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DICE Summit 2008 headlines

Talent without focus on business “really dangerous”, says Epic president

Epic president Mike Capps has said that allowing creatives to have free rein within games businesses is dangerous, and that Blizzard’s model of senior staff staying out of the creative process is nothing to be proud of. “I think it’s crazy,” he said here. “Because talent without focus on business is a really, really dangerous […]

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  • Riccitiello: "I blew it"

    Speaking at DICE, which finished yesterday in Las Vages, EA boss John Riccitiello has shouldered blame for failing to maintain the creative dominance of several large studios acquired by the publisher. “At EA we’ve had our share of failures with the acquisitions of developers,” he said. “Westwood, Bullfrog, Origin Systems – these places no longer […]

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  • CoD4 takes top honour at 11th Annual Interactive Achievement Awards

    The 11th Annual Interactive Achievement Awards have now been and gone, an apparently glitzy affair in Las Vegas, capping off this week’s DICE Summit. All prizes awarded are listed below, courtesy of Gamespot (winners in bold). Overall Game of the Year BioShock (2K Games, 2K Boston, 2K Australia) Call of Duty 4: Modern Warfare (Activision, […]

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  • Halo 3 has sold 8 million units, never say never on MS games portable: Kim

    Shane Kim, corporate vice president of Microsoft Game Studios, has claimed Halo 3 has passed the 8 million sales mark at Las Vegas conference DICE, and has also mentioned that a gaming handlheld from the company is possible but unlikely. On the subject of Halo, he reiterated the fact that more content’s on the way […]

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  • "We don't release failures": Blizzard

    Speaking at the DICE Summit in Las Vegas, Blizzard boss and co-founder Mike Morhaime has shown off a slide full of projects that never saw light of say, saying, “We don’t have a 100 percent success rate. We just don’t release failures.” The unused projects included titles such as Crixa, Shattered Nations, Pax Imperia and […]

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  • It's "time for madness", Verbinski tells developers

    Speaking at DICE in Las Vegas, Gore Verbinski has urged developers to push the boundaries of innovation and asked why companies insist on “making another Halo” when there are “so many other places to go.” “This is the time for madness,” he said in his conference keynote. “This is the time to go down dark […]

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  • "$30 million budgets" killing innovation, says former EA boss

    Speaking at DICE in Las Vegas, Mitch Lasky – former head of EA Mobile and now a partner at Benchmark Capital, has blamed Sony and Microsoft for me-too trends in games development, not the grouping of smaller companies. “Don’t blame consolidation,” he said on the subject of lack of innovation in games. “Blame Sony and […]

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  • DICE kicks off in Vegas

    DICE opens today at the Red Rock resort in Las Vegas, for three days of seminars and hobnobbing with some of the biggest names in games. The show is host to the eleventh Annual Interactive Achievement Awards this year, to be announced tomorrow. Mike Morhaime, CEO and co-founder of Blizzard, is to be named as […]

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