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E3 2008 headlines • Page 2

  • Molyneux: "I feel sorry for Denis Dyack"

    In what easily wins the “quote of the day” competition, Peter Molyneux has said he feels sorry for Denis Dyack, and that Too Human doesn’t deserve the attention being poured on it by the h8torz. “I feel sorry for Denis Dyack because you know, I think a few things were said wrong, there was that […]

    10
  • Reggie: GTA on Wii is up to Take-Two and Rockstar

    Speaking to MTV at E3 last week, Nintendo’s Reggie Fils-Aime said that he’s open to discussions on bringing GTA to Wii. “You know, a GTA on the Wii is all based on what Rockstar and Take-Two want to do,” he said. “And again, from our standpoint, if they build a bottoms-up game that takes advantage […]

    1
  • Bungie laughed when Microsoft pulled E3 Halo reveal, says Mattrick

    Speaking to Eurogamer at E3, Xbox boss Don Mattrick said that Bungie head Harold Ryan laughed off the decision to not announce the developer’s new Halo game in the Xbox 360 press conference. “Sure they’re disappointed. Any software creator would be disappointed,” said Mattrick. “Harold just laughed and he said, ‘Boy, just a sign of […]

    6
  • Iwata apologises for lack of "hardcore" Nintendo games at E3

    We skipped this yesterday as we got blinded by ubiquity of the whole Nintendo E3 casual hardcore disaster “thing,” but Nintendo president Satoru Iwata has actually apologised for the company’s E3 press conference in general. “If there is any perception that Nintendo is ignoring the core gamers, it’s a misunderstanding and we really want to […]

    4
  • Fat Princess attracts feminist ire

    Titan PSN game Fat Princess, announced at E3, has instantly attracted some heavy comments from the feminist side of the gaming press, which are claiming the title to be “heteronormative”. “Congrats on your awesome new game, Sony,” said Melissa McEwan, writing on Shakesville. “I’m positively thrilled to see such unyielding dedication to creating a new […]

    17
  • Sony belittles FFXIII move to 360

    Speaking to MTV at E3 last week, SCEA marketing exec Peter Dille played down Microsoft’s FFXIII 360 announcement, saying he thought the decision would bear little fruit for the console. “What you have with Final Fantasy XIII is a lot like what they’ve paid for with GTA,” he said. “It’s not an exclusive on their […]

    8
  • Iwata: Friends codes aren't perfect

    Nintendo president Satoru Iwata has admitted in a post-E3 interview that Wii’s Friends codes system isn’t a complete product quite yet. “I don’t think the current system we have with Friend codes is perfect,” he told GameDaily. “However, if it’s an online world where you can get access to anybody without any restrictions, I as […]

    3
  • PS3 BioShock will "match" 360 version visually

    BioShock senior producer Melissa Miller told Videogamer at E3 last week that the PS3 version won’t be looking to stretch over the 360 version in terms of graphics. “We’re looking to match the quality of the original version,” she said. “We want to make sure that the water is just as great, and I think […]

    14
  • Reeves: Microsoft's Gosen is incorrect over European console figures

    Speaking to Eurogamer at E3 last week, SCEE head David Reeves said that his announcement at London’s PlayStation Day in May that PS3 had overtaken 360 in Europe was correct. Microsoft’s David Gosen rubbished the figures after the event: the company was wrong, said the Sony exec. “I think we’ve only made one – I […]

    5
  • Zelnick: We will stay profitable on non-GTA years

    Speaking to VentureBeat at E3 last week, Take-Two boss Strauss Zelnick has said that one of his main challenges since taking over at the firm has been to deliver a business that’s stable in the “off” years from GTA – and he feels as though he’s close to achieving it. “We aren’t giving guidance for […]

    2
  • Hirai hedges bets on autumn beta launch for Home

    Speaking to GI at E3 last week, Sony boss Kaz Hirai was careful to include caveats in the company’s current plan to make the Home beta available this autumn. “I’ve said this on many occasions, and right now we’re aiming for a Fall open beta programme, but no beta should be opened before its time,” […]

    6
  • EA’s Riccitiello: “I don’t care if people write about Take-Two”

    Seems like not a day goes by without an article about Take-Two and EA sitting in a tree. But even amidst all of the commentary, in an interview with VentureBeat, EA CEO John Riccitiello was nonchalant about his company’s current prey. “I don’t care if people write about Take-Two,” he said. “It doesn’t matter to […]

    2
  • Riccitiello: Investors don't give a shit about our quality

    Speaking to VentureBeat at E3 last week, EA head John Riccitiello was blunt about how the investment community is clueless about his well documented drive for higher review scores. “I don’t think the investors give a shit about our quality,” he said. “They care about our earnings per share. They wait for it to happen. […]

    1
  • Keighley hammers Reggie on lack of E3 Nintendo hardcore

    GTTV’s Geoff Keighley, apparently completely oblivious to the fact Nintendo boss Reggie Fils-Aime’s obviously getting annoyed, puts up a commendable barrage of hardcore-related questions to the company front man in a three-part video interview after the break, shot just after he came off the E3 stage last week. There was an immediate backlash after the […]

    5

Page 2

E3 2008 Latest

  • Molyneux: “I feel sorry for Denis Dyack”

    In what easily wins the “quote of the day” competition, Peter Molyneux has said he feels sorry for Denis Dyack, and that Too Human doesn’t deserve the attention being poured on it by the h8torz. “I feel sorry for Denis Dyack because you know, I think a few things were said wrong, there was that […]

  • Reggie: GTA on Wii is up to Take-Two and Rockstar

    Speaking to MTV at E3 last week, Nintendo’s Reggie Fils-Aime said that he’s open to discussions on bringing GTA to Wii. “You know, a GTA on the Wii is all based on what Rockstar and Take-Two want to do,” he said. “And again, from our standpoint, if they build a bottoms-up game that takes advantage […]

  • Bungie laughed when Microsoft pulled E3 Halo reveal, says Mattrick

    Speaking to Eurogamer at E3, Xbox boss Don Mattrick said that Bungie head Harold Ryan laughed off the decision to not announce the developer’s new Halo game in the Xbox 360 press conference. “Sure they’re disappointed. Any software creator would be disappointed,” said Mattrick. “Harold just laughed and he said, ‘Boy, just a sign of […]

  • Iwata apologises for lack of “hardcore” Nintendo games at E3

    We skipped this yesterday as we got blinded by ubiquity of the whole Nintendo E3 casual hardcore disaster “thing,” but Nintendo president Satoru Iwata has actually apologised for the company’s E3 press conference in general. “If there is any perception that Nintendo is ignoring the core gamers, it’s a misunderstanding and we really want to […]

  • Fat Princess attracts feminist ire

    Titan PSN game Fat Princess, announced at E3, has instantly attracted some heavy comments from the feminist side of the gaming press, which are claiming the title to be “heteronormative”. “Congrats on your awesome new game, Sony,” said Melissa McEwan, writing on Shakesville. “I’m positively thrilled to see such unyielding dedication to creating a new […]

  • Sony belittles FFXIII move to 360

    Speaking to MTV at E3 last week, SCEA marketing exec Peter Dille played down Microsoft’s FFXIII 360 announcement, saying he thought the decision would bear little fruit for the console. “What you have with Final Fantasy XIII is a lot like what they’ve paid for with GTA,” he said. “It’s not an exclusive on their […]

  • Iwata: Friends codes aren’t perfect

    Nintendo president Satoru Iwata has admitted in a post-E3 interview that Wii’s Friends codes system isn’t a complete product quite yet. “I don’t think the current system we have with Friend codes is perfect,” he told GameDaily. “However, if it’s an online world where you can get access to anybody without any restrictions, I as […]

  • PS3 BioShock will “match” 360 version visually

    BioShock senior producer Melissa Miller told Videogamer at E3 last week that the PS3 version won’t be looking to stretch over the 360 version in terms of graphics. “We’re looking to match the quality of the original version,” she said. “We want to make sure that the water is just as great, and I think […]

  • Reeves: Microsoft’s Gosen is incorrect over European console figures

    Speaking to Eurogamer at E3 last week, SCEE head David Reeves said that his announcement at London’s PlayStation Day in May that PS3 had overtaken 360 in Europe was correct. Microsoft’s David Gosen rubbished the figures after the event: the company was wrong, said the Sony exec. “I think we’ve only made one – I […]

  • Zelnick: We will stay profitable on non-GTA years

    Speaking to VentureBeat at E3 last week, Take-Two boss Strauss Zelnick has said that one of his main challenges since taking over at the firm has been to deliver a business that’s stable in the “off” years from GTA – and he feels as though he’s close to achieving it. “We aren’t giving guidance for […]

  • Hirai hedges bets on autumn beta launch for Home

    Speaking to GI at E3 last week, Sony boss Kaz Hirai was careful to include caveats in the company’s current plan to make the Home beta available this autumn. “I’ve said this on many occasions, and right now we’re aiming for a Fall open beta programme, but no beta should be opened before its time,” […]

  • EA’s Riccitiello: “I don’t care if people write about Take-Two”

    Seems like not a day goes by without an article about Take-Two and EA sitting in a tree. But even amidst all of the commentary, in an interview with VentureBeat, EA CEO John Riccitiello was nonchalant about his company’s current prey. “I don’t care if people write about Take-Two,” he said. “It doesn’t matter to […]

  • Riccitiello: Investors don’t give a shit about our quality

    Speaking to VentureBeat at E3 last week, EA head John Riccitiello was blunt about how the investment community is clueless about his well documented drive for higher review scores. “I don’t think the investors give a shit about our quality,” he said. “They care about our earnings per share. They wait for it to happen. […]

  • Keighley hammers Reggie on lack of E3 Nintendo hardcore

    GTTV’s Geoff Keighley, apparently completely oblivious to the fact Nintendo boss Reggie Fils-Aime’s obviously getting annoyed, puts up a commendable barrage of hardcore-related questions to the company front man in a three-part video interview after the break, shot just after he came off the E3 stage last week. There was an immediate backlash after the […]

  • Why E3 is completely doomed: pictures

    Jesus wept. We were told a dozen times last week that the LA Convention Center was a tad morgue-ish for E3, but we never expected this. Joystiq’s posted up some photos of the Center’s entrance hall, and anyone familiar with the “old show” will be shocked. What the hell is that? We don’t have the […]

  • Cammie Dunaway: “People think I’m fake”

    Nintendo’s Cammie Dunaway has addressed “concerns” that the incredible smile she wore during the company’s E3 press conference last week may not have been as sincere as it appeared. “I’m really a genuinely smiley, nice person,” the exec told Wired. “Because people think I’m fake, smiling up there. I’m just not. It’s just me. I […]

  • Nelson shows off Netflix working with Xbox Experience

    There’s a video after the break, seemingly shot at E3, of Major Nelson showing Netflix working with the Xbox 360 UI revamp, Xbox Experience. It looks pretty neat, truth be told, with users able to start watching their Netflix movies virtually instantly – why wasn’t this trumpeted in the conference? – and invite Friends to […]

  • Killzone 2 is an “incredible adrenaline rush”

    Speaking to the BBC, Guerilla’s Hermen Hulst has shown Killzone 2 in its final stages of development and said the shooter’s simply all about the action. “Killzone 2, to me, is essentially an incredible adrenaline rush,” he said, speaking at E3 last week. “It’s a very dense, intense,action-packed first-person shooter game.” He added: “I think […]

  • Gearbox’s Pitchford questions Home delays

    Speaking to Videogamer at E3 last week, Gearbox boss Randy Pitchford’s questioned Sony’s constant delaying of Home, saying gamers should have been using the online service by now. “I don’t understand why I don’t have it yet,” he said. “Shouldn’t we have had it already? When did we first hear about it? A year-and-a-half ago? […]

  • Greenwald “very sceptical” of 360 E3 price adjustment

    Signal Hill’s Todd Greenwald has issued a damning statement on Microsoft’s E3 360 price adjustment today, saying that it’s not enough to differentiate the machine from PlayStation 3 in the US. “We remain very sceptical of Microsoft’s pricing strategy and competitive positioning versus the PlayStation 3,” said the analyst in a research note. “At $349, […]

  • Uncharted and Warhawk Home spaces shots

    On Joystiq. They’re camera stills taken during an E3 presentation of Home, but they’re easily good enough. Take a look.

  • RE5 producer: “There are black members in the development team”

    Speaking to MTV, Resident Evil 5 producer Jun Takeuchi has yet again answered questions on the subject of racial stereotyping in the game, and has said that members of the development team are black. Newsweek’s N’Gai Croal had previously opined, “Clearly no one black worked on this game,” again in an MTV interview. “We were […]

  • Molyneux “looking at MMOs”

    Speaking to Eurogamer at E3 last week, Lionhead’s Peter Molyneux admitted that a future MMO project may be on the cards. “I have been looking at MMOs,” he said. “I love the interaction, and I’m fascinated by the idea of really feeling secure and cool enough to actually do it.” Molyneux was speaking after telling […]

  • Pachter: E3 is headed for extinction

    Wedbush Morgan analyst Michael Pachter has just issued a statement echoing sentiments from EA’s John Riccitiello, Ubisoft’s Alain Corre and Acclaim’s Dave Perry in saying that E3 is… buggered. “In our view, E3 is headed for extinction, unless the publishers and console manufacturers wake up to the fact that nobody cares about the show anymore,” […]

  • VG247 podcast: Why E3 should be a consumer and trade event in Las Vegas

    E3′s provided enough drama in the past week to last the American games industry a lifetime, and the criticism is both heavy and relentless in the aftermath. Is the show relevant any more? Is there even a point in trying to change it? We sat down with Eurogamer.net editor Tom Bramwell and talked over the […]

  • Perry on E3: It’s stupid, broken and embarrassing

    Speaking to GI, Shiny founder David Perry has branded E3 in its current format as “broken”, “stupid” and an “embarrassment.” “I’ve got to agree with the comment by John Riccitiello, about E3. If there aren’t dramatic changes to the format and staff, I’m never going again,” he said. “The concept is broken, it’s expensive, messages […]

  • Major Nelson talks Xbox Experience in-depth

    The Major’s posted up his E3 podcast, and it contains a ton of information on the Xbox 360 dashboard revamp, Xbox Experience. This is pretty much essential listening for anyone with a passing interest in the machine, as he goes into detail on party-forming and funtionality, the Netflix deal announced at the show, and heaps […]

  • Hirai says PS3 sales will exceed PS2′s 140 million

    Speaking to the FT at E3, Sony boss Kaz Hirai has said that his target is for PlayStation 3 sales to exceed PlayStation 2 figures, now sitting at 140 million after nine years. “It’s not fun for me replicating the PS2 numbers. I’ve seen that movie already,” he said. “I want to try to see […]

  • Peter Moore’s likeness shown in FaceBreaker

    On PlanetXbox360, as snapped at E3. As previously reported, the EA Sports exec has had his face modelled for the cartoony fighter, giving you the change to go toe-to-toe with the marathon-running games industry superman when it releases in early September. He’s a good sport, Peter.

  • Sony’s MAG to be rebranded as SOCOM title?

    Massive Action Game, while certainly an apt description of Sony’s 256-player action title, isn’t the punchiest moniker we’ve ever heard. Luckily, according to an insider who contacted Kotaku, the game’s current ID may soon be a thing of the past. The source was apparently part of a focus group that saw the game a month […]