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E3 2009 headlines

Moore: E3 “was a lot better last year” than ’07 or ’08

EA Sports president Peter Moore has said last year’s E3 was miles “better” than the 2007 and 2008 versions of the US show.

2
  • Nelson - PS3 will soon be "off," covered in "dust"

    We don’t care if this is old. Nelson told HipHopGamer at E3 that PS3′s going to be gathering dust soon thanks to Metal Gear: Rising going multi-plat. “I’m going to be happy when I come to your place next time and I see your PS3 off with dust on it,” said the exec. “That’s all […]

    27
  • Iwata: Nintendo's E3 press conference was a bit rubbish

    Nintendo president Satoru Iwata said in the firm’s Q1 investor call this month – we think he did, anyway: this is according to NintendoEverything – that Nintendo’s E3 briefing was a bit rubbish. For shame. “As for the media briefing at E3, of course we had many internal discussions after that,” he said. “Honestly speaking, […]

    2
  • Sega - Aliens Vs Predator spine-ripping kill is "the money shot"

    The best moment of Rebellion’s Aliens Vs Predator, according to European brand manager Rob Bartholomew, is akin to pornography. The spunky bit of pornography. “It’s got to be the trophy kills on the predator,” Bartholomew said when asked about the game’s signature moment, talking in the official Sega E3 podcast. “We’ve just been trying it […]

    0
  • Spielberg gets ideas from games like Splinter Cell

    According to Ubisoft’s Maxime Bernard, when Steven Spielberg was at E3 he mentioned that he gets some of his ideas from games like Splinter Cell. “He had an entourage… and he said to his friend ‘it gives us a lot of ideas, it’s very inspiring’” Bernard told OXM. “I was thinking, like, wow. If we […]

    3
  • Suda, Hino and Mizuguchi agree that E3 was all about motion control

    Grasshopper Manufacture’s Goichi Suda, Level-5′s Akihiro Hino, and Q Entertainment’s Tetsuya Mizuguchi chat about E3 in the latest Famitsu, and all seem to agree that motion control stole the show. “Hardware-wise, it was all about Project Natal,” Suda told the magazine. “It’s hard to really understand it unless you use it, and it remains to […]

    1
  • Greenberg: MS E3 was "historic" - Sony did a "good job" too

    Xbox 360 product boss Aaron Greenberg has said he believes Microsoft’s E3 performance was nothing short of “historic.” He also revealed that he owns a PS3, plays games on it and reckons Sony did a “good job” in LA earlier this month. “Last year there were so many big games that we showed. We had […]

    11
  • Yamauchi: GT5 release date will be announced "soon"

    In a mini-interview with motor enthusiast site autoweek at E3 earlier this month, Polyphony’s Kazunori Yamauchi has said the release date for Gran Turismo 5 will be announced “soon.” “We made the announcement today that [the handheld game player PSP GO] is coming out Oct. 1 [with Gran Turismo 5 on it],” told the site […]

    2
  • Nintendo on cross platforming: "We don't do it for the sake of doing it"

    Denise Kaigler, VP of corporate affairs for NOA, has said that it’s not Nintendo’s intention to bring what works on DS over to Wii just “for the sake of doing it”. It only gets a console version if the company feels it would be a good fit. “What we do is look at games that […]

    0
  • Cage walks through Heavy Rain - three-part movie

    IGN’s posted three movies of a live E3 demo of Heavy Rain, with the game being played by Quantic Dream’s David Cage. It’s a 15-minute play-through of the scrapyard sequence with Cage and two IGN editors talking over the top. If it’s bonkers real-time graphics you’re after, look no further. The game’s out later this […]

    6
  • Crackdown 2 set in future PC, gameplay has been "altered significantly"

    Ruffian’s given up more on Crackdown 2 in an interview with Edge, saying the game is set in a future version of Pacific City and has all-new gameplay. “From an environmental point of view, you probably would look at it as being an entirely new map,” said creative director Billy Thompson. “It’s still Pacific City […]

    18
  • Acti boss - PS360 motion tech "logical" after Wii's success

    Motion-sensing was a done deal after the popularity of the concept of Wii, Activision president Mike Griffith told GI at E3. “Those are logical directions for Sony and Microsoft and obviously they’re seeing what everyone else is seeing – that the consumer has responded well to the physical interface of the Wii,” he said. “This […]

    0
  • Schafer: Lemmy "invited me to his house"

    Lemmy is probably one of the most awesome people to have ever lived. He’s seriously fucking awesome. Having him in Brutal Legend instantly makes the game more awesome to the power of ten. But what, Tim-Schafer-talking-to-VG247-at-E3, was Lemmy like to work with? “Lemmy was a really mellow guy, a really quiet guy,” Schafer told us. […]

    2
  • Agent is "about espionage, set in the 1970s"

    Agent, the PS3 “exclusive” Take-Two announced in Sony’s press conference at E3, is set in the 70s, Take-Two boss Ben Feder’s told EG. “It’s a completely different storyline, there is completely different character development,” the exec said of the title’s similarities to GTA. “It’s a game about espionage, set in the 1970s. GTA is obviously […]

    32

Page 1

E3 2009 Latest

  • Moore: E3 “was a lot better last year” than ’07 or ’08

    EA Sports president Peter Moore has said last year’s E3 was miles “better” than the 2007 and 2008 versions of the US show.

  • Nelson – PS3 will soon be “off,” covered in “dust”

    We don’t care if this is old. Nelson told HipHopGamer at E3 that PS3′s going to be gathering dust soon thanks to Metal Gear: Rising going multi-plat. “I’m going to be happy when I come to your place next time and I see your PS3 off with dust on it,” said the exec. “That’s all […]

  • Iwata: Nintendo’s E3 press conference was a bit rubbish

    Nintendo president Satoru Iwata said in the firm’s Q1 investor call this month – we think he did, anyway: this is according to NintendoEverything – that Nintendo’s E3 briefing was a bit rubbish. For shame. “As for the media briefing at E3, of course we had many internal discussions after that,” he said. “Honestly speaking, […]

  • Sega – Aliens Vs Predator spine-ripping kill is “the money shot”

    The best moment of Rebellion’s Aliens Vs Predator, according to European brand manager Rob Bartholomew, is akin to pornography. The spunky bit of pornography. “It’s got to be the trophy kills on the predator,” Bartholomew said when asked about the game’s signature moment, talking in the official Sega E3 podcast. “We’ve just been trying it […]

  • Spielberg gets ideas from games like Splinter Cell

    According to Ubisoft’s Maxime Bernard, when Steven Spielberg was at E3 he mentioned that he gets some of his ideas from games like Splinter Cell. “He had an entourage… and he said to his friend ‘it gives us a lot of ideas, it’s very inspiring’” Bernard told OXM. “I was thinking, like, wow. If we […]

  • Suda, Hino and Mizuguchi agree that E3 was all about motion control

    Grasshopper Manufacture’s Goichi Suda, Level-5′s Akihiro Hino, and Q Entertainment’s Tetsuya Mizuguchi chat about E3 in the latest Famitsu, and all seem to agree that motion control stole the show. “Hardware-wise, it was all about Project Natal,” Suda told the magazine. “It’s hard to really understand it unless you use it, and it remains to […]

  • Greenberg: MS E3 was “historic” – Sony did a “good job” too

    Xbox 360 product boss Aaron Greenberg has said he believes Microsoft’s E3 performance was nothing short of “historic.” He also revealed that he owns a PS3, plays games on it and reckons Sony did a “good job” in LA earlier this month. “Last year there were so many big games that we showed. We had […]

  • Yamauchi: GT5 release date will be announced “soon”

    In a mini-interview with motor enthusiast site autoweek at E3 earlier this month, Polyphony’s Kazunori Yamauchi has said the release date for Gran Turismo 5 will be announced “soon.” “We made the announcement today that [the handheld game player PSP GO] is coming out Oct. 1 [with Gran Turismo 5 on it],” told the site […]

  • Nintendo on cross platforming: “We don’t do it for the sake of doing it”

    Denise Kaigler, VP of corporate affairs for NOA, has said that it’s not Nintendo’s intention to bring what works on DS over to Wii just “for the sake of doing it”. It only gets a console version if the company feels it would be a good fit. “What we do is look at games that […]

  • Cage walks through Heavy Rain – three-part movie

    IGN’s posted three movies of a live E3 demo of Heavy Rain, with the game being played by Quantic Dream’s David Cage. It’s a 15-minute play-through of the scrapyard sequence with Cage and two IGN editors talking over the top. If it’s bonkers real-time graphics you’re after, look no further. The game’s out later this […]

  • Crackdown 2 set in future PC, gameplay has been “altered significantly”

    Ruffian’s given up more on Crackdown 2 in an interview with Edge, saying the game is set in a future version of Pacific City and has all-new gameplay. “From an environmental point of view, you probably would look at it as being an entirely new map,” said creative director Billy Thompson. “It’s still Pacific City […]

  • Acti boss – PS360 motion tech “logical” after Wii’s success

    Motion-sensing was a done deal after the popularity of the concept of Wii, Activision president Mike Griffith told GI at E3. “Those are logical directions for Sony and Microsoft and obviously they’re seeing what everyone else is seeing – that the consumer has responded well to the physical interface of the Wii,” he said. “This […]

  • Schafer: Lemmy “invited me to his house”

    Lemmy is probably one of the most awesome people to have ever lived. He’s seriously fucking awesome. Having him in Brutal Legend instantly makes the game more awesome to the power of ten. But what, Tim-Schafer-talking-to-VG247-at-E3, was Lemmy like to work with? “Lemmy was a really mellow guy, a really quiet guy,” Schafer told us. […]

  • Agent is “about espionage, set in the 1970s”

    Agent, the PS3 “exclusive” Take-Two announced in Sony’s press conference at E3, is set in the 70s, Take-Two boss Ben Feder’s told EG. “It’s a completely different storyline, there is completely different character development,” the exec said of the title’s similarities to GTA. “It’s a game about espionage, set in the 1970s. GTA is obviously […]

  • Analyst: Natal is “technological solution in search of a problem”

    Cowen and Company analyst Doug Creutz isn’t impressed with Natal. In fact, he reckons Sony’s motion-sensing set-up for PS3 is a better propostition for the hardcore gamer. “Natal appeared to me to be a technological solution in search of a problem,” said Creutz, speaking to Gama. “I had a very hard time envisioning playing Modern […]

  • Acti boss – Ride lets you skate like Hawk without “breaking your head open”

    Why add a peripheral to the Tony Hawk franchise? So you can be Tony Hawk, Activision CEO Mike Griffith’s told MCV. Without all the blood unpleasantness, obviously. “It’s the same analogy as Guitar Hero, where you can feel like you are a rock legend, even if you can’t play a single note; now with Ride […]

  • Pachter: 360 Twitter and Facebook integration “most important” E3 news

    Microsoft’s announcement that 360 is to be integrated with Facebook, Last.fm and Twitter was “far and away the most important” news of E3, Wedbush Morgan’s Michael Pachter’s told Gamasutra. The analyst said “that the media completely missed its importance,” adding that it signals a new direction for the machine, that of a “functioning computer” in […]

  • E3 Game Critics Awards announced

    The E3 Game Critics Awards have been announced, with Uncharted 2 winning Best of Show and Warner’s Scribblenauts winning Best Original Game. Get the full thing after the break. Thanks, Kotaku.

  • Gearbox boss wants something new from Bungie and Infinity Ward

    Gearbox CEO Randy Pitchford has said that although he loves teh Halo and Modern Warfare, he wants Bungie and Infinity Ward to tread new paths in terms of genre. “I keep waiting to hear what Bungie is going to do that’s not Halo,” he told VideoGamer at E3. “Those guys are amazing, right? They walk […]

  • Telltale: Natal is a “huge thing for what we’re doing”

    Telltale CEO Dan Connors said the idea of being able to act in an adventure game could be made possible by Project Natal and that the full body motion sensor is a “huge thing” for what the company is doing. “Obviously with the type of games that we make, the idea of making a person […]

  • RIDE skateboard more as a platform than a peripheral, says Robomodo

    Robomodo president Joshua Tsui says that the skateboard peripheral for Tony Hawk’s Ride isn’t, it’s a platform in it’s own right. “It’s really important to us that when people buy this package that they understand that, right now we’re concentrating on Tony Hawk Ride, but we want to make sure that people have a good […]

  • You don’t have to be a “hardcore, maniac user” to enjoy Bayonetta, says Sega

    Ever felt put off by the amount of button presses you need to learn in order to pull off the devastating combos in games like Devil May Cry and Ninja Gaiden? Well, Sega to rescue as during the E3 demo of the awesome looking Sega slasher Bayonetta, a company rep explained that you won’t have […]

  • Nielsen Halo: ODST has biggest post-E3 “purchase intent”

    Nielsen’s claimed Halo: ODST has the biggest “probable purchase intent” among gamers, based on surveys performed after E3. Here’s the top, um, 12, the percentage being the amount polled that said they’d buy the game. 1. Halo ODST – 53% 2. God of War III – 49% 3. Wii Sports Resort – 45% 4. Guitar […]

  • Infinity Ward – Modern Warfare 2 is “the best fucking experience we can possibly deliver”

    Will Modern Warfare 2 be longer than Call of Duty 4? Might be. Infinity Ward doesn’t care. The only thing that matters is the sequel being the best game in the world. Ever. “It’s really hard to say, because it’s not done yet, it’s not balanced yet,” Infinity Ward’s Mark Rubin said at E3 on […]

  • Motion-sensing is PS3 “essential”, says House

    SCEE president Andrew House has called motion-sensing an “essential” element to PS3, speaking to GI at E3. “That’s one of the essentials,” he said, talking of PS3′s wand-based motion control system premiered in LA earlier this month. House was quick to expound the machine’s further virtues, however. “But the PlayStation 3 is also one of […]

  • Visceral boss “not ready” for Dead Space 2 reveal

    Visceral Games head Glen Schofield has told VG247 that EA is “not ready” to show any of the studio’s titles past Dante’s Inferno and Dead Space: Extraction, and has refused to be drawn on timing for a Dead Space 2 reveal. “Our two big games are Extraction and Dante’s Inferno: we’re not ready to announce […]

  • Brutal Legend to “capture the essence” of Ozzy Osbourne

    How do you put Ozzy Osbourne into Brutal Legend? Do you motion capture? No, sir, you do not. “We didn’t mo-cap,” Doublefine boss Tim Schafer told VG247 at E3. “We tried to capture the essence with this really great animation. “[With] motion capture you get literally what people move like but we went for animation […]

  • id thought Nukem canning was a “joke”

    id biz man Steve Nix told VG at E3 that he thought news of Duke Nukem Forever’s cancellation was some kind of internet fabrication. “I thought it was a joke when I heard the other day,” he said. “Definitely extremely saddened and surprising that those guys aren’t there and we may never see the game […]

  • Molyneux: I want Rare to have more of an identity

    Rare. Secretive Rare. Nintendo Rare. Peter Molyneux, Microsoft Game Studios’ newly-appointed super-boss, wants to change all that. “One of the things I really want to do is help Rare have more of an identity,” he told GI at E3, “and make sure the people at Rare are seen more within the industry. “I was totally […]

  • FFXIII’s 360 version only a few months old

    FFXIII producer Yoshinori Kitase told GiantBomb at E3 that work only started on FFXIII’s 360 version when the game’s Japanese demo was released. “Up to the trial demo version that was released [in April] in Japan, [FFXIII] was PS3-only in terms of development,” he said. “The Xbox 360 version is definitely following after the PS3 […]