Category Archives: Microsoft
Tue, Jun 18, 2013 | 10:25 BST
Titanfall: Xbox One’s cloud computing helped Respawn think differently, says Zampella
Titanfall developer Respawn Entertainment is using Xbox One and Windows 8′s cloud computing technology to enhance its debut shooter. Announced at E3, the game is heavily interwoven with online aspects, and studio founder Vince Zampella has discussed the power of the cloud in a new interview.
Tue, Jun 18, 2013 | 09:08 BST
Microsoft’s ecosystem doesn’t encourage small development, says Molyneux
Microsoft’s ecosystem across Windows and Xbox formats isn’t encouraging the influx of indie-to-small developments as it should, former Microsoft Game Studios exec Peter Molyneux has cautioned.
Tue, Jun 18, 2013 | 08:49 BST
Exploring The Bureau: XCOM Declassified’s tactical side
The Bureau: XCOM Declassified has strategy fans in a cold sweat over whether or not 2K Marin can deliver a tactical experience. VG247′s Dave Cook talks with the studio to get some clear answers.
Tue, Jun 18, 2013 | 08:40 BST
Crimson Dragon: Panzer Dragoon creator hopes to make RPG sequel
Crimson Dragon is heading to Xbox One after a long development schedule, but Panzer Dragoon creator Yukio Futatsugi hopes it will be successful enough that he can make an RPG follow-up. Fans of Panzer Dragoon Saga might want to hold on to something.
Tue, Jun 18, 2013 | 08:09 BST
Mad Max petition calls for Australian voice actor
Avalanche Studios’ Mad Max utilises an actor with an American accent, something which has disappointed fans of the Australian-grown film franchise. Ausgamers asked the developer about the choice and was told that the team wanted someone “generic”, so it has opened a petition to request an Australian actor be brought on board. You know what to do. Mad Max is coming to PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One in 2014.
Tue, Jun 18, 2013 | 06:26 BST
Dark Souls 2 engine upgrade allows for fancy graphics tricks
Dark Souls 2 director Yui Tanimura is pleased with the new graphical flourishes From Software is able to implement now that it has upgraded the RPG’s engine.
Tue, Jun 18, 2013 | 05:38 BST
Thief dev wants getting spotted to have real consequences
If you get caught by guards in Thief, you won’t just be able to hole up in a nearby bin and wait out the alert; if you don’t know the level layouts you could be in a lot of trouble.
Tue, Jun 18, 2013 | 04:15 BST
State of Decay tops 500K sales, is fastest-selling original XBLA game
Microsoft has announced that State of Decay holds the somewhat mysterious title of “fastest selling original game ever on Xbox Live Arcade”.
Tue, Jun 18, 2013 | 02:02 BST
Xbox One Cloud Services to be “ubiquitous” and available in “all markets”
Microsoft expects its data centres to be able to provide decent Cloud Services support to all territories.
Tue, Jun 18, 2013 | 01:08 BST
Gears of War: Judgment Relics DLC adds four maps and more
A new DLC pack for Gears of War: Judgment will drop before the end of the month, with a stack of new multiplayer content.
Mon, Jun 17, 2013 | 22:36 BST
Assassin’s Creed 4 has connected single-player sections
The present-day sections of Assassin’s Creed 4: Black Flag have a subtle opt-in multiplayer component.
Mon, Jun 17, 2013 | 21:42 BST
Alien Rage’s E3 Trailer Surfaces before burying some aliens
Lost in the confusion of E3 was this none too confusing trailer for City Interactive’s FPS Alien Rage, which used to be called Alien Fear.
Mon, Jun 17, 2013 | 19:07 BST
Microsoft – “No point winning a show, Xbox One will win in the long run”
Yusuf Mehdi, CVP, Marketing & Strategy, Xbox One, has said during an interview with a leading Spanish daily that Sony might have put up a good show at E3, but it’ll be Microsoft with its Xbox One who’ll win in the long run.
Tue, Jun 18, 2013 | 11:03 BST
“We’re over-delivering value”: Mattrick defends Xbox One pricing
Xbox One’s $499 / £429 price-point has received some flack since it was confirmed last week, but Microsoft’s Don Mattrick believes the numbers stack up as the company is over-delivering value.
Mon, Jun 17, 2013 | 19:39 BST
“You’re all being played”: Bleszinski slams Sony’s lack of used game blockers as a PR tactic
Former Epic Games designer Cliff Bleszinski has been on something of a Twitter crusade lately, stating that the used games and AAA markets cannot co-exist while big budget games cost so much to make. Bleszinski has now suggested that Sony does have anti-used measures up its sleeve, and is using outrage over Microsoft’s Xbox One policies as a free PR tactic.
Mon, Jun 17, 2013 | 16:12 BST
Witcher 3 dev says the game counts, not the money
The Witcher 3: Wild Hunt developer CD Projekt RED has often spoken out against the desire for money without intending to invest it back into game development. Now, studio CEO Marcin Iwinski has re-affirmed the company’s stance by saying that the game is what matters, not the money.
Mon, Jun 17, 2013 | 15:34 BST
Games are being traded in because they’re too short, says Mad Max dev
Mad Max and Just Cause developer Avalanche Studios makes massive games, and founder Christofer Sundberg has suggested that the reason so many games get traded in is because they’re too short or offer little motivation to return.
Mon, Jun 17, 2013 | 15:06 BST
Killer is Dead gets screen assault: shows Mondo on the moon
Killer is Dead has received a screen-gasm, care of Grasshopper Manufacture. The barrage of new shots show Mondo Zappa fighting weird enemies in a mansion on the moon. Did you expect something normal?
Mon, Jun 17, 2013 | 14:48 BST
Crackdown: Spencer wants to see series return when both time and team are right
Crackdown 3 was rumoured for an E3 showing after an Agility Orb logo was spotted during Microsoft’s Xbox One reveal even in May, but it never showed up. Microsoft Game Studios boss Phil Spencer has said given the right time and team, he wants to see the series return.



PlayStation boss pushing more “immediacy” for downloaded games