Category Archives: Sony

Fri, May 17, 2013 | 16:27 BST

Black Ops 2 is hosting a double XP weapon progression weekend starting today

blops2 mob ofthe dead

Black Ops 2 players can earn double xp on weapon progression this weekend. The event starts today at 6pm GMT/10am PDT and runs through Monday until 6pm GMT/10am PDT on Monday. This corresponds with Uprising being available for PC and PS3. Go shoot something.

Fri, May 17, 2013 | 14:21 BST

Ratchet & Clank: Full Frontal Assault releasing on Vita next week

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Insomniac Games has announced that Ratchet & Clank: Full Frontal Assault will arrive on PSN for Vita next week. It will come with Deadlocked HD as a bonus.

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Fri, May 17, 2013 | 12:35 BST

Remember Me gets new story trailer, concept art

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Remember Me has received a snazzy new story trailer courtesy of developer Dontnod Entertainment, along with new pieces of concept.

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Fri, May 17, 2013 | 10:52 BST

Manhunt kills its way to PSN Europe today

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Manhunt has released on PSN Europe, courtesy of publisher Rockstar Games. The mega-controversial kill-em-up comes with all the PS2 content intact and unedited.

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Fri, May 17, 2013 | 18:10 BST

PS4 watch: job post suggests on-board speech recognition

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PlayStation 4 could have built-in voice recognition, similar to Microsoft’s Kinect speech functions, according to a job post unearthed recently.

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Fri, May 17, 2013 | 18:00 BST

The Last of Us has best multiplayer ever conceived – Naughty Dog

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The Last of Us has multiplayer, we know that much and not much else about it to be honest. But Naughty Dog lead artist Nate Wells has been touting it as something rather special.

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Fri, May 17, 2013 | 13:08 BST

The Last Of Us: disappointing demo syndrome?

The Last of Us Beta Banner

The Last of Us publisher Sony recently sent VG247′s Dave Cook a demo build. He genuinely didn’t enjoy it, but could see greatness forming. Was it just a bad demo, or is there cause for concern?

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Fri, May 17, 2013 | 06:58 BST

Skullgirls: Beowulf chosen as final DLC character

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Fans voted in Beowulf as the fifth and final DLC character to be added to Skullgirls following its tremendously successful crowdfunding campaign.

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Fri, May 17, 2013 | 05:36 BST

The Last of Us is playable during download

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You remember how Sony said it wanted to make PlayStation 4 games playable as you download them, so there’s less waiting around? That’s a thing PlayStation 3 exclusive The Last of Us can already do.

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Fri, May 17, 2013 | 13:58 BST

DriveClub promo images are unbelievably gorgeous

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Here are some promotional images for DriveClub, Evolution Studios’ PlayStation 4 racer, which are so lovely as to be almost incredible.

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Fri, May 17, 2013 | 02:12 BST

Sony TV spot hints at new Vita hunting game

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Sony Japan is teasing a new Vita title in the popular genre of “hard as nails multiplayer RPG”, conveniently shortened to “hunting”. Hunting. Possibly for monsters?

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Fri, May 17, 2013 | 09:29 BST

NPD April: Injustice tops charts, total spend down 25%

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NetherRealm’s first non-Mortal Kombat game performed well at retail in the US during April, topping the charts as the best-selling title in an otherwise lacklustre month.

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Thu, May 16, 2013 | 22:49 BST

Gran Turismo 6 screens show off lovely machines, interiors, Silverstone

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Gran Turismo 6 is a thing, as you well know by now, and while I posted a few shots for you yesterday, I missed quite a few thanks to a hanging download and my ISP throwing a fit over the sun shining. Today, I have remedied the matter by posting almost 100 shots below. Some may be dupes, it’s hard for me to tell unless it’s a Merc or a Ferrari – both of which are in there much to my delight – so apologies for that. However, there are also shots of the Alfa Romeo TZ3 Corsa, interiors and Silverstone, along with shots pertaining to GT Academy. All are mixed together in a tasty boulibase for you.

Enjoy, and thank AGB for posting them.

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Thu, May 16, 2013 | 22:45 BST

PS4 site suggests Vita remote play as standard feature

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Sony has updated its PlayStation 4 website with a section suggesting Vita Remote Play may be available for all or most PlayStation 4 games.

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Thu, May 16, 2013 | 22:30 BST

Atomic Ninjas headed to PS3, Vita for the ‘malevolently creative’

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Grip Games has announced Atomic Ninjas, a 2.5D multiplayer platformer headed to PlayStation 3 and Vita in northern summer.

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Thu, May 16, 2013 | 21:51 BST

New GTA 5 screens show muscle cars, and some grand theft auto

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Rockstar has released four new GTA 5 shots showing some more scuba diving, some dirt biking, Trevor in a muscle car, and Franklin breaking into one. Enjoy below. GTA 5 will be released on PS3 and Xbox 360 September 17.

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Thu, May 16, 2013 | 21:35 BST

Thunder Wolves now on Steam, XBLA and PSN launch to be announced

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BitComposer Games has announced Thunder Wolves, the arcade-style helicopter-shooter from Most Wanted Entertainment, is now available through Steam for $14.99. The versions for PSN and XBLA will be released “shortly” thereafter. The game contains plenty of action with explosions and destructible environments with nine helicopters with unique arsenals at the player’s disposal. Each of the 13 missions contain elements of either stealth, escorting, or seek-and-destroy. You can also enlist the help of a buddy through local cop-op. Check it out through the link.

Thu, May 16, 2013 | 21:29 BST

Agent listed as “currently in development” on Rockstar resume

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Agent rumors never die, they just go to sleep for a while. That’s the case today at any rate, as Agent rumors have awoken from their slumber once more thanks to a resume posted by a Rockstar research video editor.

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Thu, May 16, 2013 | 20:51 BST

Injustice: Gods Among Us Red Son DLC dropping next week

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The Red Son DLC which was a pre-order bonus for Injustice: Gods Among Us will be released as a purchasable pack through PSN and XBLA next week, according to the game’s Twitter account. The skins were also part of the special edition of the game released in the UK. No word on whether the skins will also come with the 20 bonus challenge missions or not, and a price wasn’t announced either. Check back for updates as more information becomes available. Thanks, Joystiq.

Thu, May 16, 2013 | 20:42 BST

Watch Dogs players may not notice others in a multiplayer session right away

Elizabeth Salander er um Watch Dogs

Watch Dogs’ Jonathan Morin has explained how the multiplayer will work in the game, without giving too much away on it. Essentially, players will always be in their “own session,” but it can be merged with others to where players will “intertwine.”

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