@zinc It's pretty well known that US support troops (ie women) have found themselves in combat situations as early as the American Revolution. That doesn't mean they're assigned combat roles, and they remain very far removed from something like special forces, which are depicted in Battlefield 3 (Marine Force Recon) and CoD (Delta, Rangers, Seals and SAS etc.).
It wasn't until 2013 that woman in combat roles became a reality:
As such, expecting them to be included in games depicting a reality that they were (until now) deliberately excluded from, is a pretty misguided expectation.
Again, you can try to generalize your argument to the point where they actually begin to make sense, but reality is still pretty clear cut on this.
@silkvg247 Like the gentlemen, you're mixing apples and pears. A story can be fiction, but it doesn't mean it consists of imaginary components. Pretty far from it. Making a movie about Lincoln and casting him as a woman seems like a pretty silly move to me, and I'm sure moviegoers would find the story a bit harder to handle for it.
This is why people do research before making movies, videogames and books. Not because they love learning, but because they want a certain standard of accuracy.
Like Lincoln, I believe the US army to be a very real thing, even when it's depicted in fiction, and I have no problem with the US army being recognizeable as the US army, without women in combat roles (although recently those rules have changed).
We're just gonna have to agree to disagree on gender and race. Your hierarchy is your own invention. I don't see any reason why a black female living in Uganda would have an easy time relating to a white female from New York. They come from two different worlds, even if they share the same genitals. To me, people are people, and I prefer to treat them as such, without needing to rank their junk as somehow being above their culture or race.
I think you're disregarding the entire art of storytelling by trying to make it into some relativistic free-for-all. It never has been, and it never will be. People need worlds they can believe in, and that has always posed very real restrictions on storytellers. Suspension of disbelief is still a key component in any form of entertainment.
Your emperative isn't my emperative, I think the industry has much bigger problems than a lack of female avatars, and I'd really rather that designers focus on making good games, instead of catering to special interest groups.
That being said, I'm all for women being included. Just not at all costs, and I certainly don't believe in calls to copy-paste them into settings where they don't belong. It's not that black and white to me. What makes sense for a game like Halo doesn't make sense for a game like CoD.