Category Archives: iTunes
Wed, Oct 20, 2010 | 20:28 BST
EA buyout of Angry Birds publisher a done deal

Remember the story earlier about EA sniffing around Chillingo, publisher of Angry Birds and new hotness Cut the Rope?
The LA Times is reporting the buyout has gone ahead.
Wed, Sep 02, 2009 | 21:26 BST
Namco Bandai releases classic game music through iTunes

Namco Bandai has announced that it will use the Namco Sounds label to release re-mastered tracks from its classic games via iTunes.
Right now, Pac-Man, SoulCalibur Suite: The Resonance of Souls and Swords and Xevious are available with new tracks showing up on the second and fourth Wednesday of every month.
Check your regional iTunes Store for pricing and availability.
Via Kotaku.
Wed, May 13, 2009 | 18:03 BST
Capcom offering gaming soundtracks through iTunes

Capcom has put two of it’s gaming soundtracks up on iTunes.
1942: Joint Strike and Wolf of the Battlefield: Commando 3 are the offerings and both were revamped by Sumthing Else Music Works and Gem Impact.
Check out iTunes and sample it for yourself.
Via Guardian.
Tue, May 05, 2009 | 15:58 BST
Apple snaps up game industry vet Bob Drebin

Apple has snapped up game industry vet Bob Drebin, the creator of GameCube’s graphic processor.
This is the second such hire by the company, as it was reported earlier that former Xbox executive Richard Teversham has also joined the company.
These new hires have caused Forbes to speculate that Apple is upping the ante in the gaming sector, and expanding iPhone hardware to better handle portable gaming.
Wall Street rumors suggest differently, and have the company primed to buyout EA, which analyst Michael Pachter called “idiotic“.
Via Gamasutra.
Fri, Apr 24, 2009 | 20:16 BST
Metal Gear Solid Touch now available for iPhone and iPod

The full version of Metal Gear Solid Touch is now available on the Apple App Store.
Set in the world of MGS4, the extra part of the game introduces eight additional gameplay levels to the original release.
The story unfolds in five chapters over 20 stages, and the characters featured in the latter eight stages feature new abilities.
Once all 20 stages have been cleared, a Survival Mode is unlocked, and lets players skip the story images and play stages consecutively without replenishing their life gauge.
Players who have already installed the initial game can update to the complete version for free.
Press release after the break.
Tue, Mar 10, 2009 | 23:21 GMT
Gameloft bringing Terminator: Salvation to iPhone

Gameloft has joined forced with Warner Bros for an iPhone version of Terminator Salvation, according to an interview on MTV Multiplayer.
The 3D action-adventure game is expected to be released the same day as the film, May 22. Previous mobile games from Gameloft include Brothers in Arms: Art of War.
Expect GRIN’s PC, PS3 and Xbox 360 version to arrive the same day.
Tue, Feb 17, 2009 | 21:57 GMT
Partial Lost and the Damned soundtrack now on iTunes

Part of The Lost and Damned’s soundtrack is now available exclusively on iTunes.
This first release is a collection of six original tracks produced by hip-hop DJ Statik Selektah and features the following:
- Termanology – Here in Liberty City
- Freeway – Car Jack
- Saigon – Spit
- Skyzoo – the Chase Is On
- Consequence – I Hear Footsteps
- Talib Kweli – My Favorite Song
The second release features “highlights” from the overall soundtrack, which will be made available in full on the iTunes Store soon.
Press release after the jump.
Fri, Feb 13, 2009 | 22:38 GMT
Demo of Puzzle Quest for iPhone hitting next week; Chapter 2 is free

A free version of Puzzle Quest will be hitting iPhone and iPod Touch’s App Store next week.
Also, Chapter 2 of the iPhone Puzzle Quest trilogy will be free to owners of Chapter 1, and will include 20 more hours of gameplay when it goes live in the next week or two.
If you like puzzle games on the go, it may be worth looking into.
Mon, Dec 01, 2008 | 09:56 GMT
Gears 2 ad track appears on iTunes
Microsoft’s released the Last Day track from the Gears of War 2 TV ads on iTunes for 79p.
You can get it now, should you feel the need.
Press release after the link.
Fri, Sep 05, 2008 | 06:38 BST
Blizzard selling music on iTunes
Blizzard announced last night that it’s making a bunch of its most famous music available to buy on iTunes.
You can now buy the following albums from the firm:
- StarCraft Original Soundtrack
- Diablo II Original Soundtrack
- Warcraft III: Reign of Chaos® Original Soundtrack
- World of Warcraft Original Soundtrack
- World of Warcraft: The Burning Crusade Original Soundtrack
- World of Warcraft: Taverns of Azeroth Original Soundtrack
Only you know if you’re excited by this.
Press release after the link.
Wed, Jul 09, 2008 | 10:55 BST
Stainless Games goes iPhone
British developer Stainless Games is starting to develop iPhone titles, the company’s announced.
The firm already has 12 XBLA games “completed or in development.” The first Stainless iPhone games will be available for sale in the launch window of the iPhone games shop.
“I personally go back a long way with Apple; having started out writing for Apple machines in 1979 – and have had a lot of success on Apple platforms over the years – particularly with Carmageddon 1 and 2, and my own Crystal Quest IP,” said CEO Patrick Buckland.
“Given recent trends, the iPhone is doubly interesting – since it’s both a truly next-gen machine with an ‘always-on’ connection and a format with a great direct sales route to the consumer.”
Press release after the link.
Tue, Jun 10, 2008 | 11:47 BST
Sega, Pangea, Digital Legends show off $9.99 iPhone games
Sega, Pangea and Digital Legends just showed off $10 iPhone games at WWDC in San Francisco, star of the show being Monkey Ball.
Pangea showed Enigmo and Cro-Mag Rally, a racing game the used iPhone’s accelerometer like a steering wheel.
Digital Legends apparently showed a God of War clone that’s been in development for two weeks.
Hot stuff. DS must be shitting itself. More on Engadget.
Tue, Mar 11, 2008 | 07:43 GMT
That was the news – Week 10, 2008: iPhone could be the answer to mobile gaming’s prayers
“I’ll tell you one thing,” said a UK journalist at the end of last year’s E3. “The mobile’s dream’s well and truly over.”
It really did seem like it. For endless years, the mobile games industry had been banging the drum of promised success, but two factors had always prevented the supposed explosion from finally happening. Firstly, the games were either rubbish or completely misappropriated to the casual audience. Secondly, the carriers didn’t take gaming seriously, and delivery methods and presentation across a bewildering swathe of handsets was both stupidly flawed and obviously impractical.
With no central focus to last year’s E3 for the first time in its history, there was no way for the believers to get their products in front of journalists by default and the awful truth emerged: no one cared. All that VC was looking very ill-advised indeed.
The situation for mobile gaming, however, could well have changed dramatically last week.






Zone of the Enders HD gets Japanese release date, screens, special edition