Category Archives: Platform holders

Wed, Jun 19, 2013 | 13:45 BST

Dragon Age: Inquisition team may “throw it over to the cloud” if it can “be smart” with it

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Dragon Age: Inquisition’s Aaryn Flynn feels the next console generation is “long overdue” and the computing power behind the tech “enables so many things.”

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Wed, Jun 19, 2013 | 13:26 BST

The Bureau: XCOM Declassified’s first DLC is Xbox 360 exclusive, ‘Battle Focus’ trailer inside

THe Bureau Xcom declassified

The Bureau: XCOM Declassified publisher 2K Games has confirmed that the title’s first DLC pack is coming exclusively to Xbox 360 if you pre-order the game. We’ve also got a new ‘Battle Focus’ trailer that shows the game’s strategic play at work.

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Wed, Jun 19, 2013 | 13:11 BST

Mirror’s Edge reboot to right wrongs of first game, DICE explains reveal timing

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Mirror’s Edge has been gunning for a re-emergence for some time, and it’s no secret fans have been eager for a second game since the first instalment dropped. DICE’s executive producer Patrick Bach has shed light on why the studio is rebooting the franchise, how it hopes to right the wrongs of the original, and why it’s taken so long to emerge.

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Wed, Jun 19, 2013 | 12:56 BST

Kingdom Hearts 3 follows Dream Drop Distance, Nomura discusses combat & tech

Kingdom Hearts 3

Kingdom Hearts 3 is a proper sequel that follows Nintendo 3DS romp Dream Drop Distance, and will conclude the ‘Dark Seeker’ saga, according to director Tetsuya Nomura.

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Wed, Jun 19, 2013 | 12:42 BST

Ecco the Dolphin 3D hits 3DS in Japan next week, Galaxy Force 2 inbound

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Ecco the Dolphin will be splashing his cheeky little flippers on the Japanese 3DS eShop from June 26, Sega has confirmed.

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Wed, Jun 19, 2013 | 12:25 BST

Joe Danger PC trailer reveals entire cast of Team Fortress 2 as playable, Minecraft stages included

Joe Danger Minecraft

Joe Danger developer Hello Games has sent us a rather lovely trailer for the Steam versions of the first and second game, along with confirmation that every Team Fortress 2 character will be playable in the game, and that there will be Mojang-endorsed Minecraft stages too. Watch the clip here.

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Wed, Jun 19, 2013 | 12:10 BST

PS Plus: July update adds free Battlefield 3, Payday & more

PS Plus

PlayStation Plus subscribers can look forward to free downloads of Battlefield 3 and Payday: The Heist in July, among others. Get the full details here.

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Wed, Jun 19, 2013 | 12:03 BST

Suda 51 on Xbox brand: only a matter of time before it explodes in Japan

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Killer is Dead creator Suda 51 has shared his view on the Xbox brand and the way it is perceived in Japan. While the nation’s relationship with Microsoft’s console has hardly been warming in the past, the developer reckons it’s all about to blow up for the better.

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Wed, Jun 19, 2013 | 11:24 BST

Half-Life 3, Left 4 Dead 3, Source 2 spotted in leaked Valve archive

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Half-Life 3 rumours are – at times – tenuous at best, but this one might actually have some legs, even if they’re really short and not capable of running very far. According to community-led rumour site ValveTime, an internal mailing list archive typed by an actual human at Valve acknowledges the game’s existence by name.

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Wed, Jun 19, 2013 | 10:51 BST

Rayman Legends Wii U was delayed over poor sales projections

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Rayman Legends suffered a well-documented delay earlier this year, and Ubisoft has come forward to say that the Wii U build was postponed following poor sales projections of the title.

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Wed, Jun 19, 2013 | 10:44 BST

Borderlands 2: Tiny Tina DLC weapons revealed, mad fantasy names included

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Borderlands 2 developer Gearbox Software has released a gallery of weapon images from the game’s fourth DLC pack, Tiny Tina’s Assault on Dragon’s Keep. They all have mad fantasy RPG names like ‘Casual SWORDSPLOSION!!!’ and look quite lethal.

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Wed, Jun 19, 2013 | 10:34 BST

PS4 reveal has given PS Vita interest a “shot in the arm”, claims Gara

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PlayStation 4′s spotlight status at E3 has given interest in PS Vita a boost, Sony’s UK chief Fergal Gara has claimed. The exec has also touted the handheld’s position as a companion device for PS4 in a new interview, suggesting the two will grow increasingly symbiotic going into next-gen.

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Wed, Jun 19, 2013 | 09:54 BST

Murdered: Soul Suspect gameplay footage shows cases, powers and Dusk realm

Murderd Soul Suspect

Murdered: Soul Suspect developer Airtight Games has showcased raw footage of the game running in a 15-minute video.

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Wed, Jun 19, 2013 | 09:47 BST

Final Fantasy 15: Nomura explains switch from Versus 13, talks next-gen leap

Final Fantasy 15 Noctis

Final Fantasy 15 was revealed as the new name for Final Fantasy 13 Versus at E3 last week, and director Tetsuya Nomura has revealed to Famitsu exactly what prompted the change.

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Wed, Jun 19, 2013 | 09:35 BST

Project Eternity: latest update discusses Paladin class & abilities

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Project Eternity developer Obsidian Entertainment has published a new Kickstarter update that talks about the game’s Paladin class, as well as its unique abilities.

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Wed, Jun 19, 2013 | 09:18 BST

Nintendo: competition from Xbox One and PS4 “puts no pressure on us at all”

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Nintendo’s president Satoru Iwata may have just said that the company alone is to blame for poor Wii U sales, but Nintendo of America head Reggie Fils-Aime is towing an opposite line. He has stated that the company feels no pressure from Microsoft and Sony’s next-gen consoles, as Nintendo is targeting a different area of the market.

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Wed, Jun 19, 2013 | 11:20 BST

Red alert: Xbox One’s indie aversion is a serious risk

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Microsoft may find that its costliest Xbox One mistake is a refusal to embrace console indie development, warns Patrick Garratt.

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Wed, Jun 19, 2013 | 08:57 BST

Molyneux and Walking Dead writer head-to-head interview talks stories, emotion & more

Molyneux Vs Vanaman

The Walking Dead lead writer Sean Vanaman and 22 Cans founder Peter Molyneux have interviewed each other on topics such as writing, character, story and emotion.

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Wed, Jun 19, 2013 | 08:48 BST

Steam game sharing feature appears in client code

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Steam owners Valve may be looking to allow game sharing in a future update, as suggested by a few lines of tell-tale code found in the store’s client code.

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Wed, Jun 19, 2013 | 08:27 BST

Destiny: match-making, public areas and social interaction discussed by Bungie

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Destiny’s persistent world is full of online features running constantly in the background, but Bungie doesn’t necessarily see it as an MMO. Lead engineer Chris Butcher has discussed how the game’s match-making, public areas, dynamic events and social features work within its ambitious world.

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