Um. I'm playing through Killzone 2 for the first time, and I've just seen two cases of enemies bouncing up and down in mid-air, stuck on scenery.
I wasn't expecting that.
Um. I'm playing through Killzone 2 for the first time, and I've just seen two cases of enemies bouncing up and down in mid-air, stuck on scenery.
I wasn't expecting that.
It's a trap!
Completed the SP and done a lot of MP; can't say I saw that happen.
Odd.
never happened to me. i think i know what the bug is about, i saw couple of rockets getting stuck in the air too (very rarely, played the game alot tho'). i think gurrilla should know about this to fix this bug.
Thought it very weird. I've got the latest patch, obviously.
Never saw that either, i've seen some glitches in MP but nothing i can remember in SP.
There's a few glitches. Seen mid air enemies, bullet casings frozen after firing, falling through the scenery, paused enemies. It's not that bad though really.
I've had one major glitch. In the section central refinery where Rico loses his "cool" and gets Garza shot. Rico's character model disappeared from that cutscene, so for one it looked like no one ran in guns blazing, and two it meant i couldnt load the next section, i was stuck in that area. Even turning the console off didnt work as it loaded my checkout point without him. Had to restart the chapter. Anyone else had similar issues?
I had a dead Helghast twitching up and down in mid-air for about five seconds before vanishing. In the following section across a bridge, a shot enemy fell through some railings and started twitching back and forth for a few seconds before it sorted itself out and fell off the bridge.
Just say no to drugs, Pat. It's not big and it's not clever.
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