Tag Archives: achievements
Sat, May 09, 2009 | 19:53 BST
PopCap has added twelve achievements to the Steam version of Plants vs. Zombies.
Here’s the full list:
- Ask Me About Mustache Mode: Enable Mustache Mode
- Better Off Dead: Get to a streak of 10 in I, Zombie Endless
- China Shop: Get to a streak of 15 in Vasebreaker Endless
- Cryptozombologist: Discover the top secret zombie
- Explodonator: Blow up 10 zombies with a single cherry bomb
- Home Lawn Security: Complete adventure mode
- Immortal: Get to 20 flags in Survival Endless
- Morticulturalist: Collect all 49 plants
- Nobel Peas Prize: Get the golden sunflower trophy
- Spudow!: Blow up a zombie using a potato mine
- Towering Wisdom: Grow the Tree of Wisdom to 100 feet
- Walk This Way: Hypnotize the lead dancer zombie
Hit the links for more.
Fri, Mar 20, 2009 | 21:25 GMT
Tue, Sep 23, 2008 | 07:35 BST
According to this X3F story, Bungie’s shown off its next round of Halo 3 Achievements, including a load that weren’t expected by the game’s many followers.
Halo 3 will carry a potential Gamerscore of 1,750 after the next release, which may well include the “Mythic” maps first spotted at PAX. The levels appear to be mentioned in the Achievements, as you can see through the link.
There’s also an IGN interview about it here. As Bungie’s Brian Jarrard pointed out, “With 10 new achievements and 250 gamer points up for grabs, why not go back and play what is still an awesome game anyways?”
No date for the updates as yet.
Sat, Aug 30, 2008 | 10:51 BST
On IGN. There’s one called “Dirty, Dirty Horde,” which is obviously great. We haven’t read through the list, but there’s bound to be spoilers there, so don’t blame us if you end up staring out of the window this afternoon dreaming about what could have been.
Thu, Aug 28, 2008 | 20:07 BST
We skipped this later through sheer shock, but Gears of War 2′s Achievement list was supposedly leaked last night. IGN, though, has posted a story saying the list in incomplete and the full thing will be announced on the site tomorrow (Friday, August 28) at 10.00am PST.
So there you are.
Thu, Aug 07, 2008 | 21:27 BST
Speaking to MTV, WoW designer Jeffrey Kaplan has explained how the MMO’s Achievement system will work, and how the update will bring 700 virtual trophies to the game.
There’s a heap of information through there. Achievements will be added with the launch of Wrath of the Lich King later this year.
Mon, Jul 28, 2008 | 20:48 BST
The means you’ll get some content in the second game depending on stuff you accomplished in the first. Apparently:
- Unlocking the “Completed Act 1″ achievement in GoW unlocks Anthony Carmine in GoW2 multiplayer.
- Unlocking the “A Dish Best Served Cold” achievement in GoW unlocks General RAAM in GoW2 multiplayer.
- Unlocking the “Time to Remember” achievement in GoW unlocks Minh Young Kim in GoW2 multiplayer.
It doesn’t seem to be known yet if you can unlock this content from the sequel if you have to complete these Achievements in Gears 1 to get the new goodies.
All will be clear soon enough, no doubt.
Sat, Jul 19, 2008 | 07:27 BST
Like a thief in the night, Microsoft just can’t stop wrapping its grubby mitts around other people’s stuff. According to a rundown of Microsoft’s new MyXbox service over at Gamestop, the Xbox 360 will soon reward players with Medals to compliment their Achievements.
“Microsoft will also institute a new medal system so you can show off your most recent achievements,” the article reads. “Medals are basically graphical representations of achievements, kind of like graphical badges or trophies.”
Even so, we’re not prepping an angry internet petition for Microsoft or anything. After all, at least it hasn’t unveiled a brazen Wii-mote clone.
Fri, Jul 18, 2008 | 09:33 BST
Fri, Jul 18, 2008 | 08:16 BST
According to this WorldofWar story, Achievements are definitely going to be added to World of Warcraft, as Blizzard has now confirmed.
“While Wrath of the Lich King will improve many of World of Warcraft’s existing features, it will also introduce plenty of brand-new ones to keep the game fresh and interesting,” said the company in a blog post.
“One of these new features is sure to suit a wide range of play styles: achievements. These self-contained goals will offer new challenges, satisfy goal-oriented players, allow others to see your accomplishments in World of Warcraft – and are just plain fun.”
All details through the link.
Wed, Jun 25, 2008 | 21:00 BST
Bit late on this, but Ubisoft is running a competition where you can vote for a Prince of Persia 4 Achievement to be included in the game’s 360 version.
The competition runs until the end of the month, so get over there and get voting.
If you’re a PS3 owner don’t fret – Ubi’s going to have something for you too. We’re just not sure yet.
By Mike Bowden
Tue, May 06, 2008 | 07:20 BST
Speaking in the latest Major Nelson podcast, guest “e”, who’s most recently been working on getting Xbox Live ready for GTA IV’s launch, has revealed a fairly startling stat regarding initial Achievement scoring for the game.
“In the first 24 hours, over 2 million Achievements were unlocked for a total of 15 million gamer score,” he said.
It was announced this week that around a million people had played the game on live in the first 24 hours from launch this week, a fact reiterated by e. It sounds as though the pull away from other games has been strong.
“More than 1.5 million cross-game invites,” said e. “Again, this is in the first 24 hours.”
There’s not much more fact-worthy in the podcast aside from the Major and e saying how amazing the game is. A lot. Have fun.
Thu, Mar 20, 2008 | 08:21 GMT
Speaking in the latest Major Nelson podcast, Lionhead chief Peter Molyneux has hinted that making those Gamer Points in Fable 2 isn’t going to be as cut and dry as many would like.
“They’re going to have some rough rides with those Achievements,” he said. “That’s another currency that I can use to make you care. How much are you willing to push yourself and willing to sacrifice for Achievements?”
While refusing to go into specifics, Molyneux did reveal the the concept of sacrifice permeated the entire game, and that the whole system of choosing between good and evil in Fable 2 will be far more complex than in the original Fable.
“Most people, the vast, vast majority of people, played [Fable 1] good,” he said. “The research that we did showed about 70 percent of people played it good, and of the remaining 30 percent about 20 percent of them started playing it evil and then switched somewhere down the line to good. So we’re only talking of about 10 percent of the people playing good. Now, what that’s meant to me, because I’m a sort of vicious, conniving individual, is that I didn’t do a good enough job in Fable 1 of testing what being good really was.
“In Fable 2, I think of being truly good, truly pure good – we have a couple of new scales in Fable , one being purity and corruption – pure good, being the purest and most noble of individuals, is all to do with sacrifice. How much are you willing to sacrifice to be good?”
Listen to the rest of the podcast through the link.