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		<title>VG247 Forum &#187; Topic: Resistance Fall of Man</title>
		<link>http://www.vg247.com/forum/topic.php?id=333</link>
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		<pubDate>Wed, 22 May 2013 16:41:08 +0000</pubDate>
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			<title>mescalineeyes on "Resistance Fall of Man"</title>
			<link>http://www.vg247.com/forum/topic.php?id=333#post-4695</link>
			<pubDate>Fri, 26 Jun 2009 11:19:08 +0000</pubDate>
			<dc:creator>mescalineeyes</dc:creator>
			<guid isPermaLink="false">4695@http://www.vg247.com/forum/</guid>
			<description>&#60;p&#62;if they're sticking to non-campaign co-op, they should take some clues from left 4 dead and make it more challenging, have &#38;quot;special&#38;quot; chimera, and make it darker and grittier. they can still keep the xp system, but this brainless grinding ain't that hot.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>No_PUDding on "Resistance Fall of Man"</title>
			<link>http://www.vg247.com/forum/topic.php?id=333#post-4691</link>
			<pubDate>Thu, 25 Jun 2009 15:03:06 +0000</pubDate>
			<dc:creator>No_PUDding</dc:creator>
			<guid isPermaLink="false">4691@http://www.vg247.com/forum/</guid>
			<description>&#60;p&#62;Yah, it'd be even cooler if the co-op weren't so monotonous.&#60;/p&#62;
&#60;p&#62;So you CAN have those grindy parts (less grindy please) but there is also a change in pace a couple more times.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>mescalineeyes on "Resistance Fall of Man"</title>
			<link>http://www.vg247.com/forum/topic.php?id=333#post-4686</link>
			<pubDate>Thu, 25 Jun 2009 12:15:12 +0000</pubDate>
			<dc:creator>mescalineeyes</dc:creator>
			<guid isPermaLink="false">4686@http://www.vg247.com/forum/</guid>
			<description>&#60;p&#62;co-op was awesome, but the co-op in FoM was still better. Make that with online and 4 players and I'd be happy.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>ChinqMiau on "Resistance Fall of Man"</title>
			<link>http://www.vg247.com/forum/topic.php?id=333#post-4678</link>
			<pubDate>Wed, 24 Jun 2009 21:13:15 +0000</pubDate>
			<dc:creator>ChinqMiau</dc:creator>
			<guid isPermaLink="false">4678@http://www.vg247.com/forum/</guid>
			<description>&#60;p&#62;I loved the story/atmosphere in RFoM, bought R2 hoping to have more of the same or better but i was disappointed.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>No_PUDding on "Resistance Fall of Man"</title>
			<link>http://www.vg247.com/forum/topic.php?id=333#post-4666</link>
			<pubDate>Wed, 24 Jun 2009 01:07:28 +0000</pubDate>
			<dc:creator>No_PUDding</dc:creator>
			<guid isPermaLink="false">4666@http://www.vg247.com/forum/</guid>
			<description>&#60;p&#62;It's okay to be wrong...&#60;/p&#62;
&#60;p&#62;:P&#60;/p&#62;
&#60;p&#62;Well what did you like about R2? I liked the co-op.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>mescalineeyes on "Resistance Fall of Man"</title>
			<link>http://www.vg247.com/forum/topic.php?id=333#post-4662</link>
			<pubDate>Tue, 23 Jun 2009 16:16:34 +0000</pubDate>
			<dc:creator>mescalineeyes</dc:creator>
			<guid isPermaLink="false">4662@http://www.vg247.com/forum/</guid>
			<description>&#60;p&#62;they need to find a middle-ground between R1 and R2 I say.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>No_PUDding on "Resistance Fall of Man"</title>
			<link>http://www.vg247.com/forum/topic.php?id=333#post-4661</link>
			<pubDate>Tue, 23 Jun 2009 14:36:35 +0000</pubDate>
			<dc:creator>No_PUDding</dc:creator>
			<guid isPermaLink="false">4661@http://www.vg247.com/forum/</guid>
			<description>&#60;p&#62;It [R2] just felt like a bad CoD clone. With a generic setting and background.&#60;/p&#62;
&#60;p&#62;In the UK it had a charm. The brown and grey was VERY apparent, but it worked for it.... I don't know why. And I would usually criticise a game for it, no doubt.&#60;/p&#62;
&#60;p&#62;I loved the tunnels and the horror involved in it all. I love the melee combat sections, and the sixaxis parts.&#60;/p&#62;
&#60;p&#62;And it just felt like a sandbox within which to use all these crazy weapons, and tons of enemy variety to test it on.&#60;/p&#62;
&#60;p&#62;Each enemy had VERY distinct pros and cons.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>DrDamn on "Resistance Fall of Man"</title>
			<link>http://www.vg247.com/forum/topic.php?id=333#post-4658</link>
			<pubDate>Tue, 23 Jun 2009 11:17:14 +0000</pubDate>
			<dc:creator>DrDamn</dc:creator>
			<guid isPermaLink="false">4658@http://www.vg247.com/forum/</guid>
			<description>&#60;p&#62;I thought the atmosphere in RFoM was great, particularly the way the cut scenes were done with the voice over. Early level design tended to tarnish a lot of opinions though - much better from Manchester onwards I thought.&#60;/p&#62;
&#60;p&#62;I enjoyed R2 but it had a few quirks - insta death sharks you couldn't kill and invisible insta-death gits could have been done a different way. The AI was also fairly dodgy. There were some stand out battles and levels for me though and I loved the way it ended the story.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>mescalineeyes on "Resistance Fall of Man"</title>
			<link>http://www.vg247.com/forum/topic.php?id=333#post-4657</link>
			<pubDate>Tue, 23 Jun 2009 10:37:40 +0000</pubDate>
			<dc:creator>mescalineeyes</dc:creator>
			<guid isPermaLink="false">4657@http://www.vg247.com/forum/</guid>
			<description>&#60;p&#62;Fall of Man is just wonderful, let's hope part 3 is a return to form.&#60;br /&#62;
also, please get some color filter on R3, the colorful Halo shit ain't gonna fly again, Ted Price!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>No_PUDding on "Resistance Fall of Man"</title>
			<link>http://www.vg247.com/forum/topic.php?id=333#post-4654</link>
			<pubDate>Mon, 22 Jun 2009 23:36:50 +0000</pubDate>
			<dc:creator>No_PUDding</dc:creator>
			<guid isPermaLink="false">4654@http://www.vg247.com/forum/</guid>
			<description>&#60;p&#62;LOLCAKES!&#60;/p&#62;
&#60;p&#62;You know what IQ means for games.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>G1GAHURTZ on "Resistance Fall of Man"</title>
			<link>http://www.vg247.com/forum/topic.php?id=333#post-4653</link>
			<pubDate>Mon, 22 Jun 2009 23:19:24 +0000</pubDate>
			<dc:creator>G1GAHURTZ</dc:creator>
			<guid isPermaLink="false">4653@http://www.vg247.com/forum/</guid>
			<description>&#60;p&#62;Wow!&#60;/p&#62;
&#60;p&#62;Does this game really have a high IQ!?&#60;/p&#62;
&#60;p&#62;Maybe it should join MENSA!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>No_PUDding on "Resistance Fall of Man"</title>
			<link>http://www.vg247.com/forum/topic.php?id=333#post-4652</link>
			<pubDate>Mon, 22 Jun 2009 22:14:56 +0000</pubDate>
			<dc:creator>No_PUDding</dc:creator>
			<guid isPermaLink="false">4652@http://www.vg247.com/forum/</guid>
			<description>&#60;p&#62;Jesus Christ, for a mainstream title this is so underrated.&#60;/p&#62;
&#60;p&#62;I understand why the Resistance series cna get flak after R2, but Resistance 1 was absolutely awesome.&#60;/p&#62;
&#60;p&#62;I beg everyone with a PS3 who hasn't got it, to get it. It's got the 'atmopshere' everyone raves about in Bioshock, with way cooler weapons, and variation.&#60;/p&#62;
&#60;p&#62;Seriously, this game is so great. And the IQ is just unbelieveable.
&#60;/p&#62;</description>
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