Tag Archives: Alan Kertz

Mon, Jan 16, 2012 | 23:29 GMT

Kertz exits Battlefield 3 team for unrevealed project

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Core gameplay designer Alan Kertz has left the Battlefield 3 development team. Fellow designers Gustav Halling and Tim Kjell are among those who remain on board ongoing support for the shooter. Kertz has not detailed his next project, but has reaffirmed the change does not entail a departure form DICE.

Wed, Jan 04, 2012 | 02:10 GMT

Battlefield 3 tweaks inbound thanks to player feedback

Core gameplay designer Alan Kertz has begun an overhaul of Battlefield 3′s accessories. A few days ago, the developer posted a lengthy detailing of his proposed changes on Reddit, seeking – and receiving – critique and suggestions. No ETA on the patch.

Thanks, games.on.net.

Mon, Nov 14, 2011 | 00:26 GMT

Battlefield 3 patch to address tactical light complaints

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DICE plans to do something about the tactical light in Battlefield 3 before any more controllers are snapped in rage.

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Thu, Oct 27, 2011 | 03:59 BST

Quick Quotes – Tempers fraying at DICE

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“You’re on crack, there’s been no controls changes since the beta.”

DICE gameplay designer Alan Kertz responds to an unhappy Battlefield 3 gamer’s complaints of post-beta control switcheroo. The developer’s staff have been under siege through social media since the game’s staggered global launch kicked off.

Thanks, Carl!

Thu, Oct 13, 2011 | 23:31 BST

Battlefield 3′s Online Pass confirmed

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A DICE staffer has revealed that Battlefield 3 will indeed use an Online Pass system.

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Tue, Sep 06, 2011 | 04:25 BST

Battlefield 3′s unlocks may take 100 hours to collect

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Those who feel the need to achieve everything in Battlefield 3 could be looking at a significant investment of time.

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Thu, Aug 11, 2011 | 21:05 BST

BF3 blog update discusses building the game “from the gun out”

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DICE has updated the Battlefield Blog to chat a bit about weapons in Battlefield 3 and how varied guns will be in order to reflect different play styles.

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Sat, Jul 30, 2011 | 14:06 BST

DICE details new dynamic dog tag system for Battlefield 3

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DICE has posted over on the Battlelog blog information pertaining to the game’s new dog tag system, which allows players to choose an initial design based on an in-game stat that will be tracked dynamically in the game.

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Sat, Jul 09, 2011 | 14:11 BST

Assault, Engineer, Recon and Support detailed for BF3

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DICE has updated the Battlefield Blog with details on the four classes players can choose from in Battlefield 3.

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Sat, May 28, 2011 | 13:38 BST

Video – Step inside Battlefield 3 and Back to Karkland

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PWNED has released a behind-the-scenes look Battlefield 3, specifically the Frostbite 2 engine and the Back to Karkland map pack.

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Thu, Oct 21, 2010 | 18:23 BST

DICE: Battlefield 3 needs “special attention” on PC

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Developer DICE is well aware of PC gamers’ fears Battlefield 3 will be “consolized”: designer Alan “Demize99″ Kertz acknowledged the concern in a forum thread on EA’s BF3 messageboard this week.

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