Tag Archives: 3d realms
Mon, Oct 19, 2009 | 18:48 BST
3D Realms’ George Broussard has pinned Naughty Dog’s Uncharted series up with the very best after playing the heavily-hyped second game.
“Amazing single player experiences,” he said, writing on the Shack forums.
“Nearly, if not, on par with Half-Life 1/2. I haven’t felt this giddy over a game series since Half-Life.
“This is epic badassery right here. Believe the hype.”
Uncharted 2 is on the verge of history, still being listed as the highest-rated PS3 exclusive of all time on Metacritic at 96 percent.
Tue, Sep 08, 2009 | 16:00 BST
Bethesda’s issued a fat “no comment” on news this morning that its grabbed the Prey IP from Apogee.
The 3D Realms shooter now appears to be in the publisher’s hands, as you can see from this USPTO filing.
Zenimax has also filed a new trademark on the property.
New game? By id? Yes please, great God of speculation.
Tue, Sep 08, 2009 | 12:22 BST
Tue, Jul 14, 2009 | 17:25 BST
Take-Two Interactive has revealed via new court records that Gearbox Software was the developer for Duke Begins.
The game was originally revealed via a court filing by 3D Realms.
Duke Begins was apparently part of an agreement between Take-Two and 3D Realms in 2007 with Gearbox handling development.
Since all the court hoopla, the title has been sidelined “for the time being” but has not been canceled entirely, according to the new court documents.
Loads more regarding this over on Shack.
Tue, Jul 14, 2009 | 14:17 BST
3D Realms has released more Duke Nukem Forever screens, this time over in its Facebook page.
According to CVG, Take-Two has been trying to get the Xbox 360 version released through another publisher, and rumors going ’round say there’s another “non-DNF in the works”.
Point is, do you even really care anymore?
Hit the links to see for yourself.
Tue, Jun 16, 2009 | 08:51 BST
Gather ’round, kids. It’s story time. Shacknews recently couldn’t avoid stumbling over new documents pertaining to the Take-Two and 3D Realms’ Duke Nukem Forever feud because — hoo boy — within those documents lies one tall tale.
In essence, Take-Two claims that 3D Realms/Apogee wouldn’t agree to develop an Xbox 360 version of the now debatably deceased game, so Take-Two began searching for another developer to get Duke ready for his Xbox 360 close-up. This, of course, meant that 3D Realms would have to provide source code for the outsourced port.
However, that assured screaming match between Take-Two and 3D Realms never even had a chance to occur, because 3D Realms then imploded, taking DNF’s source code with it. Thus, Take-Two sued 3D Realms, since — according to the “agreement” Take-Two hasn’t been seen without since this whole thing began — 3D Realms was obligated to provide source code for the project.
Here’s where things take a turn for the outlandish, though. Take-Two believes 3D Realms has more money than it’s been letting on, claiming said secret mattress stuffed with cash is hidden in an “off-shore account.”
“Upon information and belief, Apogee has title to a substantial amount of funds deposited in an off-shore account, which Take-Two believes Apogee can use to fund its outstanding obligations,” reads the suit.
The Duke developer, of course, says the allegation is rubbish.
“3DR has been in nearly a dozen lawsuits (including against Warner and Fox). We’re always innocent, and we always win. This one is no exception. Give it a year, then the truth will come out,” said 3D Realms/Apogee founder Scott Miller.
More through the link, if you can believe it.
Mon, Jun 15, 2009 | 14:29 BST
id biz man Steve Nix told VG at E3 that he thought news of Duke Nukem Forever’s cancellation was some kind of internet fabrication.
“I thought it was a joke when I heard the other day,” he said. “Definitely extremely saddened and surprising that those guys aren’t there and we may never see the game we were all looking forward to.”
Forever became the most ironically named game in all history in May when 3DRealms abandoned the project after 12 years due to a lack of funds.
Thu, Jun 11, 2009 | 22:21 BST
Almost seven minutes of unseen Duke Nukem Forever footage popped up on the Jace Hall Show.
If you are interested in seeing more of what you may never be able to play, go hit up Shack to watch.
It’s not the best footage, but at least it’s something.
Mon, May 18, 2009 | 21:49 BST
3D Realms has just issued a statement saying the firm is an ongoing concern and has not closed.
It was widely reported that the developer bit the dust earlier in May thanks to a lack of funding.
“Despite rumors and statements to the contrary, 3D Realms (3DR) has not closed and is not closing,” said the firm.
“3DR retains ownership of the Duke Nukem franchise. Due to lack of funding, however, we are saddened to confirm that we let the Duke Nukem Forever (DNF) development team go on May 6th, while we regroup as a company.
“While 3DR is a much smaller studio now, we will continue to operate as a company and continue to license and co-create games based upon the Duke Nukem franchise.”
3DR has also responded to a lawsuit filed against it by Take-Two, which said the publisher was out of pocket to the tune of $12 million over Forever.
“Take-Two never paid 3DR advances or any signing bonus or any other funds related to DNF, up until July 2008, at which time they paid $2.5m in connection with another agreement for an unannounced game,” the statement read.
“This is the sum total Take-Two has paid 3DR in connection with DNF.”
The full thing’s on Shacknews.
Sat, May 16, 2009 | 07:12 BST
“No. We didn’t get a penny of that money,” said the exec, talking in this Shacknews comments thread.
“This, along with so much else, is 100 percent spin, being eaten up by those who have no clue whatsoever.”
Take-Two claims that it is owed “millions of dollars” by 3D Realms for breaking an agreement to finish the game.
The publisher also requested a copy of the existing Duke Nukem Forever source and object code “to ensure the code is preserved and remains unharmed during the pendency of this lawsuit.”
More detail and court documents here.
Fri, May 15, 2009 | 07:06 BST
Take-Two’s filed a suit against Apogee for continually delaying Duke Nukem Forever.
The publisher is now $12 million to the bad after 3D Realms went bust, Forever never being delivered.
“Apogee continually delayed the completion date for the Duke Nukem Forever,” Take-Two said in the complaint.
“Apogee repeatedly assured Take-Two and the video-gaming community that it was diligently working toward competing development of the PC Version of the Duke Nukem Forever.”
More on Bloomberg.
Sun, May 10, 2009 | 22:09 BST
Fri, May 08, 2009 | 17:48 BST
Duke Nukem Forever artist, Chris Smith, has released some shots of the title over on his personal blog.
Stating on the page that he is currently looking for work now that 3D Realms has gone bust, Smith wrote nothing but positive things about his experience on the project.
“Two years, nine months. Now it’s over. It was fun while it lasted. I worked with an extraordinary bunch of artists, designers, and programmers. You will all be missed.”
The previously unreleased shots of the game are also posted over on D’toid.
Wed, Apr 15, 2009 | 15:32 BST
3D Realms George Broussard said on Twitter today that a developmental milestone has been reached on the long-awaited Duke Nukem Forever.
According to the tweet, the firm has cleared off a large percentage of the game’s original goals – and Broussard likes the show “24″:
“71 more tasks to do and we started with probably 800-900.”
“Heading home. Got some music for the game and commented. Have a couple more things to close out tomorrow for milestone. 24 is on!!!”
While the information is still a bit esoteric, we can only hope it means we’re about to see something other than Christmas wallpaper from the game.
Fri, Dec 19, 2008 | 07:30 GMT
3D Realms has made up a nice piece of Duke Nukem Forever wallpaper for Christmas – get it in various sizes from the developer’s site.
Not quite the Duke news people want to hear, but there we are. Look at large monsters through the link.
Mon, Sep 29, 2008 | 14:39 BST
Fri, Sep 26, 2008 | 19:41 BST
Tue, Sep 16, 2008 | 09:39 BST
Tue, Aug 26, 2008 | 07:31 BST
Shacknews has posted what’s apparently the first hands-on with the XBLA version of Duke Nukem 3D. From the piece:
Trading in keyboard and mouse for trigger and analog stick, I was relieved to see how well it’s held up. It’s still an enjoyable FPS, an innovative game that even today is worth playing for the first time. To have it ported to the smoothest multiplayer platform in the business, and updated with new features and bonus content, will be a real treat for Duke virgins and veterans alike.
More through the link.
Fri, Aug 22, 2008 | 17:22 BST
A Microsoft represntative told Joystiq at X08 in Toronto that Duke Nukem 3D, released on XBLA sometime in September, will have saved film and gameplay rewind features.
The rewind feature lets you do just that: rewind the game to a previous area where you messed up or simply think you can do things better. The save feature is self-explanatory too: take saved films from multiplayer matches and share them with your friends on XBL.
So there you go.
By Mike Bowden