I don't know if this has been voiced before but I felt like the ending was a bit... I can't find the right word. Have you ever seen the IT Crowd? It felt a bit like the episode where Roy wants to see this movie then goes to see it at his bosses (Douglas) house. Douglas at the start of the movie starts ranting off random ridiculous twists like "They're all actually dead" or "Hes his own father". If you did enough of these at the beginning of Infinite you'd undoubtedly reach some correct ones. "She's actually your daughter" "They're the same person".
At the end I felt a little like the rules of the universe, what can and can't be done, where so incredibly blurred that when some big twist did happen it wasn't that impressive because it felt like in this world anything goes anyway. I feel like they could of concentrated on a somewhat simpler storyline instead of head fucking you as soon as you go into the alternate universe to save the gun maker.
Like for one; get rid of Lady Comstock and her greatly annoying ghost counterpart. Not only was her ghost character really frustrating from a gameplay persecutive (seeing as she an infinitely spawn undead soldiers from bodies you just blew up into tiny little pieces) but she also created this whole crazy 'make something from half alternate world and half Elizabeth's mind'.
It just felt that after half way though too much was going on and the plot got a little confused. Not that it was too confusing but rather because so many big plot defining points were happening before the developers could properly explain and develop the last thing. It all just started getting a little undefined. How can I feel invested in the story and the characters when I feel they could all just disappear into some parallel universe void? Why not? When the story is making people go completely bat shit crazy because in another parallel universe they were killed but for some reason after you kill Comstock you seem to be at least coherent and capable of intense battle. When the story is so loose like that, how can I be surprised and awestruck when they pull some crazy twist.
Now the impression you might be getting is that I didn't enjoy the game but that would be wrong. I thought it was brilliant. I did enjoy the story although like I said, towards the end it all gets a bit 'wooly'. The combat was highly enjoyable, the setting and environments were immersive and interesting with just enough freedom to give a little open world feel. I liked the characters and the atmosphere of Columbia. Its just I feel they went a bit too mental with the story, just a bit, not enough to totally ruin it but enough to leave a little bit of a... 'sour taste'.