Category Archives: GDC Europe 2012

Wed, Aug 15, 2012 | 03:36 BST

Goldeneye 64 was nearly on rails, lacked multiplayer

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In a GDC Europe post-mortem of N64 classic Goldeneye 007, as reported by IGN, director Martin Hollis revealed a troubled development history for the system-seller. Highlights include the team building an on-rails shooter because it didn’t know what kind of controller the then-new console would have, and chucking the famous multiplayer in at the last moment. The game took 32 months to make, well over deadline. Interesting stuff. Goldeneye 007 has never been released via console networks thanks to the transfer of the Bond license, but a modern re-imagining was released by Activision in 2010.

Tue, Aug 14, 2012 | 06:02 BST

Amnesia: A Machine for Pigs narrative won’t be as stripped-back as Dear Esther’s

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Amnesia: A Machine for Pigs will retain some elements of developer Dan Pinchbeck’s last adventure, Dear Esther, but won’t be the same kind of game.

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Tue, Aug 14, 2012 | 03:48 BST

Fans want day-one DLC, says BioWare staffer

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BioWare’s director of online development Fernando Melo has said there is significant demand for day one DLC despite its unpopularity in some circles.

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Tue, Aug 14, 2012 | 02:41 BST

Dead Island players have spent 6,500 years in co-op sessions

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Dead Island’s co-operative mode is so popular that players have racked up over 57 million hours with it.

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Tue, Aug 14, 2012 | 00:39 BST

Mass Effect 3 completed by just 42% of players

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Mass Effect 3 was finished by less than half of those who started it, BioWare has revealed.

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Tue, Jul 17, 2012 | 13:35 BST

BF3, Unreal Engine 4, CryEngine 3, indie talks added to GDC Europe

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GDC Europe 2012 show organizers have announced new talks which include a retrospective on Battlefield from DICE, a panel on financing games, and presentations on both Unreal Engine 4 and CryEngine 3.

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Fri, Jul 13, 2012 | 14:54 BST

World of Tanks session, and Diamond Dash postmortem added to GDC Europe

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GDC Europe organizers have announced a World of Tanks developer session from Wargaming.net, and mobile a postmortem on mobile title Diamond Dash. Wargaming.net CEO Victor Kislyi will discuss in his session titled “World of Free-to-Play – Triple A by Wargaming.net,” how the F2P business model was “essential to the success” of World of Tanks, and how the model could eventually edge out boxed retail. As part of the Smartphone & Tablet Games Summit, Wooga lead product manager Christopher Parschat will reflect on how the firm brought to mobile in the session: “Postmortem: Bringing Diamond Dash to iOS.” GDC Europe takes place August 13-15 alongside gamescom in Cologne, Germany. Thanks, Gamasutra.

Tue, Jul 10, 2012 | 10:59 BST

GDC Europe 2012 to dissect Love and The Witcher 2

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This year’s Games Developers Conference Europe has added post-mortems of CD Projekt’s, The Witcher 2, and Eskil Steenberg’s indie title, Love. Cryptic Studios will also be on hand to discuss user-generated content in MMOs. Other confirmed sessions include a post-mortem of thatgamecompany’s Journey, and Rare’s N64 classic, GoldenEye.

GDC Europe takes place in Cologne from August 13 – 15, on the eve of gamescom.

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Fri, Jul 06, 2012 | 02:27 BST

Journey, SOE, publishing trends talks added to GDC Europe

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GDC Europe organisers have announced another three talks for its already jam-packed schedule, making us wonder where the heck they intend to put them all.

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Fri, Jun 22, 2012 | 03:06 BST

Infinity Blade, Sony XDev and lighting design talks added to GDC Europe

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Three more announcements from GDC Europe 2012, a show rapidly reaching the size and shape of a city-eating ancient god.

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Fri, Jun 15, 2012 | 04:54 BST

Spec Ops, AAA free-to-play, PR sessions added to GDC Europe

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GDC Europe 2012′s already substantial roster of presentations continues to grow with three newly-announced sessions.

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Wed, Jun 13, 2012 | 00:34 BST

Three new GDC Europe talks show a social focus

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The latest additions to the GDC Europe line-up show an emphasis on exploring the social and free-to-play spheres.

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Fri, Jun 01, 2012 | 03:44 BST

Total War, Funcom talks added to GDC Europe 2012 line up

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Two new talks have been announced for GDC Europe’s Game Design track.

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Fri, Jun 01, 2012 | 03:34 BST

GDC Europe 2012 adds Dead Island session

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Dead Island publisher Deep Silver is just one of a small number of newly-announced presenters for GDC Europe 2012.

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Wed, May 23, 2012 | 11:32 BST

UKIE to give gamescom, GDC Europe funding through UKTI

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UKIE’s been announced as the Approved Trade Organisation by UKTI for gamescom and GDC Europe, offering UK-based retailers funding for the show.

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Wed, Apr 25, 2012 | 15:27 BST

Playdead boss, DICE veteran, ngmoco Sweden head join GDC Europe conference advisory board

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GDC Europe organisers have announced new additions to the main conference advisory board for this year’s show in Cologne. Playdead boss Dino Patti, DICE’s Lars Gustavsson, ngmoco Sweden head Ben Cousins and Kuju COO Adrian Hawkins all join Remedy CEO Matias Myllyrinne and Crytek co-founder Avni Yerli to name a few on the board.

More details at Gama. GDC Europe happens from August 13-15 in Cologne alongside gamescom.

Sun, Aug 21, 2011 | 21:39 BST

Gamescom 2011 hits 275,000 attendees

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Koelnmesse’s announced this evening that this year’s gamescom hit 275,000 attendees in the five days the show took place.

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Fri, Aug 19, 2011 | 08:50 BST

Gamescom gets dates for 2012

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Koelnmesse’s confirmed dates for next year’s gamescom. We grabbed the dates as we left the Messe for the final time yesterday: it’s now confirmed the event will kick off on August 15-19 alongside GDC Europe, which will happen between August 13-15. Assumingly, the 15th will be another trade-only day, with 16th being the day it opens to the public, per what it has been before. No announcement on attendance figures for this year yet, but those will almost certainly come early next week.