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GAMESCom 2009 headlines • Page 2

  • GamesCom show floor report: LittleBigPlanet PSP

    Loads of LittleBigPlanet stuff has come out of GamesCom. The water stuff, the confirmation of the GoTY edition, the PSP version…it was LittleBigPlanet Central over at the Sony booth, apparently. To show you just how much LBP was packed in, James Shepherd , the development director at Cambridge Studios, is featured in the video past […]

    0
  • Bungie: Halo: Reach will be our last injection into the Halo trilogy

    Bungie’s community manager Brian Jarrard has told VG247 that Halo: Reach will be the final game the studio does on the “current” Halo trilogy. He confirmed it would be a standalone game and that it is a prequel. “For now Reach is definitely our next big thing, and it doesn’t really fit into the Halo […]

    1
  • Kojima: Peace Walker will take "hundreds of hours to complete"

    Speaking in Konami’s latest issue of the company’s internal magazine, MGS creator Hideo Kojima has said Metal Gear Solid: Peace Walker will “require hundreds of hours to complete”. He also reiterates that the team from Metal Gear Solid 4 will be seriously involved with the game as well as himself. “The main team from MGS4 […]

    4
  • BlizzCon 2009: Liveblog starting soon - don't miss it

    BlizzCon should be starting soon, and we are pumped! Nathan is in Anaheim now, getting ready to see all things Blizzard. We are liveblogging the opening ceremony, and you should check it out here. It will be blizzerific.

    5
  • Command & Conquer 4 gets a subtitle, known as Tiberium Twilight

    EA’s announced at a GamesCom event in Cologne that Command & Conquer 4 will be subtitled. It’ll now be known as Command & Conquer 4: Tiberuim Twilight. And that’s all she wrote. It’s out in 2010 for the PC. Via IncGamers.

    4
  • Bungie: Halo: Reach "in development right since the end of Halo 3"

    Halo: Reach has been in development since development ended on Halo 3. That’s what Bungie’s Brian Jarrard told VG247 at GamesCom. The community manager made the admission as he was talking to us about Halo 3: ODST and how life hasn’t changed much since the studio became an independent studio again after breaking away from […]

    6
  • Bungie: ODST "has been a different product"

    Bungie’s Brian Jarrard has told VG247 at GamesCom that Halo 3: ODST, in between having an E3 2008 reveal being pulled at the last minute, an accidental reveal from senior vice president of Xbox, Don Mattrick and a name change from Halo 3: Recon, has been “a different product”. “Yeah, ODST has been a different […]

    0
  • Naughty Dog: Uncharted 2 will be 40% puzzle solving, 60% action

    Naughty Dog has said that Uncharted 2 will consist of about 40 percent puzzle-solving elements and 60 percent action. However, that being said, the developers want you to focus more on the pacing, exploration, and action as the puzzles solving will be more subtle and seamlessly integrated. “I think gamers are going to notice that […]

    8
  • House: Sony is "head to head with Microsoft"

    SCEE boss Andrew House has admitted that Sony is going “head to head” right now with Microsoft. Speaking to MCV, House said that the PS3 and PSPgo does have a fighting chance of taking on the Xbox 360. “We’ve competing very seriously, head-to-head, with Microsoft in Europe right now,” said House, going further to say […]

    9
  • Exclusive: Bungie discusses Halo 3: ODST with VG247 at GamesCom

    Interview by Patrick Garratt. During GamesCom, Bungie’s community manager Brian Jarrard and director of cinematics CJ Cowan sat down with VG247 to talk a bit about all things Halo. The guys also spoke a bit about the split from Microsoft, why Reach does not fit into the Halo trilogy,and how ODST is a new way […]

    5
  • Exclusive: VG247 talks Mass Effect 2 with associate producer Jesse Houston

    Interview by Patrick Garratt. Mass Effect 2 associate producer Jesse Houston sat down with VG247 during GamesCom to talk a bit about the game that everyone and their kitten is gagging to get their tiny paws on. Seems the game has double the amount of physical content of the first one, combat is much smoother […]

    4
  • House: PS3 Slim won't be in short demand

    SCEE bossman Andrew House has said to MCV that, despite fears from Amazon it’ll be in short demand, the PS3 Slim won’t be receiving shortages at it’s release. “There are trucks and trailers leaving right now – it’s on the road,” said House. “I will make a prediction there – I don’t think we will […]

    5
  • Watch Bramwell and McDonald batter balls and race cars in Natal video

    You’ve seen Minkley destroy a PS3 demo pod as well as make off with a PS3 Slim, but to cap it off, there’s this. Watch Eurogamer editor, Tom Bramwell and VG247′s GC livetext supergirl, Keza McDonald, play both Ricochet and Burnout Paradise with Project Natal alongside creative director, Kudo Tsunoda. Through here and you’ll find your […]

    2
  • Yamauchi: GT5 will be out shortly after GT PSP

    Polyphony Digital boss and the father of GT, Kazunouri Yamauchi has confirmed that Gran Turismo 5 will be released shortly after GT PSP. Right now, they are working hard on the PSP edition of the game, but they are aiming to have it out after the release of GT PSP on October 1, speaking in an […]

    13

Page 2

GAMESCom 2009 Latest

  • GamesCom show floor report: LittleBigPlanet PSP

    Loads of LittleBigPlanet stuff has come out of GamesCom. The water stuff, the confirmation of the GoTY edition, the PSP version…it was LittleBigPlanet Central over at the Sony booth, apparently. To show you just how much LBP was packed in, James Shepherd , the development director at Cambridge Studios, is featured in the video past […]

  • Bungie: Halo: Reach will be our last injection into the Halo trilogy

    Bungie’s community manager Brian Jarrard has told VG247 that Halo: Reach will be the final game the studio does on the “current” Halo trilogy. He confirmed it would be a standalone game and that it is a prequel. “For now Reach is definitely our next big thing, and it doesn’t really fit into the Halo […]

  • Kojima: Peace Walker will take “hundreds of hours to complete”

    Speaking in Konami’s latest issue of the company’s internal magazine, MGS creator Hideo Kojima has said Metal Gear Solid: Peace Walker will “require hundreds of hours to complete”. He also reiterates that the team from Metal Gear Solid 4 will be seriously involved with the game as well as himself. “The main team from MGS4 […]

  • BlizzCon 2009: Liveblog starting soon – don’t miss it

    BlizzCon should be starting soon, and we are pumped! Nathan is in Anaheim now, getting ready to see all things Blizzard. We are liveblogging the opening ceremony, and you should check it out here. It will be blizzerific.

  • Command & Conquer 4 gets a subtitle, known as Tiberium Twilight

    EA’s announced at a GamesCom event in Cologne that Command & Conquer 4 will be subtitled. It’ll now be known as Command & Conquer 4: Tiberuim Twilight. And that’s all she wrote. It’s out in 2010 for the PC. Via IncGamers.

  • Bungie: Halo: Reach “in development right since the end of Halo 3″

    Halo: Reach has been in development since development ended on Halo 3. That’s what Bungie’s Brian Jarrard told VG247 at GamesCom. The community manager made the admission as he was talking to us about Halo 3: ODST and how life hasn’t changed much since the studio became an independent studio again after breaking away from […]

  • Bungie: ODST “has been a different product”

    Bungie’s Brian Jarrard has told VG247 at GamesCom that Halo 3: ODST, in between having an E3 2008 reveal being pulled at the last minute, an accidental reveal from senior vice president of Xbox, Don Mattrick and a name change from Halo 3: Recon, has been “a different product”. “Yeah, ODST has been a different […]

  • Naughty Dog: Uncharted 2 will be 40% puzzle solving, 60% action

    Naughty Dog has said that Uncharted 2 will consist of about 40 percent puzzle-solving elements and 60 percent action. However, that being said, the developers want you to focus more on the pacing, exploration, and action as the puzzles solving will be more subtle and seamlessly integrated. “I think gamers are going to notice that […]

  • House: Sony is “head to head with Microsoft”

    SCEE boss Andrew House has admitted that Sony is going “head to head” right now with Microsoft. Speaking to MCV, House said that the PS3 and PSPgo does have a fighting chance of taking on the Xbox 360. “We’ve competing very seriously, head-to-head, with Microsoft in Europe right now,” said House, going further to say […]

  • Exclusive: Bungie discusses Halo 3: ODST with VG247 at GamesCom

    Interview by Patrick Garratt. During GamesCom, Bungie’s community manager Brian Jarrard and director of cinematics CJ Cowan sat down with VG247 to talk a bit about all things Halo. The guys also spoke a bit about the split from Microsoft, why Reach does not fit into the Halo trilogy,and how ODST is a new way […]

  • Exclusive: VG247 talks Mass Effect 2 with associate producer Jesse Houston

    Interview by Patrick Garratt. Mass Effect 2 associate producer Jesse Houston sat down with VG247 during GamesCom to talk a bit about the game that everyone and their kitten is gagging to get their tiny paws on. Seems the game has double the amount of physical content of the first one, combat is much smoother […]

  • House: PS3 Slim won’t be in short demand

    SCEE bossman Andrew House has said to MCV that, despite fears from Amazon it’ll be in short demand, the PS3 Slim won’t be receiving shortages at it’s release. “There are trucks and trailers leaving right now – it’s on the road,” said House. “I will make a prediction there – I don’t think we will […]

  • Watch Bramwell and McDonald batter balls and race cars in Natal video

    You’ve seen Minkley destroy a PS3 demo pod as well as make off with a PS3 Slim, but to cap it off, there’s this. Watch Eurogamer editor, Tom Bramwell and VG247′s GC livetext supergirl, Keza McDonald, play both Ricochet and Burnout Paradise with Project Natal alongside creative director, Kudo Tsunoda. Through here and you’ll find your […]

  • Yamauchi: GT5 will be out shortly after GT PSP

    Polyphony Digital boss and the father of GT, Kazunouri Yamauchi has confirmed that Gran Turismo 5 will be released shortly after GT PSP. Right now, they are working hard on the PSP edition of the game, but they are aiming to have it out after the release of GT PSP on October 1, speaking in an […]

  • English FFXIII demo will be new, 360 development 70% finished

    The English demo of Final Fantasy XIII will be in English and completely new and different from the Japanese demo, but only if there will be one. That’s what Yoshinori Kitase, producer for the game, told journalists at GamesCom earlier today. If a demo does come, it wont be on a Blu-ray or DVD. Instead, […]

  • Heavy Rain to feature thirteen voice languages, five more in subtitles

    Quantic Dream’s David Cage has told journalists at a Heavy Rain presentation at GamesCom that the game will feature up to a staggering 13 voice languages, with five more added in for the subtitles. The voiced languages obviously include English and French, where QD is based. But it also contains Italian, Dutch, Japanese, Mandarin, Korean […]

  • Napoleon: Total War announced by Sega

    Sega’s announced Napoleon: Total War for PC at GamesCom. It takes place as you get the chance to control Napoleon Bonaparte’s army as he fights through Egypt, Russia and Italy in three separate campaigns before the ultimate battle – the Duke of Wellington and The Battle of Waterloo. They’ve sent us the first screens as […]

  • GameStop to ship PS3 Slim from August 25th

    Not content with waiting until September for the PS3 Slim? Live in the US? Gamestop have you covered. The retailer is now taking pre-orders on their website and that the console will ship on August 25th. That’ll be next Wednesday in-case you haven’t figured it out, and not the September 1 date SCEI president Kaz Hirai […]

  • Rumour – Grand Theft Auto IV: The Lost and Damned coming to PS3 [Update]

    Update: This aint as big, but EB Games have listed the strategy guide for The Ballad of Gay Tony for 360, PC and… wait for it …PS3. This is starting to snowball a bit. Thanks, Dr. Ghettoblaster. Original Story: Take with a pinch as always, but this may have some validity to it. PS3 EU […]

  • EA legacy franchises could make a return, eventually

    EA Montreal VP Alan Tuscan has told CVG that some of EA’s legacy games from the 16-bit era could make a return to the gaming spotlight. “I am certain that some of them will come back. I won’t be able to tell you which one,” Tuscan told the site during GamesCom. “Look at Ubisoft and […]

  • Blur gets release dates for November, new screens

    Activison has narrowed down the November release for its racer, Blur. You can expect to see it on store shelves November 3 and 6 in the US and UK, respectively, for PC, PS3 and Xbox 360. To celebrate, why don’t you check out some screens for it over on D’toid. The press mailer is after […]

  • Dead To Rights: Retribution screens released from GamesCom

    Dead To Rights: Retribution has some new screens for it posted over on CVG from GamesCom. Game looks rather good, and has a “hybrid combat system” allowing for third-person shooting, hand-to-hand and controlling your dog, Shadow. It’s out in 2010 for PC, PS3 and Xbox 360.

  • Kojima confirms work on new IP, several other titles in development

    Hideo Kojima has confirmed to IGN that he has several titles in development at Kojima Productions, one of them is a game he has wanted to do for a very long time. Asked on stuff involving the team at Kojima Productions and a brand new engine for the team, Kojima mentioned: “First of all I […]

  • Ubisoft and EA Games praise “awesome” price cut for PS3

    Ubisoft CEO Yves Guillemot and EA Games president Frank Gibeau have spoken of the “exceptional” price cut Sony brought in for the Playstation 3. “It’s exceptional news, actually. I think the machine is a great machine, with the Blu-ray. I’m happy that they were able to move to that [price point], particularly in the UK,” said Guillemot. […]

  • Capcom: It might be worthwhile for us to work on MH3 for PS3/360

    Capcom producer Ryozo Tsujimoto hasn’t quite ruled out the possibility of Monster Hunter 3 jumping ship from the Wii to the PS3 or Xbox 360. Speaking at GamesCom, the producer said that if it was a “worthwhile” challenge, it might happen. “We haven’t thought about it yet.” “We’ve been asked that a lot. As creators, we want to […]

  • Star Wars: The Old Republic GamesCom booth shots

    Some shots of the GamesCom booth for Star Wars: The Old Republic are up over on Kotaku. It looks very snazzy. Find them through the link. The game was shown behind closed doors this week, you’ll hear a couple of previews from it most likely soon. BioWare’s MMO is still to be dated, but don’t […]

  • FFXIV: “Discussions” with Microsoft holding up 360 version

    Ongoing discussions with Microsoft about how Final Fantasy XIV is to work with Xbox Live are partly to blame for the lack of announced 360 version, producer Hiromichi Tanaka told VG247 at GamesCom today. “FFXI for 360; at that point PS2 didn’t have a hard disc [and] that was really difficult for us, but Xbox […]

  • Open beta for MAG kicks off September 17

    Zipper Interactive has confirmed that the open beta for MAG will kick off on September 17: a full week before Tokyo Game Show. Only recently has the beta begun in earnest with staff from SCEE trying the game earlier this month. It was only this week that SCEA sent out invites to people in the […]

  • FFXIV: Tretton didn’t say “launch timing” exclusive at E3, says Tanaka

    The words “launch timing” were “cut out” of SCEA boss Jack Tretton’s FFXIV exclusivity announcement FFXIV at E3, producer Hiromichi Tanaka told VG247 at GamesCom today. “During the press conference, the ‘launch timing’ words were cut out of the comments, so the launch timing is going to be exclusive to PlayStation 3 as a console,” […]

  • BioShock 2 moves out to second half of Q1 2010

    Oh lord, we don’t know what to say. 2k’s confirmed to Joystiq at GC that BioShock 2 has moved to the second half of Q1 2010, which means you can assume this’ll eventually be moved into Q2 2010 eventually. The dev also confirmed that there will be a new trailer of the game shown at […]