Category Archives: Platform holders
Thu, May 23, 2013 | 14:54 BST
Super Stardust spiritual successor in development for PS4
Housemarque has announced a spiritual successor to Super Stardust is in development for PS4. The firm said the console enables it to “do things that wouldn’t be possible otherwise.” According to a post on the studio’s official website, the architecture of PS4 will allow the developers “to create incredible visuals with direct impact on the way the new game feels.” The firm is also working on another unannounced project for PS4. More information on both titles will be available in the coming months. Thanks, Eurogamer.
Thu, May 23, 2013 | 14:45 BST
Dying Light from Techland announced, features full day-night cycle
Dying Light has been announced by Warner Bros. and its first-person, action survival horror title from Techland.
Thu, May 23, 2013 | 14:24 BST
FIFA 14 can take advantage of next-gen tech using player and real-world stats
FIFA 14 will implement elements such as “true motion with pivoting, side stepping, step based locomotion,” and less techy stuff such as football injuries in real life affecting your game.
Thu, May 23, 2013 | 18:21 BST
GTA 5: special & collector’s editions available for pre-order
Grand Theft Auto 5 publisher Rockstar Games has unveiled special and collector’s editions of its crime-em-up. They’re both available for pre-order now.
Thu, May 23, 2013 | 13:08 BST
Xbox One parental controls: Microsoft considering blanket settings for all services
Xbox One will feature parental controls, just like its predecessor, by Microsoft’s corporate vice president of interactive entertainment business Ben Kilgore has confirmed that the company is looking at new ways to apply filters to the console’s growing suite of features, without complicating the process.
Thu, May 23, 2013 | 12:57 BST
Warhammer Quest: turn-based iOS romp launches May 30
Warhammer Quest will hit iOS formats from May 30, developer Rodeo Games has confirmed.
Thu, May 23, 2013 | 12:45 BST
Fire Emblem: Awakening was almost last game in the series, dev reveals
Fire Emblem: Awakening co-producer Hitoshi Yamagami has explained that the 3DS smash hit was – at one point – billed to be the last in the series, until it came out and sold very well.
Thu, May 23, 2013 | 12:37 BST
Xbox One & PS4 can grow games market by 30%, predicts Microsoft
Microsoft Europe’s VP of interactive entertainment Chris Lewis has predicted that the next wave of consoles can help the industry grow by 30% moving forward, and that while gamers seem to have enjoyed the length of the current generation, it is time to move on.
Thu, May 23, 2013 | 12:16 BST
Crackdown 3: Xbox One presentation features potential tease
Crackdown 3 could be on Microsoft’s Xbox One slate, after a familiar agility orb symbol was spotted on a slide during the company’s presentation on Tuesday.
Thu, May 23, 2013 | 12:05 BST
Call of Duty Ghosts: not a new engine, but is upgraded says dev
Call of Duty: Ghosts was shown at Microsoft’s Xbox One reveal on Tuesday, and with it, speculation of a new game engine followed. It’s not an entirely new engine, Infinity Ward’s animation lead Zach Volker has confirmed, but it has seen significant upgrades.
Thu, May 23, 2013 | 11:46 BST
Thomas Was Alone’s PSN publisher unhappy with Xbox One’s indie strategy
Curve Studios has issued a statement expressing disappointment in Microsoft’s approach to indie games on Xbox One. They’re the same team that brought Mike Bithell’s Thomas Was Alone to PS3 and PS Vita recently, and they’re not best pleased.
Thu, May 23, 2013 | 10:47 BST
Pokémon X&Y shots show Fletchling, Pokéball-throwing & more
Pokémon X & Y has received a quintet – that’s five – new screens, showing off bird-type Fletchling and more. You can now see your trainer’s hand when hurling a Pokéball, and there’s also a shot of the new Pokédex too.
Thu, May 23, 2013 | 10:39 BST
Double Dragon 2 heading to Japanese 3DS eShop next week
Double Dragon 2: The Revenge is heading to the Japanese 3DS eShop next week. It’s a port of the NES classic, and it’s better than the recently released XBLA remake Double Dragon 2: Wander of the Dragons. That was shit, pure and simple.
Thu, May 23, 2013 | 10:12 BST
Xbox One & PS4 a generation ahead of high-end PCs, says EA exec
Xbox One and PS4 are a generation ahead of current high-end PCs, according to EA’s CTO Rajat Teneja. The exec has discussed the leap in power between next-gen formats and current rigs in a new post.
Thu, May 23, 2013 | 09:40 BST
GRID 2 IndyCar DLC gets a trailer, pack contents detailed
GRID 2 developer Codemasters has revealed a new trailer for its IndyCar DLC pack, which is available with pre-orders of the game, and after release for a fee.
Thu, May 23, 2013 | 09:44 BST
Dragon’s Crown gets new character art, screens & tarot cards
Dragon’s Crown developer Vanillaware has released a new batch of rather lovely character art for its brawler, which is heading to PS Vita and PS3 across North America from August 6. There’s also a handful of tarot card art and some gameplay screens as well.
Thu, May 23, 2013 | 13:14 BST
Need for Speed: next-gen racer revealing today, new image inside
Need for Speed will be getting its yearly reveal today, as confirmed by the game’s official Facebook hub. There’s also a new image that car nuts are likely to go, well, nuts for.
Thu, May 23, 2013 | 08:35 BST
Call of Duty: Ghosts confirmed for PS4
Call of Duty: Ghosts has been confirmed for PS4 by Infinity Ward, which is incredibly shocking, I know.
Thu, May 23, 2013 | 08:50 BST
Building the world of Assassin’s Creed 4: Black Flag
Assassin’s Creed 4: Black Flag is set in Ubisoft Montreal’s most ambitious open world to date. Creative head Jean Guesdon tells Dave Cook what it takes to craft such a dense environment.
Thu, May 23, 2013 | 15:37 BST
Destiny: new CG trailer due today, E3 reveal confirmed in books
Destiny will receive a new CG trailer today, ahead of its June 10 showing at E3. The confirmation was included in a Rudyard Kipling book sent to VG247 this morning. We’ve got photos inside.


GameStop posts quarterly decline, shrugs off Microsoft’s evasive stance on used games