Tag Archives: arenanet

Wed, Feb 22, 2012 | 18:01 GMT

Guild Wars 2 Beta public sign-up page open for 48 hours

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A public sign-up page for Guild Wars 2 is now live and will only be open for the next 48 hours.

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Wed, Feb 22, 2012 | 02:39 GMT

Guild Wars 2 lets you play while you queue

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If your chosen Guild Wars 2 server is full, you’ll be offered the chance to play with that character anyway, thanks to overflow servers.

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Thu, Feb 23, 2012 | 13:14 GMT

A jaunt through Tyria: hands on with the Guild Wars 2 beta

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ArenaNet held a closed beta for Guild Wars 2 over the weekend, and Stephany Nunneley won the ensuing brawl for VG247′s lone key.

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Thu, Feb 16, 2012 | 21:55 GMT

Guild Wars 2 World vs. World battles can contain up to 300 people on one map

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ArenaNet has said world vs. world battles in Guild Wars 2 could last up to two weeks at a time, considering there can be three servers fighting on map supporting up to 300 players.

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Wed, Feb 15, 2012 | 17:29 GMT

NCsoft still “looking at various options” for a Guild Wars 2 release on consoles

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During NCsoft’s financial call today, the firm noted it is still considering a console release for Guild Wars 2, but console access won’t be available until sometime after the game’s release on PC.

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Thu, Feb 09, 2012 | 17:39 GMT

Screenshots released to celebrate launch of Guild Wars’ Winds of Change: Part Three

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ArenaNet has released a small batch of screenhots to celebrate today’s launch of Winds of Change: Part Three. Part of the Guild Wars Beyond series of storylines and events, the content helps bridge the storyline between the original game and Guild Wars 2, which takes place 250 years in the future. Beyond started off with War in Kryta, and then saw the release of Hearts of the North. The story continued with Winds of Change, and part three is the conclusion of the series. Guild Wars 2 will go into public beta this spring and will launch later this year.

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Wed, Jan 25, 2012 | 20:41 GMT

ArenaNet reveals the Jotun race of Guild Wars 2

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ArenaNet has unveiled the latest race to grace Guild Wars 2, and those familiar with the first game, should recognize there giants.

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Mon, Jan 23, 2012 | 09:23 GMT

Guild Wars 2: Spring open beta, 2012 launch confirmed

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ArenaNet’s confirmed it’ll launch Guild Wars 2′s open beta around March and April, as well as a 2012 launch

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Tue, Jan 17, 2012 | 02:07 GMT

ArenaNet plotting Guild Wars 2′s open beta

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It’s “plotting” because the news comes courtesy of one of the game’s writers. Pun level up.

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Wed, Dec 21, 2011 | 02:02 GMT

Guild Wars 2′s Mesmer “more difficult to develop” than archetypical classes

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ArenaNet’s iconic Mesmer profession returns in Guild Wars 2, but the unique character type isn’t easy to build.

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Fri, Dec 16, 2011 | 08:45 GMT

Guild Wars 2 closed beta kicks off today

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ArenaNet has said the closed beta for Guild Wars 2 will start today. Speaking on a Reddit thread, system designer Jon Peter said there was no way in for the public, with testers already handpicked by ArenaNet. “We will officially enter Closed Beta Testing this Friday. It will be marked with an increase in our pool of testers. To clarify, this phase of testing is still under NDA and is not open to the public,” he said.

The NCsoft MMO is expected to launch next year. Thanks, IGN.

Tue, Dec 13, 2011 | 02:39 GMT

Mesmer revealed as final Guild Wars 2 class

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According to the Guild Wars 2 Twitter, the final class available to Guild Wars 2 players is the Mesmer. NCSoft had embargoed the reveal for this Wednesday, but a video made its way online anyway. Before its removal, the jubilant Mesmer fanbase got word of it, so there’s no stuffing the cat back in the bag. Expect a full reveal with trailer and details laster in the week. The MMORPG is expected to launch in 2012.

Thanks, Massively.

Fri, Oct 21, 2011 | 06:17 BST

Guild Wars 2 sound effects captured in nuclear plant

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In order to secure sound effects for Guild Wars 2, the dedicated team at Arena Net wrangled access to a nuclear power plant.

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Fri, Oct 07, 2011 | 08:10 BST

Royal Rumble: Johanson talks Guild Wars 2 PvP

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Going hands-on at Eurogamer Expo 2011, a level 80 Stace Harman tackled Guild Wars 2′s PVP and chatted with ArenaNet’s lead content designer.

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Thu, Sep 29, 2011 | 21:41 BST

Winds of Change Part 2 released for Guild Wars

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NCsoft has announced the second chapter of Winds of Change for Guild Wars, which is the “largest free content expansion,” for the title to date, has been released.

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Tue, Sep 27, 2011 | 10:15 BST

ArenaNet: Closed Guild Wars 2 beta this year “for sure”

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ArenaNet has reiterated it’ll “for sure” have a closed beta of Guild Wars 2 by the end of the year at least.

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Mon, Sep 26, 2011 | 13:26 BST

Guild Wars 2 gets 40 minutes of off-screen videos from EG Expo

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Someone’s posted up about 40 minutes worth of off-screen footage of Guild Wars 2 from Eurogamer Expo. This is probably definitely worth watching, considering the MMO looks just sheer brilliant from what we seen at the developer’s session on Friday. Get all the videos a watch below the break, via Massively.

Game’s out next year.

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Fri, Sep 23, 2011 | 15:39 BST

EG Expo: GW2 Charr character creation and gameplay shown

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NCSoft’s showed Guild Wars 2 during a session Eurogamer Expo, which we liveblogged. Get acquainted with what Johnny during the stage demos, and other nuggets of information below.

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Thu, Sep 15, 2011 | 15:40 BST

Guild Wars 2 video featurette highlights the Asura and Rata Sum

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It’s Asura week over on the official Guild Wars 2 website this week, and we have the video featurette posted for you below. In case you missed it earlier, we had a chat with ArenaNet’s continuity and lore designers Ree Soesbee and Jeff Grubb, as well as posted the first look at new screens and artwork featuring the little mad scientists and their battle suits. You can check that out here. Enjoy the video below the break, and a look at the amazing city of Rata Sum.

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Thu, Sep 15, 2011 | 21:17 BST

Inventing Asura: Guild Wars 2′s Ree Soesbee and Jeff Grubb

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Over on the official Guild Wars 2 website this week, the spotlight is on the Asura race, and VG247 has an exclusive interview with continuity and lore designers Ree Soesbee and Jeff Grubb as well as the first look at new assets featuring the diminutive, gnome-like mad scientists.

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