Tag Archives: art
Wed, Jan 05, 2011 | 01:29 GMT
What might have been! Concept artist Charlie Wen went through several designs before settling on God of War’s distinctive protagonist, as revealed by a stash of concept art.
Tue, Jan 04, 2011 | 06:09 GMT
Ninja Theory’s Alessandro Tain is set to reprise his art director role on the reboot of the Devil May Cry series, transitioning from Enslaved: Odyssey to the West’s colourful post-apocalypse to DmC’s shabby metropolises.
Fri, Aug 27, 2010 | 12:40 BST
The debate on whether or not games are art will never end. BioWare head Ray Muzyka knows which side of the fence he’s on.
Thu, Jul 01, 2010 | 10:26 BST
Sat, Jun 26, 2010 | 21:11 BST
Wed, Dec 09, 2009 | 21:57 GMT
Those that live in DC, near the US capital or who just fancy a road trip, will be pleased to know that the Smithsonian American Art Museum plans to host an Art of Video Games exhibit.
The game-themed showcase will “show the development of visual effects and aesthetics during four decades” of vidoegames.
Bad news though – it won’t hit the museum until 2012. The world ends that year, ya know.
More through Joystiq.
Sat, Mar 21, 2009 | 07:20 GMT
SXSW may not be the best for games news, but at least the Texan festival’s got some pretty pictures to look at.
“We’re excited to bring Into the Pixel here to SXSW, because this is one of the premier art shows in the country”, he said. “Video games are art. Without a doubt… look at the creative energy. It belongs here with film, it belongs here with music.”
Going on about game as art, Gallagher said that the first thing people notice about a game is graphics, which are all rendered artistically.
“I think graphics are one of the powerful components that draw people in”, he added.
More through the link.
Tue, Jul 08, 2008 | 13:19 BST
On IGN, and there’s quite a lot of it. Should keep you in wallpapers for the next week, anyway.
Fri, Jul 04, 2008 | 07:36 BST
Microsoft just put out a ton of Gears of War 2 art, which means you have to look at it. Obviously. After the link. There are images there of Dom’s wife, the new COG characters, a locust grenade and some lovely renders of brumarks and new locusts. See now.
In case you missed them, Epic also release five new shots from the game’s Campaign today. Do very much want. Take a look.
Tue, May 20, 2008 | 06:48 BST
Couple of new bits of art on the official Mortal Kombat Vs. DC Universe site, showing a busted up city and a fighting arena being watched over by a huge red skull. Good to see the franchise growing up. The new images are in the “download art” section.
Tue, May 13, 2008 | 08:06 BST
After the link. All the art you could ever want from Tecmo’s upcoming super-slasher. That’s all there is to say. The game’s out on June 6 for 360 only.
Sun, May 11, 2008 | 18:00 BST
On Destructoid. Very nice stuff. If Faith isn’t the gaming “intelligentsia” darling of 2008, we’re Dutch. And we’re not. Go have a look.
Mirror’s Edge releases on PC, 360 and PS3 towards the end of the year.
Thu, Apr 03, 2008 | 06:55 BST
Fri, Mar 21, 2008 | 08:52 GMT
Because there’s nothing else going on. Have a look at some lovely bits of God War art while you want for someone to announce something. It’s better than eating chocolate all day.
Tue, Feb 12, 2008 | 08:51 GMT
Writing on Gamasutra, EA producer Jim Preston has advised those bickering over whether or not games are art to realise they’ve missed the point and, essentially, get over it.
“To think that there is a single, generally agreed upon concept of art is to get it precisely backwards,” said Preston. “Americans’ attitude towards art is profoundly divided, disjointed and confused; and my message to gamers is to simply ignore the ‘is-it-art?’ debate altogether. Note, however, that I am not saying anything about art per se, or anything about art in any other culture. Rather, I would like to suggest that the US’s constant influx of immigrants, exiles, and refugees has led to a current artistic landscape that is so widely varied that the ‘is-it-art?’ debate is almost meaningless.”
Check it out. Beats working on a Tuesday morning.
Wed, Jan 30, 2008 | 12:29 GMT
Which means our French development and publishing cousins are about to get lovely tax breaks for being involved in gaming. Ubisoft president Yves Guillemot, for one, is a very happy bunny.
“This case is 4 years old,” he said in this excellent Gamasutra piece. “It’s not new, but now that the European Commission did give its green light we need the French government to fully be behind it to accelerate and validate the process now.” Fundamentally, this decision authorizes France to apply a 20% tax credit to support video game production (with a 3 million euro limit per studio and per year).
Lucky France. Well worth a read, that.