yes , i know .. i'm late :D , though i played the pc version and it was on my backlog so it's not really that late (only 2 years late)
i gotta say that i enjoyed it , was really skeptical about it .. when i tried it first for few hours it didn't really grab me , but now i can say that it was an enjoyable journey ... so here's my verdict about good stuff and bad stuff ..
while i did have some trouble at first , it didn't really felt quite difficult as much as i've heard about it .. i don't know maybe i was good at it or maybe it just wasn't about difficulty that much , more of learning the pattern of the enemy , that being said , enemy patterns were really repetitive so i didn't need to die more than once to figure out i should keep my shield raised when they attack :D
so what i'm saying is whilst Dark Souls is a hard game , it really just delivers ALOT of cheap shots .. the most common ones are unintended though ..
"hey look player there's a treasure down there try to roll ! ... oops , you slided uncontrollably and faced your death along with your humanity and souls "
^ this was a pain in ass in many locations .. i know DS is hard , but at least be a little fair , alot of unfair stuff happened to me that it was just stupid at the time .. i don't remember them all but some really cheap shots were in there..
There were other stuff that made it harder than it is , like the bad camera angels at some places / bosses , the utterly stupid lock-on mechanics (think of locking on a target and casting a spell , oops the lock on is gone and you're shooting the floor .. how lovely :) )
and let's not forget the seemingly impossible-to-figure-by yourself things too , be it the way to get inside anor londo or to figure out how to get back to undead asylum or even some hidden most-needed bonfires and routes that affects your progress in the game , i know some of them are supposed to be secrets but alot of times i was left saying "How the Fuck was i supposed to know that playing the game by myself ? "
so yeah , i enjoyed the challenge it threw at me .. but these stuff listed above has to go or be fixed in the next iteration ..
now another bad thing .. really really bad ... was the story presentation and voice acting , i don't think i have to say anything about the voice acting for it's well-known to be really shit .. though i don't mind some voices , but the majority were bad
the story however , had potential .. it just was executed poorly . i know about the lore and that some stuff you have to read from items description and what not but all of that would've served as backstories , not the main one .. i honestly don't know why am i fighting this fight and what am i doing half of the time , nothing is explained ... even the ending was one of the most disappointing endings for the last couple of years for me . i was like "yeaaah ending let me watch what my actions did " and i was rewarded with *spoiler* nothing *end of spoiler* ..
when talking about story , there are some decent characters .. when i say some i mean 2-3 characters .. solair's character was decent , but we almost knew nothing about who he is and what he's seeking ..etc until we find him going looney on some piece of sunlight maggot , which was really disappointing for me seeing the ending for him after i almost cared for him a little ..
there's also Seigmayer .. he's supposed to be funny i guess , but i don't know alot of his story anyway so i can't judge since his story line ended on me at lost izalith..
Artorias , while being the better of the worse , being a badass character and what not .. have only been mentioned in the main game , and in the DLC we get to fight him as a boss and that's it ....
so yeah , Characters , story , voice acting ... all needs to be done well in DS2 , that's why i was happy knowing they'd focus on these aspects more and it would be easier to get into (not to play it , but to get a grasp on what's the game about )
now that the talking about what i didn't like about the game is over , i can say that the game's world was stunning , despite the lack of textures quality , every area looked amazing .. really liked the art style of those , Anor londo , ash lake , Firelink shirne ... they all looked gorgeous, sadly characters designs and other textures being not that good were kinda in the way to enjoy the scenery ..
Gameplay wise i really liked the Trial and error about it , it made me always ready to see new things and new surprises so that i can memorize what they are and how to avoid them ,same thing goes for bosses i loved some challenging boss fights and having to figure out how to approach the fight and what to equip .. it really gave more tension to the game and more enjoyment once you master a certain area or bosses ..
there was one brilliant thing that i love about the gameplay is that .. it actually is a turn based RPG while in the same time letting the player the freedom of choice , alot of times you're blocking (waiting for your turn) and then attacking with a hit or two ... i found that amazingly brilliant on how it's almost turn based but hey .. you can do it your way but you're gonna die , alot ..
i would've liked more variety in weapons stats so that i don't stick with what i find higher in points , specially that alot of weapons were close to each other in their stats and what not .. some of them had some really high requirement that it's almost unachievable to wield that weapon in a one playthrough ..
now that i've finished the game , are there any stuff worth going back to it once again ? i've played for an hour on NG+ now and found out it's almost basically the same , yes you deal alot more damage than what you did back in the first playthrough , but the enemies hits you harder too .. some of them did to my health bar almost exactly what they did the first time , the bosses (Asaylum demon,Taurus,gargoyle) were alot easier though .. i can block their attacks rather easily now and finish them off with 4-5 hits of my trusty greatsword ...
so yeah , having almost acquired all of the game items and weapons /sets .. i don't really feel like getting into it any soon , though i fairly enjoyed that what i've took 10 hours to complete at first , i now completed it in less than an hour .. mainly because i died so much that i remember everything and everyone in the game ...
that was a loooong post i know , kinda wanted to share what i felt about the game .. am i the only one to have these feelings ?
so yeah , while Dark Souls IS a great game i've had fun playing it .. but i really wished there would've be a decent story i can care about or at least giving me some clues on what am i doing and what to do next .. i can see that being improved in DS2 but i'm not quiet sure .
anyway , thanx for reading everyone ^^
(my final score would be 7.5-8 / 10 .. i can't decide really but it's a good enough game , sadly not the kind i'd be emotionally attracted to .. therefor it's not on my all-time favourites lists )