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E3 2009 headlines • Page 2

  • Watch a thirty-minute demo for Darksiders: Wrath of War

    There’s a 30-minute demo for Darksiders: Wrath of War posted after the break. Shows loads of swordplay and the like, with the lead designer and creative director chatting to Gamespot about it at E3. The game’s set in a post apocalyptic demon filled world where the Four Horsemen of the Apocalypse have been betrayed, stripped […]

    1
  • DiRT 2 gameplay trailer from E3 shows loads of racing

    Of course the DiRT 2 gameplay trailer shows loads of racing. What else would it show? Has stunts, cheering fans, roll-overs, you name it. It’s posted after the break courtesy of GameTrailers. Expect it to drift into stores in September.

    0
  • Tetris creators talk multiplayer for the series, making it a sport

    Tetris creator Alexey Pajitnov and founding partner Henk Rogers were at E3 last week, and while having a bit of a chat with Kotaku about the future of the classic puzzler, Rogers revealed that he would like to see the title become more than just a game. The latest iteration of the series is a […]

    2
  • Tretton: "People don’t respect confidentiality in this industry"

    Sony boss Jack Tretton’s had a bit of a boohoo to CNBC about the fact his E3 press conference got spunked all over the internet before he got anywhere near the LA stage. “People don’t respect confidentiality in this industry,” says Jack Tretton, president and CEO of Sony Computer Entertainment of America. “It’s tough enough […]

    10
  • Shane Kim says Natal launch will be as big as Xbox 360's

    Shane Kim has said that when Project Natal launches it will be as big of a deal as when Xbox 360 hit the market. “Conceptually, the launch of Natal will be like the launch of Xbox 360,” he told Kotaku at E3. “It’s going to be that big. We’re not just going to ship it […]

    19
  • EA boss: Bizarre's Blur is "completely underwhelming"

    This won’t end well. Patrick Soderlund, senior VP of EA Games Europe and dev lead on Need for Speed: Shift, told VG at E3 that he’s baffled by Bizarre Creations’ Blur and that his game is “better” than Forza 3. “Let me tell you this,” he said, sounding very pumped. “I think Split/Second looks great. […]

    14
  • Other M is a "more traditional" Metroid, says Reggie

    Team Ninja Metroid remake Other M marks a return to the series’s “traditional” values, NoA boss the Reggie “Double-Bomb” Fils-Aime told Gamespot at E3. “A year ago, someone could have asked me, ‘What’s going on with Metroid?’ When are we going to go back to the more traditional Metroid series versus the path that we […]

    3
  • Newell: Left 4 Dead updates to continue despite sequel

    Speaking to G4, Valve boss Gabe Newell’s assured that Left 4 Dead content updates are to continue despite the fact a controversial sequel’s on the way. “From a customer’s perspective, we think that given the sort of insane popularity of Left 4 Dead, that people are going to be super excited about getting a sequel […]

    8
  • Assassin's Creed has sold 8 million copies

    Speaking to Joystiq at E3, Assassin’s Creed II producer Patrice Désilets has confirmed just how popular the original game actual was. “We sold some eight million copies of it, you know,” he said. Apparently the king of understatement, he added: “Some people really enjoyed and loved the game.” Assassin’s Creed II looked very awesome at […]

    7
  • Ubisoft provides more details for Your Shape

    Ubisoft announced Your Shape at E3 last week, and today the publisher has detailed the game and its technology a bit more. “The game will scan your body and then project the image onto the TV, creating a personalized and interactive workout”, said a company statement. “Based on your specific body shape analysis, fitness level […]

    2
  • Valve says PS3 is too complex for game development

    Valve says that developing games for PS3 is too complex for the firm, and it wants to focus on experiences instead. We have all heard this from the firm before, but a recent chat with designer Tom Leonard at E3 pretty much reiterated the fact. “The PC and the 360 are just more straightforward,” he […]

    79
  • Sony had "no other choice" but to include Blu-ray in PS3

    PlayStation mega-chief Kaz Hirai told the Guardian at E3 last week that Blu-ray was the only choice for PS3′s drive. “Purely from a gaming standpoint there was no other choice for us,” he said. “Why? The capacity of the disc. Last year’s Metal Gear Solid 4 was pushing 50GB as it was. If it was […]

    45
  • ESA research shows 68% of Americans play games

    The ESA handed out its annual handbook of Essential Facts About the Computer and Video Game Industry at E3 this year. It’s a nice little book that details the demographics, facts, figures, and what customers purchased in 2008. Here are just some of the numbers. Parenting and content data is posted after the break courtesy […]

    7
  • Turn 10 “running out of improvements” to make on Forza

    Forza 3′s almost as good as it possibly can be, franchise director Dan Greenawalt has told VideoGamer. “Basically we’ve proven ourselves, that we can deliver a simulator no-one else can touch. For this version we made improvements but we’re actually running out of improvements to make because no-one else is doing the stuff we’re doing. […]

    21

Page 2

E3 2009 Latest

  • Watch a thirty-minute demo for Darksiders: Wrath of War

    There’s a 30-minute demo for Darksiders: Wrath of War posted after the break. Shows loads of swordplay and the like, with the lead designer and creative director chatting to Gamespot about it at E3. The game’s set in a post apocalyptic demon filled world where the Four Horsemen of the Apocalypse have been betrayed, stripped […]

  • DiRT 2 gameplay trailer from E3 shows loads of racing

    Of course the DiRT 2 gameplay trailer shows loads of racing. What else would it show? Has stunts, cheering fans, roll-overs, you name it. It’s posted after the break courtesy of GameTrailers. Expect it to drift into stores in September.

  • Tetris creators talk multiplayer for the series, making it a sport

    Tetris creator Alexey Pajitnov and founding partner Henk Rogers were at E3 last week, and while having a bit of a chat with Kotaku about the future of the classic puzzler, Rogers revealed that he would like to see the title become more than just a game. The latest iteration of the series is a […]

  • Tretton: “People don’t respect confidentiality in this industry”

    Sony boss Jack Tretton’s had a bit of a boohoo to CNBC about the fact his E3 press conference got spunked all over the internet before he got anywhere near the LA stage. “People don’t respect confidentiality in this industry,” says Jack Tretton, president and CEO of Sony Computer Entertainment of America. “It’s tough enough […]

  • Shane Kim says Natal launch will be as big as Xbox 360′s

    Shane Kim has said that when Project Natal launches it will be as big of a deal as when Xbox 360 hit the market. “Conceptually, the launch of Natal will be like the launch of Xbox 360,” he told Kotaku at E3. “It’s going to be that big. We’re not just going to ship it […]

  • EA boss: Bizarre’s Blur is “completely underwhelming”

    This won’t end well. Patrick Soderlund, senior VP of EA Games Europe and dev lead on Need for Speed: Shift, told VG at E3 that he’s baffled by Bizarre Creations’ Blur and that his game is “better” than Forza 3. “Let me tell you this,” he said, sounding very pumped. “I think Split/Second looks great. […]

  • Other M is a “more traditional” Metroid, says Reggie

    Team Ninja Metroid remake Other M marks a return to the series’s “traditional” values, NoA boss the Reggie “Double-Bomb” Fils-Aime told Gamespot at E3. “A year ago, someone could have asked me, ‘What’s going on with Metroid?’ When are we going to go back to the more traditional Metroid series versus the path that we […]

  • Newell: Left 4 Dead updates to continue despite sequel

    Speaking to G4, Valve boss Gabe Newell’s assured that Left 4 Dead content updates are to continue despite the fact a controversial sequel’s on the way. “From a customer’s perspective, we think that given the sort of insane popularity of Left 4 Dead, that people are going to be super excited about getting a sequel […]

  • Assassin’s Creed has sold 8 million copies

    Speaking to Joystiq at E3, Assassin’s Creed II producer Patrice Désilets has confirmed just how popular the original game actual was. “We sold some eight million copies of it, you know,” he said. Apparently the king of understatement, he added: “Some people really enjoyed and loved the game.” Assassin’s Creed II looked very awesome at […]

  • Ubisoft provides more details for Your Shape

    Ubisoft announced Your Shape at E3 last week, and today the publisher has detailed the game and its technology a bit more. “The game will scan your body and then project the image onto the TV, creating a personalized and interactive workout”, said a company statement. “Based on your specific body shape analysis, fitness level […]

  • Valve says PS3 is too complex for game development

    Valve says that developing games for PS3 is too complex for the firm, and it wants to focus on experiences instead. We have all heard this from the firm before, but a recent chat with designer Tom Leonard at E3 pretty much reiterated the fact. “The PC and the 360 are just more straightforward,” he […]

  • Sony had “no other choice” but to include Blu-ray in PS3

    PlayStation mega-chief Kaz Hirai told the Guardian at E3 last week that Blu-ray was the only choice for PS3′s drive. “Purely from a gaming standpoint there was no other choice for us,” he said. “Why? The capacity of the disc. Last year’s Metal Gear Solid 4 was pushing 50GB as it was. If it was […]

  • ESA research shows 68% of Americans play games

    The ESA handed out its annual handbook of Essential Facts About the Computer and Video Game Industry at E3 this year. It’s a nice little book that details the demographics, facts, figures, and what customers purchased in 2008. Here are just some of the numbers. Parenting and content data is posted after the break courtesy […]

  • Turn 10 “running out of improvements” to make on Forza

    Forza 3′s almost as good as it possibly can be, franchise director Dan Greenawalt has told VideoGamer. “Basically we’ve proven ourselves, that we can deliver a simulator no-one else can touch. For this version we made improvements but we’re actually running out of improvements to make because no-one else is doing the stuff we’re doing. […]

  • Kim: Project Natal will “reinvent the industry”

    Xbox super-boss Shane Kim’s told GI that Project Natal, the camera-based 360 control system aired for the first time at E3 last week, is going to change games completely. And possibly save the world. “If we’d just come out with something that looks and feels like the Nintendo Wiimote, I think you could have fairly […]

  • Suda 51 did not set limits with No More Heroes 2

    Ubisoft sat down with Goichi Suda during E3 and talked to him about Grasshopper Manufacture’s No More Heroes 2: Desperate Struggle. During the chat, Suda 51 discussed Travis Touchdown’s maturity, character interaction with players, the themes of life and death in the game, and how setting limits is something he avoided when creating the sequel. […]

  • Ubisoft shows RUSE on Microsoft Surface touch-screen

    Microsoft Surface was on display at E3, and Ubisoft’s Scott Cushing demonstrated RUSE on the touch screen tabletop to BBC. The multiplayer WWII strategy game came to life on the interactive surface, and Cushing showed how closely the 30-inch diagonal display could zoom in on terrain and ground troops and how easy it was to […]

  • Acti – Modern Warfare 2 could be biggest selling game this year

    Modern Warfare 2 has a chance to top every other game in the market when it’s released later this year, Activision CEO Mike Griffith told IndustryGamers at E3 last week. “We fully expect Modern Warfare 2 to be one of, if not the largest title in the industry this year, he said. “When you look […]

  • Riccitiello: Aiming for top Wii billing is “obvious”

    Aiming for top products on Wii, gaming’s biggest living room console, is a no-brainer, EA boss John Riccitiello has told Gamasutra. “It’s the first time a third party has been number one on the Wii platform two weeks in a row,” he said of the success of EA Sports Active since launch. “The number one […]

  • Dante’s Inferno – Room for “at least” two more games, says Schofield

    Visceral GM Glen Schofield has told VG247 that the EA studio, currently developing Dante’s Inferno, isn’t blind to the fact that the Divine Comedy is a trilogy. Inferno is followed by Paradiso and Purgatory, “so there’s at least room for two more [games] after that,” said the exec, talking in a phone interview before E3. […]

  • Shadow Complex to be “one of the biggest” Live games “ever”

    Epic’s Shadow Complex is going to be big for Xbox Live, service boss Marc Whitten told GI at E3. Bigger than big. The biggest in world history. “Shadow Complex will be one of the biggest games ever,” he said. “I don’t mean biggest in size, but biggest in terms of quality, depth, story, that we’ve […]

  • SCEE boss: Still a “very large market” for physical media-based portables

    PSP-3000 will sell alongside PSP Go because there’s still an opportunity to sell disc-based portables, SCEE president Andrew House told GI at E3. “The decision to push [PSP Go] alongside PSP 3000 is absolutely the right one because there’s still a very large, untapped market there for a traditional, package media-based portable gaming,” said the […]

  • Borderlands shooting for October

    Gearbox told Shacknews at E3 that definitely-not-cel-shaded shooter Borderlands is heading for an October release. The game was looking great at the show, so this is good news, Ringo. Lots more on this soon.

  • Dille: PS3 motion wand is a “prototype”

    SCEA’s Peter Dille told Kotaku at E3 that, while he expects the press conference showing of the company’s PS3 motion tech to be indicative of the final product, what was shown is a “prototype”. “We’re announcing the technology, not the product or game,” he said. “He also wanted people to know the form factor of […]

  • SCEE: Consumers will “upgrade” to PS3

    SCEE president Andrew House told OPM’s Tim Clark at E3 that we’re going to see people buying PS3s as an “upgrade” from less powerful consoles later this cycle “If you look back at previous lifecycles, like PS2 versus N64, we have lots of data that suggests that lots of people bought into N64 as their […]

  • Moore: Fight Night and MMA to alternate years

    EA Sports boss Peter Moore told Kotaku at E3 last week that its two major fighter franchises are now to alternate annual releases. “It gives us a rhythm of a fighting game every year,” Moore said. “That’s the plan. If you think of 2010, we’re bringing MMA. In 2011, Fight Night Round 5.” MMA was […]

  • Capcom: Resident Evil PSP is “totally different”, devved with “PSP Go in mind”

    Here we go again. Speaking on his blog, Capcom’s Chris Kramer has hinted that Resident Evil Portable, the PSP title announced in Sony’s E3 press conference last week, is a complete departure from other games in the series. “I’ve managed to sneak a look at a very early game design document for this title and […]

  • MAG at E3 was “30 frames per second” and “lag-free”

    Let’s have some freakin’ online shooter performance stats. Mr Zipper Interactive, speaking in the video after the break, reckons the game of MAG Sony had running at E3 was running at “30 frames per second” in “basically what’s a lag-free environment”. The shooter was demoed with 256 players at the show. Hit link. Watch video.

  • What E3 looked like – photographs

    CVG’s posted a ton of pics from the E3 showfloor last week. Just in case you were wondering what it looked like. Because we were. And now you know. This post’s going nowhere. Hit the link, end the pain.

  • Miyamoto sees game potential in Vitality Sensor, isn’t sad any more

    Kotaku’s posted a couple of clips from a Miyamoto interview they did at E3 last week, in which the Nintendo dev boss hints that games involving Iwata’s Vitality Sensor may be on the cards. He also says he’s not sad any more. He was sad, if you recall, during the GameCube era. The sadness has […]