<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="bbPress/1.0.2" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title>VG247 Forum &#187; Topic: Scary look behind the scenes</title>
		<link>http://www.vg247.com/forum/topic.php?id=6621</link>
		<description>Just another bbPress community</description>
		<language>en-US</language>
		<pubDate>Tue, 18 Jun 2013 23:40:28 +0000</pubDate>
		<generator>http://bbpress.org/?v=1.0.2</generator>
		<textInput>
			<title><![CDATA[Search]]></title>
			<description><![CDATA[Search all topics from these forums.]]></description>
			<name>q</name>
			<link>http://www.vg247.com/forum/search.php</link>
		</textInput>
		<atom:link href="http://www.vg247.com/forum/rss.php?topic=6621" rel="self" type="application/rss+xml" />

		<item>
			<title>The_Red on "Scary look behind the scenes"</title>
			<link>http://www.vg247.com/forum/topic.php?id=6621#post-37904</link>
			<pubDate>Sat, 06 Oct 2012 20:25:30 +0000</pubDate>
			<dc:creator>The_Red</dc:creator>
			<guid isPermaLink="false">37904@http://www.vg247.com/forum/</guid>
			<description>&#60;p&#62;Really, REALLY good read DSB. Thank you. Also thanks for your analysis which was also rather informative. I was actually really happy to read the article and think how good reviews help good games but your example about targeted / researched ads using Facebook and Google is rather worrying.&#60;/p&#62;
&#60;p&#62;The whole use of numbers and EEDAR data seems rather worrying. Maybe not the reviews part (The the article does mention all kinds of ways where publishers bribes critics / siteS). It's the fact with the numbers guiding the creative decisions, we will ALWAYS end up with safe and same old crap. After thinking about it, the Kickstarter games actually started to make me a bit happier. I'm pretty sure EEDAR numbers don't support isometric or turn based RPGs so, at least we have that.&#60;/p&#62;
&#60;p&#62;This mostly means that most publisher funded games and AAA titles will soon go the RE6 route: Lavishly produced, loud, unfocused and trying to mimic every generic / mainstream AND successful formula.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>DSB on "Scary look behind the scenes"</title>
			<link>http://www.vg247.com/forum/topic.php?id=6621#post-37901</link>
			<pubDate>Sat, 06 Oct 2012 15:36:33 +0000</pubDate>
			<dc:creator>DSB</dc:creator>
			<guid isPermaLink="false">37901@http://www.vg247.com/forum/</guid>
			<description>&#60;p&#62;&#60;a href=&#34;http://penny-arcade.com/report/editorial-article/the-power-of-review-scores-why-critics-have-more-control-than-we-think1&#34; rel=&#34;nofollow&#34;&#62;http://penny-arcade.com/report/editorial-article/the-power-of-review-scores-why-critics-have-more-control-than-we-think1&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;It's not so much the notion of aggregating variables between games compared to review scores, it's more the fact that you know someone is going to be making games based on it.&#60;/p&#62;
&#60;p&#62;It's the same problem that you get with targeted advertising, using Facebook and Google data. All they can show you is what you already like, and what you already know. They rarely ever challenge you by showing you something new.&#60;/p&#62;
&#60;p&#62;There's no such thing as a zero sum individual, so basing your advertising on that is always going to be flawed.&#60;/p&#62;
&#60;p&#62;For someone to apply those models to a creative medium, is absolutely terrifying to me.&#60;/p&#62;
&#60;p&#62;We obviously have more developers coming out and practically admitting to metrics, statistics and focus group data driving their design decisions - Codemasters disappointed me pretty heavily by doing that - but I sure as hell hope that this is just a fad.&#60;/p&#62;
&#60;p&#62;At some point the industry has to realize that it stands and falls with the breadth of its creative vision, no?&#60;/p&#62;
&#60;p&#62;It really gets scarier when you consider the fact that those reviews are scored by people who see themselves as quality testers, rather than critics. Yikes.
&#60;/p&#62;</description>
		</item>

	</channel>
</rss>
