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	<title>VG247</title>
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	<link>http://www.vg247.com</link>
	<description>This is the news</description>
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		<title>Rumor: Original No More Heroes 2: Desperate Struggle had extra revenge</title>
		<link>http://www.vg247.com/2010/02/09/rumor-original-no-more-heroes-2-desperate-struggle-had-extra-revenge/</link>
		<comments>http://www.vg247.com/2010/02/09/rumor-original-no-more-heroes-2-desperate-struggle-had-extra-revenge/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 23:02:58 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Grasshopper Manufacture]]></category>
		<category><![CDATA[no more heroes 2]]></category>
		<category><![CDATA[no more heroes 2: desperate struggle]]></category>
		<category><![CDATA[suda 51]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79287</guid>
		<description><![CDATA[
According to some documents that have surfaced for No More Heroes 2: Desperate Struggle, the sequel was to have more in-depth revenge missions, along with different character interactions, and multi-faceted missions.

Posted over on AGB, the documents are presented in PDF format, and show not only the stages of the game, but dialogue and the storyline [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-36516" title="nomoreheroesa2" src="http://assets.vg247.com/current//2009/05/nomoreheroesa2.jpg" alt="nomoreheroesa2" width="490" height="200" /></p>
<p>According to some documents that have surfaced for No More Heroes 2: Desperate Struggle, the sequel was to have more in-depth revenge missions, along with different character interactions, and multi-faceted missions.</p>
<p><span id="more-79287"></span></p>
<p>Posted over on AGB, the documents are presented in PDF format, and show not only the stages of the game, but dialogue and the storyline as well.</p>
<p>It&#8217;s <a href="http://www.allgamesbeta.info/2010/02/rumor-no-more-heroes-desperate-struggle.html" target="_new">a rather interesting read</a>, as the presentation seems to suggest that the original concept had more depth.</p>
<p>Then again, there is no way to verify the authenticity of the content.</p>
<p>Go have a read anyway.</p>
<p>The Wii-exclusive is out now in North America.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.vg247.com/2010/02/09/rumor-original-no-more-heroes-2-desperate-struggle-had-extra-revenge/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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		<item>
		<title>Teaser video for Ghost Recon: Future Soldier hits</title>
		<link>http://www.vg247.com/2010/02/09/teaser-video-for-ghost-recon-future-soldier-hits/</link>
		<comments>http://www.vg247.com/2010/02/09/teaser-video-for-ghost-recon-future-soldier-hits/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 22:32:15 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[Hot]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[ghost recon future soldier]]></category>
		<category><![CDATA[tom clancy]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79285</guid>
		<description><![CDATA[
Technology evolves. Threats evolve. Yet war&#8230;is constant.
Those are the first few word you hear in the Ghost Recon: Future Soldier teaser video Ubisoft released today.
Announced earlier today, the game&#8217;s confirmed for release on PS3 and Xbox360 with versions coming to DS, PSP and Wii as well.
No release date yet, just fall 2010 so far.
Video&#8217;s posted [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-18956" title="ghostrecona2" src="http://assets.vg247.com/current//2009/02/ghostrecona2.jpg" alt="ghostrecona2" width="490" height="200" /></p>
<p><em>Technology evolves. Threats evolve. Yet war&#8230;is constant.</em></p>
<p>Those are the first few word you hear in the Ghost Recon: Future Soldier teaser video Ubisoft released today.</p>
<p><a href="http://www.vg247.com/2010/02/09/ubisoft-announces-ghost-recon-future-soldier/" target="_new">Announced earlier today</a>, the game&#8217;s <a href="http://www.vg247.com/2010/02/09/ubisoft-confirms-ps3-version-of-ghost-recon-future-soldier/" target="_new">confirmed for release</a> on PS3 and Xbox360 with <a href="http://www.vg247.com/2010/02/09/ghost-recon-for-wii-in-development/" target="_new">versions coming</a> to DS, PSP and Wii as well.</p>
<p>No release date yet, just fall 2010 so far.</p>
<p>Video&#8217;s posted below the break (<em>thanks, The DutchSlayer</em>).</p>
<p><span id="more-79285"></span></p>
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]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<title>Pachter weighs-in on upcoming Arc and Natal retail war</title>
		<link>http://www.vg247.com/2010/02/09/pachter-weighs-in-on-upcoming-arc-and-natal-retail-war/</link>
		<comments>http://www.vg247.com/2010/02/09/pachter-weighs-in-on-upcoming-arc-and-natal-retail-war/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 22:24:13 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Hot]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[peripherals]]></category>
		<category><![CDATA[arc]]></category>
		<category><![CDATA[michael pachter]]></category>
		<category><![CDATA[natal]]></category>
		<category><![CDATA[wedbush morgan]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79282</guid>
		<description><![CDATA[
With both Sony&#8217;s Arc and Microsoft&#8217;s Natal landing in stores later in the year, Michael Pachter has concluded who he thinks will win the motion controller war, and it all has to do with price point.

&#8220;The key to success with a retrofitted motion controller is penetration,&#8221; Pachter told NowGamer. &#8220;If price points are high, it [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-79283" title="fight!" src="http://assets.vg247.com/current//2010/02/fight.jpg" alt="fight!" width="490" height="200" /></p>
<p>With both Sony&#8217;s Arc and Microsoft&#8217;s Natal landing in stores later in the year, Michael Pachter has concluded who he thinks will win the motion controller war, and it all has to do with price point.</p>
<p><span id="more-79282"></span></p>
<p>&#8220;The key to success with a retrofitted motion controller is penetration,&#8221; <a href="http://www.nowgamer.com/news/2473/pachter-predicts-motion-control-winner" target="_new">Pachter told NowGamer</a>. &#8220;If price points are high, it is unlikely that Natal or Sony’s motion controller will sell many units; if they are very low, they will sell a lot more. Without a meaningful installed base of consoles with the new motion controllers, developers will not be able to cost justify development of games that require motion control.</p>
<p>&#8220;Therefore, it’s a chicken and egg problem.</p>
<p>&#8220;My uninformed opinion is that Microsoft will price relatively low (around $50), and Sony will price higher (around $100), and that suggests that Microsoft will have greater success.</p>
<p>&#8220;If my assumed price points are off the mark, the outcome will be different.&#8221;</p>
<p>While Sony has continued to remain rather quiet regarding its controller &#8211; unless you count changing its release date or denying its name <a href="http://www.vg247.com/2009/12/10/sony-says-gem-was-a-prototype-name-for-its-controller/" target="_new">time</a> and <a href="http://www.vg247.com/2010/02/04/scea-arc-is-a-code-name-for-playstation-motion-controller/" target="_new">time</a> again &#8211; Microsoft has instead been relatively open with Natal.</p>
<p>Aaron Greenberg <a href="http://www.vg247.com/2010/01/11/greenberg-there-will-be-millions-of-natals-in-consumers-homes-this-holiday/" target="_new">even predicted</a> that it will be in &#8220;millions&#8221; of homes come Holiday 2010.</p>
<p>Guess we&#8217;ll find out once the holidays hit who wins the match- hopefully, it&#8217;s the consumer.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.vg247.com/2010/02/09/pachter-weighs-in-on-upcoming-arc-and-natal-retail-war/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
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		<item>
		<title>THQ announces Limited Edition for Metro 2033</title>
		<link>http://www.vg247.com/2010/02/09/thq-announces-limited-edition-for-metro-2033/</link>
		<comments>http://www.vg247.com/2010/02/09/thq-announces-limited-edition-for-metro-2033/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 21:54:23 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Retail]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[THQ]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[4A]]></category>
		<category><![CDATA[metro 2033]]></category>
		<category><![CDATA[metro 2033: limited edtion]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79279</guid>
		<description><![CDATA[
THQ has announced a Limited Edition for Metro 2033 on Xbox 360 and PC, which includes an exclusive in-game weapon and four art cards featuring artwork by Russian painter Anton Grechko.

Up for pre-order on GAME, the Limited Edition is for both retail releases, and will hit stores on March 19 in Europe.
The in-game weapon is [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-79278" title="metro2033LE" src="http://assets.vg247.com/current//2010/02/metro2033LE.jpg" alt="metro2033LE" width="490" height="200" /></p>
<p>THQ has announced a Limited Edition for Metro 2033 on Xbox 360 and PC, which includes an exclusive in-game weapon and four art cards featuring artwork by Russian painter Anton Grechko.</p>
<p><span id="more-79279"></span></p>
<p>Up for pre-order on <a href="http://www.game.co.uk/search.aspx?s=metro+2033" target="_new">GAME</a>, the Limited Edition is for <a href="http://www.thq.com/uk/news/show/9533" target="_new">both retail releases</a>, and will hit stores on March 19 in Europe.</p>
<p>The in-game weapon is a automatic shotgun, which subsequently is <a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=76051" target="_new">a pre-order bonus</a> via GameStop in the US. No Limited Edition listed though, just the gun and a date of March 16.</p>
<p>There&#8217;s also <a href="http://www.vg247.com/2010/02/04/pre-order-metro-2033-on-steam-get-red-faction-guerilla-free/" target="_new">a deal on Steam</a>, where pre-orders of the title net you Red Faction: Guerrilla for free.</p>
<p>Goodies all around.</p>
<p>A new video was released for the shooter <a href="http://www.vg247.com/2010/02/06/metro-2033-video-shows-a-hard-life-in-post-apocalyptic-moscow/" target="_new">over the weekend</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.vg247.com/2010/02/09/thq-announces-limited-edition-for-metro-2033/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Forza 3 celebrates 2M units sold with Nurburgring Track DLC</title>
		<link>http://www.vg247.com/2010/02/09/forza-3-celebrates-2m-units-sold-with-nurburgring-track-dlc/</link>
		<comments>http://www.vg247.com/2010/02/09/forza-3-celebrates-2m-units-sold-with-nurburgring-track-dlc/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 21:07:36 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[Hot]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Racing]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox Live]]></category>
		<category><![CDATA[forza 3]]></category>
		<category><![CDATA[Nurburgring Grand Prix Circuit]]></category>
		<category><![CDATA[Schumacher S]]></category>
		<category><![CDATA[turn 10]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79274</guid>
		<description><![CDATA[
Turn 10 has announced that Forza Motorsport 3 sold 2 million units since its release back in October, and to celebrate, there&#8217;s two new tracks from the Nurburgring Grand Prix Circuit up on Xbox Live.

Available starting today for 400 MS Points, the Track Pack includes the full 3.22-mile circuit with the famous “Schumacher S” corners, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-63932" title="forza32" src="http://assets.vg247.com/current//2009/10/forza32.jpg" alt="forza32" width="490" height="200" /></p>
<p>Turn 10 has announced that Forza Motorsport 3 sold 2 million units since its release back in October, and to celebrate, there&#8217;s two new tracks from the Nurburgring Grand Prix Circuit up on Xbox Live.</p>
<p><span id="more-79274"></span></p>
<p>Available <a href="http://marketplace.xbox.com/en-US/games/offers/0ccf002d-0000-4000-8000-00004d53084d" target="_new">starting today</a> for 400 MS Points, the Track Pack includes the full 3.22-mile circuit with the famous “Schumacher S” corners, and the short 2.24-mile sprint circuit.</p>
<p>This is just the latest bit of DLC from Turn 10, which while <a href="http://www.vg247.com/2010/02/03/forza-dev-starts-work-on-next-big-thing/" target="_new">working on</a> the &#8220;next big thing&#8221;, plans on supporting the title with <a href="http://www.vg247.com/2010/01/26/forza-3-players-can-vote-on-cars-to-be-included-in-new-dlc/" target="_new">more content in the future</a>.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Naughty Dog&#8217;s Amy Hennig chats about getting her start in games</title>
		<link>http://www.vg247.com/2010/02/09/naughty-dogs-amy-hennig-chats-about-getting-her-start-in-games/</link>
		<comments>http://www.vg247.com/2010/02/09/naughty-dogs-amy-hennig-chats-about-getting-her-start-in-games/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 20:39:40 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Hot]]></category>
		<category><![CDATA[Jobs]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Stuff]]></category>
		<category><![CDATA[Amy Hennig]]></category>
		<category><![CDATA[naughty dog]]></category>
		<category><![CDATA[Uncharted 2]]></category>
		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79270</guid>
		<description><![CDATA[
Naughty Dog&#8217;s Amy Hennig had a chat with the LA Times this week regarding how she went from being a student in film school to creating videogames.
Turns out, the videogame bug bit her hard while working as freelancer for Atari in 1989.

Apparently, the aspiring cinematographer with a bachelor&#8217;s in English Lit from  UC Berkeley had [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-79272" title="hennig" src="http://assets.vg247.com/current//2010/02/hennig.jpg" alt="hennig" width="490" height="200" /></p>
<p>Naughty Dog&#8217;s Amy Hennig had a chat with the LA Times this week regarding how she went from being a student in film school to creating videogames.</p>
<p>Turns out, the videogame bug bit her hard while working as freelancer for Atari in 1989.</p>
<p><span id="more-79270"></span></p>
<p>Apparently, the aspiring cinematographer with a bachelor&#8217;s in English Lit from  UC Berkeley had a &#8220;light bulb moment&#8221; while working as a freelance on Atari&#8217;s Electrocop videogame, and decided that games were the way to go.</p>
<p>&#8220;It was purely for pay. But once I started, my wheels began to turn and I had a light bulb moment: that this was a more interesting and pioneering medium than film,&#8221; <a href="http://www.latimes.com/business/la-fi-himi7-2010feb07,0,7109862.story" target="_new">she told the paper</a>.</p>
<p>This lead to a stint at Electronic Arts, where she became the lead designer on Michael Jordan: Chaos in the Windy City after the previous lead quit.</p>
<p>As far as giving advise to others on how to break into the business like she did, she says hard work has more to do with it than luck, and you have to continue to be creatively flexible while constantly learning along the way.</p>
<p>&#8220;Everything I learned as an undergraduate with English literature and in film school about editing and shots and the language of film has come into play, but in a way I couldn&#8217;t possibly have planned,&#8221; she said.</p>
<p>&#8220;It&#8217;s a meritocracy in the sense that if you&#8217;re a hard worker and people see you have an aptitude, you get a shot usually. Then your fate is in your hands.</p>
<p>&#8220;This is an industry in which you constantly have to relearn things and almost start over. If you can&#8217;t do that, you don&#8217;t last&#8221;.</p>
<p>It&#8217;s a very good read, and it&#8217;s refreshing to see that someone as talented as Hennig still harbors a sense of wonderment and appreciation for her field after so many years in the business.</p>
<p>Hennig&#8217;s latest game, Uncharted 2 is up for a <a href="http://www.vg247.com/2010/01/16/uncharted-2-asscreed-ii-nominated-for-2009-wga/" target="_new">Writer&#8217;s Guild of America award</a>. </p>
]]></content:encoded>
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		<slash:comments>12</slash:comments>
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		<item>
		<title>BFBC2 to have additional content available at launch</title>
		<link>http://www.vg247.com/2010/02/09/bfbc2-to-have-additional-content-available-at-launch/</link>
		<comments>http://www.vg247.com/2010/02/09/bfbc2-to-have-additional-content-available-at-launch/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 20:00:17 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Hot]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox Live]]></category>
		<category><![CDATA[Battlefield: Bad Company 2]]></category>
		<category><![CDATA[BFBC2]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[patrick bach]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79267</guid>
		<description><![CDATA[
DICE&#8217;s Patrick Bach has revealed that Battlefield: Bad Company 2 will have day-one content available through an in-game store at launch.

Containing both free and fee-based content, the DLC  is aimed at providing a lengthy &#8220;post-launch campaign&#8221; for the game.
&#8220;We see the game as the first step to a longer experience,&#8221; the senior producer told WorthPlaying. [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-66537" title="BFBC2" src="http://assets.vg247.com/current//2009/11/BFBC2.jpg" alt="BFBC2" width="490" height="200" /></p>
<p>DICE&#8217;s Patrick Bach has revealed that Battlefield: Bad Company 2 will have day-one content available through an in-game store at launch.</p>
<p><span id="more-79267"></span></p>
<p>Containing both free and fee-based content, the DLC  is aimed at providing a lengthy &#8220;post-launch campaign&#8221; for the game.</p>
<p>&#8220;We see the game as the first step to a longer experience,&#8221; <a href="http://worthplaying.com/article/2010/2/9/interviews/72188/" target="_new">the senior producer told WorthPlaying</a>. &#8220;We have an in-game store where you get free content or you can buy new content to the game, so it&#8217;s a very integral part of the game that we will have a long post-launch campaign.</p>
<p>&#8220;I think people will be thrilled to see what&#8217;s in that already. On day one, you will get some really cool stuff.&#8221;</p>
<p>Bach also revealed that due to the successful launch of Battlefield 1943 on Xbox Live Arcade, older PC properties were something DICE got a &#8220;good taste from&#8221; and as far as releasing more in the future &#8211; you &#8220;never know&#8221; what will happen.</p>
<p>Battlefield: Bad Company 2 is set for release in March on PC, PS3 and Xbox 360.</p>
<p>There&#8217;s a <a href="http://www.vg247.com/2010/02/04/us-psn-update-feb-4-avp-bfbc2-demos-and-more/" target="_new">console demo out there</a> to be had if you wanna try your hand.</p>
]]></content:encoded>
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		<slash:comments>8</slash:comments>
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		<title>Xbox Live Marketplace Games on Demand, Arcade schedule</title>
		<link>http://www.vg247.com/2010/02/09/xbox-live-marketplace-games-on-demand-dlc-schedule/</link>
		<comments>http://www.vg247.com/2010/02/09/xbox-live-marketplace-games-on-demand-dlc-schedule/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 19:18:09 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox Live]]></category>
		<category><![CDATA[avatar marketplace]]></category>
		<category><![CDATA[Games on Demand]]></category>
		<category><![CDATA[XBL Arcade]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79251</guid>
		<description><![CDATA[
The Major has revealed the partial release schedule for Xbox Live Marketplace.
We have it posted for you below, and it gives a release date for that cool-looking indie title from 2K, The Misadventures of PB Winterbottom.

So far, the release schedule looks like this:
Xbox Live Games on Demand:

Feb. 9:  Street Fighter IV
 Feb. 9:  [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-54385" title="winterbottom" src="http://assets.vg247.com/current//2009/08/winterbottom.jpg" alt="winterbottom" width="490" height="200" /></p>
<p>The Major has revealed the partial release schedule for Xbox Live Marketplace.</p>
<p>We have it posted for you below, and it gives a release date for that <a href="http://www.vg247.com/2009/09/16/2k-releases-new-video-for-the-misadventures-of-p-b-winterbottom/" target="_new">cool-looking indie title from 2K</a>, The Misadventures of PB Winterbottom.</p>
<p><span id="more-79251"></span></p>
<p>So far, the release schedule looks like this:</p>
<p>Xbox Live Games on Demand:</p>
<ul>
<li>Feb. 9:  Street Fighter IV</li>
<li> Feb. 9:  Halo Wars (Europe, Australia and New Zealand)</li>
<li> Feb. 16: Resident Evil 5</li>
<li> Feb. 16: Beautiful Katamari</li>
<li> Feb. 16: Viva Piñata: Party Animals (Japan)</li>
</ul>
<p>Xbox LIVE Arcade:</p>
<ul>
<li>Feb. 10: Darwinia +, 1200 points</li>
<li> Feb. 17: The Misadventures of PB Winterbottom, 800 points</li>
</ul>
<p>Xbox Avatars Marketplace:</p>
<ul>
<li>Feb. 11: Operation Flashpoint: Dragon Rising</li>
<li> Feb. 16: Resident Evil 5</li>
<li> Feb. 18: Metro 2033</li>
</ul>
<p>Deal of the Week</p>
<ul>
<li>Feb 15:  Battlefield 1943, 800 MS Points</li>
</ul>
<p>1v100 will also have its final shows of the season with SyFy&#8217;s Magda Apanowicz a.k.a. Lacy Rand from the Battlestar Galactica spin-off Caprica on Tuesday, February 9 at 9.00pm EST/6.00pm PST.</p>
<p>Full thing through <a href="http://majornelson.com/archive/2010/02/09/xbox-live-marketplace-release-schedule-feb-9.aspx?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+MajorNelson+%28Major+Nelson+%28Xbox%29%29" target="_new">here</a>.</p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
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		<title>Rockstar confirms LA Noire for fall</title>
		<link>http://www.vg247.com/2010/02/09/rockstar-confirms-la-noire-for-fall/</link>
		<comments>http://www.vg247.com/2010/02/09/rockstar-confirms-la-noire-for-fall/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 19:05:33 +0000</pubDate>
		<dc:creator>Johnny Cullen</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Hot]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Rockstar]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[la noire]]></category>
		<category><![CDATA[team bondi]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79252</guid>
		<description><![CDATA[
Rockstar&#8217;s said today it&#8217;ll release LA Noire this fall.
The news was confirmed on Twitter.
&#8220;We have not announced a specific release date yet, but L.A. Noire is coming this fall. Stay tuned.&#8221;
It was first speculated at the weekend it&#8217;d be out in September, according to a tweet by GTTV host Geoff Keighley.
It was announced last week, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-64185" title="LA Noire" src="http://assets.vg247.com/current//2009/10/LA-Noire1.jpg" alt="LA Noire" width="490" height="200" /></p>
<p>Rockstar&#8217;s said today it&#8217;ll release LA Noire this fall.</p>
<p><span id="more-79252"></span>The news was <a href="http://twitter.com/RockstarGames/status/8835775557" target="_blank">confirmed on Twitter</a>.</p>
<p>&#8220;<em>We have not announced a specific release date yet, but L.A. Noire is coming this fall. Stay tuned</em>.&#8221;</p>
<p>It was <a href="http://www.vg247.com/2010/02/07/first-la-noire-info-from-gi-revealed/">first speculated at the weekend it&#8217;d be out in September</a>, according to a tweet by GTTV host Geoff Keighley.</p>
<p>It was announced last week, after previously being a PlayStation 3 exclusive, <a href="http://www.vg247.com/2010/02/05/la-noire-no-longer-ps3-exclusive-says-gi/">the Team Bondi title would be released on both Xbox 360 and PS3</a>.</p>
<p><a href="http://www.vg247.com/2010/02/04/l-a-noire-graces-cover-of-march-game-informer/">It&#8217;s on the new issue of Game Informer</a> from this week.</p>
]]></content:encoded>
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		<slash:comments>9</slash:comments>
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		<item>
		<title>Ghost Recon: Future Soldier in development for Wii</title>
		<link>http://www.vg247.com/2010/02/09/ghost-recon-for-wii-in-development/</link>
		<comments>http://www.vg247.com/2010/02/09/ghost-recon-for-wii-in-development/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 18:20:33 +0000</pubDate>
		<dc:creator>Johnny Cullen</dc:creator>
				<category><![CDATA[Hot]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Ghost Recon Wii]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79239</guid>
		<description><![CDATA[
Ubisoft&#8217;s just confirmed it&#8217;s developing a Ghost Recon title specifically for Wii.
Nothing else was mentioned on it other then it&#8217;ll be created just for the system, and it&#8217;ll be different then Ghost Recon: Future Soldier for PS3 and 360, which was just announced today.
The Wii version&#8217;s being developed by a separate team from the 360 [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-63337" title="ghostrecon3" src="http://assets.vg247.com/current//2009/10/ghostrecon3.jpg" alt="ghostrecon3" width="490" height="200" /></p>
<p>Ubisoft&#8217;s just confirmed it&#8217;s developing a Ghost Recon title specifically for Wii.</p>
<p><span id="more-79239"></span>Nothing else was mentioned on it other then it&#8217;ll be created just for the system, and it&#8217;ll be different then Ghost Recon: Future Soldier for PS3 and 360, <a href="http://www.vg247.com/2010/02/09/ubisoft-confirms-ps3-version-of-ghost-recon-future-soldier/">which was just announced today</a>.</p>
<p>The Wii version&#8217;s being developed by a separate team from the 360 and PS3 title, specifically for the  Wii population.</p>
<p>No release date was announced, but PSP and DS users will see some Ghost Recon love as well.</p>
<p>The news came as part of Ubisoft&#8217;s Q3 earnings call, which also <a href="http://www.vg247.com/2010/02/09/new-assassins-creed-title-will-have-assassination-multiplay/">confirmed</a> Rome as a location for the next Assassin&#8217;s Creed title, due this year.</p>
]]></content:encoded>
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		<slash:comments>11</slash:comments>
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		<item>
		<title>New Assassin’s Creed set in Rome, will have assassination multiplay</title>
		<link>http://www.vg247.com/2010/02/09/new-assassins-creed-title-will-have-assassination-multiplay/</link>
		<comments>http://www.vg247.com/2010/02/09/new-assassins-creed-title-will-have-assassination-multiplay/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 17:37:28 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Hot]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Assassin's Creed]]></category>
		<category><![CDATA[assassin's creed 2]]></category>
		<category><![CDATA[Ezio]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[rome]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79221</guid>
		<description><![CDATA[
Ubisoft has said that assassination multiplayer will be included in the new Assassin&#8217;s Creed game.

Ubisoft said in its Q3 investors call today that the game would see Ezio striking the Templars at their headquarters in Rome.
It would also include what Ubi called &#8220;innovative&#8221; multiplayer, where players can participate in an assassination mode against friends online.
Further [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-65244" title="asscreed2a" src="http://assets.vg247.com/current//2009/11/asscreed2a.jpg" alt="asscreed2a" width="490" height="200" /></p>
<p>Ubisoft has said that assassination multiplayer will be included in the new Assassin&#8217;s Creed game.</p>
<p><span id="more-79221"></span></p>
<p>Ubisoft said in its Q3 investors call today that the game would see Ezio striking the Templars at their headquarters in Rome.</p>
<p>It would also include what Ubi called &#8220;innovative&#8221; multiplayer, where players can participate in an assassination mode against friends online.</p>
<p>Further information would not be revealed on the multiplayer, but Ubi said that the general rule for new releases is that each will contain cooperative multiplayer and as far as Assassin&#8217;s Creed was concerned, Ubi would not comment on whether it would be a yearly title, but that it will continue to support the franchise.</p>
<p>Last month, Ubisoft said <a href="http://www.vg247.com/2010/01/13/assassins-creed-2-sales-reach-6m-multiplayer-dlc-on-the-way/">a new AC game was on the way with mutliplayer</a>.</p>
<p>After initial confusion, the firm <a href="http://www.vg247.com/2010/01/14/new-assassins-creed-game-not-tied-to-ac2-dlc/">confirmed to us the game does not tie into the recent DLC</a> for Assassin&#8217;s Creed II.</p>
<p>Ubi then said ACII&#8217;s Ezio would return to the title as protagonist after it was revealed <a href="http://www.vg247.com/2010/01/15/next-assassins-creed-stars-ezio-is-continuation-of-acii/">the title was a continuation</a> of the second game&#8217;s plot.</p>
<p>Ubisoft boss Yves Guillemot also said today that Assassin&#8217;s Creed II has now sold more than 8 million units.</p>
]]></content:encoded>
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		<slash:comments>24</slash:comments>
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		<item>
		<title>Ubisoft Q3 sales broken down by console, territory</title>
		<link>http://www.vg247.com/2010/02/09/ubisoft-q3-sales-broken-down-by-console-territory/</link>
		<comments>http://www.vg247.com/2010/02/09/ubisoft-q3-sales-broken-down-by-console-territory/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 17:16:27 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[Financials]]></category>
		<category><![CDATA[Hot]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[PSPgo]]></category>
		<category><![CDATA[Retail]]></category>
		<category><![CDATA[Trade]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[ubisoft q3 financials 2009]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79208</guid>
		<description><![CDATA[
Ubisoft has released its Q3 revenue figures, and sent along a lovely chart depicting sales broken down by region and console.
Looks like Europe cornered the market for the company with 48 percent of sales coming from the territory, and PS3 and Xbox 360 tied with title sales.

For the 9 months leading into Q3 FY09/10, which [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-25103" title="consoles" src="http://assets.vg247.com/current//2009/03/consoles.jpg" alt="consoles" width="490" height="200" /></p>
<p>Ubisoft has released its Q3 revenue figures, and sent along a lovely chart depicting sales broken down by region and console.</p>
<p>Looks like Europe cornered the market for the company with 48 percent of sales coming from the territory, and PS3 and Xbox 360 tied with title sales.</p>
<p><span id="more-79208"></span></p>
<p>For the 9 months leading into Q3 FY09/10, which ends March 31, 48 percent of sales came from Europe, 44 percent from North America, and 7 percent from the rest of the globe.</p>
<p>During the same time period, sales designated by console titles saw PS3 sales and Xbox 360 sales tie at 26 percent.</p>
<p>Wii titles accounted for 21 percent of sales for the company, DS 14 percent,  PC 6 percent, PSP 4 percent and and PS2 1 percent.</p>
<p>Still, Q3 revenue <a href="http://www.vg247.com/2010/02/09/ubi-reports-q3-flat-sales-at-e495-million/" target="_new">came in at €495 million</a>, which was down 2.7 percent from the same period last year, with sales dropping 22.4 percent to €661 million compared to €852 million for the three quarters ending December 31, 2008.</p>
<p><img class="aligncenter size-medium wp-image-79222" title="ubisoftchart" src="http://assets.vg247.com/current//2010/02/ubisoftchart-586x600.jpg" alt="ubisoftchart" width="490" height="503" /></p>
]]></content:encoded>
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		<slash:comments>19</slash:comments>
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		<title>Dead Space 2 in development for handhelds</title>
		<link>http://www.vg247.com/2010/02/09/dead-space-2-in-development-for-handhelds/</link>
		<comments>http://www.vg247.com/2010/02/09/dead-space-2-in-development-for-handhelds/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 17:07:36 +0000</pubDate>
		<dc:creator>Johnny Cullen</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Horror]]></category>
		<category><![CDATA[Hot]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[dead space 2]]></category>
		<category><![CDATA[visceral games]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79201</guid>
		<description><![CDATA[
Slipped away in the release for its Q3 FY10 financials, EA confirmed it&#8217;s making Dead Space 2 for handhelds as well as PS3 and 360.
The company didn&#8217;t confirm in the following conference call if it was for PSP, Nintendo DS or both, but the release just had it down for consoles and handhelds.
EA isn&#8217;t planning [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-71789" title="Dead Space 2" src="http://assets.vg247.com/current//2009/12/Dead-Space-2.jpg" alt="Dead Space 2" width="490" height="200" /></p>
<p>Slipped away in the release for its Q3 FY10 financials, EA confirmed it&#8217;s making Dead Space 2 for handhelds as well as PS3 and 360.</p>
<p><span id="more-79201"></span>The company didn&#8217;t confirm in the following conference call if it was for PSP, Nintendo DS or both, but the release just had it down for consoles and handhelds.</p>
<p><a href="http://www.vg247.com/2010/02/08/dead-space-2-console-only-says-ea-q3-release/">EA isn&#8217;t planning a PC version for the game</a>.</p>
<p>The <a href="http://www.vg247.com/2010/02/08/epic-shooter-dead-space-2-need-for-speed-and-new-dragon-age-out-q4-fy11-says-ea/">Visceral horror got pinned for a Q4 FY2011 release</a> last night, which means a release between January-March 2011.</p>
<p>Catch-up on everything from EA&#8217;s Q3 FY11 financials <a href="http://www.vg247.com/2010/02/09/eas-q3-financials-everything-in-one-place/">here</a>.</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<title>Ubi reports flat Q3 sales at €495 million</title>
		<link>http://www.vg247.com/2010/02/09/ubi-reports-q3-flat-sales-at-e495-million/</link>
		<comments>http://www.vg247.com/2010/02/09/ubi-reports-q3-flat-sales-at-e495-million/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 17:06:06 +0000</pubDate>
		<dc:creator>Patrick Garratt</dc:creator>
				<category><![CDATA[Financials]]></category>
		<category><![CDATA[Hot]]></category>
		<category><![CDATA[Trade]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[ubisoft q3 financials 2009]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79204</guid>
		<description><![CDATA[
Ubisoft&#8217;s just reported Q3 revenue at €495 million, down 2.7 percent from the same period last year.

The first nine months of fiscal 2009-10 weren&#8217;t so solid, however. Sales dropped to €661 million compared to €852 million for the three quarters ending December 31 in 2008, a 22.4 percent decrease.
The French company said it&#8217;s sticking with [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-79209" title="assassinscreed2" src="http://assets.vg247.com/current//2010/02/assassinscreed2.jpg" alt="assassinscreed2" width="490" height="200" /></p>
<p>Ubisoft&#8217;s just reported Q3 revenue at €495 million, down 2.7 percent from the same period last year.</p>
<p><span id="more-79204"></span></p>
<p>The first nine months of fiscal 2009-10 weren&#8217;t so solid, however. Sales dropped to €661 million compared to €852 million for the three quarters ending December 31 in 2008, a 22.4 percent decrease.</p>
<p>The French company said it&#8217;s sticking with its strategy of &#8220;concentrating on more regular releases for its major franchises.&#8221;</p>
<p>As far as Ubi&#8217;s Q4 goes, the firm plans to release the PC version of Assassin’s Creed 2, Red Steel 2, The Settlers 7: Paths to a Kingdom and Silent Hunter 5: Battle of the Atlantic between now and the end of March.</p>
<p>The company added that it expects 2010 to be &#8220;stable,&#8221; with &#8220;at least&#8221; seven franchise titles making it out, including Splinter Cell Conviction, Driver, Prince of Persia The Forgotten Sands, <a href="http://www.vg247.com/2010/01/15/next-assassins-creed-stars-ezio-is-continuation-of-acii/">the new Assassin’s Creed</a>, Ghost Recon: Future Soldier (<a href="http://www.vg247.com/2010/02/09/ubisoft-confirms-ps3-version-of-ghost-recon-future-soldier/">announced this morning</a>) and another Raving Rabbids game.</p>
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		<slash:comments>3</slash:comments>
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		<title>Kitase and Toriyama feel FFXIII will resurrect Japanese game industry</title>
		<link>http://www.vg247.com/2010/02/09/kitase-and-toriyama-feel-ffxiii-will-resurrect-japanese-game-industry/</link>
		<comments>http://www.vg247.com/2010/02/09/kitase-and-toriyama-feel-ffxiii-will-resurrect-japanese-game-industry/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 16:51:45 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[Hot]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[ffxiii]]></category>
		<category><![CDATA[final fantasy]]></category>
		<category><![CDATA[final fantasy XIII]]></category>
		<category><![CDATA[Motomu Toriyama]]></category>
		<category><![CDATA[Yoshinori Kitase]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79200</guid>
		<description><![CDATA[
During a chat with with the EU PS Blog, FFXIII&#8217;s Yoshinori Kitase and director Motomu Toriyama revealed that the game may help &#8220;resurrect&#8221; the Japanese game industry.

&#8220;Some people have been saying that the Japanese game industry is dead, and all that… I dunno,&#8221; was the reply.  &#8220;I will say that Final Fantasy XIII is [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-74018" title="ffxiii3" src="http://assets.vg247.com/current//2010/01/ffxiii31.jpg" alt="ffxiii3" width="490" height="200" /></p>
<p>During a chat with with the <a href="http://blog.eu.playstation.com/2010/02/08/an-interview-with-final-fantasy-xiiis-kitase-and-toriyama/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+SCEEBlog+%28blog.eu.playstation.com%29&amp;utm_content=Google+Reader" target="_new">EU PS Blog</a>, FFXIII&#8217;s Yoshinori Kitase and director Motomu Toriyama revealed that the game may help &#8220;resurrect&#8221; the Japanese game industry.</p>
<p><span id="more-79200"></span></p>
<p>&#8220;Some people have been saying that the Japanese game industry is dead, and all that… I dunno,&#8221; was the reply.  &#8220;I will say that Final Fantasy XIII is one really epic title for high definition consoles. With this game, we are going to resurrect the whole thing&#8221;.</p>
<p>Going on to cite the Call of Duty Series as a Western game that has influenced the team, Kitase and Toriyama revealed that God of War style-remakes of previous Final Fantasy titles are unlikely.</p>
<p><a href="http://www.vg247.com/2010/02/09/kitase-toriyama-confused-by-wada-ff-comments/" target="_new">During the same interview</a>, the duo clarified comments made by Square president Yoichi Wada’s on the future of the RPG series, stating that his comment was taken out of context.</p>
<p>The game&#8217;s out in one month for PS3 and Xbox 360. Start planning for the future now, kiddos.</p>
]]></content:encoded>
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		<slash:comments>10</slash:comments>
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		<title>Beta applications now being accepted for LEGO Universe</title>
		<link>http://www.vg247.com/2010/02/09/beta-applications-now-being-accepted-for-lego-universe/</link>
		<comments>http://www.vg247.com/2010/02/09/beta-applications-now-being-accepted-for-lego-universe/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 16:09:30 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[Hot]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[gazillion entertainemnt]]></category>
		<category><![CDATA[lego universe]]></category>
		<category><![CDATA[lego universe beta]]></category>
		<category><![CDATA[netdevil]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79198</guid>
		<description><![CDATA[
Those who fancy trying their hand at battling the dark forces of Maelstrom in LEGO Universe, can now sign up for Beta testing of the MMO.
Who knows, you may get a key.

NetDevil is now accepting Beta applications for users to test for bugs, and the like, so go sign up here.
Eventually, the game is planned [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-20789" title="legouniverse" src="http://assets.vg247.com/current//2009/02/legouniverse.jpg" alt="legouniverse" width="490" height="200" /></p>
<p>Those who fancy trying their hand at battling the dark forces of Maelstrom in LEGO Universe, can now sign up for Beta testing of the MMO.</p>
<p>Who knows, you may get a key.</p>
<p><span id="more-79198"></span></p>
<p>NetDevil is now accepting Beta applications for users to test for bugs, and the like, <a href="http://universe.lego.com/en-us/Beta/Default.aspx" target="_new">so go sign up here</a>.</p>
<p>Eventually, the game is planned to launch on platforms other than PC, but for now, that&#8217;s the system of choice for the MMO.</p>
<p>A trailer debuting the game was released <a href="http://www.vg247.com/2010/01/09/netdevil-releases-debut-trailer-for-lego-universe/" target="_new">in early January</a> at CES, where it was shown to the public for the <a href="http://www.vg247.com/2010/01/06/lego-universe-to-be-shown-publicly-for-the-first-time-at-ces/" target="_new">very first time</a>.</p>
<p>It honestly looks a bit of fun, so why not try it out.</p>
<p><em>Thanks, TheDutchSlayer.</em></p>
]]></content:encoded>
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		<title>Nintendo prevails in NSMBW pirating suit, man must pay $1.5M</title>
		<link>http://www.vg247.com/2010/02/09/nintendo-prevails-in-nsmbw-pirating-suit-man-must-pay-1-5m/</link>
		<comments>http://www.vg247.com/2010/02/09/nintendo-prevails-in-nsmbw-pirating-suit-man-must-pay-1-5m/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 15:50:11 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[Australia]]></category>
		<category><![CDATA[Hot]]></category>
		<category><![CDATA[Legalities]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Platformer]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[james burt]]></category>
		<category><![CDATA[lawsuit]]></category>
		<category><![CDATA[new super mario bros. wii]]></category>
		<category><![CDATA[Nintendo of Australia]]></category>
		<category><![CDATA[NSMBW]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79196</guid>
		<description><![CDATA[
Nintendo of Australia has announced that its won a lawsuit filed against James Burt for pirating New Super Mario Bros. Wii.
The judgment handed down in the case comes to Burt owing the company $1.5 million AUD ($1.3 million US) for loss of revenue from a game that has  so far sold over 10 million [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-66114" title="nsmbw" src="http://assets.vg247.com/current//2009/11/nsmbw.jpg" alt="nsmbw" width="490" height="200" /></p>
<p>Nintendo of Australia has announced that its won a lawsuit filed against James Burt for pirating New Super Mario Bros. Wii.</p>
<p>The judgment handed down in the case comes to Burt owing the company $1.5 million AUD ($1.3 million US) for loss of revenue from a game that has  so far <a href="http://www.vg247.com/2010/01/28/nsmbw-wii-fit-plus-wii-sports-resort-all-pass-10-million-units/" target="_new">sold over 10 million units</a>.</p>
<p><span id="more-79196"></span></p>
<p>Loaded onto the net on November 6, one week before the game was released, Burt was the first one to pirate the game, thus allowing Nintendo to use its &#8220;sophisticated technological forensics to identify the individual responsible for illegally copying the file and making it available for further distribution&#8221;.</p>
<p>Using this information, Nintendo obtained a court order on November 23 to search Burt&#8217;s &#8220;residential premises&#8221;, leading to the seizure of &#8220;property from those premises in order to gain further evidence against the individual.&#8221;</p>
<p>Despite the monetary overkill the guy has to pay, moral of the story &#8211; don&#8217;t steal. Especially from Nintendo or any other company rich enough to visit your house under a court order.</p>
<p>Here&#8217;s the full PR, <a href="http://www.joystiq.com/2010/02/09/nintendo-australia-fines-nsmb-wii-uploader-1-5-million/" target="_new">courtesy of Joystiq</a>:</p>
<blockquote><p>Nintendo confirms the settlement of a Federal Court action against an individual in Australia for illegally copying and uploading to the Internet the first game file of Nintendo&#8217;s highly-anticipated video game, New Super Mario Bros. Wii for the Wii(TM) console. The game file was first made available for illegal download worldwide on 6 November, 2009, a week prior to its official release in Australia.</p>
<p>This legal proceeding was commenced to protect the creative rights and innovation of game developers, and to combat the growing international problem of Internet piracy. Under Australian law, copying and distributing games without the permission of the copyright holder is a breach of the Copyright Act.</p>
<p>The legal proceeding resulted in a settlement in which the individual will pay to Nintendo the sum of $1.5 Million dollars by way of damages to compensate Nintendo for the loss of sales revenue caused by the individual&#8217;s actions.</p>
<p>Upon the game being uploaded to the Internet, Nintendo was able to employ the use of sophisticated technological forensics to identify the individual responsible for illegally copying the file and making it available for further distribution. On 23 November, 2009, Nintendo obtained a Federal Court search order in respect of the individual&#8217;s residential premises. This led to the seizure of property from those premises in order to gain further evidence against the individual.</p>
<p>Nintendo guards its intellectual property rights in order to protect the interests of its valued consumers, its own interests, as well as the interests of game development companies. Nintendo will pursue those who attempt to jeopardise our industry by using all means available to it under the law.</p>
<p>Nintendo has been working to combat piracy for approximately 20 years. Piracy is a significant threat to Nintendo&#8217;s business, as well as over 1,400 game development companies working to provide unique and innovative games for the Nintendo platform. Fewer sales of Nintendo&#8217;s hardware and software systems means fewer resources that Nintendo, its licensees, developers and publishers have to create and market new video game products which is ultimately to the detriment of video game enthusiasts. When there is a decrease in game development, there is also a decrease in the number of jobs in the industry. The existence of piracy jeopardises the strength of the video game industry overall.</p></blockquote>
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		<title>Halo 3&#8217;s Mythic II Map Pack now a stand-alone on XBL</title>
		<link>http://www.vg247.com/2010/02/09/halo-3s-mythic-ii-map-pack-now-a-stand-alone-on-xbl/</link>
		<comments>http://www.vg247.com/2010/02/09/halo-3s-mythic-ii-map-pack-now-a-stand-alone-on-xbl/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 15:14:44 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[halo 3]]></category>
		<category><![CDATA[halo 3: odst]]></category>
		<category><![CDATA[mythic II map pack]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79193</guid>
		<description><![CDATA[
The final three Halo 3 multiplayer maps from Halo 3: ODST made their standalone debut on XBL Marketplace last week, and MS has just sent us the mail.

So if you already knew this &#8211; fantastic, if not &#8211; no big deal for the lateness, we reckon, so if you’ve yet to complete the Halo 3 [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-39138" title="halo3odst3b" src="http://assets.vg247.com/current//2009/06/halo3odst3b.jpg" alt="halo3odst3b" width="490" height="200" /></p>
<p>The final three Halo 3 multiplayer maps from Halo 3: ODST made their standalone debut on XBL Marketplace last week, and MS has just sent us the mail.</p>
<p><span id="more-79193"></span></p>
<p>So if you already knew this &#8211; fantastic, if not &#8211; no big deal for the lateness, we reckon, so if you’ve yet to complete the Halo 3 multiplayer set, here’s your chance to get the Mythic II map pack.</p>
<p>Heretic returns players to familiar ground, Halo 2’s Midship, while Citadel forces small squads to stay in constant communication and Longshore’s multitude of industrial buildings, elevated walks, and open inlets conspire to create a complex battleground tailored for multiple combat scenarios.</p>
<p>The Mythic II Map Pack will run you 800 MSP ($10.00/£6.80/€9.30), and more information can be found <a href="http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d8024d5307e6/?bt=0&amp;sb=1&amp;mt=4&amp;gu=66acd000-77fe-1000-9115-d8024d5307e6&amp;p=1&amp;of=3" target="_new">through here</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>BioShock 2 Avatar goodies hit Xbox Live Marketplace</title>
		<link>http://www.vg247.com/2010/02/09/bioshock-2-avatar-goodies-hit-xbox-live-marketplace/</link>
		<comments>http://www.vg247.com/2010/02/09/bioshock-2-avatar-goodies-hit-xbox-live-marketplace/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 14:59:49 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[2K]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[2k marin]]></category>
		<category><![CDATA[avatar]]></category>
		<category><![CDATA[bioshock 2]]></category>
		<category><![CDATA[xbl avatars]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79185</guid>
		<description><![CDATA[
BioShock 2&#8217;s out today, and those who want to show their appreciation for the FPS&#8217;s return to Rapture or just a bit of fandom, can now get some Avatar gear over on Xbox Live.

Choose from outfits like the Big Sister, Rosie Big Daddy, Prototype Big Daddy, Bouncer Big Daddy, and of course Big Daddy and [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://assets.vg247.com/current//2010/02/xblbioshock2.jpg" alt="xblbioshock2" title="xblbioshock2" width="490" height="200" class="aligncenter size-full wp-image-79188" /></p>
<p>BioShock 2&#8217;s out today, and those who want to show their appreciation for the FPS&#8217;s return to Rapture or just a bit of fandom, can now get some Avatar gear over on Xbox Live.</p>
<p><span id="more-79185"></span></p>
<p>Choose from outfits like the Big Sister, Rosie Big Daddy, Prototype Big Daddy, Bouncer Big Daddy, and of course Big Daddy and Big Sister Helmets matching the outfits. Then there&#8217;s also a Watchface Big Daddy Doll, and a barrage of different t-shirts.</p>
<p>Pricing ranges from 80 &#8211; 320 MS Points. </p>
<p>Go check &#8216;em out <a href="http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d8025454082d/?of=0&#038;bt=0&#038;sb=1&#038;p=1" target="_new">through here</a>.</p>
<p>If you are sitting on the fence over whether to get BS2, which is available for PC, PS3 or Xbox 360, maybe <a href="http://www.vg247.com/2010/02/08/the-bioshock-2-review-round-up-of-whos-your-big-daddy/" target="_new">this list of reviews</a> will help you decide.</p>
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		<slash:comments>6</slash:comments>
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		<title>E3 registration now open, Take Two exhibitor again</title>
		<link>http://www.vg247.com/2010/02/09/e3-registration-now-open-take-two-exhibitor-again/</link>
		<comments>http://www.vg247.com/2010/02/09/e3-registration-now-open-take-two-exhibitor-again/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 14:57:52 +0000</pubDate>
		<dc:creator>Johnny Cullen</dc:creator>
				<category><![CDATA[2K]]></category>
		<category><![CDATA[E3 2010]]></category>
		<category><![CDATA[Hot]]></category>
		<category><![CDATA[Rockstar]]></category>
		<category><![CDATA[Take-Two]]></category>
		<category><![CDATA[Entertainment Software Association]]></category>
		<category><![CDATA[esa]]></category>
		<category><![CDATA[michael gallagher]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79186</guid>
		<description><![CDATA[
The ESA&#8217;s now officially opened up registration for this year&#8217;s E3.
Any attendee and media outlet wishing to go can sign up here.
&#8220;This year&#8217;s event will premier cutting-edge technologies, immersive games, and innovations in consumer interfaces,&#8221; said head of the ESA, Michael Gallagher.
And it&#8217;s confirmed Take Two will be coming to the event in June, after [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-75172" title="e3logo" src="http://assets.vg247.com/current//2010/01/e3logo.jpg" alt="e3logo" width="490" height="200" /></p>
<p>The ESA&#8217;s now officially opened up registration for this year&#8217;s E3.</p>
<p><span id="more-79186"></span>Any attendee and media outlet wishing to go can sign up <a href="http://www.e3expo.com/" target="_blank">here</a>.</p>
<p>&#8220;This year&#8217;s event will premier cutting-edge technologies, immersive games, and innovations in consumer interfaces,&#8221; said head of the ESA, Michael Gallagher.</p>
<p>And it&#8217;s confirmed Take Two will be coming to the event in June, after <a href="http://www.vg247.com/2010/01/18/e3-2010-exhibitor-list-goes-live/">being left off the provisional list</a> last month.</p>
<p>The GTA V E3 megaton dream still exists, kiddlewinks!</p>
<p>The full exhibitor list is <a href="http://www.e3expo.com/exhibitors/92/exhibitor-list/" target="_blank">here</a>.</p>
<p>E3 takes place between June 14 and June 17 at the Los Angeles Convention Center.</p>
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		<title>Blizzard officially unveils female Monk for Diablo III</title>
		<link>http://www.vg247.com/2010/02/09/blizzard-officially-unveils-female-monk-for-diablo-iii/</link>
		<comments>http://www.vg247.com/2010/02/09/blizzard-officially-unveils-female-monk-for-diablo-iii/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 14:30:52 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
				<category><![CDATA[Activision Blizzard]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[diablo III]]></category>
		<category><![CDATA[female monk]]></category>
		<category><![CDATA[Monk]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79175</guid>
		<description><![CDATA[
Last week, Blizzard slightly showed off the female Monk from Diablo III to the Jace Hall Show.
Now, it has officially unveiled the character on the D3 web site.

She&#8217;s pretty much the same as her male counterpart, only she has different body parts.
Head on over and have a look.
Game&#8217;s out sometime in the future, when flying [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-79178" title="D3monk" src="http://assets.vg247.com/current//2010/02/D3monk.jpg" alt="D3monk" width="490" height="200" /></p>
<p>Last week, Blizzard slightly <a href="http://www.vg247.com/2010/02/05/diablo-iii-artwork-reveals-female-monk/" target="_new">showed off</a> the female Monk from Diablo III to the Jace Hall Show.</p>
<p>Now, it has officially unveiled the character on the D3 web site.</p>
<p><span id="more-79175"></span></p>
<p>She&#8217;s pretty much the same as her male counterpart, only she has different body parts.</p>
<p><a href="http://us.blizzard.com/diablo3/characters/monk.xml" target="_new">Head on over and have a look</a>.</p>
<p>Game&#8217;s out sometime in the future, when flying cars will be the norm.</p>
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		<title>Ubisoft confirms PS3 version of Ghost Recon: Future Soldier</title>
		<link>http://www.vg247.com/2010/02/09/ubisoft-confirms-ps3-version-of-ghost-recon-future-soldier/</link>
		<comments>http://www.vg247.com/2010/02/09/ubisoft-confirms-ps3-version-of-ghost-recon-future-soldier/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 14:20:46 +0000</pubDate>
		<dc:creator>Johnny Cullen</dc:creator>
				<category><![CDATA[Hot]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[ghost recon future soldier]]></category>
		<category><![CDATA[Kimi Matsuzaki]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79173</guid>
		<description><![CDATA[
Ubisoft&#8217;s Kimi Matsuzaki has confirmed to VG247 there is a PS3 version of Ghost Recon: Future Soldier in the works as well as 360.
Matsuzaki, the community developer on the shooter, just confirmed the news to us via Twitter.
&#8220;@JohnnyCullen PS3 version will be the same as 360 version.&#8221;
She also confirmed it&#8217;ll come out the same time [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-18956" title="ghostrecona2" src="http://assets.vg247.com/current//2009/02/ghostrecona2.jpg" alt="ghostrecona2" width="490" height="200" /></p>
<p>Ubisoft&#8217;s <span>Kimi Matsuzaki has confirmed to VG247 there is a PS3 version of Ghost Recon: Future Soldier in the works as well as 360.</span></p>
<p><span><span id="more-79173"></span>Matsuzaki, the community developer on the shooter, <a href="http://twitter.com/UbiKimi/statuses/8855621728" target="_blank">just confirmed the news</a> to us via Twitter.</span></p>
<p><em><span>&#8220;</span></em><span><span><em>@JohnnyCullen PS3 version will be the same as 360 version.&#8221;</em></span></span></p>
<p><span><span>She also <a href="http://twitter.com/UbiKimi/status/8856161466" target="_blank">confirmed</a> it&#8217;ll come out the same time as it will for 360.</span></span></p>
<p><em><span><span>&#8220;</span></span></em><em><span><span>@JohnnyCullen PS3 version will come out same time as 360, good sir!&#8221;</span></span></em></p>
<p><a href="http://twitter.com/UbiKimi/status/8855803180" target="_blank">More news will be coming for PC at a later date</a>.</p>
<p><span><span><a href="http://www.vg247.com/2010/02/09/ubisoft-announces-ghost-recon-future-soldier/">This morning&#8217;s formal announcement</a> was lacking any other platforms for the game other then 360, with Ubi <a href="http://www.vg247.com/2010/02/09/ubisoft-not-communicating-platforms-for-ghost-recon-future-soldier/">saying it  won&#8217;t confirm other platforms for another while yet</a>.</span></span></p>
<p><span><span>All the information released so far is the press release from this morning and the logo.</span></span></p>
<p><span><span>The company promised a trailer for Xbox Live this morning, but VG247 can confirm there won&#8217;t be a debut teaser until tomorrow at 10am due to an embargo.</span></span></p>
<p><span><span>It&#8217;s due for a Holiday release on 360.<br />
</span></span></p>
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		<item>
		<title>Kitase, Toriyama confused by Wada FF comments</title>
		<link>http://www.vg247.com/2010/02/09/kitase-toriyama-confused-by-wada-ff-comments/</link>
		<comments>http://www.vg247.com/2010/02/09/kitase-toriyama-confused-by-wada-ff-comments/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 13:43:59 +0000</pubDate>
		<dc:creator>Johnny Cullen</dc:creator>
				<category><![CDATA[Hot]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[final fantasy XIII]]></category>
		<category><![CDATA[Motomu Toriyama]]></category>
		<category><![CDATA[Yoshinori Kitase]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79167</guid>
		<description><![CDATA[
Final Fantasy XIII developers Yoshinori Kitase and Motomu Toriyama have told the EU PS Blog they were both confused at Square president Yoichi Wada&#8217;s recent comments on the future of the RPG series.

Last month, Wada said the release of FFXIII could see the death of &#8220;this type of game&#8221;, but Kitase-san and Toriyama-san said Wada&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-52474" title="kitase" src="http://assets.vg247.com/current//2009/08/kitase.jpg" alt="kitase" width="490" height="200" /></p>
<p>Final Fantasy XIII developers Yoshinori Kitase and Motomu Toriyama have told the <a href="http://blog.eu.playstation.com/2010/02/08/an-interview-with-final-fantasy-xiiis-kitase-and-toriyama/" target="_blank">EU PS Blog</a> they were both confused at Square president Yoichi Wada&#8217;s recent comments on the future of the RPG series.</p>
<p><span id="more-79167"></span></p>
<p>Last month, Wada said <a href="http://www.vg247.com/2010/01/06/wada-ffxiii-could-signal-death-of-this-type-of-game-at-square/">the release of FFXIII could see the death</a> of &#8220;this type of game&#8221;, but Kitase-san and Toriyama-san said Wada&#8217;s comments were taken out of context.</p>
<p>&#8220;We don’t know exactly what he meant by that. We don’t really know what he meant by this style of game,&#8221; they both said.</p>
<p>&#8220;If you consider that during Final Fantasy XIII’s development, at peak time the team consisted of over 300 people. It was a huge team, plus it took a several long years to get the game finished. So, if Mr. Wada meant that we would never make another Final Fantasy title with the similar number of people, taking as long as FFXIII did, we would agree.&#8221;</p>
<p>The duo suspect what Wada may have meant there would be smaller development teams in future projects.</p>
<p>&#8220;Obviously in the future we want to be much more efficient,&#8221; they explained. &#8220;Having worked on XIII, we feel that we have got much better at making good games for high definition consoles. In the future our teams will be smaller and more effectively run.</p>
<p>&#8220;We suspect that is what Mr. Wada meant by his statement.&#8221;</p>
<p>Final Fantasy XIII releases a month from today in the west for PS3 and 360.</p>
]]></content:encoded>
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		<title>Dante&#8217;s Inferno DLC listed, dated</title>
		<link>http://www.vg247.com/2010/02/09/list-of-dantes-inferno-dlc-dated/</link>
		<comments>http://www.vg247.com/2010/02/09/list-of-dantes-inferno-dlc-dated/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 13:01:01 +0000</pubDate>
		<dc:creator>Johnny Cullen</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Hot]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[dante's inferno]]></category>
		<category><![CDATA[visceral games]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79159</guid>
		<description><![CDATA[
A line-up of upcoming Dante&#8217;s Inferno DLC has shown a healthy amount of extras.

Owners of the Visceral actioner are to ger a prequel level, due in March, and the already confirmed St. Lucia&#8217;s DLC on April 29.
The prequel level is already included in the game&#8217;s Divine Edition, which is out for PS3 exclusively.
Get the full [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://assets.vg247.com/current//2010/02/dantesinferno5.jpg" alt="dantesinferno5" title="dantesinferno5" width="490" height="200" class="alignnone size-full wp-image-79165" /></p>
<p>A line-up of upcoming Dante&#8217;s Inferno DLC has shown a healthy amount of extras.</p>
<p><span id="more-79159"></span></p>
<p>Owners of the Visceral actioner are to ger a prequel level, due in March, and the <a href="http://www.vg247.com/2010/02/02/dantes-inferno-video-shows-possible-st-lucia-dlc/">already confirmed</a> St. Lucia&#8217;s DLC on April 29.</p>
<p>The prequel level is already included in the game&#8217;s Divine Edition, which is out for PS3 exclusively.</p>
<p>Get the full round-up below, courtesy of <a href="http://www.justpushstart.com/2010/02/08/dante-infernos-list-of-dlcs-dated/" target="_blank">JPS</a>.</p>
<p>The game is out today in the US after being released in the UK on Friday.</p>
<p><strong>February:</strong></p>
<ul>
<li>Soul Packs</li>
<li>Poet Costumes</li>
<li>Animated Feature Film Costume</li>
</ul>
<p><strong>March:</strong></p>
<ul>
<li>Prequel Level</li>
</ul>
<p><strong>April:</strong></p>
<ul>
<li>New In-game Abilities</li>
<li>Trials of St Lucia</li>
</ul>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<title>GoW III video shows the making of the Leviathan</title>
		<link>http://www.vg247.com/2010/02/09/gow-iii-video-shows-the-making-of-the-leviathan/</link>
		<comments>http://www.vg247.com/2010/02/09/gow-iii-video-shows-the-making-of-the-leviathan/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 12:55:41 +0000</pubDate>
		<dc:creator>Johnny Cullen</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Hot]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[god of war III]]></category>
		<category><![CDATA[Studio Santa Monica]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79116</guid>
		<description><![CDATA[
IGN&#8217;s got up a making-of video for God of War III&#8217;s Leviathan.
Get it after the break.
Kratos&#8217;s last stand will be released on March 16 in the US, with a March 25 release in Japan.
The title is predicted to be out in the UK on March 19, although that is only a projected date so far [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-73389" title="gowIII" src="http://assets.vg247.com/current//2010/01/gowIII.jpg" alt="gowIII" width="490" height="200" /></p>
<p><a href="http://uk.ps3.ign.com/dor/objects/886158/god-of-war-iii/videos/gow3_leviathanmodel_020810.html" target="_blank">IGN</a>&#8217;s got up a making-of video for God of War III&#8217;s Leviathan.</p>
<p>Get it after the break.</p>
<p><span id="more-79116"></span>Kratos&#8217;s last stand will be <a href="http://www.vg247.com/2010/01/28/god-of-war-iii-dated-for-march-16-in-us/">released on March 16 in the US</a>, with <a href="http://www.vg247.com/2010/01/07/god-of-war-iii-confirmed-for-march-25-in-japan/">a March 25 release</a> in Japan.</p>
<p>The title is predicted to <a href="http://www.vg247.com/2010/01/25/march-19-uk-date-for-gow-iii-is-tracking-date-only-says-scee/">be out in the UK on March 19</a>, although that is only a projected date so far according to SCEE.</p>
<p>A new trailer <a href="http://www.vg247.com/2010/01/28/god-of-war-iii-dated-for-march-16-in-us/">will debut this Thursday</a>.</p>
<p><object id="ignplayer" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="270" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="bgcolor" value="#000000" /><param name="flashvars" value="vgroup=gow3_leviathanmodel_020810&amp;object=886158" /><param name="src" value="http://media.ign.com/ev/embed.swf" /><embed id="ignplayer" type="application/x-shockwave-flash" width="480" height="270" src="http://media.ign.com/ev/embed.swf" flashvars="vgroup=gow3_leviathanmodel_020810&amp;object=886158" bgcolor="#000000" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
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		<title>Spore coming to consoles</title>
		<link>http://www.vg247.com/2010/02/09/spore-coming-to-consoles/</link>
		<comments>http://www.vg247.com/2010/02/09/spore-coming-to-consoles/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 12:51:03 +0000</pubDate>
		<dc:creator>Johnny Cullen</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[Hot]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[spore]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79155</guid>
		<description><![CDATA[
EA confirmed in its Q3 FY10 financial release Spore will be coming to the consoles in Q4 FY &#8216;11, which means it&#8217;ll be out between January-March next year.

The release has it down for consoles and PC.
The firm also confirmed last night that The Sims 3 is coming to the consoles in Q3 FY &#8216;11.
No further [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-34881" title="sporelogo1" src="http://assets.vg247.com/current//2009/05/sporelogo1.jpg" alt="sporelogo1" width="490" height="200" /></p>
<p>EA confirmed in its Q3 FY10 financial release Spore will be coming to the consoles in Q4 FY &#8216;11, which means it&#8217;ll be out between January-March next year.</p>
<p><span id="more-79155"></span></p>
<p>The release has it down for consoles and PC.</p>
<p>The firm also confirmed last night that <a href="http://www.vg247.com/2010/02/08/sims-3-coming-to-consoles-this-christmas/">The Sims 3 is coming to the consoles</a> in Q3 FY &#8216;11.</p>
<p>No further details were added.</p>
<p>For everything that happened last night during EA&#8217;s blowout Q3 FY &#8216;10 financial call, look at <a href="http://www.vg247.com/2010/02/09/eas-q3-financials-everything-in-one-place/">this</a>.</p>
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		<slash:comments>6</slash:comments>
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		<title>Pachter: Call of Duty sales down by $250 million this year</title>
		<link>http://www.vg247.com/2010/02/09/pachter-call-of-duty-profits-down-by-250-million-this-year/</link>
		<comments>http://www.vg247.com/2010/02/09/pachter-call-of-duty-profits-down-by-250-million-this-year/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 12:41:54 +0000</pubDate>
		<dc:creator>Johnny Cullen</dc:creator>
				<category><![CDATA[Activision Blizzard]]></category>
		<category><![CDATA[Hot]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[michael pachter]]></category>
		<category><![CDATA[wedbush morgan]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79127</guid>
		<description><![CDATA[
Wedbush Morgan&#8217;s Michael Pachter has said he expects Call of Duty franchise sales down by $250 million this year.
The analyst made the claim in a note ahead of Activision&#8217;s Q4 FY10 financials on Wednesday.
&#8220;Call of Duty’s phenomenal launch poses a difficult comparison, and we expect a year-over-year decline of $250 million for the franchise,&#8221; said [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-48981" title="callofduty419" src="http://assets.vg247.com/current//2009/08/callofduty419.jpg" alt="callofduty419" width="490" height="200" /></p>
<p>Wedbush Morgan&#8217;s Michael Pachter has said he expects Call of Duty franchise sales down by $250 million this year.</p>
<p><span id="more-79127"></span>The analyst made the claim in a note ahead of Activision&#8217;s Q4 FY10 financials on Wednesday.</p>
<p>&#8220;Call of Duty’s phenomenal launch poses a difficult comparison, and we expect a year-over-year decline of $250 million for the franchise,&#8221; said Pachter.</p>
<p>Back at the start of the year, Activision confirmed Modern Warfare 2 had made over $1 billion in revenue.</p>
<p>Pachter also said that, thanks to the &#8220;phenomenal launch&#8221; of the Infinity Ward juggernaut back in November, sales of the shooter could be the reason behind low sales for other Activision games like DJ Hero, Tony Hawk: Ride and Band Hero.</p>
<p><a href="http://www.vg247.com/2010/01/07/report-treyarchs-vietnam-call-of-duty-out-in-november/">Treyarch will be doing this year&#8217;s installment</a>. As for who&#8217;s doing the one after that, almost certainly Modern Warfare 3, the rumourmongers reckon <a href="http://www.vg247.com/2010/01/07/source-infinity-ward-not-developing-modern-warfare-3/">it&#8217;s not Infinity Ward</a>.</p>
<p>Expect Big Bob to talk about how much richer he has become thanks to MW2 tomorrow.</p>
]]></content:encoded>
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		<slash:comments>8</slash:comments>
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		<title>Ubisoft not &#8220;communicating&#8221; platforms for Ghost Recon: Future Soldier</title>
		<link>http://www.vg247.com/2010/02/09/ubisoft-not-communicating-platforms-for-ghost-recon-future-soldier/</link>
		<comments>http://www.vg247.com/2010/02/09/ubisoft-not-communicating-platforms-for-ghost-recon-future-soldier/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 11:54:40 +0000</pubDate>
		<dc:creator>Johnny Cullen</dc:creator>
				<category><![CDATA[Hot]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[ghost recon future soldier]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79149</guid>
		<description><![CDATA[
Ubisoft&#8217;s told VG247 it&#8217;s currently not confirming platforms for the just-announced Ghost Recon: Future Soldier.

It is coming to Xbox 360, but the firm wouldn&#8217;t confirm any other platforms for the shooter.
&#8220;We aren&#8217;t communicating the formats just yet,&#8221; a Ubi rep told us.
&#8220;You will have to wait for further announcements in the coming months.&#8221;
Not a lot [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-71645" title="ghostrecon" src="http://assets.vg247.com/current//2009/12/ghostrecon.jpg" alt="ghostrecon" width="490" height="200" /></p>
<p>Ubisoft&#8217;s told VG247 it&#8217;s currently not confirming platforms for the <a href="http://www.vg247.com/2010/02/09/ubisoft-announces-ghost-recon-future-soldier/">just-announced</a> Ghost Recon: Future Soldier.</p>
<p><span id="more-79149"></span></p>
<p>It is coming to Xbox 360, but the firm wouldn&#8217;t confirm any other platforms for the shooter.</p>
<p>&#8220;We aren&#8217;t communicating the formats just yet,&#8221; a Ubi rep told us.</p>
<p>&#8220;You will have to wait for further announcements in the coming months.&#8221;</p>
<p>Not a lot of information was given out by the reveal this morning. We&#8217;re still waiting for the teaser trailer on Xbox Live in fact.</p>
<p>The previous two Ghost Recon titles this gen, Advanced Warfighter, were released on 360, with the second making it to PS3 and PC.</p>
<p>The shooter is out this Holiday season.</p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
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		<title>Riccitello: 2009 console price-cuts came &#8220;too late&#8221;</title>
		<link>http://www.vg247.com/2010/02/09/riccitello-2009-console-price-cuts-came-too-late/</link>
		<comments>http://www.vg247.com/2010/02/09/riccitello-2009-console-price-cuts-came-too-late/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 11:44:40 +0000</pubDate>
		<dc:creator>Johnny Cullen</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[Hot]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[John Riccitello]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79145</guid>
		<description><![CDATA[
EA CEO John Riccitiello said last night the first-party hardware price-cuts made in the second half of last year came &#8220;too late&#8221;.

Speaking in the company&#8217;s Q3 FY10 financial call, the exec said price-cuts for PS3, Xbox 360 and Wii were too slow in bringing down the price.
&#8220;I think a&#8230; factor in 2009 was sort of [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-72622" title="PSWii60" src="http://assets.vg247.com/current//2010/01/PSWii60.jpg" alt="PSWii60" width="490" height="200" /></p>
<p>EA CEO John Riccitiello said last night the first-party hardware price-cuts made in the second half of last year came &#8220;too late&#8221;.</p>
<p><span id="more-79145"></span></p>
<p>Speaking in the company&#8217;s Q3 FY10 financial call, the exec said price-cuts for PS3, Xbox 360 and Wii were too slow in bringing down the price.</p>
<p>&#8220;I think a&#8230; factor in 2009 was sort of a lack of aggressive pricing on first-party if you will, a little bit too late with their price-cuts,&#8221; he said, answering a question on overall industry weakness and decreased tie-ratios.</p>
<p>He added, however, state that console use was on the up, despite the emergence of social platforms.</p>
<p>&#8220;First up we do have data and research on the amount of time consumers are spending with games, and increasingly and importantly they&#8217;re spending more time with their consoles than they ever have before &#8211; so I don&#8217;t think it&#8217;s a consumer behaviour issue if it&#8217;s anything at all,&#8221; he said.</p>
<p>At gamescom last August, after much pressure, Sony cut the price of PS3 down to £249/$299/€299. It was <a href="http://www.vg247.com/2009/08/20/riccitiello-ps3-price-cut-is-a-great-move/">a move Riccitiello welcomed</a>.</p>
<p>It was then followed up by a Wii price-cut for <a href="http://www.vg247.com/2009/09/24/nintendo-confirms-wii-price-cut/">Japan, US</a> and <a href="http://www.vg247.com/2009/09/25/europe-gets-e50-wii-price-cut/">Europe</a> &#8211; but <a href="http://www.vg247.com/2009/09/24/nintendo-drops-wii-trade-price-in-uk-announces-new-bundle/">not the UK</a> &#8211; at Toyko Game Show, before Microsoft announced a European price-cut for Xbox 360.</p>
<p>Find everything from EA&#8217;s Q3 FY10 financials <a href="http://www.vg247.com/2010/02/09/eas-q3-financials-everything-in-one-place/">here</a>.</p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<title>Star Wars: The Old Republic beyond March 2011, says EA</title>
		<link>http://www.vg247.com/2010/02/09/star-wars-the-old-republic-beyond-march-2011-says-ea/</link>
		<comments>http://www.vg247.com/2010/02/09/star-wars-the-old-republic-beyond-march-2011-says-ea/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 10:26:17 +0000</pubDate>
		<dc:creator>Patrick Garratt</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[Hot]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[ea q3 financials 2010]]></category>
		<category><![CDATA[Star Wars The Old Republic]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=79128</guid>
		<description><![CDATA[
EA&#8217;s confirmed that BioWare&#8217;s Star Wars MMO, The Old Republic, won&#8217;t make the publisher&#8217;s next financial year.

Speaking in EA&#8217;s Q3 earnings call last night, CFO Eric Brown said the game won&#8217;t ship in the 12 months ending March 31, 2011.
&#8220;We are not assuming that we bring a major new MMO to market in fiscal ‘11. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://assets.vg247.com/current//2010/02/starwarstor2.jpg" alt="starwarstor2" title="starwarstor2" width="490" height="200" class="alignnone size-full wp-image-79135" /></p>
<p>EA&#8217;s confirmed that BioWare&#8217;s Star Wars MMO, The Old Republic, won&#8217;t make the publisher&#8217;s next financial year.</p>
<p><span id="more-79128"></span></p>
<p>Speaking in EA&#8217;s Q3 earnings call last night, CFO Eric Brown said the game won&#8217;t ship in the 12 months ending March 31, 2011.</p>
<p>&#8220;We are not assuming that we bring a major new MMO to market in fiscal ‘11. We will continue to increase significant development cost as we prepare this title for launch,&#8221; he said.</p>
<p>Both EA and Lucas has previously said <a href="http://www.vg247.com/2010/01/12/the-old-republic-gets-confirmed-spring-2011-release-target-by-lucasarts/">the game is aiming for a &#8220;spring 2011&#8243; release</a>, putting the launch in either April or May 2011.</p>
<p>As CEO John Riccitiello added, the costs involved here are gigantic, so don&#8217;t be hugely shocked if this trundles off into the back half of next year.</p>
<p>&#8220;It’s a significant cost,&#8221; said the exec. &#8220;MMOs can cost as much as two to six, seven times as much as a front-line title, if they’re done right.</p>
<p>&#8220;It is a major investment for us.&#8221;</p>
<p>Brown eased through analyst questions in the call last night by assuring the mega-costs involved in developing the game will be repaid in full.</p>
<p>&#8220;I think the important point here is you ask that title goes live, and we’re not giving any specific date, we’ll move from a net OpEx investment mode to a highly profitable op-income contributor,&#8221; he said.</p>
<p>&#8220;So it’s a pretty important step change, when you compare a year with the MMO active versus the development stage that we’re currently in this fiscal year.&#8221;</p>
<p>Get the rest of the news from EA&#8217;s Q3 release <a href="http://www.vg247.com/2010/02/09/eas-q3-financials-everything-in-one-place/">here</a>.</p>
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