Category Archives: PS4
Thu, Jun 20, 2013 | 09:38 BST
Xbox One’s DRM u-turn: thank Sony, not the core
“The internet” is currently involved in a frenzy of self-congratulation over Microsoft’s abandonment of Xbox One’s various DRM restrictions. We did it, the Ouroboros cries. Actually, you didn’t. Sony did.
Thu, Jun 20, 2013 | 06:10 BST
Mad Catz PS3 accessories incompatible with PS4, no new products confirmed
Mad Catz has confirmed that it’s PlayStation 3 peripherals won’t work with PlayStation 4, but hasn’t announced any new products in support of the new console.
Thu, Jun 20, 2013 | 02:59 BST
Final Fantasy 15 E3 gameplay shows a high level Noctis
Describing Final Fantasy 15′s combat, director Tetsuya Nomura has confirmed that players won’t have access to all the skills and abilities Noctis uses in gameplay footage released at E3.
Thu, Jun 20, 2013 | 00:32 BST
Witcher 3 dev: too many features make for an “average, crappy game”
CD Projekt RED is prepared to cross a few things off its wishlist if it makes The Witcher 3: Wild Hunt a better game.
Wed, Jun 19, 2013 | 23:54 BST
Battlefield 4 spectator mode gets video preview
DICE producer Daniel Matros presents almost 15 minutes of alpha footage of Battlefield 4′s Spectator mode, which brings an eSports (and machinima) friendly viewing mode to the shooter series.
Wed, Jun 19, 2013 | 21:01 BST
Battlefield 4 competition is “beneficial for everyone,” says Bach
DICE’s Patrick Bach is of the opinion that competition for Battlefield 4 is good for the industry, and the developer is working hard to ensure the franchise doesn’t get diluted.
Wed, Jun 19, 2013 | 22:20 BST
Transistor video shows 15 minutes of PS4 gameplay
A 15 minute video of Supergiant Games’s Transistor is posted below. The game is due in 2014 and will be released on PS4 and Steam. Thanks, EdNorton.
Wed, Jun 19, 2013 | 16:42 BST
Assassin’s Creed 4 to release on PC “a few weeks after” console versions
Ubisoft game director Ashraf Ismail has said not to expect Assassin’s Creed 4: Black Flag on PC to launch alongside the console versions.
Wed, Jun 19, 2013 | 14:23 BST
PS4 lead system architect Mark Cerny to deliver keynote at Develop
PS4 lead system architect, Mark Cerny, will deliver the keynote address at Develop in Brighton.
Wed, Jun 19, 2013 | 13:45 BST
Dragon Age: Inquisition team may “throw it over to the cloud” if it can “be smart” with it
Dragon Age: Inquisition’s Aaryn Flynn feels the next console generation is “long overdue” and the computing power behind the tech “enables so many things.”
Wed, Jun 19, 2013 | 13:11 BST
Mirror’s Edge reboot to right wrongs of first game, DICE explains reveal timing
Mirror’s Edge has been gunning for a re-emergence for some time, and it’s no secret fans have been eager for a second game since the first instalment dropped. DICE’s executive producer Patrick Bach has shed light on why the studio is rebooting the franchise, how it hopes to right the wrongs of the original, and why it’s taken so long to emerge.
Wed, Jun 19, 2013 | 12:56 BST
Kingdom Hearts 3 follows Dream Drop Distance, Nomura discusses combat & tech
Kingdom Hearts 3 is a proper sequel that follows Nintendo 3DS romp Dream Drop Distance, and will conclude the ‘Dark Seeker’ saga, according to director Tetsuya Nomura.
Wed, Jun 19, 2013 | 10:34 BST
PS4 reveal has given PS Vita interest a “shot in the arm”, claims Gara
PlayStation 4′s spotlight status at E3 has given interest in PS Vita a boost, Sony’s UK chief Fergal Gara has claimed. The exec has also touted the handheld’s position as a companion device for PS4 in a new interview, suggesting the two will grow increasingly symbiotic going into next-gen.
Wed, Jun 19, 2013 | 09:54 BST
Murdered: Soul Suspect gameplay footage shows cases, powers and Dusk realm
Murdered: Soul Suspect developer Airtight Games has showcased raw footage of the game running in a 15-minute video.
Wed, Jun 19, 2013 | 09:47 BST
Final Fantasy 15: Nomura explains switch from Versus 13, talks next-gen leap
Final Fantasy 15 was revealed as the new name for Final Fantasy 13 Versus at E3 last week, and director Tetsuya Nomura has revealed to Famitsu exactly what prompted the change.
Wed, Jun 19, 2013 | 09:18 BST
Nintendo: competition from Xbox One and PS4 “puts no pressure on us at all”
Nintendo’s president Satoru Iwata may have just said that the company alone is to blame for poor Wii U sales, but Nintendo of America head Reggie Fils-Aime is towing an opposite line. He has stated that the company feels no pressure from Microsoft and Sony’s next-gen consoles, as Nintendo is targeting a different area of the market.
Wed, Jun 19, 2013 | 21:25 BST
Red alert: Xbox One’s indie aversion is a serious risk
Microsoft may find that its costliest Xbox One mistake is a refusal to embrace console indie development, warns Patrick Garratt.
Wed, Jun 19, 2013 | 08:27 BST
Destiny: match-making, public areas and social interaction discussed by Bungie
Destiny’s persistent world is full of online features running constantly in the background, but Bungie doesn’t necessarily see it as an MMO. Lead engineer Chris Butcher has discussed how the game’s match-making, public areas, dynamic events and social features work within its ambitious world.
Wed, Jun 19, 2013 | 03:48 BST
Grasshopper Manufacture “heavily relying” on Unreal Engine 4
Kilelr is Dead and Lollipop Chainsaw developer Grasshopper Manufacture is super keen on Unreal Engine 4, thanks to its cross-platform capabilities.
Wed, Jun 19, 2013 | 01:35 BST
PlayStation boss pushing more “immediacy” for downloaded games
Top PlayStation executives are hoping the PlayStation 4′s emphasis on decreased download times will help digital game sales reach their full potential.


Killzone: Mercenary gets 17-minute E3 video, gameplay and discussion inside