Category Archives: GDC 2011
Thu, Mar 03, 2011 | 12:01 GMT
Sony detailed the media format that NGP will use at a panel for the next-gen handheld at GDC last night.
Thu, Mar 03, 2011 | 10:55 GMT
Thu, Mar 03, 2011 | 12:20 GMT
Rocksteady’s confirmed a couple of new details for Batman: Arkham City, announcing the game takes place 18 months after Arkham Asylum. As well as that, it’s also confirmed that whatever gear that was collected from the first game will not be lost when you begin Arkham City.
Nathan seen the game for us at GDC yesterday. Watch for that soon. Read’s Justin’s impressions of it from Microsoft’s San Francisco showcase here. Arkham City launches this fall for PS3, 360 and PC.
Thu, Mar 03, 2011 | 09:45 GMT
There’s a lot of words out there. Here’s all the smaller stuff coming out of GDC, coupled with loads of smaller stuff thatr isn’t coming out of GDC. It’s like a fusion of smaller stuff.
Thu, Mar 03, 2011 | 09:33 GMT
Quantic Dream boss David Cage has said that at least 72 percent of players finished Heavy Rain.
Thu, Mar 03, 2011 | 08:11 GMT
Mojang has admitted it would probably end up making Minecraft 2.
Thu, Mar 03, 2011 | 08:16 GMT
GDC’s third day is in the can. You want to know the important stuff so you can get on with your life. Look below. Help us help you.
Thu, Mar 03, 2011 | 07:50 GMT
Frontier boss David Braben has said at a GDC panel that plans for an Elite IV are still in the pipeline.
Thu, Mar 03, 2011 | 07:22 GMT
Rockstar’s Red Dead Redemption was the main winner of the night at the Game Developers Choice Awards, while the 2011 Independent Games Festival Awards have also been kind to favourites Minecraft and Amnesia: The Dark Descent
Thu, Mar 03, 2011 | 05:12 GMT
Tim Schafer slayed ‘em at the Game Developer’s Choice Awards, but he saved the best for last: a teaser trailer announcing Double Fine’s new game, Trenched.
Thu, Mar 03, 2011 | 23:08 GMT
During a programming and game design session at GDC this week, David Coombes, platform research manager at SCEA showed off more on NGP’s features and software.
Thu, Mar 03, 2011 | 12:21 GMT
In a carefully vague statement incomprehensible to most of us, 38 Studios founder Curt Schilling has dropped hints as to when we can expect Kingdoms of Amalur: Reckoning.
Thu, Mar 03, 2011 | 23:08 GMT
During a GDC behind-closed-doors session earlier today, Epic’s Mark Rein blew the lid off a new, next-gen focused version of Unreal 3. Yes, next-gen. And he was abundantly clear about it: this stuff won’t run on current consoles. Bar, you’ve just been raised.
Thu, Mar 03, 2011 | 00:09 GMT
David Jaffe has said platform holders should limit the number of patches developers can release immediately after launch, to counter what he perceives as unacceptably buggy titles and barriers to game entry.
Wed, Mar 02, 2011 | 20:35 GMT
Ex-Sega dev legend Yu Suzuki has said that if the chance arose, he’d be allowed to make Shenmue III for the publisher.
Thu, Mar 03, 2011 | 08:01 GMT
Epic’s confirmed that the promised Infinity Blade free content update, titled Deathless Kings, has gone live. To celebrate, the price of the game itself has been cut to $2.99 until this Sunday, March 6.
Wed, Mar 02, 2011 | 16:30 GMT
Just in case you weren’t sure before that EA didn’t properly can Mirror’s Edge instead of putting it on hold, EA Games boss Frank Gibeau has said the company didn’t “kill” the franchise.
Wed, Mar 02, 2011 | 15:30 GMT
Frostbite 1 was a decent engine. Wasn’t half-bad. Used for Bad Company 1 and 2. But DICE waited until Frostbite 2 came along before Battlefield 3 could really get going So why is that, executive producer Patrick Bach?
Wed, Mar 02, 2011 | 11:39 GMT
Wed, Mar 02, 2011 | 11:02 GMT
EA’s confirmed that the open beta for Battlefield Play4Free will kick off on April 4.