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GDC 2009 headlines • Page 2

  • Molyneux: Death in Fable 1 was "so tedious"

    Peter Molyneux told MTV at GDC that Fable 1′s death mechanic was rubbish. “We started with saying that ‘The way death worked in “Fable I” was just so tedious,’” said the Lionhead boss, talking of the process of constructing Fable II’s dying set-up. “There are certain games that, as a game player — not as […]

    7
  • WoW players rack up 16 million quests per day

    Blizzard designer Jeffrey Kaplan claimed at GDC last week that WoW players embark on a total of 16 million quests per day. Further, from July 2007 to March 2009, 8,570,222,426 quests were undertaken in the game. Over 2,600 quests were included in the original game, with the Burning Crusade doubling the figure to 5,300. Wrath […]

    6
  • Marvel MMO dev has "six or seven titles in production"

    Marvel MMO creator Gazillion is really, really busy. It’s got up to seven games in the works, in fact. “We actually have six or seven titles that are in production right now,” marketing boss Paul Baldwin told Joystiq at GDC. Gazillion, founded in 2005, was announced as being the developer of Marvel MMOs for the […]

    1
  • Bleszinski: Epic's Chair game to be announced "in the near future"

    Cliff Bleszinski’s told Epic fans to keep eyes open for a new game reveal from Chair, the firm’s wholly-owned developer in Utah. “Our partners at Chair in Utah are working on a product that we’re going to be announcing at some point in the near future which is very, very cool,” the developer said in […]

    4
  • GDC: Gran Turismo 5's "all platforms" release timing will depend on "what makes the most sense," says Koller

    SCEA’s director of hardware marketing, John Koller, has told VG247 that Gran Turismo 5′s release timing across “all platforms” is still a matter of seeing “what makes the most sense.” Koller was responding to questions about the game’s PS3 release date, speaking at GDC last week. “Ultimately, they are a developer who makes a lot […]

    41
  • Buser: "Every major publisher is interested in Home"

    Home boss Jack Buser, speaking at GDC to GI, has claimed that all large publishers are now actively looking at the service. “Every major publisher is interested in Home,” he said. “Here you can speak directly to the PlayStation audience on the platform that your product is on. “You have publishers and brands coming into […]

    5
  • Kojima may do another "crazy" iPod/iPhone game

    Hideo Kojima’s said he may do another iPod/iPhone title after the “success” of Metal Gear Solid Touch. Hold onto that hat, though: this time it could well be something “crazy”. From this G4 report of the developer’s visit to San Francisco’s Apple Store following his GDC keynote: Finally, Kojima is open to doing another iPhone/iPod […]

    5
  • GDC: Arkham Challenge Room vid shows Bat being badass

    Below you can see some footage of Batman spectacularly taking out muscle-bound goons in Rocksteady’s Arkham Asylum. This movie’s from this week’s GDC. We can only say that if the game plays as good as it looks, there won’t be a dry eye in the house. Look down. Thanks, Kotaku.

    6
  • GDC: New inFamous footage shows tons of play

    Some direct-feed inFamous footage from GDC after the break. There’s no doubting the looks of Sucker Punch’s open-worlder, but we’ve been told of control “concerns”. Hope it’s all OK. Because we want it. Hit the link to see why. It’s out this summer for PS3. Thanks, Plainview.

    10
  • GDC: Dead Rising 2 dev wants 6,000 zombies at once (apparently)

    Speaking at GDC in San Fran this week, Blue Castle’s Izmeth Siddeek apparently said that that he wants a mere 6,000 zombies on screen at once in Dead Rising 2. The information comes by way of Laura Scholl, product manager for Mental Mill, who released of postscript of the game’s presentation at the event. No […]

    6
  • GDC: First Mass Effect 2 gameplay leaked

    Note to developers: people own video cameras. Shaknews has posted what’s apparently the first gameplay video of Mass Effect 2, shot during a GDC presentation in San Francisco this week. The footage shows a couple of action sections and a bit of dialogue. Expect to see tons more on this very soon.

    7
  • GDC: First Uncharted 2 gameplay video leaked

    Multiplayer.it’s posted up the first gameplay video of Uncharted 2. It’s shot off-screen at GDC, but it’s easily good enough to see what’s going on. It’s bonzer, mate. Seriously, it does look fantastic. Go see. It’s out this year. Thanks, Plainview.

    19
  • GDC: Live from Peter Molyneux's session!

    Why not? The Lionhead boss has already said he’s not going to announce a new game at GDC this year, but he’s always worth watching. Who knows? He’s British Development’s greatest showman, and he may well talked about the Fable II DLC he confirmed yesterday, named See the Future. You never know until you know. […]

    26
  • GDC: Blitz shows 1080p120 3D game: the reaction? "Wow"

    “Blitz has created the first console software solution for rendering games for 3D TVs,” Blitz‘s Philip Oliver told us at GDC yesterday. It’s another gimmick, right? Oliver is convinced not. So is the British journalist that sent us frantic MSN messages past midnight last week after seeing the tech demoed at the developer’s UK offices. […]

    123

Page 2

GDC 2009 Latest

  • Molyneux: Death in Fable 1 was “so tedious”

    Peter Molyneux told MTV at GDC that Fable 1′s death mechanic was rubbish. “We started with saying that ‘The way death worked in “Fable I” was just so tedious,’” said the Lionhead boss, talking of the process of constructing Fable II’s dying set-up. “There are certain games that, as a game player — not as […]

  • WoW players rack up 16 million quests per day

    Blizzard designer Jeffrey Kaplan claimed at GDC last week that WoW players embark on a total of 16 million quests per day. Further, from July 2007 to March 2009, 8,570,222,426 quests were undertaken in the game. Over 2,600 quests were included in the original game, with the Burning Crusade doubling the figure to 5,300. Wrath […]

  • Marvel MMO dev has “six or seven titles in production”

    Marvel MMO creator Gazillion is really, really busy. It’s got up to seven games in the works, in fact. “We actually have six or seven titles that are in production right now,” marketing boss Paul Baldwin told Joystiq at GDC. Gazillion, founded in 2005, was announced as being the developer of Marvel MMOs for the […]

  • Bleszinski: Epic’s Chair game to be announced “in the near future”

    Cliff Bleszinski’s told Epic fans to keep eyes open for a new game reveal from Chair, the firm’s wholly-owned developer in Utah. “Our partners at Chair in Utah are working on a product that we’re going to be announcing at some point in the near future which is very, very cool,” the developer said in […]

  • GDC: Gran Turismo 5′s “all platforms” release timing will depend on “what makes the most sense,” says Koller

    SCEA’s director of hardware marketing, John Koller, has told VG247 that Gran Turismo 5′s release timing across “all platforms” is still a matter of seeing “what makes the most sense.” Koller was responding to questions about the game’s PS3 release date, speaking at GDC last week. “Ultimately, they are a developer who makes a lot […]

  • Buser: “Every major publisher is interested in Home”

    Home boss Jack Buser, speaking at GDC to GI, has claimed that all large publishers are now actively looking at the service. “Every major publisher is interested in Home,” he said. “Here you can speak directly to the PlayStation audience on the platform that your product is on. “You have publishers and brands coming into […]

  • Kojima may do another “crazy” iPod/iPhone game

    Hideo Kojima’s said he may do another iPod/iPhone title after the “success” of Metal Gear Solid Touch. Hold onto that hat, though: this time it could well be something “crazy”. From this G4 report of the developer’s visit to San Francisco’s Apple Store following his GDC keynote: Finally, Kojima is open to doing another iPhone/iPod […]

  • GDC: Arkham Challenge Room vid shows Bat being badass

    Below you can see some footage of Batman spectacularly taking out muscle-bound goons in Rocksteady’s Arkham Asylum. This movie’s from this week’s GDC. We can only say that if the game plays as good as it looks, there won’t be a dry eye in the house. Look down. Thanks, Kotaku.

  • GDC: New inFamous footage shows tons of play

    Some direct-feed inFamous footage from GDC after the break. There’s no doubting the looks of Sucker Punch’s open-worlder, but we’ve been told of control “concerns”. Hope it’s all OK. Because we want it. Hit the link to see why. It’s out this summer for PS3. Thanks, Plainview.

  • GDC: Dead Rising 2 dev wants 6,000 zombies at once (apparently)

    Speaking at GDC in San Fran this week, Blue Castle’s Izmeth Siddeek apparently said that that he wants a mere 6,000 zombies on screen at once in Dead Rising 2. The information comes by way of Laura Scholl, product manager for Mental Mill, who released of postscript of the game’s presentation at the event. No […]

  • GDC: First Mass Effect 2 gameplay leaked

    Note to developers: people own video cameras. Shaknews has posted what’s apparently the first gameplay video of Mass Effect 2, shot during a GDC presentation in San Francisco this week. The footage shows a couple of action sections and a bit of dialogue. Expect to see tons more on this very soon.

  • GDC: First Uncharted 2 gameplay video leaked

    Multiplayer.it’s posted up the first gameplay video of Uncharted 2. It’s shot off-screen at GDC, but it’s easily good enough to see what’s going on. It’s bonzer, mate. Seriously, it does look fantastic. Go see. It’s out this year. Thanks, Plainview.

  • GDC: Live from Peter Molyneux’s session!

    Why not? The Lionhead boss has already said he’s not going to announce a new game at GDC this year, but he’s always worth watching. Who knows? He’s British Development’s greatest showman, and he may well talked about the Fable II DLC he confirmed yesterday, named See the Future. You never know until you know. […]

  • GDC: Blitz shows 1080p120 3D game: the reaction? “Wow”

    “Blitz has created the first console software solution for rendering games for 3D TVs,” Blitz‘s Philip Oliver told us at GDC yesterday. It’s another gimmick, right? Oliver is convinced not. So is the British journalist that sent us frantic MSN messages past midnight last week after seeing the tech demoed at the developer’s UK offices. […]

  • GDC: Playing WarioWare Snap makes you look like a twat – proof

    Good grief. There’s a video after the break of WarioWare Snap being demoed in the Iwata keynote at GDC on Wednesday. It’s preposterous. Seriously. Look. Thanks, Destructoid.

  • Left 4 Dead sells 2.5 million at retail

    Valve’s said at GDC yesterday that Left 4 Dead has now sold more than 2.5 million copies at retail. The score includes both the game’s PC and 360 releases, but not Steam sales. More on Shacknews.

  • GDC: We’re “broader” than mature-rated content, says Nintendo

    Why do M-rated games lack success on Nintendo platforms? Because Nintendo’s “broader than that,” apparently. Sega and Rockstar must be thrilled. “I’m not going to make an argument for why certain M-rated games, as you say, don’t achieve a certain amount of momentum on the Nintendo platform,” NoA corporate affairs VP Denise Kaigler told IGN […]

  • Noby Noby Boy coming to iPhone

    Keita Takahashi confirmed that Noby Noby Boy’s on its way to iPhone in his GDC session yesterday. He showed it running. It features a multi-touch control scheme, with the player manipulating each end of the stretchy BOY character – represented in 2D – with a different finger. Apparently he started it “a week ago”. More […]

  • GDC: Kaplan to WoW staff – “Stop writing a fucking book in our game”

    WoW pioneer Jeff Kaplan told Blizzard’s own staff at GDC yesterday that they are “not Shakespeare” and need to focus on methods of narrative deliver unique to videogames. “Basically, and I’m speaking to the Blizzard guys in the back: we need to stop writing a fucking book in our game, because nobody wants to read […]

  • GDC: Sony to match dev budgets in return for PSN exclusivity

    Sony’s serious about getting exclusive content on PSN, apparently. It said yesterday it’s to kick off a scheme to guarantee you won’t lose any money by creating games for the service. “It’s all very well for us as platform holders to say ‘put all your money into PlayStation Network, it’s a fantastic idea’, but are […]

  • GDC: Molyneux won’t talk new game in session today

    Peter Molyneux won’t be announcing a new game in his GDC session today. Sorry to disappoint. “I have a bit of confession about tomorrow really”, he told VG247 in San Francisco yesterday. “A lot of the times I’ve done talks at GDC it was to talk about the game I was working on. This time, […]

  • GDC: Photos from Kojima’s keynote – behold “The Wall”

    MTV’s posted up some photos from Kojima’s GDC keynote this morning, showing off “the wall” the developer banged on about for 90 minutes. We could explain, but writing the word “wall” brings spots to our eyes. Look at the pictures, read the liveblog.

  • GDC: Next Fable II DLC to launch within “weeks”

    Lionhead boss Peter Molyneux told Kotaku at GDC today that the next Fable II DLC, See the Future, is to release within weeks. “The next DLC comes out in the spring,” he said. “We’re in the spring now so don’t think months, think more like weeks. It’s called See the Future.” He added: “The first […]

  • GDC: Modern Warfare 2 drops the “Call of Duty” bit

    Activision’s confirmed that Call of Duty: Modern Warfare 2 is now plain old Modern Warfare 2. Who needs Call of Duty anyway, right? Press release after the break. Apparently CoD4′s the best selling FPS of all time. Says so there.

  • GDC: VG247 LIVE from the Kojima keynote!

    It’s a relentless, GDC liveblogging rollercoaster, Batman. We’re coming at you live from Hideo Kojima’s GDC keynote in San Francisco. To be sure: the speech starts at 10.30am PST and lasts for 90 minutes. That’s a 5.30pm GMT start, or 6.30pm CET if you’re on the mainland. Hit the link for all the updates!

  • GDC: BioWare refuses to rule out Mass Effect 2 for PS3

    Looks like PS3 users may get their hands on Mass Effect 2 yet. Speaking with Ray Muzyka and Greg Zeschuk during a demo of Dragon Age: Origins at GDC yesterday, we asked point blank if the was headed to the console or not. “We have announced Mass Effect 2 for PC and Xbox 360,” said […]

  • GDC: Balance Board has almost outsold PS3, says Iwata

    According to MCV, Satoru Iwata announced at his GDC 09 keynote yesterday that the Balance Board has almost outsold the PS3 on a global level. No direct quote was forthcoming but Iwata apparently went on to say that the Balance Board was a platform in its own right and offered developers great opportunities. More through […]

  • GDC: New CryENGINE 3 trailer and screens

    Kotaku has an extended CryENGINE 3 trailer and a whole host of new, high res images for you to look at. We’ve blagged the trailer for you: it’s after the break. You’ll have to click through the link for the images, however. Looks impressive, we reckon.

  • GDC: God of War III gameplay video leaked

    After the break. It is, without doubt, God of War III being played – albeit in trailer form – apparently at GDC. Quick. It’s bound to get pulled. Thanks, DarkZero.

  • GDC: Braid cost $200k to make, says Blow

    Talking at GDC 09 in San Francisco, Braid creator Jonathan Blow has revealed that the rather superb puzzler cost around $200,000 to make. However, he reckons if he lived in squalor whilst creating it, he could have cut costs even further: “Also, a lot of that 200k was spent because I didn’t want to live […]