Category Archives: GDC 2010
Mon, Aug 16, 2010 | 17:20 BST
David Cage is hoping Heavy Rain will manage to sell 2 million units this year, after revealing it’s already sold 1.5 million since launch.
Tue, Mar 23, 2010 | 15:21 GMT
Funcom was kind enough to show us The Secret World at GDC, and you can get a taste of what we saw via the teaser video below the break.
It’s definitely a interesting premise, and a massive undertaking for Funcom. While it may seem a bit strange to have all these different denizens from our nightmares and horror films walking around in an MMO, there is a method to the developer’s madness.
Although what that is, they refused to tell us. Funcom is saving that as part of the plot that eventually unfolds as you play the game.
No date yet, so just continue to hang tight. Meanwhile, watch the teaser, and check out screens and what we saw during the opening sequence here.
Sat, May 22, 2010 | 20:56 BST
For an MMO that everyone has known about forever, Funcom’s The Secret World has remained fittingly shrouded in mystery.
However, the developers showed the game to press for the very first time during GDC this month, and we were lucky enough to get a look.
Tue, Mar 23, 2010 | 15:21 GMT
Mafia II senior producer Denby Grace has told VG247 US ed Stephany Nunneley that 2K is “definitely looking” at DLC for the game.
Sat, Mar 20, 2010 | 18:40 GMT
Sony’s Jack Tretton has said that the company “invented” controls similar to Natal “eight years ago.”
Sat, Mar 20, 2010 | 18:24 GMT
Fri, Mar 19, 2010 | 17:42 GMT
BioWare’s Ray Muzyka and Greg Zeschuk revealed to UGO at GDC that due to the universe, lore, and narrative in Dragon Age, there are “infinite” possibilities for expansions and DLC.
Fri, Mar 19, 2010 | 16:59 GMT
The good doctors at BioWare, Greg Zeschuk and Ray Muzyka, sat down with UGO at GDC and chatted a bit about what gamers can expect in the third-installment of Mass Effect.
Fri, Mar 19, 2010 | 16:42 GMT
During GDC, Crystal Dynamics’ brand director Karl Stewart and producer Forest Large showed us a bit of Lara Croft, which does not take place in any time line contained within the Tomb Raider series.
In fact, it doesn’t even contain that moniker, because according to Stewart, the developers wanted to give Lara a new coat of paint and freshen her up a bit.
Thu, Mar 18, 2010 | 19:50 GMT
Ian Fischer, once a lead designer at Ensemble Studios, has blasted manager Paul Bettner over his claims at GDC earlier this month that the outfit was inefficient and prone to crunch.
Thu, Mar 18, 2010 | 17:24 GMT
BioWare boss Ray Muzyka has revealed that the pricing plan for Star Wars: The Old Republic will have “some twists” you won’t see happening.
Wed, Mar 17, 2010 | 19:17 GMT
Medal of Honor executive producer Greg Goodrich chatted to GameTrailers during GDC about the game, the guns, bringing it into the modern world, and how it would eventually see a demo released.
Tue, Mar 16, 2010 | 21:53 GMT
SCEA bossman Jack Tretton has said that Move is not meant to replace current controllers, only to provide the consumer with options.
Tue, Mar 16, 2010 | 19:04 GMT
Sony showed off a bit of 3D tech at GDC last week, and Ian Bickerstaff, senior engineer with SCE’s UK-based 3D team, told Gamasutra that the company’s very optimistic about the tech, but it’s also remaining “cautious”.
Tue, Mar 16, 2010 | 16:47 GMT
Tue, Mar 16, 2010 | 14:36 GMT
Reggie Fils-Aime has said the sales-curve on “core” titles like BioShock 2 and Dante’s Inferno may not pay off the initial investments on the titles.
Tue, Mar 16, 2010 | 11:16 GMT
Star Wars: The Old Republic was rocking the boat big time in San Francisco last week, with impressions going live yesterday and today.
Get them below.
Tue, Mar 16, 2010 | 09:59 GMT
The Conduit 2 could be on the way from High Voltage, if hints from GDC come to pass.
Tue, Mar 16, 2010 | 09:34 GMT
Speaking at GDC, SCE localisation liaison Yeonkyung Kim has revealed the company made a big “mistake” when it passed on publishing Demon’s Souls.
Tue, Mar 16, 2010 | 08:21 GMT