Everyone Thanks alot for your kind words, much appreciate it. :)
<b>@Edo:</b> you are indeed right, I should have touched upon Crysis 3 issue more, and now that I think about it Crysis 2 was leaked before release, which may have alot hurt the game, thank you for the advice.
& the reasons, yes I really should have included that as well.
<b>@Madlink:</b> more evidence & better sentencing, noted and I will keep them in mind in my next post.
<b>@Gheritt White:</b> I like it too :D
<b>@DSB:</b> Thank you for the remark about DS3, it would be interesting to see the real number when they are available.
I am actually trying to check if I can get published, no idea where, any suggestions ?!
Also thank you for the list, I have 2 drafts, one that is done, and the other is still not worked on, so I will try to apply those those techniques.
Regarding the fan and unfans, I didn't go into details about it in my article, but here let's talk about it, I think there are indeed un-fans, I will give examples
See Dead Space series, the fans are people who enjoy horror, want more survival horror, but EA want to focus on the un-fans, those who are too afraid to play horror titles, even people from EA said it, they want to cater to people who afraid to play the game hence the Co-Op part, let's look at another series Splinter Cell, the fans are people who enjoy Stealth, but Ubisoft is opening to more, in Blacklist now they want to support Action fans -unfans- to be able to play a stealth game, you see Killing in Motion, Air Strikes, and Drones, another example would be say a Hardcore RPG, then the publisher dilute it to be more friendly for non rpg fans or for casual rpg fans -isn't that what happened with Dragon Age ?!, I am not so sure since I am not an RPG fan-
As for closing Studios you are RIGHT, but from my point of view Activision pushes the developer into the cliff, like Eurocom year after year after year releasing 007, they had to fall, but yes, maybe I wasn't that fair, but in my defense it got nothing to do with CoD.