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Adam Mersky

Turbine: Premium MMOs here to stay, but subscription-only model “probably dying”

The free to play revolution isn’t killing premium subscriptions, Turbine believes, but it’s forcing providers to give consumers flexibility.

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Adam Mersky headlines

  • LotR Online 'pay to win' items to "create solutions" for newbs

    New, performance-enhancing premium items added to the Lord of the Rings Online store are there to help out new players, Turbine has explained.

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  • LOTRO revenue has tripled since going free-to-play, says Turbine

    Turbine has revealed that profits for Lord of the Rings Online have tripled since the game went free-to-play back in September.

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  • Riders of Rohan expansion and Volume III confirmed for LOTRO [UPDATE]

    [UPDATE] Massively has been informed by Turbine that the name RoR is NOT confirmed for the expansion and is contacting Gamerzines to get this fixed. Bummer. We’re going to go cry in our corner now. Turbine’s Adam Mersky has confirmed to Gamerzines the plan for a Riders of Rohan expansion for Lord of the Rings […]

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  • Dungeons & Dragons Online Unlimited early-access a US success

    Turbine’s Adam Mersky has revealed that the early-access launch of Dungeons & Dragons Online Unlimited was a success. So far available in the US only, the MMO “turns regular subscribers into VIP members”, providing access to all game content and a monthly “Turbine Point Allowance”. “They all got a ton of points for being loyal […]

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  • Turbine MMO is for 360 and PS3, says Mersky

    Speaking to Destructoid, Turbine comms chap Adam Mersky’s confirmed that the firm’s console MMO project is for 360 and PS3. A bit obvious, but there we are. “We’re looking at creating, hopefully, the first MMO that really works,” he said. “Right now we’re looking at if for the 360 and the PS3. “We’re not going […]

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  • Turbine confirms console MMO

    A few rumours have been knocking around in the past day or so saying LotRO developer Turbine was working on a console MMO, and they turned out to be true. Speaking to Kotaku, comms boss Adam Mersky said that the company is “actively developing a title for console.” “We’ve hired over 60 people since the […]

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