More goo for you, sir.
2DBoy’s gone live with yet more stats from its well-judged pay-what-you-like World of Goo offer, this time showing how the average amount people spent on the game rose and fell with time. There’s also a table there showing which countries were the most generous. Switzerland was most ready with its wonga, Turkey the least.
2DBoy’s Ron Carmel has just given a GDC talk on how to succeed as an independent game creator. It can be summed up as follows, according to Destructoid: 1. Make a good game. 2. Get press by emailing indie-friendly outlets like Destructoid, Penny Arcade, RockPaperShotgun, or Destructoid to get exposure for your game. 3. Establish […]
2DBoy’s Kyle Gabler will deliver a speech at Nordic Game titled, “Developing your own game”. It’s actually part of the show’s Career Expo bit, but it’ll be a good look at the thinking behind making World of Goo, if nothing else. Nordic Game and it Career Expo will be held on May 19-20 in Malmö, […]