Category Archives: PS4
Thu, May 23, 2013 | 12:37 BST
Microsoft Europe’s VP of interactive entertainment Chris Lewis has predicted that the next wave of consoles can help the industry grow by 30% moving forward, and that while gamers seem to have enjoyed the length of the current generation, it is time to move on.
Thu, May 23, 2013 | 12:05 BST
Call of Duty: Ghosts was shown at Microsoft’s Xbox One reveal on Tuesday, and with it, speculation of a new game engine followed. It’s not an entirely new engine, Infinity Ward’s animation lead Zach Volker has confirmed, but it has seen significant upgrades.
Thu, May 23, 2013 | 10:12 BST
Xbox One and PS4 are a generation ahead of current high-end PCs, according to EA’s CTO Rajat Teneja. The exec has discussed the leap in power between next-gen formats and current rigs in a new post.
Thu, May 23, 2013 | 13:14 BST
Need for Speed will be getting its yearly reveal today, as confirmed by the game’s official Facebook hub. There’s also a new image that car nuts are likely to go, well, nuts for.
Thu, May 23, 2013 | 08:35 BST
Call of Duty: Ghosts has been confirmed for PS4 by Infinity Ward, which is incredibly shocking, I know.
Thu, May 23, 2013 | 08:50 BST
Assassin’s Creed 4: Black Flag is set in Ubisoft Montreal’s most ambitious open world to date. Creative head Jean Guesdon tells Dave Cook what it takes to craft such a dense environment.
Thu, May 23, 2013 | 08:20 BST
Destiny will receive a new CG trailer today, ahead of its June 10 showing at E3. The confirmation was included in a Rudyard Kipling book sent to VG247 this morning. We’ve got photos inside.
Wed, May 22, 2013 | 21:23 BST
Infinity Ward has released a video showing the tech differences between Call of Duty: Ghosts and Modern Warfare 3.
Wed, May 22, 2013 | 22:16 BST
FIFA 14 Ultimate Team will be release on PS4 according to an EA representative’s comments to CVG.
Wed, May 22, 2013 | 18:17 BST
Electronic Arts hasn’t stopped making games for Wii U, it’s just not developing as many titles for it as with Microsoft and Sony consoles.
Wed, May 22, 2013 | 17:11 BST
EA has said it plans to reveal more on FIFA 14 and its Star Wars games in the works during E3 next month.
Wed, May 22, 2013 | 14:57 BST
DICE executive producer Patrick Bach is featured in the Battlefield 4 dev chat below, and in it he discusses the shooter’s single player campaign.
Wed, May 22, 2013 | 13:08 BST
Battlefield 4 developer DICE has opened Xbox One and PS4 pre-orders for its shooter, and may have given us our first look at what game boxes for both formats might look like.
Wed, May 22, 2013 | 12:59 BST
Call of Duty: Ghosts was revealed last night at Microsoft’s Xbox One event, and since then Activision’s Eric Hirshberg has spilled many beans about what to expect from Infinity Ward’s cross-gen shooter. He also confirmed the game would release within the Xbox One’s launch window.
Wed, May 22, 2013 | 12:22 BST
Battlefield 4 has received a trio of new screens, care of developer DICE. They show a big explosive fireball, two soliders talking and a man walking through a detailed forest.
Wed, May 22, 2013 | 11:38 BST
FIFA 14 will support EA Sports’ new Ignite engine on Xbox One and PS4, but PC gamers will miss out on the new tech, the studio has confirmed.
Wed, May 22, 2013 | 11:31 BST
Call of Duty: Ghosts development was aided along by fellow Activision teams Raven Software and Neversoft, Infinity Ward has confirmed.
Wed, May 22, 2013 | 11:39 BST
GameStop president Tony Bartel has confirmed that both PS4 and Xbox One games can be re-sold at its stores, following confusion of how the re-sale of games on both formats will work.
Wed, May 22, 2013 | 09:55 BST
Need for Speed could be heading towards some king of next-gen announcement for PS4 and Xbox One, following a screenshot teaser on the series’ Australian Facebook hub.
Wed, May 22, 2013 | 06:05 BST
The organisers of GDC Europe have announced more talks for the event in August. As part of the design and business tracks, the new talks will take place from Monday 19 August through to Wednesday 21 August. These additions will be talks from Steven Masters on Assassin’s Creed III’s design, Don Daglow on the ‘treasures and traps’ of next-gen and Epic’s James Brown on empowering the player in storytelling.