed reminding, the first of two DLC episodes for Assassin’s Creed II, The Battle of Forli, releases later on.
Wed, Jan 27, 2010 | 17:17 GMT
ACII ‘Battle of Forli’ DLC won’t have trophies or achievements, confirms Ubisoft

Were you looking forward to whoring the hell out of your respective awards system for whatever console you got Assassin’s Creed II with when The Battle of Forli releases tomorrow?
Too bad: the DLC won’t be getting any new awards added for either PS3 or 360.
Tue, Jan 19, 2010 | 15:34 GMT
Uncharted 2 gets seven GDC nods

The Game Developers Choice awards nominations have been announced, with Uncharted 2: Among Thieves leading the way with seven.
Tue, Feb 09, 2010 | 20:31 GMT
Uncharted 2, AssCreed II nominated for 2009 WGA

The Writers Guild of America has announced the 2010 nominees for Videogame Writing, and a few on the list may surprise you a bit.
Fri, Jan 15, 2010 | 11:04 GMT
Next Assassin’s Creed stars Ezio, is continuation of ACII

If you were hoping that the newly-announced Assassin’s Creed game, to release in the coming Ubi fiscal year, is a completely new banana with a new setting, think again: it’s more Ezio, and it’s more of the same story.
Wed, Jan 13, 2010 | 21:49 GMT
Modern Warfare 2 was best-selling 360 game last year in UK

ELSPA’s confirmed that Modern Warfare 2 was the best selling Xbox 360 game during 2009 in the UK.
Wed, Jan 13, 2010 | 19:17 GMT
Modern Warfare 2, FIFA 10 were biggest UK PlayStation games in 2009

ELSPA’s confirmed that Modern Warfare 2 was the biggest selling game for PlayStation 3, and FIFA 10 for PSP, in the UK last year.
Wed, Dec 16, 2009 | 17:20 GMT
ACII DLC detailed and priced
Ubi’s put flesh on the bones of its recently announced Assassin’s Creed II DLC, giving both upcoming bits of content details and pricing.
The Battle of Forli will hit late January for $3.99. It’ll feature Machiavelli and Caterina Sforza fighting alongside Ezio to defend against the Orsi brothers. It features six new memories, including one with the flying machine.
Bonfire of the Vanities arrives in late February, priced $4.99. It opens up the area of Florence fenced off in the main campaign, and covers the historical events regarding the monk Savonarola. You’ll get ten new missions in this, as well as a new spring-jump move.
Which is all great. More on 1UP.
Wed, Dec 09, 2009 | 20:42 GMT
Assassin’s Creed II patch hits PS3 today

The first patch for Assassin’s Creed II has been announced over on the Ubisoft forums, and it will fix that pesky Hideout glitch that was revealed last week.
Slated to be released today on PS3 and December 11 on Xbox 360, the patch also includes some other fixes such as fast travel, getting stuck under water, crashing, and many other things.
The full patch notes are listed below the break, and through the link above.
Mon, Dec 07, 2009 | 17:07 GMT
Given chance, Assassin’s Creed II’s writer would “sharpen” game’s opening hours
The opening sections of Assassin’s Creed II may have benefited from more action, scriptwriter Corey May’s admitted, and given the luxury of reworking the game’s early hours he’d be looking to beef them up.
“If I could do it again I’d try and ‘sharpen’ it but I wouldn’t cut it,” said May, talking to VG247 in an interview published today. “Ezio’s origins are an integral part of his adventure.”
May said it was necessary for the player to spend time with Ezio as a “carefree adolescent, unaware of his heritage.”
He added: “And it needed to be more than a token five minutes. So in that sense I disagree. But I fully admit that we could have refined the sequence so that it either moved faster or provided the player with more action-oriented activities. This would have likely made a big difference.
“But at the end of the day I think the idea of the beginning of the game is important.”
The slower opening hours of Assassin’s Creed II are the most criticised of the game in general. Hasn’t stopped it being completely awesome, like, but there we are.
Hit the link for the full thing, including comments from producer Sebastien Puel.
Mon, Dec 07, 2009 | 12:02 GMT
Interview – Assassin’s Creed II devs on launching, pacing and the “Nintendo joke”
Assassin’s Creed II isn’t only holding its own in the year’s hottest charts, but has managed to secure itself a Game of the Year nomination at the VGAs this week and a stable MC rating of 91 percent.
If you’ve been playing these last few weeks, you’ll know the plaudits are well deserved. The original’s lack of variety has been so soundly buried under tons of superb presentation and sheer class that the game’s massive team can rightly line up for its giant “win” stamp.
With Ezio’s adventures being very much of the moment, we managed to grab some time with scriptwriter Corey May and producer Sebastien Puel to chat about getting such a massive title through to completion, justification for that much-debated slow start and the thinking behind the game’s showstopping “Nintendo joke”.
Hit the link.
Interview by Patrick Garratt.







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