Tag Archives: age of conan
Mon, Aug 17, 2009 | 01:55 BST
Loads of stuff happened this week with MMOs. Bethesda laughed off an Elder Scrolls MMO, APB started the Beta application process, Aion released pretty trailers, Star Wars will be playable at GamesCom and all other sorts of interesting things happened.
What we didn’t tell you about was that Lord of the Rings Online got some new jewelry and bounty quests in Esteldin, Funcom will announce Conan stuff at PAX, and there were some rumored leaks on the upcoming WoW expansion posted all over God’s green earth.
For all of this and more, read on past the break.
Sat, Jul 25, 2009 | 23:09 BST
It’s Saturday again, and time for your dose of MMO news.
This one has been branded the “trouble” edition, because certain MMOS were either in trouble, or getting out of it this week.
First off, Stargate Worlds is rumored to be in massive trouble, Age of Conan isn’t in as much any more, and China has ungrounded World of Warcraft but only a tiny bit. It can still go out on dates, but not whore about the countryside like it had been doing. What a tart.
Other than those bits, the week in MMOs was a bit uneventful. Yeah sure, the major news hit the front page as usual, but there are a few things you may want to know about that didn’t. For that, and the rest of it, along with a song devoted to Second Life, read on below.
Fri, Jul 10, 2009 | 17:27 BST
Funcom’s CEO Trond Arne Aas has said that Age of Conan has been turned around by the company and because of this, players are returning and server activity has increased.
“The problems for Age of Conan arose after the game had been live for a period of time, as players progressed into parts of the game where content turned out to be too thin and advanced features simply weren’t good enough,” the CEO told GI.biz. “There were also performance issues on some machines, and the items and RPG system – even though it worked exactly as we designed it – did not engage players for as long as we had hoped for.”
“We have turned most if not all of this around and we have corrected these issues through a series of massive updates. For us it was never an option to drop the game despite the challenges we faced.
“I can say that we have seen very positive trends in subscription longevity and server activity, and I think this is proof that we are turning around the fortune of Age of Conan.”
More through the link.
Wed, Jul 08, 2009 | 19:30 BST
Funcom has announced that players who used to have an Age of Conan account can come back for free.
From now until July 22, former can players re-activate their accounts with no obligations and receive 2 weeks of additional free playtime.
Hopefully all the improvements made over the months and the upcoming expansion will sway opinions on it.
More through the official site.
Tue, Jul 07, 2009 | 16:36 BST
Age of Conan’s first expansion will be revealed during GamesCom in August.
“We will be revealing the first expansion for Age of Conan at the GamesCom show in August,” said Funcom’s Erling Ellingsen.
“We have lots of exciting stuff to reveal and Conan players and gamers in general are in for a real treat, but for now, our lips are sealed until then.”
Attendees can expect to see in-game footage, new quests, monsters, environments and other goodies.
More over on Massively.
Sat, Jun 27, 2009 | 22:46 BST
Loads this week in MMO news, and some is more interesting than what we have been offered in previous weeks.
FussionFall is getting an expansion for its 5 million users, the EQI&II trademark rumors turned out to be new expansions, Star Wars will be on hand at Comic-Con, and Conan got a new update.
Also, Warhammer and LotRO are celebrating the summer with festivities to make things a bit more zany and fun.
Find out all about these and others after the break.
Fri, Jun 12, 2009 | 21:27 BST
Steam’s weekend sale enters the realm of MMOs with titles ranging from 20-75 percent off.
Here’s the list:
- Age of Conan: Hyborian Adventures – $9.99
- City of Heroes Architect Edition – $15.99
- EVE Online: Apocrypha – $7.49
- EverQuest Secrets of Faydwer Starter Pack – $15.99
- EverQuest Seeds of Destruction All-In-One Compilation Pack – $31.99
- EverQuest II Rise of Kunark Starter Pack – $15.99
- EverQuest II The Shadow Odyssey – $9.99
- Guild Wars Trilogy – $39.99
- Lineage – $7.99
- Lineage II: Gracia & trade Final – $15.99
- Pirates of the Burning Sea – $15.99
- Vanguard Saga of Heroes – $15.99
Some of those are pretty cheap, actually.
Thanks, Evil Avatar.
Sat, May 16, 2009 | 22:20 BST
Funcom’s Q1 report for 2009 stated the company pulled in $7 million in revenue, and while that was less than the previous quarter, the company is pleased.
Age of Conan received good news in the way of longer customer subscription periods. New account sign-ups rose compared to Q4, and higher levels of game activity were also reported.
Anarchy Online wasn’t as lucky, as revenues from the game were reportedly declining.
Funcom was also pleased with the initial reaction to its upcoming MMO The Secret World, and between it, AoC and it’s casual sector the company finds itself in a much better state looking forward.
More over on Massively.
Sun, May 03, 2009 | 00:21 BST
Welcome once again to your weekly MMO news round-up.
Loads going as usual what with PlayXpert releasing a new Widget for online games, Conan players getting to go to level 50, and Shadowbane getting a small reprieve from the death ax.
Wanna know the rest? Of course you do, and it’s all after the break.
Thu, Apr 02, 2009 | 16:40 BST
Funcom is has launched a free trial for Age of Conan.
In an attempt to reel in more subscribers to the struggling MMO, the game’s director has posted an open letter on AoC’s official site, detailing the plan.
Also mentioned was AoC’s new update, expected to land on the test servers sometime this week with the only hints at content being a new gem crafting system and some class changes.
The development team also talked about the possibility of changing the game’s “Combat Combat Combat” scheme to “Content, Conflict, Characters and Community”.
Sun, Mar 01, 2009 | 12:35 GMT
There are many updates, announcements, and other goings on in MMO-land during the week, and it can be hard to keep up. Luckily, you have us.
Get the last seven days’ worth of significant MMO news after the break.
Sat, Feb 21, 2009 | 22:18 GMT
Loads of goings on in the world of MMOs, as usual. Let us make sense of it for you.
This week’s had its fair share of content updates, a closed beta, character testing, teaser screens, and an MMO set near the Grand Canyon, in the future, after a plague. Honestly.
Read on after the jump.
Thu, Feb 19, 2009 | 17:28 GMT
A big PvP fix for Age of Conan will patch next time you log into the game. The update includes four new dungeons.
Three new instances for maxed-out players include wing three of Black Ring Citadel, Slaughterhouse Cellar, and Xibaluku. Cradle of Decay is for mid-level players.
Class tweaks, new emotes and crafting drops have also been added to the patch.
Ton of release notes over on the AoC forums.
Sat, Feb 14, 2009 | 23:05 GMT
Sure, the more important MMO stories gets their own pieces during the week, but what about all games that aren’t World of Warcraft? Where does that leave them? Here in our MMO news round-up, obviously.
So much happens on a daily basis in the world of MMOs that we thought we’d put as much as we can in one lovely Saturday post. Saves snowing you with the smaller stuff all week that way.
Full thing after the break.
Thu, Jan 22, 2009 | 16:59 GMT
Age of Conan game director Craig Morrison has confirmed to Eurogamer that Funcom is still working on the MMO for Xbox 360.
“There is a small, dedicated team working on the Xbox platform at the moment,” he said. “We still plan on having a 360 version of the game at some stage but I’m afraid I can’t go into specifics beyond that at the moment.”
“It is a very technical task for a game like ours,”added Morrison.
Full interview through the link.
By Mike Bowden
Mon, Jan 12, 2009 | 11:36 GMT
The future isn’t looking so great for Conan and company. According to developer Funcom, Age of Conan players can expect to meet a few fresh faces this week, when their MMO of choice sees its server count slashed from 49 to a paltry 18.
Since servers are region based, the number of servers available after the rash of mergers will vary from territory to territory. For instance, North America and the Oceanic regions, which could once boast dominion over 24 barbarian reservations, will soon duct tape their way down to six total servers.
Europe, meanwhile, scuttles out of the mad scientist’s lab with 12 of its original 25 servers due to the need for multiple server types that cater to multiple languages.
After November’s lay-off Olympics, we can’t help but wonder if the Age of Conan is drawing to a close. Can someone who still plays the game give us a prognosis?
Mon, Dec 01, 2008 | 20:21 GMT
The note in full:
Our aim is for this to not affect development of ‘Age of Conan,’ or any of our other games, at all. We are sticking firmly to our plans. The Xbox 360 version of the game is still in production, but as before we are not committing to any specific dates. I wish I could give you more information, but I can’t at the time being.
Age of Conan was released back in May for PC. The 360 version is due next year.
By Mike Bowden
Thu, Nov 06, 2008 | 07:06 GMT
Speaking in an earnings call following the release of third quarter financials yesterday, Blizzard boss Mike Morhaime said that those leaving World of Warcraft for competing MMOs have a very strong chance of ultimately returning.
According to the exec, of players trying Age of Conan, 68 percent came back to World of Warcraft, with the figure for people having a go on Warhammer Online a lesser 46 percent.
There’s no escape. Well, there is for some. Kind of.
Mon, Oct 20, 2008 | 12:09 BST
A post on the Age of Conan boards relaying the words of game director, Craig Morrison, reveals that quite on extensive combat update is being worked on. This is in addition to changes to trade skills and The Notoriety System.
We are in this patch making some changes to combos which will affect melee and ranged classes. The background for this is split in two; first we saw a problem where the longest combos generated damage spikes that were too big. This is due to the combo length being the most important factor in defining the damage of the combo. Players had also taken to firing the first stages of their combos ‘into thin air’ to better land a big blow at the end. For the longest combos this strategy would deal a lot of damage – even though the majority of the strikes of the combo did not land on the target. This just didn’t feel quite right, and we felt that we needed to adjust the system to provide the right reward for executing your combos effectively, while also ensuring they aren’t cumbersome to pull in PVP.
Loads more through the link.
By Mike Bowden
Sat, Sep 20, 2008 | 06:57 BST
Speaking to MTV, Funcom product manager Jørgen Tharaldsen said that the surprise departure of company founder Gaute Godager this week is likely to bring more attention to Age of Conan of subscribers.
“I think that the fact that Gaute leaves means that we get a direction which is more player-centric, since [new game director Craig Morrison] is so good at being hands-on with the communities at all times,” he said.
“As we are now in a live phase with Conan that is really the only goal, you know: making sure our players are happy and have fun.”
Funcom announced Godager was the leave the firm on Wednesday as the exec had become “dissatisfied” with Age of Conan.