At the risk of getting stoned to death...I really am not blown away by what I have played.
Do you know how in DiabloII, when you started, you showed up in town, saw a couple of npcs to talk to, and soon you were on your way exploring the vast openess of the first stage/act/world? DiabloIII isn't set up like that. Think Final Fantasy. Your in town, things are buring, and your following a very tightly scripted series of events. I am not gonna spoil anything for anyone. But the world consists of pathways and coridors you have to travel. A few spots open up, but not many, and not very big. In that way it really reminded me of playing FF on the PS3.
I wanted to just go explore and I couldn't. I felt led by the hand.
The client runs a bit bumpy on my system, but I am not worried about that at all. Its beta. And to be honest, I need a new rig. I am playing on a 4 yr old rig, 16g ram, 1000video card. Nothing top of the shelf when I bought it, and its older now. For my level the graphics are fine.
The gameplay is good, standard fare for this type of game. The inventory screen works just fine. I am not in love with the char development, very wow like and what I mean is very standard cookie cutter. Your not going to have a lot of choices, it seems, in how you tweak your player. Whats is an example of a better done player dev system? Titan Quest: Imortal Throne. In that game you can mix and match two different classes into one. For example you could be a nature based class(healing, summoning wolves, etc), and then select a elemental class(fire based attacks, summon earthen core deweller tank pet). You could then walk around behind your core pet, and heal it with nature while using a mixture of spells from both classes. Nothing like that in Diablo III.
I like the experience. I just wasn't blown away with it. I subscribe to WoWs annual pass. And took advantage of their free DiabloIII package. So I have the game preloaded for launch. I am hoping it grows on me. Diablo II was, imo, one of the very games ever made. But my experience thus far(and it has been limited) leaves the door open for Tourchlight II.