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GC 2008 headlines

Blizzard co-founder: Activision merger is “cool,” unimposing

Blizzard co-founder Frank Pearce has said the monster-developer’s merger with Activision is “cool” from a business perspective and has affected each side’s money men rather than their game-creators. “I think from a corporate family perspective it’s cool, right? The leadership of Activision has a lot of experience in the industry,” he told VG247. “You know, […]

1
  • Heavy Rain - GC level is "not part of the main plot"

    Speaking in a Games Convention presentation, Quantic Dream boss David Cage confirmed that the Heavy Rain scenario shown at the event – with a journalist being chased through a house by a taxidermist murderer – hasn’t got anything to do with the thriller’s main story arc. “It’s really a bonus scene,” said Cage. “It’s not […]

    19
  • Epilepsy tests are "subjective," says WipEout dev

    Speaking to EG, WipEout HD director Tony Buckley has expressed frustration at the game failing a routine epilepsy test. Not passing resulted in the racer being delayed. “[It was] frustrating more than anything, because it’s quite subjective the whole test,” he said. “But we certainly weren’t going to take it lightly. We had to think […]

    10
  • Yoshida: Why Sony decided against Microsoft's no-hard drive policy

    Sony Worldwide Studios boss Shuhei Yoshida has told VG247 that Sony looked at Microsoft’s choice to make Xbox 360′s hard drive optional and decided against it in an effort to be able to provide “seamless gameplay” and solid digital distribution. “It’s one of the things we really supported when the hardware specification was decided for […]

    18
  • Yoshida: PSP negligence is "really, really disappointing"

    Speaking to IGN at Games Convention, Sony Worldwide Studio boss Shuhei Yoshida’s admitted he’s not happy at the lack of PSP games on the horizon. “Yeah, it’s really, really disappointing and it’s a lost opportunity for the third-parties,” he said. “They should look at what the PSP can do for their titles and the potential […]

    4
  • Heavy Rain play target is "8-12 hours," says Cage

    Speaking to VG247 at Games Convention, Quantic Dream boss David Cage said a single walk through of top drawer PS3 thriller Heavy Rain is likely to take no more than 12 hours. “We’re still in the middle of production, so I can’t really tell you the exact time of the game, but we’re targeting a […]

    19
  • Diablo III will have "its own unique needs" for the new Battle.Net

    Speaking to VG247 at Games Convention, Blizzard co-founder Frank Pearce said that Diablo III’s requirements from the major Battle.Net upgrade currently being worked on at the firm will be specific to the game itself. “Diablo III will have its own unique needs in terms of what Battle.Net provides,” he said. Pearce also revealed that the […]

    0
  • Heavy Rain: If the main girl dies, you can keep playing the "big story"

    We thought we imagined this at the time, but Quantic Dream’s David Cage did definitely confirm at Games Convention that if you get the main character killed, you carry on playing the game’s central plot. The protagonist is the girl showed in the SCEE press conference at the show (pictured), a journalist investigating some disappearances. […]

    1
  • World of Warcraft is "still growing," says Blizzard

    Just because Blizzard isn’t screaming about another million milestone for World of Warcraft every ten minutes doesn’t mean the subs numbers have stopped rising: they’re still going up, Blizzard told us at Games Convention. “It’s actually still growing,” said Wrath of the Lich King lead designer Tom Chilton. “It’s certainly not in a reverse trend, […]

    0
  • Yoshida - PS3 hardware, cost and pricing "now coming together"

    It’s all happening. Speaking to VG247 at Games Convention, Sony Worldwide Studios boss Shuhei Yoshida said that Jack Tretton’s claim that 2008 would be the “year of PlayStation 3″ is coming to fruition. “All the things are now coming together in terms of the right hardware, cost and pricing, and we are increasing our hard […]

    29
  • Blizzard already planning WoW landmass expansions

    Speaking to VG247 at Games Convention, Wrath of the Lich King lead designer Tom Chilton confirmed that plans are already in place to introduce further landmasses to the MMO, despite the fact the latest expansion is yet to launch. “We actually already have ideas on how we’re going to expand on that in the future,” […]

    3
  • Far Cry 2: Dead buddies mean loss of content

    Speaking to VG247 at Games Convention, Far Cry 2 narrative head confirmed that losing your NPC buddies in fire-fights means not being able to see all the game’s missions. “That buddy, Joseph, he’s still around,” said Redding after Joseph came and rescued him from the bush after taking hits. “He’s out there autonomously fighting guys, […]

    6
  • Hines: Fallout 3 tradeshow demos can be frustrating

    Bethesda’s Peter Hines has admitted that showing RPGs like Fallout 3 at tradeshows like E3 and Games Convention can be a frustrating business. “Sometimes, yeah,” he told VG247, when asked if showing such a large game to people in such a short space of time was problematic. “We had a lot of discussions about E3. […]

    1
  • Hines: Fallout 3's gameplay is like "organised chaos"

    Peter Hines has described Fallout 3′s open-world gameplay as “organised chaos,” saying the player is free to do what he or she likes but can always be easily sucked back into the post apocalyptic RPG’s main quest. “It’s sort of like organised chaos,” the Bethesda man told VG247 at Games Convention. “In order for the […]

    2

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GC 2008 Latest

  • Blizzard co-founder: Activision merger is “cool,” unimposing

    Blizzard co-founder Frank Pearce has said the monster-developer’s merger with Activision is “cool” from a business perspective and has affected each side’s money men rather than their game-creators. “I think from a corporate family perspective it’s cool, right? The leadership of Activision has a lot of experience in the industry,” he told VG247. “You know, […]

  • Heavy Rain – GC level is “not part of the main plot”

    Speaking in a Games Convention presentation, Quantic Dream boss David Cage confirmed that the Heavy Rain scenario shown at the event – with a journalist being chased through a house by a taxidermist murderer – hasn’t got anything to do with the thriller’s main story arc. “It’s really a bonus scene,” said Cage. “It’s not […]

  • Epilepsy tests are “subjective,” says WipEout dev

    Speaking to EG, WipEout HD director Tony Buckley has expressed frustration at the game failing a routine epilepsy test. Not passing resulted in the racer being delayed. “[It was] frustrating more than anything, because it’s quite subjective the whole test,” he said. “But we certainly weren’t going to take it lightly. We had to think […]

  • Yoshida: Why Sony decided against Microsoft’s no-hard drive policy

    Sony Worldwide Studios boss Shuhei Yoshida has told VG247 that Sony looked at Microsoft’s choice to make Xbox 360′s hard drive optional and decided against it in an effort to be able to provide “seamless gameplay” and solid digital distribution. “It’s one of the things we really supported when the hardware specification was decided for […]

  • Yoshida: PSP negligence is “really, really disappointing”

    Speaking to IGN at Games Convention, Sony Worldwide Studio boss Shuhei Yoshida’s admitted he’s not happy at the lack of PSP games on the horizon. “Yeah, it’s really, really disappointing and it’s a lost opportunity for the third-parties,” he said. “They should look at what the PSP can do for their titles and the potential […]

  • Heavy Rain play target is “8-12 hours,” says Cage

    Speaking to VG247 at Games Convention, Quantic Dream boss David Cage said a single walk through of top drawer PS3 thriller Heavy Rain is likely to take no more than 12 hours. “We’re still in the middle of production, so I can’t really tell you the exact time of the game, but we’re targeting a […]

  • Diablo III will have “its own unique needs” for the new Battle.Net

    Speaking to VG247 at Games Convention, Blizzard co-founder Frank Pearce said that Diablo III’s requirements from the major Battle.Net upgrade currently being worked on at the firm will be specific to the game itself. “Diablo III will have its own unique needs in terms of what Battle.Net provides,” he said. Pearce also revealed that the […]

  • Heavy Rain: If the main girl dies, you can keep playing the “big story”

    We thought we imagined this at the time, but Quantic Dream’s David Cage did definitely confirm at Games Convention that if you get the main character killed, you carry on playing the game’s central plot. The protagonist is the girl showed in the SCEE press conference at the show (pictured), a journalist investigating some disappearances. […]

  • World of Warcraft is “still growing,” says Blizzard

    Just because Blizzard isn’t screaming about another million milestone for World of Warcraft every ten minutes doesn’t mean the subs numbers have stopped rising: they’re still going up, Blizzard told us at Games Convention. “It’s actually still growing,” said Wrath of the Lich King lead designer Tom Chilton. “It’s certainly not in a reverse trend, […]

  • Yoshida – PS3 hardware, cost and pricing “now coming together”

    It’s all happening. Speaking to VG247 at Games Convention, Sony Worldwide Studios boss Shuhei Yoshida said that Jack Tretton’s claim that 2008 would be the “year of PlayStation 3″ is coming to fruition. “All the things are now coming together in terms of the right hardware, cost and pricing, and we are increasing our hard […]

  • Blizzard already planning WoW landmass expansions

    Speaking to VG247 at Games Convention, Wrath of the Lich King lead designer Tom Chilton confirmed that plans are already in place to introduce further landmasses to the MMO, despite the fact the latest expansion is yet to launch. “We actually already have ideas on how we’re going to expand on that in the future,” […]

  • Far Cry 2: Dead buddies mean loss of content

    Speaking to VG247 at Games Convention, Far Cry 2 narrative head confirmed that losing your NPC buddies in fire-fights means not being able to see all the game’s missions. “That buddy, Joseph, he’s still around,” said Redding after Joseph came and rescued him from the bush after taking hits. “He’s out there autonomously fighting guys, […]

  • Hines: Fallout 3 tradeshow demos can be frustrating

    Bethesda’s Peter Hines has admitted that showing RPGs like Fallout 3 at tradeshows like E3 and Games Convention can be a frustrating business. “Sometimes, yeah,” he told VG247, when asked if showing such a large game to people in such a short space of time was problematic. “We had a lot of discussions about E3. […]

  • Hines: Fallout 3′s gameplay is like “organised chaos”

    Peter Hines has described Fallout 3′s open-world gameplay as “organised chaos,” saying the player is free to do what he or she likes but can always be easily sucked back into the post apocalyptic RPG’s main quest. “It’s sort of like organised chaos,” the Bethesda man told VG247 at Games Convention. “In order for the […]

  • Far Cry 2 devs considering adding “predatory animals”

    Far Cry 2 narrative chap Patrick Redding confirmed to VG247 at Games Convention that predatory animals may be added to the game after it launches. “We’re definitely talking about the types of predatory animals we might include at some point, and we’re going to investigate that,” he said. “But I don’t want to say too […]

  • SCEE wins three at GC

    We were mailed about this last night but couldn’t open it, for some reason. SCEE won awards at GC08 for Best PS3 Game (LBP), Best PSP Game (Resistance: Retribution) and Best Innovation (PlayTV). And that’s it. Read more on ThreeSpeech.

  • Direct feed Heavy Rain video available for streaming

    Sony’s released the video of Heavy Rain shown in the firm’s Games Convention press conference last month. It’s all direct feed, and very lovely. This is exactly the same footage shown to the press, which is a montage of gameplay from one of the thriller’s 60 “scenes.” You can read our impressions of the behind […]

  • Hines: Leipzig showing was “just as important as E3″ for Fallout 3

    Bethesda’s Peter Hines reckons Games Convention’s just as important as E3 for games like Fallout 3. He told us so in Germany. “It’s hugely important to ‘do well’ here… to get a lot of people to see it and get excited about it,” he said. “It’s just as important as E3 was. E3 was important […]

  • Lich King: Increasing the level cap “has to be part of the formula,” says design head

    Speaking to VG247 at Games Convention, World of Warcraft: Wrath of the Lich King lead designer Tom Chilton said that the impending increase to level 80 in the expansion is necessary to provide a content for all. “Ultimately, increasing the level cap is about giving players more of the content they’ve come to love,” he […]

  • LBP Dancer’s Court level shown in video

    There’s a good demo of LittleBigPlanet’s Dancer’s Court level on GameReactor, filmed at Games Convention last month. Expect hype for the game to hit turbo mode over September, especially if Sony itself is to be believed. Looks good: can’t help thinking it looks like a multiplayer platformer though, if you know what we mean. Take […]

  • Saying Fallout 4′s on the way is like saying there’s a FIFA next year, says Hines

    Speaking to VG247 at Games Convention, Bethesda’s Peter Hines has indicated that you may not just be seeing one more Fallout from the publisher: you should be thinking along the lines of EA and FIFA. “That’s why we bought it,” he said when we asked him to expand on recent comments that Bethesda was going […]

  • FC2 hang glider makes sequel “truly a Far Cry game”

    It can’t be Far Cry without a hang glider, right? Apparently not. Showing off Far Cry 2 at Games Convention, dev narrative man Patrick Redding said the powerless flying thing was an essential addition to the game. “There are about 14 vehicles in total, including various armed pick-up trucks, rovers, dune buggies and, of course, […]

  • Pearce: Fourth StarCraft II race may be added by expansion

    Blizzard co-founder Frank Pearce reckons you might be getting a fourth StarCraft II race “in the event” of an expansion to the RTS sequel. “We don’t have the resources or time to add a fourth race to the launch of StarCraft II, but I’m sure in the event that we decide to do an expansion […]

  • Wright: E3 “like a zombie at this point”

    In an interview with GI at last week’s Games Convention, Sims and Spore creator Will Wright said that the everyone’s favourite whipping boy, E3, isn’t even dead. It’s undead. “It almost feels like a zombie at this point; it’s the walking dead,” said Wright. “It’s such an abrupt end to what was E3, which had […]

  • Lego Batman to get own TV series

    Speaking with GI at Games Convention last week, Traveller’s Tales producer Rich Earl revealed that Lego Batman is set for it’s own TV series. “We’re looking to do… a Lego Batman series,” he said. “I think they’re looking at doing a one-off initially,” he went on. “And they’re basically able to utilise the assets, because […]

  • Lich King: 1-70 must be faster to prevent “intimidation” for new players, says Chilton

    WoW: Wrath of the Lich King lead designer Tom Chilton has defended Blizzard’s decision to reduce the time it takes players to reach level 70 once the expansion is launched, saying that the game mustn’t become intimidating for new users. Wrath of the Lich King will see the game’s level cap increased to 80. “I […]

  • Pearce on StarCraft II release date: “This year? Like, 2008? Too much work to do”

    Blizzard co-founder Frank Pearce has refused to commit hugely anticipated RTS StarCraft II to a 2008 release, saying simply that the company still has “too much work to do” on the game. “This year? Like, 2008? Too much work to do,” Pearce told VG247. He added: “We don’t have a specific release date in mind […]

  • Far Cry 2 narrative “took a page from Professor Layton”

    Of course it did. Open world death game set in the African outback assumes narrative cues from odd DS puzzle thing. Stands to reason. “You see the blocks of text there,” Far Cry 2 narrative designer Patrick Redding said, pointing at the screen during a demo of the game at Games Convention last week. “We […]

  • Yoshida: Team ICO’s PS3 game will be shown “soon”

    Sony worldwide studio head Shuhei Yoshida has given the clearest indication yet that the firm is ramping up to the announcement of Fumito Ueda’s next game, confirming to VG247 that the PS3 project will be shown “soon.” “I cannot tell,” said the exec was asked specifically if the new Team ICO game will be shown […]

  • Sony: “We like to provide as many services as possible for free”

    Speaking to GI at Games Convention last week, Sony Worldwide Studios boss Shuhei Yoshida said that “free” is the way to go for PS3 and PSP services. “We like to provide as many services as possible for free – we already provide our network access for gameplay for free – and the interesting thing about […]