is it a console that allows you to change the specs like a pc? havnt been on here for awhile
Can someone explain steams new console(30 posts)
It's basically a "console" with hardware found on gaming PCs. Like Nvidia GTX 6xx, 7xx and TITAN GPUs, with Intel's CPUs and stuff like that.
Apart from that it will sport a dedicated gaming OS, the SteamOS and Valve has created a new controller too.
In other words it's a PC with a custom Linux OS.
But things aren't clear yet, as we don't know if the components are the same as those you can buy now, or if they'll be custom made based on the mainstream counterparts.
Yeah its a normal PC with Linux as operating system.
Wouldnt call it a console.
You can run your linux programs etc or even delete it and install Windows.
Hardware can also be changed, whatever you want.
Just a normal PC with Vavles name on it.
From the specs of the first test PCs it will be really expensive, those are mid to high end gaming PCs.
Your always cheaper buying the parts yourself or if you cant put them together, have it done by the store/website (5-20€).
Even if you simply buy the same parts they offer in those Steam PCs, you will always be cheaper buying them yourself (cause you dont pay for a "useless" middle man like Valve).
But I am being told its the second coming of Christ, to remove all the evils from console industry, so I am waiting for that!
Let's be honest here, it's essentially Valve doing their own Alienware. They're custom gaming pc's, I don't see these as a console, especially when you can use SteamOS on pre-existing gaming pc's and get exactly the same experience.
^Honesty on the internet?
Its going to be the best crack evar. BELIEVE :D
I agree. However, there are a lot of people that don't want to take the time or the leap into building their own PC. It has become a lot easier than when I started building nearly 20 years ago, but it can still be daunting. This might serve as a nice bridge between your typical console (now essentially super cheap PC's) and PC gaming.
They appear that they want to test everything from the i3/660 which is a relatively inexpensive build to the almighty i7 4770k/Titan. The latter possibly being a major heat producer in a tiny box.
If you recall, Valve has said they would allow other manufacturers to make "Steam Machines." In reality, Sony could double dip and manufacture a Steam Machine HTPC and sell it with it's home theatre line. I could see it. Blueray/Media box and they can advertise that it will play games and stream games from your PC. Ship it with a PS4 controller ;)
Good posts. Not a lot to add there.
The difference will be in the tailoring, not in the cloth, that's for sure.
What I don't get is why you wouldn't just buy a modern laptop instead. A lot of the modern ones have unified audio/visual HDMI outputs, so they're really a lot easier to hook up to your TV than the average desktop. Of course the price is even more prohibitive... But yeah.
Personally I don't see how you can call SteamOS a revolution as long as it's really just linux with a unique interface. If it wasn't handcuffed to Windows, that would be a really big deal.
This guy still uses this site? they really need to start IP banning.
This is one of many dupe accounts of lolshuck or whatever his name is.
I have seen what he posts, chances are he doesn't give a rats ass about the steam console and just likes to see activity being made in a thread he created.
@panthro yeah its me and the last bit is wrong, ive been working all week and came here to see that theres a steam machine and was to lazy to read all 100plus comments so i made a thread so people would tell is the crack about the machine thing, dont have to be a dick about it
@all cheers, shame it isnt there own console, wouldnt mind if they did make there own console at a affordable price, what puts me off pcs is downloading shit and knowing how to put a graphics card on a pc haha
What is a console?
To me a console is a machine specifically designed for games and nowadays with the inclusion of family oriented entertainment.
A console has specific inputs that are not dedicated to performing work and spreadsheet and more;therefore for example a controller.
A console is also an affiliation with unique brand.
Finally a console is a finite machine, capabilities and power.
What is a PC or even Mac for that matter
To me a PC or mac is a machine that is specifically designed to secluded experience and has strong affiliation for communication and production of work, spreadsheet etc..
It has one or more input to convey communication and production efficiently such as a keyboard and a mouse.
A PC or Mac is not solely intended for family use while we can see a use for it via its long use for decades that brought here and then extra use for it, video games, social network etc...
What is Valve/ Steambox.
To me, I understand it is a console that has specific instruction for gaming and family entertainment through its specifically designed OS while components are shared with many communication and production software (beside GPU for gaming) and so are already known by the mass and by the developers.
It is also a new type of console that uses long time Portable Compatible methods that we can only acknowledge its drive for industry growth through exchangeable components and overall modding affinity per user.
It has specific inputs such as controller but I also suspect and hope one can use more traditional and communication/production oriented inputs such as a mouse and a keyboard and can interchange each or any on the fly.
2 plausible Conclusion in long term:
1) As long as developers insist on dumbing down poly counts and shaders to justify plural use of a single title for multiple platforms then Valve/Steambox will have a hard time getting off the ground.
2) As soon as game developers see singular interest in expressing fuller games by stressing and using full strength of the valve/steambox instead of relaying on 1 game fits all platforms then MS and Sony may become marginal or a bit somewhat like Nintendo became (loads of 1st party game and we don't care for console next gen war attitude).
Hope that helps,
The Steambox is an idiot proof PC in a box designed to make PC gaming more accessible to people who are unable or unwilling to tackle the technology involved. Valve want it to go in front of as many people as possible and get them hooked on Steam like a load of game crazed heroin addicts and pay them a load of money each month. The steam box will be cranked out for next to no margin purely so that Valve get more exposure to steam from more people. Sony and MS have their own turf and are making a big margin on every title sold, whereas Steam virtually gives games away. This is a clever move by Valve to get more games sold to more people and do what MS and Sony cannot, whilst the consumer gets more titles, more indies, more discounts and more choice. The steam box is NOT a PC replacement or aimed at those already using a PC for gaming.
Nollie you bring a couple of points that need proof
1) <quote> Valve want it to go... and get them hooked on Steam like a load of game crazed heroin addicts and pay them a load of money each month...</quote>
2)<quote> ... Steam virtually gives games away...</quote>
What makes you think/know Steambox is going to be a pay per month sub access? Did I miss something from an article?
Do you truly know Steam business model? After all, giving stuffs for free is cool but that ideal never bring the bread and the butter on your kitchen table so I assume that Steam makes something out of each title sold on their steam client application at least they make something per title in their library.
1) Pretty sure he means buying games each month, Theres been nothing said of a subscription and it doesnt seem like something valve would do anyway.
2) They almost never give anything away free, they HAVE, but its not common... By "virtually" he means the price of games on steam are dramatically lower than that of console games.
Also steam has 'free weekends' where they give you a game to play for free that weekend which is cool, most of the time they are pretty good titles too.
They also have a F2P section so I guess those games are free to a degree, but that's not exactly exclusive to steam.
"Sony and MS have their own turf and are making a big margin on every title sold, whereas Steam virtually gives games away."
The game prices can be low but Steam take a big margin on games too.
Whats your point? The users on Steam still get cheaper games than that of consoles so it doesnt really affect the consumer... Its up to developers/ publishers if they choose to put there game on steam which in whole could make them more money than if they chose to put it on sale exclusively through there own website as it gives them a larger consumer base from the get-go.
Valve is a company, and as much as everyone thinks there awesome (which I do) they still want to make as much money as they can, asking for 30% out of the potentially thousands of sales steam could open up for them isn't much in my opinion.
The point is that margin wise they are the same, nollie4545 implied otherwise. I noted the cheaper prices.
Of course Valve will make a margin on games, only you can't deny that they seem to sell games for vastly less than the console companies on average. This is my point. Steam is such a free and easy marketplace, with total flexibility, that it is obvious Valve want more people to use it. This means putting hardware out there capable of using it.
Neither console has such an effective marketplace online. They are both poor relations to Steam, given the huge amount of community created content and also free stuff they dish out, as well as the indie exposure. Barely a month goes by without me handing Valve some cash. Valve want more people like me, but they know that not everyone is comfortable with buying or running a big scary PC, so they are making a version for spastics which anyone can use and own. Happily their two partners Intel and Nvidia (a merger one day could surely be on the cards) scent AMD blood and are willing to do their bit to get more units shipped and bleed AMD a bit more to do so.
As for Notch not putting minecraft on Steam, he is an idiot because he would have sold way more units back when the game was just taking off and got near universal PC market exposure instantly. What indie developer would turn that down? Oh they take a percentage of your sales? Who gives a damn!? Marketing is king, even if the product is ultimately shit, marketing is what decides if it sells or not.
I agree, but I'm sure notch is happy with the few million he rakes in per week as all the profits go to his own company, he is a smart man who has the minecraft fans cornered.
On the other hand though, minecraft would still benefit from steam, I personally think he just doesn't like the idea of valve taking a percentage of the take, which is confusing since he released a version exclusive to microsoft consoles, a company known for squeezing every dollar they can out of someone. (and yes I know it was a massive massive success) He contradicts himself quite a bit.
It's a huge hipocricy when someone from console crowd says that it is a PC where you can install linux.
You can do it with the old PS3's too. Consoles are the same thing as PC with crappier software and limited features. And yes you can upgrade hardware on current gen and next gen but it is again very limited.
You can change the hardware but in the case of a Steammachines you can go much further.
http://kotaku.com/we-know-more-about-valves-steam-machines-than-you-may-1442101512 - and yes there will be three choices.
with low-end, mid-end and high end Steam Machines.
So if someone says that it will be expensive he is a retard and idiot at best. It's going to be the way you want it to be. You can even forget about upgrades
^ Except that there is a little problem, ~90% of Steam's library is Windows-only. So unless they convert at least the more popular ones, you would need 2 machines, a Windows PC streaming the game to your SteamBox.
In order to make the SteamBox a viable solution, Steam has to make SteamOS successful first.
"You can even forget about upgrades."
"Of course Valve will make a margin on games, only you can't deny that they seem to sell games for vastly less than the console companies on average."
Absolutely, it's not console makers margins at fault for this, it's the total price on the market places. Margins are a percentage.
"Neither console has such an effective marketplace online."
It's certainly a better marketplace for the consumer currently, do you think it's long term sustainable for developers and publishers though? Steam sales, humble bundles etc are fantastic value, but longer term are people going to stop buying games new and only wait until they are very cheap? It's a concern for the long term future of the industry if new games can't be sold for a reasonable price.
Could say the same about PS4 and X1 at the moment, why does the Steam console differ...
Its like saying PS4 and X1 need alot more ports of current gen games to succeed.
Anyway, Valve are aiming for the console market, and as it currently stands; console gamers seem pretty happy with closed systems and so little choice of games.
Valve are a smart company, they are probably doing alot of work behind the scenes to make developers begin making games for linux for the SteamOS.
I think support is something Valve have to demonstrate they have for SteamOS and that needs to cover the bigger publishers too. That's the difference between PS4/X1 and the Steam Box currently. All the big publishers have something planned for PS4/X1 - they are supporting them already. They are naturally shifting their PS3/360 development on to the new platforms.
We don't yet know which big companies, aside from Valve themselves, are developing for SteamOS. It's not a given that they will. EA in particular have their own competing game environment in Origin. Why should big devs pick up another platform/OS when they are already trying to support current/next gen alongside Windows?
I agree Valve will be doing a lot behind the scenes, but it will take more than hard work. The support SteamOS gets natively will make or break the idea of a Steam Box.
Valve already have a support for Steam but nothing like MS is doing for windows.
Thankfully if Valve rwally mean a steambox game optimized then they should not need the level of support MS offers firvtheir OS.
It will be interesting to see anyway.
I don't see how it's viable for Valve to rely on native support going forward. I don't see the incentive for a bigger business to go that way when their customers are on Windows anyway.
Indies and ideological companies would probably throw them a bone, but not a business that really just needs to make a profit with the smallest amount of investment.
They're gonna have to close the gap and break loose of Windows if they're gonna get serious.
I'd be very surprised if that wasn't their top priority. Wine shows that it's possible, but that's still hit and miss. Valve should really be throwing gasoline on those flames.
If they stay tethered to Windows and expect the Steam Machine to be a small streaming box for people who already have a gaming rig and a Windows license, then the Steam Machine will end up as just another niche device for geeks.
steam machine, 3ds and wiiu for the next 5 years or so for me. in my book this is the exciting stuff in gaming right now and i want to go where the fun is in gaming. let's see where one and four are heading to but it doesn't look that hot yet does it?
"If they stay tethered to Windows and expect the Steam Machine to be a small streaming box for people who already have a gaming rig and a Windows license, then the Steam Machine will end up as just another niche device for geeks."
This right here. I'm going PS4 initially and I'll likely supplement with another machine at some point. X1 or SteamBox - it needs to be a very viable platform without Windows though.
Obviously price has been a huge issue, and it only occurred to me kinda late that Valve themselves might sell at a loss to get the Machine out there.
What if they went even further than that?
I guess what they could do is offer massive discounts to publishers who decide to back SteamOS. Offer someone like Activision and 2K a 0% fee, or 5% fee compared to the probably around 25-30% fee they have to pay now, get Call of Duty on there, and tell everybody it runs better on SteamOS.
That should really cover the porting expenses.
It would be a pretty serious bet, and Valve would be missing out on a lot of money, but I guess it depends on just how serious they are about the Machine.
The fact that they're software first and hardware second gives them some unique advantages. In the same sense that Microsoft can throw a lot more money at the Xbone than Sony can because they make a lot more money elsewhere.
Whatever money valve lose with the steam console will be sharply recuperated via people buying digital games from steam, just buying games from steam is fucking addictive for some reason, probably due to the prices.
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