Tag Archives: army of two
Fri, Jun 06, 2008 | 12:32 BST
Apparently, “Extend your Army of Two experience with this map pack featuring two additional co-op campaign maps, plus a new multiplayer map. Featuring all new, original AO2 content, you’ll uncover more exciting co-op experiences, including an alternate ending to the game! Continue to put your skills to the test and download this content today, presented FREE of charge thanks to the 2009 Pontiac Vibe!”
Hot potato. Get it now.
Thu, May 29, 2008 | 07:20 BST
How hard can it be? Very, apparently. Despite saying the Veteran Pack DLC for Army of Two would be available today, this IGN piece says various bits of it are going to be delayed in various territories. For ease:
PlayStation 3 – Delayed
Xbox 360 – On time
PlayStation 3 – On time
Xbox 360 – Delayed
Why? We’ll probably never know. We’ll let you know when EA’s faced its demons and released everything as it should.
Wed, May 28, 2008 | 18:42 BST
EA confirmed this morning that more Army of Two DLC’s on the way, saying there’s a schedule in place for further releases throughout the summer.
“There is an ongoing plan for releasing DLC, but this is the first big package,” a rep told videogaming247. “There’s a plan for releasing DLC over the coming months.”
Specifics on what to expect and when haven’t been confirmed as yet.
Wed, May 28, 2008 | 10:04 BST
Tue, May 27, 2008 | 15:07 BST
EA’s confirmed that the Veteran Map Pack will be made available on May 29 for both the 360 and PS3 versions of Army of Two.
The DLC contains new co-op campaign maps and an enhanced multiplayer map. It’s all free. Stop us if you can.
Press release after the link.
Tue, Apr 01, 2008 | 15:13 BST
You owe it to yourself to try EA’s co-op shooter, seeing as you can for free. Free is good. The Army of Two demo’s on Live now. Remember’s it’s multiplayer only, so you’re going to need a friend of some description. See here.
Mon, Mar 31, 2008 | 06:19 BST
Says to here. Producer Matt Turner’s confirmed new maps for the co-op shooter aren’t too far away.
“There is one new multiplayer map arriving as well as two new campaign maps in the not too distant future,” he said.
We still haven’t played the game itself, so we’ll be reminding ourselves that the demo’s released on Live tomorrow. We can’t wait.
Sat, Mar 29, 2008 | 09:36 GMT
EA’s releasing a 360 demo of daft shooter Army of Two on April 1, the company’s confirmed. It’d be rude to not try it for free. Maybe that’s why Live’s off the air in the morning: Microsoft’s making sure it’s macho enough to take everything Army of Two has to offer.
Thu, Mar 13, 2008 | 07:48 GMT
This question has come up a few times already… Comments from Reid Schneider – Lead Producer:
Army of Two uses a deterministic (peer to peer) approach for networking vs. a traditional client/server approach. We do this so we can have all the synchronized animation gameplays that exist in the game.
This solution is solid for our game but also exposes us to risk in terms of lag, if we’re not careful. In a peer to peer connection the person with the worst connection brings down the whole group to his/her worst connection level.
While not generally a problem for COOP (since most people play coop with friends) when playing in Versus mode 3 people can be highly adversely affected by one player with a bad connection. We use the region lock to minimize the likelihood of this occurring.
Another reason we have region lock is that there are certain considerations on a territory basis which we need to manage. For example, in the Asian version players cannot shoot bodies due to territory requirements. We did not want to take this feature away from NA/EU users. With a deterministic (peer to peer) approach the game simulation MUST have exact parity on both systems. Thus you can’t have a game where you are able to shoot bodies in one and not in the other. If you did, it would result in a de-sync in the simulation and ultimately the game would fail.
This deterministic approach applies to both PS3 and 360. Something to note as well is that Resistance: Fall of Man was also region-locked when it started.
Tue, Mar 11, 2008 | 19:29 GMT
Teh internets aren’t happy. Apparently co-op play in EA’s Army of Two is region-locked, so Europeans can’t play with Americans.
The game’s instruction manual informs, “”NOTE: The online game modes in Army of Two are not cross region compatible and is only supported between PAL discs.”
No reason’s been given for the move, but apparently it applies to both PS3 and 360 versions. Just hope you don’t have too many American friends you want to play Army of Two with, innit.
Tue, Mar 11, 2008 | 08:10 GMT
EA’s co-op shooter debuts at number one in the UK this week, knocking Mario & Sonic off the top after four weeks. Guns pwn hedgehogs, clearly.
- Army of Two (EA)
- Mario & Sonic at the Olympic Games (Sega)
- Dr Kawashima’s Brain Training (Nintendo)
- Bully: Scholarship Edition (Rockstar)
- Call of Duty 4: Modern Warfare (Activision)
- Frontlines: Fuel of War (THQ)
- Game Party (Midway)
- Warhammer 40,000: Dawn of war Soulstorm (EA)
- Pro Evolution Soccer 2008 (Konami)
- Lost: The Video Game (Ubisoft)
Wed, Mar 05, 2008 | 19:51 GMT
Says so here.
“I couldn’t help but ask what Electronic Arts Montreal is up to, now that their game has shipped,” said Crecente. “Downloadable content, I was told. When I pressed for more details, all I was told was that there’s a ton of it being created for Army of Two.”
Apparently some of the new content’s going to be released today. The game’s out this Friday in Europe.
Fri, Feb 29, 2008 | 15:32 GMT
According to this, EA enlisted the services of a real-life mercenary called Richard “Woody” Mister to advise on dual-play shooter Army of Two, a man that both helped the publisher with details of the latest battle gear and customized weapons and had rather odd eating habits.
“He’s crazy,” said Reid Schneider, the game’s producer. “He would put you in a hold,” he said, demonstrating how Woody once grabbed his shoulder from behind. “You’d have bruises for weeks. We’d take him out to a restaurant and he’d never sit with his back to the door.”
Read the full thing through the link. It goes on to challenge EA on whether or not Army of Two might make someone want to become a gun for hire, which has to be worth a laugh.
Tue, Feb 12, 2008 | 09:39 GMT
Here’s the first one. In true, wordy fashion, Eurogamer says in its first impressions piece, “On the face of it, Army of Two is simple to the point of being basic, but beneath its veneer of dunderheaded macho claptrap, it’s actually a very clever game indeed. An idiot savant, you might say.”
You might. Go and have a read.
Tue, Feb 12, 2008 | 06:23 GMT
Nothing’s sacred these days. You can see every achievement for the Xbox 360 version of Army of Two here, the soon-to-be-released EA co-op shooter from the publisher’s newly formed Montreal Studio.
Watch for a lot more on Army of Two to appear this morning: the UK content embargo on first looks lifts today.
Mon, Feb 11, 2008 | 19:57 GMT
What it says. Here. The EA game is nearing release and starting to pop up more frequently now, although no one’s appears to be screaming from the rooftops about it. Army of Two is a co-op shooter from EA’s Montreal studio, which, according to Gamespress, is down for a March 7 debut for Xbox 360 and PS3.
Although worth noting is that UK embargoes on hands-on content expire tomorrow, so expect a fair few features in the morning, including one from Eurogamer.
Tue, Feb 05, 2008 | 16:17 GMT
Army of Two assistant producer, Matt Turner reckons PSN has all the right features to compete with Xbox Live, but that it’s a young service going through “growing pains”.
“There are extra challenges [with PSN] just because the PS3 is newer to our team so we’ve had to work through some growing pains, getting used to a whole new system of development,” said Turner. “But it has all of the capabilities, it’s just that at the moment we have more experience on the Xbox.”
Army of Two, EA’s co-op action title, is nearing release for PS3 and Xbox 360, with online play being pretty much fundamental to the game. Turner reckons PSN keeps up with Live in terms of playing his Army of Two.
“We have friends lists accessible during the game, you can send invites and your friends can join you – it’s as easy as doing it on Xbox Live,” he said.
Sat, Feb 02, 2008 | 16:34 GMT
If you can speak Spanish, or if you’re really dying to know more on EA’s upcoming buddy-buddy third-person action title Army of Two, then take a look at these videos of a recent presentation of the game in Barcelona. Be warned: it’s shaky cam, but it does show plenty of in-game footage. Army of Two is nearing release, and, according to this, you can expect to see something substantial very soon.
Wed, Jan 30, 2008 | 22:08 GMT
This says that Prima, them what does the guides, is to release a 112-page graphic novel based on EA’s dual-player action title, Army of Two. The book’s story will a prequel to the game and will be written by John Nay Reiber and drawn by Brandon McKinne.