Tag Archives: andrew parsons
Thu, Aug 18, 2011 | 13:07 BST
Bodycount dev on shredding cover, lack of in-game females
In a recent interview, level designer, Andrew Parsons, from Codemasters’ Guilford studio explained the cover system, the scavenger character class and a lack of females in the upcoming PS3 and 360 shooter.


Infinite possibilities for an Xbox Christmas