Tag Archives: Arkane Studios

Sun, Oct 23, 2011 | 22:39 BST

Dishonored dev: Gamers aren’t stupid

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Harvey Smith, the veteran co-creative director at Dishonored developer Arkane, says players don’t want the stripped back press-X-to-win offerings some publishers seem to believe they do.

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Tue, Aug 30, 2011 | 05:43 BST

Dishonored allows pure stealth, no-kill approach

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Arkane Studios’ latest, Dishonored, allows for entirely pacifist playthroughs – but the way you play the game changes the world around you, for good and ill.

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Wed, Aug 24, 2011 | 15:43 BST

Quick shots: Dishonored gets more honorable in new post-gamescom shots

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Bethesda’s released five new shots of Arkane’s Dishonored to celebrate the game getting a brand new website. You can get them below the break. We seen the title behind closed doors at gamescom last week, and can honestly say you should be looking forward to this a lot. Thief meets Half-Life 2 is what we’d say it’d be most like. Nathan’s impressions of it and a chat with Harvey Smith from QuakeCon is here.

It’s out next year for PS3, 360 and PC.

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Wed, Aug 17, 2011 | 14:10 BST

Quick Shots: Lady in Dishonored needs to look behind her

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Bethesda and Arkane Studios have released four new screeenshots for Dishonored out of gamescom, and you can become acquainted with the batch below. The shooter-RPG-action-possession game will be released next year on PC, PS3, and Xbox 360.

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Wed, Aug 17, 2011 | 01:45 BST

Arkane: FPS games like Dishonored were at one time a hard sell to publishers

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Arkane Studios co-founder Raphaël Colantonio and creative director Harvey Smith recently chatted with AusGamers about the studio’s upcoming release for Bethesda, Dishonored, and both feel there is plenty of room on shelves for the first-person shooter alongside those based on military conquest.
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Fri, Aug 12, 2011 | 08:16 BST

Deus Hex: Arkane’s Smith and Colantonio on Dishonored

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With Brink now released, Bethesda’s moving forward with another incredibly ambitious new IP. But can Dishonored – from minds that brought you Deus Ex and Half-Life 2 – live up to its pedigree?

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Thu, Aug 04, 2011 | 20:10 BST

Dishonored shots and video interview released

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A developer interview hosted by CVG has been released, featuring Arkane’s Raphael Colantonio chatting about the firm’s new game, Dishonored. The game has one hell of a team behind it, with alumni’s from Dark Messiah of Might and Magic, Deus Ex and Half Life 2, so it’s bound to be interesting. The video is posted below, along with two new screenshots and one bit of concept art. Dishonored is due next year on PC, PS3 and Xbox 360.

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Tue, Jul 19, 2011 | 07:13 BST

Arkane not interested in limiting player choice in Dishonored

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Arkane Studios is drawing on its love of RPG elements and emergent gameplay for Dishonored.

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Sat, Jul 16, 2011 | 14:45 BST

Arkane releases interactive world map for Dishonored

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Arkane Studios has posted an interactive map over on Game Informer featuring the world of Dishonored.

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Thu, Jul 07, 2011 | 23:37 BST

Bethesda announces Dishonored for 2012 release

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Bethesda’s lifted the wraps of Arkane’s first game under the publisher: a brand new IP called Dishonoured.

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Wed, Jan 26, 2011 | 14:14 GMT

Interview – “The biggest year in our company’s history,” by Bethesda’s Pete Hines

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This year will be the biggest in Bethesda’s history. An RPG sequel anticipated for aeons; the first new IP from id Software in 15 years; one of the most anticipated shooters in the industry this year; and a dungeon crawler which fuses old days with new.

Post-release DLC for one of last year’s biggest hits is a also certainty for 2011, but the anticipation of future releases is likely to further add to this year’s importance for the publisher: three new studiosone from the east – are coming on board with new projects with the company and, obviously there’s a chance at getting a look at DOOM4 this year.

With so much going on at Bethesda it seemed like a good time to catch up. We spoke last week with the company’s VP of marketing and PR, Pete Hines.

[Interview by Johnny Cullen]

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Fri, Jul 10, 2009 | 09:01 BST

Arkane named as fourth BioShock 2 developer

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Arkane Studios – best known for Dark Messiah of Might and Magic and Arx Fatalis – has confirmed it’s the latest outfit to get to work on BioShock 2.

The Lyon, France-based developer is assisting in level design. In a similar vein, the company recently assisted in creating multiplayer maps for Call of Duty: World at War.

“Under the direction and leadership of 2K Marin, Arkane is assisting in the creation of levels that embody the aesthetic and gameplay ideals that make BioShock such a unique and exciting experience,” said 2K Marin producer Alyssa Finley.

Four developers are now working on the sequel, namely 2K Marin, 2K Australia, Digital Extremes and Arkane Studios.

Fri, Aug 13, 2010 | 17:41 BST

Arkane and Valve’s FPS ‘The Crossing’ shelved

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Arkane Studios and Valve’s FPS The Crossing ,which promised to blend single-player and multiplayer together, has been shelved.

According to Arkane’s CEO Raphael Colantonio, the studio ran into unexpected financial challenges on the shooter and shelved the game to work on other projects.

“We ran into an unexpected financial challenge some months ago and we had to put The Crossing on hold,” said Colantonio. “Since then, we shifted our efforts to other very good projects.”

The financial problems were due to job cuts at EA in November of last year, which put a halt on a publishing deal.

Currently, Arkane’s at work on a FPS RPG and a “casual strategy game” for the iPhone with Deus Ex’s Harvey Smith.

More over on Joystiq.