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	<title>VG247</title>
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	<link>http://www.vg247.com</link>
	<description>This is the news</description>
	<pubDate>Fri, 03 Jul 2009 21:38:47 +0000</pubDate>
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			<item>
		<title>Exclusive: Turbine chats about LOTRO: Mines of Moria Book 8 and beyond</title>
		<link>http://www.vg247.com/2009/07/03/exclusive-turbine-chats-about-lotro-mines-of-moria-book-8-and-beyond/</link>
		<comments>http://www.vg247.com/2009/07/03/exclusive-turbine-chats-about-lotro-mines-of-moria-book-8-and-beyond/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 21:38:47 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
		
		<category><![CDATA[Hot]]></category>

		<category><![CDATA[Interview]]></category>

		<category><![CDATA[MMO]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[RPG]]></category>

		<category><![CDATA[VG247]]></category>

		<category><![CDATA[Aaron Campbell]]></category>

		<category><![CDATA[Book 8]]></category>

		<category><![CDATA[lord of the rings online]]></category>

		<category><![CDATA[mines of moria]]></category>

		<category><![CDATA[turbine]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44199</guid>
		<description><![CDATA[
VG247 had a chance to send Turbine over a few questions regarding Lord of the Rings Online, specifically regarding some of the changes to the crafting system and the new content included in Book 8 for Mines of Moria.
Aaron “Rowan” Campbell, live producer for the game, was kind enough to answer our prattling questions, and [...]]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/exclusive-turbine-chats-about-lotro-mines-of-moria-book-8-and-beyond/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Gearbox would love a Borderlands demo, but can&#8217;t promise one</title>
		<link>http://www.vg247.com/2009/07/03/gearbox-would-love-a-borderlands-demo-but-cant-promise-one/</link>
		<comments>http://www.vg247.com/2009/07/03/gearbox-would-love-a-borderlands-demo-but-cant-promise-one/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 20:39:23 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
		
		<category><![CDATA[2K]]></category>

		<category><![CDATA[Action]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Shooter]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[borderlands]]></category>

		<category><![CDATA[gearbox]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44197</guid>
		<description><![CDATA[
Gearbox&#8217;s Mikey Neumann says that the development studio would love to release a Borderlands demo, but is more concerned with getting the game finished at this point.
&#8220;We talk about a demo every day. We would love to do a demo,&#8221; Neumann told Shacknews. &#8220;There&#8217;s obviously factors there. If and when we do one, I don&#8217;t [...]]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/gearbox-would-love-a-borderlands-demo-but-cant-promise-one/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Sesame Street says videogames are good for kids</title>
		<link>http://www.vg247.com/2009/07/03/sesame-street-says-videogames-are-good-for-kids/</link>
		<comments>http://www.vg247.com/2009/07/03/sesame-street-says-videogames-are-good-for-kids/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 19:46:43 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
		
		<category><![CDATA[Education]]></category>

		<category><![CDATA[Politics]]></category>

		<category><![CDATA[Game Changer Report]]></category>

		<category><![CDATA[Joan Ganz Clooney Center]]></category>

		<category><![CDATA[Sesame Street]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44193</guid>
		<description><![CDATA[
The Joan Ganz Clooney Center from the Sesame Workshop has issued a report called Game Changer, and it states that the government and special interest groups should give gaming a little slack.
Instead, research should be conducted on the positive effect it has on children, because according to the report, games can be educational, physically, and [...]]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/sesame-street-says-videogames-are-good-for-kids/feed/</wfw:commentRss>
		</item>
		<item>
		<title>God Eater video shows a rather large sword</title>
		<link>http://www.vg247.com/2009/07/03/god-eater-video-shows-a-rather-large-sword/</link>
		<comments>http://www.vg247.com/2009/07/03/god-eater-video-shows-a-rather-large-sword/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 19:22:56 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
		
		<category><![CDATA[Action]]></category>

		<category><![CDATA[Namco Bandai]]></category>

		<category><![CDATA[PSP]]></category>

		<category><![CDATA[Sony]]></category>

		<category><![CDATA[god eater]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44190</guid>
		<description><![CDATA[
God Eater was officially announced this week, and today, Namco released a video of it.
It&#8217;s posted after the break courtesy of Kotaku.
The game is expected to land on PSP this fall in Japan.


]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/god-eater-video-shows-a-rather-large-sword/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Left 4 Dead 2 in-game footage looks hectic</title>
		<link>http://www.vg247.com/2009/07/03/left-4-dead-2-in-game-footage-looks-hectic/</link>
		<comments>http://www.vg247.com/2009/07/03/left-4-dead-2-in-game-footage-looks-hectic/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 18:52:52 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
		
		<category><![CDATA[Action]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[Shooter]]></category>

		<category><![CDATA[Valve]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Left 4 Dead 2]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44187</guid>
		<description><![CDATA[
CVG has posted three videos of Left 4 Dead 2.
The lucky gougers over there got hands on with it during Valve&#8217;s London event yesterday.
One shows the final act where they&#8217;re battling the horde across a bridge, and trying to reach a military chopper.
Hit the link to have a look.
]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/left-4-dead-2-in-game-footage-looks-hectic/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Gears of War 2 title Update 4 goes live</title>
		<link>http://www.vg247.com/2009/07/03/gears-of-war-2-title-update-4-goes-live/</link>
		<comments>http://www.vg247.com/2009/07/03/gears-of-war-2-title-update-4-goes-live/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 18:24:24 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
		
		<category><![CDATA[Action]]></category>

		<category><![CDATA[Microsoft]]></category>

		<category><![CDATA[Shooter]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[epic]]></category>

		<category><![CDATA[gears of war 2]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44184</guid>
		<description><![CDATA[
Aside from a Double XP weekend, Gears of War 2 gets a title update today.
Update 4 fixes bugs, tweaks Wingman matchs, weapon spawning and an exploit where players get credit for two kills instead of one.
The lengthy list of patch notes are over on the official site.
Thanks, Joystiq.
]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/gears-of-war-2-title-update-4-goes-live/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Blizzard: Micro-transactions for WoW are &#8220;possible&#8221;</title>
		<link>http://www.vg247.com/2009/07/03/blizzard-micro-transactions-for-wow-are-possible/</link>
		<comments>http://www.vg247.com/2009/07/03/blizzard-micro-transactions-for-wow-are-possible/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 18:15:23 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
		
		<category><![CDATA[Activision Blizzard]]></category>

		<category><![CDATA[MMO]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[world of warcraft]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44181</guid>
		<description><![CDATA[
World of Warcraft game director Tom Chilton has told Videogamer that the MMO giant could someday be micro-transaction based.
However, while that remains a possibility, it doesn&#8217;t mean it will happen.
&#8220;I certainly think it&#8217;s possible that we could do some kind of micro-transaction stuff,&#8221; said Chilton. &#8220;Whether or not World of Warcraft ever goes the direction [...]]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/blizzard-micro-transactions-for-wow-are-possible/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Konami announces Contra ReBirth for Europe</title>
		<link>http://www.vg247.com/2009/07/03/konami-announces-contra-rebirth-for-europe/</link>
		<comments>http://www.vg247.com/2009/07/03/konami-announces-contra-rebirth-for-europe/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 17:48:06 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
		
		<category><![CDATA[Konami]]></category>

		<category><![CDATA[Nintendo]]></category>

		<category><![CDATA[Wii]]></category>

		<category><![CDATA[WiiWare]]></category>

		<category><![CDATA[Contra Rebirth]]></category>

		<category><![CDATA[Driift]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44179</guid>
		<description><![CDATA[
Konami has announced a European release for Contra ReBirth.
You can expected it this August on WiiWare.
It was also announced that Driift, will land later this month as DRiiFT MANIA.
More through Joystiq.
]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/konami-announces-contra-rebirth-for-europe/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Media Molecule teases Ghostbusters content for LittleBigPlanet</title>
		<link>http://www.vg247.com/2009/07/03/media-molecule-teases-ghostbusters-content-for-littlebigplanet/</link>
		<comments>http://www.vg247.com/2009/07/03/media-molecule-teases-ghostbusters-content-for-littlebigplanet/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 17:40:09 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
		
		<category><![CDATA[PS3]]></category>

		<category><![CDATA[PSN]]></category>

		<category><![CDATA[Platformer]]></category>

		<category><![CDATA[Sony]]></category>

		<category><![CDATA[ghostbusters]]></category>

		<category><![CDATA[littlebigplanet]]></category>

		<category><![CDATA[media molecule]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44176</guid>
		<description><![CDATA[
Media Molecule has hinted on its blog that Ghostbusters content is headed LittleBigPlanet&#8217;s way.
The tease, basically just says &#8220;Who Ya Gonna Call&#8221; like the picture above.
So much for subtly.
Thanks, D&#8217;toid.
]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/media-molecule-teases-ghostbusters-content-for-littlebigplanet/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Matsubara sees growth opportunities for Japan&#8217;s game industry</title>
		<link>http://www.vg247.com/2009/07/03/matsubara-sees-growth-opportunities-for-japans-game-industry/</link>
		<comments>http://www.vg247.com/2009/07/03/matsubara-sees-growth-opportunities-for-japans-game-industry/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 17:19:01 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
		
		<category><![CDATA[Japan]]></category>

		<category><![CDATA[Koei]]></category>

		<category><![CDATA[Retail]]></category>

		<category><![CDATA[Tecmo]]></category>

		<category><![CDATA[Trade]]></category>

		<category><![CDATA[Kenji Matsubara]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44172</guid>
		<description><![CDATA[
Kenji Matsubara, president and CEO of Tecmo Koei, is all over the news today. During an interview with Kikizo, he discussed the Japanese gaming market and what can b done to salvage it.
&#8220;The Japanese video game market is pretty much the same, or is even shrinking, compared to ten years ago. But we can see [...]]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/matsubara-sees-growth-opportunities-for-japans-game-industry/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Rumor: Per Twitter, EA working on Skate 3</title>
		<link>http://www.vg247.com/2009/07/03/rumor-per-twitter-ea-working-on-skate-3/</link>
		<comments>http://www.vg247.com/2009/07/03/rumor-per-twitter-ea-working-on-skate-3/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 17:02:15 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
		
		<category><![CDATA[EA]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Rumour]]></category>

		<category><![CDATA[Sports]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Skate 3]]></category>

		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44168</guid>
		<description><![CDATA[
According to a post on Twitter, EA could possibly be working on Skate 3.
Here&#8217;s the tweet from Schmitty, from Skate website Epicly Trife:
&#8220;I just got told &#8216;tonight we gotta celebrate&#8217;, one of the bro&#8217;s got offered to be in SKATE 3&#8243;.
A Kotaku reader suggests this skater to be Chet Childress. Hit the links to see [...]]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/rumor-per-twitter-ea-working-on-skate-3/feed/</wfw:commentRss>
		</item>
		<item>
		<title>First bit of DLC for Monster Hunter Freedom Unite arrives</title>
		<link>http://www.vg247.com/2009/07/03/first-bit-of-dlc-for-monster-hunter-freedom-unite-arrives/</link>
		<comments>http://www.vg247.com/2009/07/03/first-bit-of-dlc-for-monster-hunter-freedom-unite-arrives/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 16:27:02 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
		
		<category><![CDATA[Action]]></category>

		<category><![CDATA[Capcom]]></category>

		<category><![CDATA[PSP]]></category>

		<category><![CDATA[Monster Hunter Freedom Unite]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44165</guid>
		<description><![CDATA[
Capcom will release Monster Hunter Freedom Unite downloadable content, for free, every Friday for the next few months starting today.
Today&#8217;s &#8220;Epic Hunting Quest&#8221; is &#8220;The Triumvirate of the Sands&#8221; which features monsters Daimyo Hermitaur, Tigrex, and Plesioth.
To get the DLC, just fire up your PSP and click Download from the start menu.
Via D&#8217;toid.
]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/first-bit-of-dlc-for-monster-hunter-freedom-unite-arrives/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Frozenbyte says Trine project was a &#8220;big mess&#8221;</title>
		<link>http://www.vg247.com/2009/07/03/frozenbyte-says-trine-project-was-a-big-mess/</link>
		<comments>http://www.vg247.com/2009/07/03/frozenbyte-says-trine-project-was-a-big-mess/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 16:16:28 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
		
		<category><![CDATA[PC]]></category>

		<category><![CDATA[PSN]]></category>

		<category><![CDATA[Frozenbyte]]></category>

		<category><![CDATA[Joel Kinnunen]]></category>

		<category><![CDATA[trine]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44162</guid>
		<description><![CDATA[
Frozenbyte&#8217;s Joel Kinnunen has weighed-in on not only the disparity between price points on the recently released Trine, but the confusion over different versions of the game.
&#8220;We want Trine to be on XBLA but it, too, is out of our hands,&#8221; he told Eurogamer. &#8220;We&#8217;re working with Atlus to make it happen but it depends [...]]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/frozenbyte-says-trine-project-was-a-big-mess/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Tecmo Koei: &#8220;We would welcome a price cut for PS3&#8243;</title>
		<link>http://www.vg247.com/2009/07/03/tecmo-koei-we-would-welcome-a-price-cut-for-ps3/</link>
		<comments>http://www.vg247.com/2009/07/03/tecmo-koei-we-would-welcome-a-price-cut-for-ps3/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 15:35:48 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
		
		<category><![CDATA[Koei]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Sony]]></category>

		<category><![CDATA[Tecmo]]></category>

		<category><![CDATA[Kenji Matsubara]]></category>

		<category><![CDATA[ps3 price cut]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44160</guid>
		<description><![CDATA[
Tecmo Koei CEO Kenji Matsubara, has said that during meeting with Sony, he requested a price cut for PS3.
&#8220;Whenever I discuss this with Sony reps I always ask them: &#8216;Please cut the price&#8217;, but I don&#8217;t have a clear view on Sony&#8217;s situation,&#8221; Matsubara told CVG. &#8220;Yes, from a publisher&#8217;s point of view we would [...]]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/tecmo-koei-we-would-welcome-a-price-cut-for-ps3/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Two Worlds II slated for winter release on consoles, PC, Mac</title>
		<link>http://www.vg247.com/2009/07/03/two-worlds-ii-slated-for-winter-release-on-consoles-pc-mac/</link>
		<comments>http://www.vg247.com/2009/07/03/two-worlds-ii-slated-for-winter-release-on-consoles-pc-mac/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 15:28:23 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
		
		<category><![CDATA[Mac]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[RPG]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Reality Pump]]></category>

		<category><![CDATA[Topware]]></category>

		<category><![CDATA[Two Worlds II]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44157</guid>
		<description><![CDATA[
Topware and Reality Pump announced today that Two Worlds II will be released this winter for Mac, PC, PS3 and Xbox 360.
The game takes place two years after the events of the first entry in the series, and puts you once again in the land of Antaloor.
Apparently, the developers have used a new engine which [...]]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/two-worlds-ii-slated-for-winter-release-on-consoles-pc-mac/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Pro vs. GI Joe launches Military Online Gaming program</title>
		<link>http://www.vg247.com/2009/07/03/pro-vs-gi-joe-launches-military-online-gaming-program/</link>
		<comments>http://www.vg247.com/2009/07/03/pro-vs-gi-joe-launches-military-online-gaming-program/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 14:50:11 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
		
		<category><![CDATA[Charity]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Pro vs GI Joe]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44154</guid>
		<description><![CDATA[
Non-profit military support group Pro vs. GI Joe has announced a military-only online gaming network to give servicemen and women the opportunity to play together.
It was created to organize gaming matches between the military with athletes and celebrities while families watch and interact via webcam.
The Military Online Gaming program is powered by GGL Global Gaming [...]]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/pro-vs-gi-joe-launches-military-online-gaming-program/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Little Sister concept art shows what Rapture does to little girls</title>
		<link>http://www.vg247.com/2009/07/03/little-sister-concept-art-shows-what-rapture-does-to-little-girls/</link>
		<comments>http://www.vg247.com/2009/07/03/little-sister-concept-art-shows-what-rapture-does-to-little-girls/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 14:28:52 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
		
		<category><![CDATA[2K]]></category>

		<category><![CDATA[Action]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[bioshock]]></category>

		<category><![CDATA[Little Sister Concept Art]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44151</guid>
		<description><![CDATA[
2K Marin has released a bit of interesting concept art of the Little Sisters from BioShock 2.
Poor things seriously need to get some sunshine. They look a bit peaked.
Hit the link to have a gander at &#8216;em. Game’s out towards the end of October.
]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/little-sister-concept-art-shows-what-rapture-does-to-little-girls/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Tecmo Koei president says Xbox 360 is doing better in Japan</title>
		<link>http://www.vg247.com/2009/07/03/tecmo-koei-president-says-xbox-360-is-doing-better-in-japan/</link>
		<comments>http://www.vg247.com/2009/07/03/tecmo-koei-president-says-xbox-360-is-doing-better-in-japan/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 14:17:15 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
		
		<category><![CDATA[Japan]]></category>

		<category><![CDATA[Koei]]></category>

		<category><![CDATA[Microsoft]]></category>

		<category><![CDATA[Tecmo]]></category>

		<category><![CDATA[Xbox]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Kenji Matsubara]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44149</guid>
		<description><![CDATA[
Kenji Matsubara, global President and CEO of Tecmo Koei Holdings, has said that despite a difficult start in Japan, Microsoft is doing better with Xbox 360 than it did with the original console.
&#8220;Xbox 360 as a business is doing better than the old Xbox,&#8221; he told Kikizo. &#8220;They have a good opportunity for growth, but [...]]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/tecmo-koei-president-says-xbox-360-is-doing-better-in-japan/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Xbox Live Marketplace - Themes, Maps, Add-ons</title>
		<link>http://www.vg247.com/2009/07/03/xbox-live-marketplace-themes-maps-add-ons/</link>
		<comments>http://www.vg247.com/2009/07/03/xbox-live-marketplace-themes-maps-add-ons/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 13:50:45 +0000</pubDate>
		<dc:creator>Stephany Nunneley</dc:creator>
		
		<category><![CDATA[Microsoft]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Xbox Live]]></category>

		<category><![CDATA[xbox live marketplace round-up]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44142</guid>
		<description><![CDATA[
Xbox Live Marketplace always seems to have something new whether it&#8217;s Tuesday or not. Good for gamers.
Here&#8217;s a look at what hit this week, courtesy of IGN.
Game Content

Battlestations: Pacific - Mustang Unit Pack 160 MS Points ($2.00): P-51 Mustang, G5N Liz long range bomber, Alaska Class cruiser, Montana Class battleship, Kuma Torpedo cruiser, Super Yamato [...]]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/xbox-live-marketplace-themes-maps-add-ons/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Valve skips PlayStation to avoid &#8220;stepchild version&#8221;, says Lombardi</title>
		<link>http://www.vg247.com/2009/07/03/valve-skips-playstation-to-avoid-stepchild-version-says-lombardi/</link>
		<comments>http://www.vg247.com/2009/07/03/valve-skips-playstation-to-avoid-stepchild-version-says-lombardi/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 12:22:43 +0000</pubDate>
		<dc:creator>Patrick Garratt</dc:creator>
		
		<category><![CDATA[Development]]></category>

		<category><![CDATA[Hot]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Valve]]></category>

		<category><![CDATA[doug lombardi]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44138</guid>
		<description><![CDATA[
Valve doesn&#8217;t want to make PlayStation games. End of.
&#8220;If we were customers of that product on PlayStation, we&#8217;d feel like we sort of got the stepchild version of the product while the guys on the PC and the 360 got the sweet version of it,&#8221; Valve marketing boss Doug Lombardi told CVG in London yesterday.
And [...]]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/valve-skips-playstation-to-avoid-stepchild-version-says-lombardi/feed/</wfw:commentRss>
		</item>
		<item>
		<title>L4D2 boycott &#8220;didn&#8217;t change our plans at all,&#8221; says Valve</title>
		<link>http://www.vg247.com/2009/07/03/l4d2-boycott-didnt-change-our-plans-at-all-says-valve/</link>
		<comments>http://www.vg247.com/2009/07/03/l4d2-boycott-didnt-change-our-plans-at-all-says-valve/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 12:13:22 +0000</pubDate>
		<dc:creator>Patrick Garratt</dc:creator>
		
		<category><![CDATA[Action]]></category>

		<category><![CDATA[Hot]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[Shooter]]></category>

		<category><![CDATA[Valve]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[doug lombardi]]></category>

		<category><![CDATA[Left 4 Dead 2]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44135</guid>
		<description><![CDATA[
Despite nearly 40,000 people signing a petition against the apparently overly early announcement of Left 4 Dead, Valve told CVG in London yesterday that it didn&#8217;t make a jot of difference.
&#8220;It really didn&#8217;t change our plans at all,&#8221; said Valve marketing boss Doug Lombardi.
&#8220;As I mentioned we had plans to keep releasing stuff [for L4D1]. [...]]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/l4d2-boycott-didnt-change-our-plans-at-all-says-valve/feed/</wfw:commentRss>
		</item>
		<item>
		<title>L4D2 pre-orders doubling original</title>
		<link>http://www.vg247.com/2009/07/03/l4d2-pre-orders-doubling-original/</link>
		<comments>http://www.vg247.com/2009/07/03/l4d2-pre-orders-doubling-original/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 12:06:27 +0000</pubDate>
		<dc:creator>Patrick Garratt</dc:creator>
		
		<category><![CDATA[Action]]></category>

		<category><![CDATA[Hot]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[Shooter]]></category>

		<category><![CDATA[Valve]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[doug lombardi]]></category>

		<category><![CDATA[Left 4 Dead 2]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44132</guid>
		<description><![CDATA[
Valve&#8217;s told EG that Left 4 Dead 2 pre-orders are double those taken for the original game.
&#8220;Our pre-orders are currently double what they were for Left 4 Dead 1 at this point in time away from launch,&#8221; said Valve&#8217;s Doug Lombardi. &#8220;We&#8217;re like 20 weeks out or something like that.&#8221;
He added: &#8220;We&#8217;re seeing great enthusiasm [...]]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/l4d2-pre-orders-doubling-original/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Rumour - Test Drive Unlimited 2 art unearthed</title>
		<link>http://www.vg247.com/2009/07/03/rumour-test-drive-unlimited-2-art-unearthed/</link>
		<comments>http://www.vg247.com/2009/07/03/rumour-test-drive-unlimited-2-art-unearthed/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 11:39:54 +0000</pubDate>
		<dc:creator>Patrick Garratt</dc:creator>
		
		<category><![CDATA[Atari]]></category>

		<category><![CDATA[Hot]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[Racing]]></category>

		<category><![CDATA[Rumour]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[eden studios]]></category>

		<category><![CDATA[test drive unlimited 2]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44127</guid>
		<description><![CDATA[
A ton of concept art, supposedly from Test Drive Unlimited 2, has popped  up in this forum.
Is it real? We&#8217;ll have an ask. The game&#8217;s never been officially announced. The Eden-developed, Atari-published 360 and PC original was released in 2007.
Via Gamersyde. Thanks, DrDamn.
]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/rumour-test-drive-unlimited-2-art-unearthed/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Left 4 Dead 2 - new screens</title>
		<link>http://www.vg247.com/2009/07/03/left-4-dead-2-new-screens/</link>
		<comments>http://www.vg247.com/2009/07/03/left-4-dead-2-new-screens/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 11:28:07 +0000</pubDate>
		<dc:creator>Patrick Garratt</dc:creator>
		
		<category><![CDATA[Action]]></category>

		<category><![CDATA[Hot]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[Shooter]]></category>

		<category><![CDATA[Valve]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Left 4 Dead 2]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44124</guid>
		<description><![CDATA[
CVG&#8217;s just posted nine new Left 4 Dead 2 screens, showing a town location.
There&#8217;s some kind of awesome white suit going on there. And some zombies, natch.
It&#8217;s out later this year.
]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/left-4-dead-2-new-screens/feed/</wfw:commentRss>
		</item>
		<item>
		<title>This gen&#8217;s tech leads to bald space marines, claims Bleszinski</title>
		<link>http://www.vg247.com/2009/07/03/this-gens-tech-leads-to-bald-space-marines-claims-bleszinski/</link>
		<comments>http://www.vg247.com/2009/07/03/this-gens-tech-leads-to-bald-space-marines-claims-bleszinski/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 10:06:32 +0000</pubDate>
		<dc:creator>Patrick Garratt</dc:creator>
		
		<category><![CDATA[Action]]></category>

		<category><![CDATA[Development]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Shooter]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Cliff Bleszinski]]></category>

		<category><![CDATA[epic]]></category>

		<category><![CDATA[gears of war]]></category>

		<category><![CDATA[space marines]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44114</guid>
		<description><![CDATA[
Epic&#8217;s Cliff Bleszinski has explained to Develop why there are a lot of short-haired action heroes this generation. Apparently, it&#8217;s because current gen tech can&#8217;t do hair very well.
&#8220;I just think that the technology of this generation just happens to be very good at rendering metals and stones and dramatic lighting, which is why you [...]]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/this-gens-tech-leads-to-bald-space-marines-claims-bleszinski/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Operation Flashpoint: Dragon Rising - in-game shots</title>
		<link>http://www.vg247.com/2009/07/03/operation-flashpoint-in-game-shots/</link>
		<comments>http://www.vg247.com/2009/07/03/operation-flashpoint-in-game-shots/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 09:50:31 +0000</pubDate>
		<dc:creator>Patrick Garratt</dc:creator>
		
		<category><![CDATA[Action]]></category>

		<category><![CDATA[Codemasters]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Shooter]]></category>

		<category><![CDATA[Simulation]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Operation Flashpoint: Dragon Rising]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44102</guid>
		<description><![CDATA[
Codies has released some good shots of Op Flash: Dragon Rising, giving hope that the new &#8220;autumn&#8221; date may stick.
The war sim&#8217;s a cross-platform release, so keep watching, PC, PS3 and 360 &#8220;fans&#8221;.
After the break.

]]></description>
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		</item>
		<item>
		<title>FEZ confirmed for XBLA in 2010</title>
		<link>http://www.vg247.com/2009/07/03/fez-confirmed-for-xbla-in-2010/</link>
		<comments>http://www.vg247.com/2009/07/03/fez-confirmed-for-xbla-in-2010/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 09:38:45 +0000</pubDate>
		<dc:creator>Patrick Garratt</dc:creator>
		
		<category><![CDATA[Platformer]]></category>

		<category><![CDATA[Puzzler]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[Xbox Live]]></category>

		<category><![CDATA[fez]]></category>

		<category><![CDATA[polytron]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44099</guid>
		<description><![CDATA[
Quirky puzzle-platformer FEZ is on the way to XBLA next year, as confirmed here.
FEZ features Gomez, &#8220;a 2D man on a voyage of discovery into the mysterious 3rd dimension.&#8221;
Looks cool. More here. Thanks, deftangel.
]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/fez-confirmed-for-xbla-in-2010/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Acti refuses to confirm £108 DJ Hero RRP</title>
		<link>http://www.vg247.com/2009/07/03/acti-refuses-to-confirm-108-dj-hero-rrp/</link>
		<comments>http://www.vg247.com/2009/07/03/acti-refuses-to-confirm-108-dj-hero-rrp/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 09:26:55 +0000</pubDate>
		<dc:creator>Patrick Garratt</dc:creator>
		
		<category><![CDATA[Activision Blizzard]]></category>

		<category><![CDATA[Hot]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Retail]]></category>

		<category><![CDATA[Rhythm action]]></category>

		<category><![CDATA[Trade]]></category>

		<category><![CDATA[UK]]></category>

		<category><![CDATA[Wii]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[dj hero]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44096</guid>
		<description><![CDATA[
Activision has refused to confirm an apparent £108 price point for DJ Hero, but has told VG247 that the title will be worth the money.
&#8220;We don&#8217;t comment on our product pricing strategies,&#8221; said a rep.
&#8220;However, we believe that DJ Hero will provide tremendous value for our consumers by delivering an all-new interactive music experience with [...]]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/acti-refuses-to-confirm-108-dj-hero-rrp/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Uncharted 2 has over 90 minutes of &#8220;cinematics&#8221;</title>
		<link>http://www.vg247.com/2009/07/03/uncharted-2-has-over-90-minutes-of-cinematics/</link>
		<comments>http://www.vg247.com/2009/07/03/uncharted-2-has-over-90-minutes-of-cinematics/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 09:17:10 +0000</pubDate>
		<dc:creator>Patrick Garratt</dc:creator>
		
		<category><![CDATA[Action]]></category>

		<category><![CDATA[Adventure]]></category>

		<category><![CDATA[Hot]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Sony]]></category>

		<category><![CDATA[Uncharted 2: Among Thieves]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44093</guid>
		<description><![CDATA[
More from the PS Blog Uncharted 2 live chat earlier this week. Dev boss Evan Wells said the game contains more than an hour-and-a-half of &#8220;cinematics&#8221;. Which can be translated as &#8220;cut-scenes&#8221;, presumably.
&#8220;The single player campaign is definitely going to be longer than Uncharted: Drake&#8217;s Fortune,&#8221; said the developer.
&#8220;We have over 90 minutes of cinematics [...]]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/uncharted-2-has-over-90-minutes-of-cinematics/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Valve: L4D2 backlash was unexpected</title>
		<link>http://www.vg247.com/2009/07/03/valve-l4d2-backlash-was-unexpected/</link>
		<comments>http://www.vg247.com/2009/07/03/valve-l4d2-backlash-was-unexpected/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 09:09:53 +0000</pubDate>
		<dc:creator>Patrick Garratt</dc:creator>
		
		<category><![CDATA[Action]]></category>

		<category><![CDATA[EA]]></category>

		<category><![CDATA[Hot]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[Shooter]]></category>

		<category><![CDATA[Valve]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[doug lombardi]]></category>

		<category><![CDATA[Left 4 Dead 2]]></category>

		<guid isPermaLink="false">http://www.vg247.com/?p=44090</guid>
		<description><![CDATA[
Valve told EG in London yesterday that it didn&#8217;t expect such an adverse reaction to Left 4 Dead 2, and put &#8220;confusion&#8221; surrounding a perceived dropping of the first game down to E3&#8217;s format.
&#8220;We obviously listen to the community a lot,&#8221; said Doug Lombardi. &#8220;That&#8217;s one of our staples. Did we anticipate it? No, we [...]]]></description>
		<wfw:commentRss>http://www.vg247.com/2009/07/03/valve-l4d2-backlash-was-unexpected/feed/</wfw:commentRss>
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