Category Archives: Trade
Fri, May 17, 2013 | 09:29 BST
NPD April: Injustice tops charts, total spend down 25%
NetherRealm’s first non-Mortal Kombat game performed well at retail in the US during April, topping the charts as the best-selling title in an otherwise lacklustre month.
Thu, May 16, 2013 | 16:32 BST
Activision’s market share hit 19.5% in 2012, Call of Duty top franchise last seven years
As part of its slide presentation to investors during its financial results yesterday, Ubisoft revealed its current market share among boxed game compared to competitors Activision, Take-Two and Microsoft. It seems that during FY2012, Activision had the highest share with 19.5% of the boxed market cornered.
Thu, May 16, 2013 | 00:33 BST
Prescursor Games staffed entirely by Silicon Knights veterans
Athough Shadow of the Etenerals developer Precursor Games insists it has no connection to Silicon Knights, it has admitted that all of its staff once worked at the Eternal darkness and Too Human studio.
Wed, May 15, 2013 | 18:39 BST
Ubisoft Q4 and full-year FY13: Assassin’s Creed 3 ships 12.5 million
Ubisoft has announced its full-year results for fiscal year 2012-13 with sales totaling €1.26 billion, which is up 18.4% compared to €1.0 billion year-over-year.
Tue, May 14, 2013 | 22:58 BST
Sid Meier not keen on inflexibility of Kickstarter
Legendary Civilization designer Sid Meier has said he personally would not enjoy the way Kickstarter projects often mean designers must commit early concepts.
Tue, May 14, 2013 | 21:29 BST
Vivendi once again looking to sell some of its 60% stake in Activision-Blizzard – report
Vivendi is looking to sell some of its stake in Activision-Blizzard in order to refocus on its media holdings, according to a WSJ report.
Tue, May 14, 2013 | 17:22 BST
Sony’s biggest investor calls for division between Sony Entertainment and Sony Electronics
Daniel Loeb, CEO of Third Point, LLC, Sony’s largest investor which controls over $1.1 billion in shares, around 6.5%, wants the firm to split its Sony Entertainment business from Sony Electronics.
Tue, May 14, 2013 | 07:26 BST
Spector: journalists and players may be “just mediocre” at assessing success
In a lengthy musing on how we should measure success, Deus Ex and Epic Mickey creator Warren Spector has cast aspersions on the ability of critics and gamers to judge whether games are any good or not.
Sun, May 12, 2013 | 23:54 BST
Gree lay-offs strike San Francisco office, 30 jobs reportedly lost
Social and mobile publisher Gree has confirmed a series of lay-offs, with reports suggesting as many as 30 staff were made redundant.
Sat, May 11, 2013 | 14:10 BST
EA Sports EVP Andrew Wilson unloads all shares in the firm for $687,000
Fri, May 10, 2013 | 02:41 BST
Silicon Knights “definitely alive” but believed to be down to a handful of staff
Eternal Darkness and Too Human developer Silicon Knights apparently lives on – in a severely reduced form. Kind of like Voldemort.
Thu, May 09, 2013 | 17:03 BST
Namco Bandai posts FY13 results, posts unit sales for Soul Calibur 5, Tekken Tag Tournament 2
Namco Bandai has released its fiscal year results for the year ending March 31, 2013, with reported revenue at ¥32 billion ($324 million) compared to ¥19 billion ($192 million) the prior year.
Thu, May 09, 2013 | 16:51 BST
Konami posts FY13 financial results, to “promote Metal Gear” series at E3
Konami has posted its financial results for the year ending March 31, 2013 posting an overall decrease in net revenues of 15% year-over-year to ¥2.3 billion ($23 million). However, its Digital Entertainment division posted an increase of 17.1% year-over- year of ¥1.5 billion ($15 million) compared to ¥1.2 billion ($12 million) the prior year.
Fri, May 10, 2013 | 02:16 BST
Activision Q1: World of Warcraft subs down 1.3 million
Activision-Blizzard has posted its Q1 results for fiscal year 2013 and reported net revenues of $ 1.32 billion compared with $1.17 billion for the first quarter of 2012.
Wed, May 08, 2013 | 16:09 BST
EA shares up 26% YTD, stock hits 52-week high of $20.84
Shares in Electronic Arts have hit a new 52-week high of $20.84, compared to the previous 52-week high of $19.51 and shares are up 26% YTD as of the close of trading on Tuesday, May 7.
Wed, May 08, 2013 | 14:28 BST
Disney Q2: Interactive division posts increased revenue of 8% to $194 million
Disney has reported its Q2 financials, and overall the company reported a 32% increase in net income during the January-March quarter.
Wed, May 08, 2013 | 14:16 BST
Take-Two appoints COO Karl Slatoff to “newly created role of president”
Take-Two has appointed its COO Karl Slatoff to newly created role of president, effective May 1, 2013 according to a lovely form 8-K filed with the SEC. Slatoff has been the firm’s COO since 2010, and before that he served as EVP since February 2008. Take-Two is expected to host a call to investors after it releases its Q4 FY13 financials on Monday, May 13. Likely we’ll hear more regarding the appointment at that time.
Wed, May 08, 2013 | 14:04 BST
Capcom FY13: Resident Evil 6 sales below projections at 4.9 million units
Capcom has released its 2013 fiscal year results and the firm posted a profit of £19.42 million, despite profits being down by 56% year-over-year.
Thu, May 09, 2013 | 03:53 BST
EA Q4: Battlefield 3 Premium pulls $120 million in revenue
Electronic Arts has announced its Q4 and fiscal year 2013 financials with the news Battlefield 3 Premium has over 3.5 million subscribers to-date, and generated over $120 million in revenue through the March quarter.
Tue, May 07, 2013 | 19:19 BST
Revolution Software’s Charles Cecil joins British Film Institute board
Charles Cecil MBE, industry vet and co-founder of Revolution Software, has been appointed to the board of the British Film Institute. Cecil is also a BAFTA ambassador, on the Creative Skillset Industry Council and founded Yorkshire games network Game Republic. His development firm also has a new, original, Broken Sword game in the works which was successfully Kickstarted in 2012. Broken Sword: The Serpent’s Curse will release on Android, iOS, Mac and PC in 2013. Thanks, GI International.


The story of NeoGAF part three: money, money, money