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		<title>VG247 Forum &#187; Topic: Toy Soldiers</title>
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		<pubDate>Sun, 26 May 2013 00:45:20 +0000</pubDate>
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			<title>DSB on "Toy Soldiers"</title>
			<link>http://www.vg247.com/forum/topic.php?id=6067#post-35279</link>
			<pubDate>Sat, 14 Jul 2012 13:24:49 +0000</pubDate>
			<dc:creator>DSB</dc:creator>
			<guid isPermaLink="false">35279@http://www.vg247.com/forum/</guid>
			<description>&#60;p&#62;First off, halleluja:&#60;/p&#62;
&#60;p&#62;&#60;a href=&#34;http://www.signalstudios.net/forums/#/discussion/291/toy-soldiers-patch-notes-for-1-1&#34; rel=&#34;nofollow&#34;&#62;http://www.signalstudios.net/forums/#/discussion/291/toy-soldiers-patch-notes-for-1-1&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;Signal Studios are dropping GFWL in favor of Steamworks, which means there's a chance they might be able to implement multiplayer, either for the original Toy Soldiers, or for Cold War once that's released.&#60;/p&#62;
&#60;p&#62;There's been a lot of speculation that the reason why they left it out on the PC was because GFWL is such a shitty program, and based on the disastrous functionality of other titles like Gotham City Impostors, I think that makes perfect sense.&#60;/p&#62;
&#60;p&#62;I just bought Cold War on the 360 the other day, and it's a seriously great game. Aside from catering to my Flashpoint-era military fetish, it just adds more than you'd ever expect to what was already a pretty solid game in the original Toy Soldiers.&#60;/p&#62;
&#60;p&#62;Highly recommended. But I'd say multiplayer is roughly 50% of the game, so if you have the choice, you're better off with the 360 version.
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