Source of information: http://www.noshitshurlock.com/sony-to-announce-gran-turismo-6/
Sony to announce Grand Turismo 6 in next few days(27 posts)
Man, stop it already...
Just kill it already. GT5 was a disaster. Yes, it sold gajillions, but weren't we all expecting a groundbreaking game? Hadn't we all previously played the brilliant GT4? What we got in GT5 was a grey mess with controls that felt like we were operating the Mars lander - detached, distant and slow. And MP was a buggy mess.
I'll place a bet GT6 does worse numbers than any in the series.
Looking forward to it, but I hope they make a better job of it than they did GT5.
How can anyone crap on GT5?? I can understand a physics complaint, that could be opinion (mine is it feels the best of any racer). But to have 16 cars on track that look as good as they do in GT5, at 60 fps, in 1080p no less...what PD accomplished is something no other devs have. I'm sorry but from a technical standpoint GT5 is the shit in my book. And PD has supported it for what..two years after launch?
Because being pretty just doesn't cut it anymore, and there are some awkward design choices in GT5.
The premium and standard cars for instance and that you can't just buy any standard car you want.
The lack of proper customization and that you can only perform racing modifications on a dozen cars.
Weirdly enough you can't also look around in cockpit view.
Unlike in GT4, you can't just choose any car you have in arcade mode. The AI still hasn't improved and you can no longer fast-forward in B-Spec races.
The AI also behaves differently in A-Spec and B-Spec races, the AI's pace is always constant in A-Spec races, still lapping in the same amount of time even in 24-hour endurance races.
It's a great game at first sight, but once you get down to the details, it all crumbles.
Compared to what the alternative offers (Forza 4), GT5 just doesn't cut it anymore.
GT5 did suffer a fair bit from the protracted lifecycle. A mess in some areas still. However it did offer a fantastic set of features and variety in what you could do. Karts, B-Spec, lots of different things to do. Oh and very good point about level of support offered post release. Aside from addressing things they also added and improved a lot of stuff too.
I think Forza has the better physics and driving model, but the main game doesn't do enough with it.
Man, GT5 was awful. After that long install time to be bogged down by a slow and clunky menu. And then the actually physics of the game. I personally didn't think it looked *that* much better than other games on offer. It was like some of the high profile cars got the attention while a lot of others just looked standard.
It might have improved over time but I certainly wasn't there to see it. I was hugely disappointed.
Is Hrasda some kind of spambot? Or does he just really like the site he keeps linking? :P
^ I think he is affiliated with that site, and is hunting clicks by posting here...
They seem to get info from VG247 main articles, sensationalise them a bit, remove any sort of source credits and then repost a link here in the forum section. So hit seeking. It would be nice if mods tidied up the original post and removed the links at least. It occasionally sparks discussion but rarely anything that hasn't already been discussed in the original VG247 article.
Ah okay, i haven't bothered visiting that site. Considering how many times he's posted it i'm just under the impression that it isn't worthy of a click x)
I guess I have to agree to disagree.
For me, GT5 with comfort or sport tires installed is the best racing sim on any platform, PC included. With racing tires PC sims like rFactor 2 are better.
I also think GT5 got the best lighting of any racing sims, again including PC sims like Assetto Corsa or Project CARS.
I think the physics in Forza is bad and the gfx are ugly with awful, high-contrast lighting, ugly textures and cartoon trees.
As a game Forza offer better options and customization than Grind Turismo, but on the track, GT just destroys Forza.
I play GT5 almost every day, practice mode, hot-lapping doing 20-30 laps. For the last month or so it's the only game I play.
I'll get a pre-order of GT6 collector's edition when they'll announce it.
Thank you Racer! My feelings exactly.
GT5 is an excellent game. It sure is not as sport sim as rFactor, but on consoles it is The Best Racing Sim. Period.
If most of you guys expected some arcadish piece of shit from GT5 then relax, you are looking at the wrong game. Go play Need For Speed and other bullshit with arcade gameplay.
I will be dissapointed if GT6 will be PS3 only. I hope for the PS4 version.
I guess people only like Forza better because
A) They are North American and refuse to buy anything from Japan
B) It's a way easier game than GT or even Trackmania
I agree with JPRACER that the customization is more "pleasant", but is also retarded in the Custom Paintjob feature that allows anyone to draw anything on their vehicles (remember when Forza 2 had that Nazi Mercedes which caused a lot of discussions?).
@viralshag It wasn't awful because the devs said that some things could ONLY be introduced through patches. I ended up having more fun with it than with GT4 or GT3, both dull and way cluncky (the only thing I liked about GT4 was the career menu).
@Erthazus GT5 was released a bit after the PS3 had been announced, I'm not disappointed and actually hope it will be like that since I have not intentions of grabbing a PS4
Most of you are completely missing the point.
GT's problems was never about the physics (other than the still nonexistent damage modelling).
GT5 is first and foremost, a game, not a driving simulator.
The game can have all the best physics ever encountered, but it still won't matter when PD fails at delivering an actual game around said physics.
These things won't matter when you're part of the so-called hardcore crowd, but for the rest of us who wants to have fun and to actually play a game, they do.
I don't care about damage modeling, I want a realistic driving experience and GT5 so far provide the best I've experienced. Sure, Forza is a better game and GT is more "Grind" rather than "Gran" Turismo but like I said in a previous post, on the track nothing can touch it and for me that's the most important thing in a driving sim..
@fihar To some, simply driving and mastering cars and tracks is fun. I've probly spent more time just driving/ lapping around tracks by myself, than actually racing. Some folks don't need the competitive aspect to enjoy the game nor require the game to "make" the fun for them. I would actually perfer GT be more free form. Give me the option to design my own events, bspecs (drivers, cars, tracks), replays. GTPSP showed that GT can be great with no career at all.
@JP did they add new replay cockpit cams? I don't remember having one in my ZL1 that faced the track??
@SlayerGT I don't know, but I never seen something like that written in a patch release note.
"GT5 is first and foremost, a game, not a driving simulator."
That's where you are wrong. It's a game that is a car driving simulator. Like ArmA is a FPS but at the same time a Warfare simulator.
"These things won't matter when you're part of the so-called hardcore crowd, but for the rest of us who wants to have fun and to actually play a game, they do."
The rest of you should look at OTHER GAME. Something that is called Arcade POS.
http://www.youtube.com/watch?v=SxvQus_NfB8 - look at this and shut up after that.
@Slayer and JP
The problem is, most people aren't like you guys.
What I'm saying is, GT isn't going to survive if GT5 is the best PD can do after what, 5 years of development?
Should've worded it better. What I meant was, GT is a game first and a driving simulator second.
*sigh*, when I said fun, I didn't mean arcadey and stuff like that.
Here's a crude example.
Say I was planning on entering an event for naturally aspirated engine cars. Being the idiot that I am, I have absolutely no idea what the hell does that mean. So I decided to look at the opponents list to see an example. I found that none of the car listed is to my liking, so I decided to find one myself. Problem is I don't know where to start.
I like the ZR1, is it naturally aspirated? Or turbocharged? How do I find out? How can I find a naturally aspirated car? Why is there no search function? Why do I feel like Penny on the Big Bang Theory?
Here's another one.
Apparently the Veyron is in this game, I want to try driving that car in LeMans, I want to see how driving in 400km/h feels like.
I went to the dealership and to my surprise, there's no Bugatti! This can't be right, can it? Oh, it turns out that being a standard car, the Veyron is only available from the Used Car Dealership, but there's a catch, out of the 800 standard car in the game, only 20? 30? (I forgot) are available at any given moment.
Which brings me to my next point, what's the use in having a lot of cars if you're not allowed to drive each and every one of them?
And the multiplayer, there's no matchmaking.
You can't just jump into a race, you have to find a lobby. Then you have to wait until the host is done picking the circuit. Then you have to wait until everybody finds the perfect setup for their car. This was a nightmare back when you can only have one setup for each car, and three is simply not enough.
There's really no point in playing online unless you're part of an active community.
And the Kubelwagen Top Gear event is an insult to the great minds that is Clarkson, Hammond, and May.
These are some that I remember off the top of my head, other than the ones I already listed in my earlier post.
I applaud the fact that they've now made the License tests completely optional, which was one of my major gripes in GT4.
Adding the performance points was also a great move on their part, now I don't have to worry about bringing an overpowered/underpowered car to an event.
Career progression have also improved, with the level system giving you a sense of progress and tougher events requiring higher level.
Forza doesn't have any of the problem I listed above, and tuning a car is much easier because you can just max it to a particular class without having to worry about a single thing.
The career mode is also IMO better, the AI is always at your level and you never have to enter an event you don't have a car for.
If the free-form style of GT is your thing, you can just pick an event from the Event List and drive to your heart content.
As a driving simulator, GT5 might be the top dog, but as a game? Not by a long shot.
@fihar You have valid points. Sounds as though GT is not for you. Much like Demon Souls is not for me. But as for the "GT isn't going to survive if GT5 is the best PD can do after what, 5 years of development?"...GT is Sony's best selling franchise. I don't have to go into statistics to tell you, for certain, GT is doing just fine and isn't going anywhere.
@fihar: I completely agree with you on those points. On the track GT is king, but outside the track there's a lot of room for improvements. I hope GT6 will address this.
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