Loving Mass effect 2! and really liking that they've done away with the inventory system, as the biggest problem i had with the first game was the insane amount of credits i ended up with after selling the hundreds of replica inventory items i picked up along the way, in fact i had so much money at the end of the game i should have been given an extra option to bribe the reavers. it kind of tarnished my memories of the game.
So apon transferring my save over to mass effect 2, a message pops up "as you had an insanely wealthy character from the first game, heres 100,000 credits"
NOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!! i honestly thought the game was ruined before it had even begun, but luckily a hundred thousand credits doesen't actually go that far in the galaxy, i bought a black hole generator gun, so i'm happy, should never leave home without one, and i feel that the currency system thus far seems spot on.
It just got me think about monetary systems in games and how so many get them so wrong, like the villa rent bill in assassins creed 2 or that the only reason i seem to collect rupes in zelda is to buy a bigger wallet so i can hold more rupes.
Has any of your gaming experiences been ruined because the game was too cash happy? or, any games you feel got the currency system right?
I'm commander Shepard, and this is my favorite store on the citadel :)