Category Archives: DICE Summit 2013
Sat, Mar 02, 2013 | 19:43 GMT
Gearbox president loves the idea of “fewer, bigger bets” with games development
Gearbox CEO Randy Pitchford has said he’s not worried over the possibility of development budgets going up, due to the potential it allows.
Thu, Feb 14, 2013 | 13:22 GMT
Gabe Newell & J.J. Abrams’ DICE keynote online in full, watch it here
Gabe Newell & J.J. Abrams gave a keynote discussion at DICE Summit 2013 called “Storytelling Across Platforms: Who Benefits Most, The Audience or the Player?” The entire video has now been released online, discussing the art of spinning a good yarn.
Mon, Feb 11, 2013 | 21:59 GMT
Releasing a game demo can cut your sales in half, warns Schell
Schell games CEO and industry analyst Jesse Schell has warned that releasing a demo of your game before launch can kill your sales. Schell argues his case against releasing a demo at DICE Summit 2013 last week, and he had the stats to back up his claim too.
Sat, Feb 09, 2013 | 21:01 GMT
DICE 2013: Muzyka and Urquhart discuss “The Future of The RPG Genre”
Obsidian’s Feargus Urquhart and Bioware co-founder Ray Muzyka gave a joint talk during DICE 2013 this week, in which they discussed the future of RPGs. In the space of 20 minutes, the industry vets touched upon how to engage players, game monetization, and other tidbits. You can watch the talk, aptly named “A Conversation About The Future of The RPG Genre,” below courtesy of Variety.
Sat, Feb 09, 2013 | 17:21 GMT
Defiance’s Nick Beliaeff and SyFy’s Mark Stern discuss the series at DICE 2013
Trion Worlds was at DICE 2013 this week, and like many other talks which took place during the development summit, this one was recorded for posterity. Below the break, watch and listen as Trion’s Nick Beliaeff and SyFy president Mark Stern discuss the collaboration between their respective firms on Defiance. The game will be made available on PC, PS3 and Xbox 360 April 2 and the Syfy series debuts on April 15. Thanks, Variety.
Fri, Feb 08, 2013 | 14:28 GMT
David Cage tells games industry to grow up at DICE Summit
Beyond: Two Souls writer David Cage has spoken out regarding the maturity of the games industry in his keynote speech at this year’s DICE Summit. He warned of an industry that wants to grow up, but thanks to stagnation in sales – the same franchises dominating the charts year-in, year-out – such coming of age will not happen. The video of his lecture is now available, we’ve got it below.
Fri, Feb 08, 2013 | 05:14 GMT
DICE Awards 2013: Journey scores eight gongs and GotY
Dice Summit 2013 is well under way, and tonight Vegas plays host to one of the most coveted industry awards shows in the biz. Journey didn’t manage to score in all 11 categories it was nominated for, but thatgamecompany carried home eight trophies.
Fri, Feb 08, 2013 | 02:37 GMT
Daylight is Zombie Studios’ Unreal Engine 4 game
Somewhat amusingly, the latest game from the developer of Blacklight is called Daylight.
Fri, Feb 08, 2013 | 01:35 GMT
Journey dev went bankrupt during adventure’s creation
Although the critical and commercial pay-off may have been worth it, thatgamecompany skirted financial disaster while working on Journey.
Thu, Feb 07, 2013 | 22:12 GMT
Lollipop Chainsaw and its ilk “should just not be made”, says Spector
Deus Ex and Epic Mickey creator Warren Spector dropped a heck of a flamebait quote in his DICE Summit 2013 presentation, saying games like Grasshopper Manufacture’s Lollipop Chainsaw “should just not be made”.
Thu, Feb 07, 2013 | 21:45 GMT
Borderlands genre blend makes it “the only choice”, says Pitchford
Borderlands is a unique take on shooter RPG hybrids, which means it doesn’t have to compete with rivals – a deliberately established market position, according to Gearbox boss Randy Pitchford.
Thu, Feb 07, 2013 | 20:11 GMT
Gabe Newell’s DICE 2013 talk covers cloud gaming, next-gen, and Steambox
Valve boss Gabe Newell gave a talk at DICE 2013 this week, and he said all sorts of lovely things like: the Steambox price point will be a much lower cost than many living-room devices; he talked about how he is skeptical of cloud gaming; how his vision for video games is a bit on the PC-fans side; and how the console transition is bad for gaming as a whole. That’s the take away, at any rate. You can watch his speech below.
Thu, Feb 07, 2013 | 11:25 GMT
Sledgehammer CEO: ‘studios need to keep an open mind’
Modern Warfare 3 co-developer Sledgehammer Games was co-founded by one Glen Schofield, who has given a lecture at this year’s DICE summit. During his session he called on developers to keep an open mind when approaching new ideas, lest consumer interest in the industry wane.
Thu, Feb 07, 2013 | 01:28 GMT
Double Fine Adventure console-exclusive to Ouya
Double Fine Adventure will come to just one console during its launch window – the Android-based, crowd-funded Ouya, according to CEO Julie Uhrman.
Wed, Feb 06, 2013 | 23:38 GMT
Bastion dev: ports should be better than their sources
Lazy, buggy, or even perfect ports aren’t good enough, according to Supergiant Games co-founder Amir Rao.
Wed, Feb 06, 2013 | 21:53 GMT
Bastion has sold 1.7 million copies across all platforms
Supergiant Games founder Amir Rao announced during DICE 2013 that Bastion has sold 1.7 million copies across all platforms. Rao said 90% of sales occurred after launch month. Thanks, Joystiq.
Wed, Feb 06, 2013 | 21:47 GMT
David Cage offers nine examples of how the industry can “grow up”
“It’s time to reassess who we are, and what we are doing,” said David Cage during his DICE 2013 talk today, before showing slides detailing nine ways in which the gaming industry can shed its Peter Pan shackles.
Wed, Feb 06, 2013 | 22:32 GMT
Portal and Half-Life films “as real as anything in Hollywood”, says JJ Abrams
Gabe Newell and JJ Abrams weren’t just idly shooting the breeze; initial steps have been taken to produce Portal and Half-life films.
Mon, Jan 28, 2013 | 08:36 GMT
Gabe Newell & J.J. Abrams to deliver DICE 2013 keynote
Star Wars VII director J.J. Abrams will deliver this year’s DICE – Design, Innovate, Communicate, Entertain – Summit keynote alongside Valve founder Gabe Newell. The lecture, titled “Storytelling Across Platforms: Who Benefits Most, the Audience or the Player?” will take place on February 6th.
Sun, Dec 16, 2012 | 23:48 GMT
Indie Game Challenge cancelled, but DICE still keen on indies
This year’s DICE conference will not include an Indie Game Challenge, but the conference will still make room for independent developers.


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