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Develop 2008 headlines

Crackdown 2: “The door’s not closed,” says Realtime Worlds

Speaking to VG247 at Develop, Realtime Worlds has offered a God-sent glimmer of hope that we may yet see a sequel to free-roaming future cop blockbuster Crackdown, one of the most-loved Xbox 360 games. That’s the spirit. “It was a horrible, horrible decision that we still dwell on,” said studio boss Colin Macdonald of the […]

18
  • Charitable handouts a complete pile of toss, says Wedgwood

    Speaking with GI at Develop last week, Paul Wedgwood, the man behind Splash Damage, said that the idea of the UK games industry receiving tax breaks is “a complete pile of toss.” “I absolutely love game development in the UK,” he said. “I just don’t like all this rubbish about us needing charitable handouts to […]

    3
  • You can't be Batman or Superman in DC Universe Online, says Sony

    Speaking with Eurogamer at Comic Con, DC Universe Online creative director Chris Cao said that you won’t be Batman or Superman in the otherwise extremely good looking MMO from SOE. “The reason for that is, we want them to feel real,” Cao explains. “The best way to make Superman feel real isn’t to have you […]

    8
  • Rare: Perfect Dark and Kameo "sold phenomenally well"

    Speaking to VideoGamer.com at Develop, Rare’s Nick Burton laughed off reports of Xbox 360 launch titles Kameo and Perfect Dark Zero bombing at retail. “One of the things that I always find funny is when people always quote Kameo and Perfect Dark Zero as being flops at the launch of the 360,” he said. “In […]

    3
  • Bungie may work on other consoles, leaving Microsoft gives company "new energy"

    In an interview with GI at Develop last week, Bungie lead AI programmer, Damian Isla said the company won’t rule out working on other consoles in the future. “For now we are working on Xbox 360 with Microsoft but I don’t know beyond that,” said Isla. Bungie seems to be enjoying its re-discovered independence, with […]

    1
  • Bungie: We've got a lot to learn from CoD4

    Speaking to GI at Develop last week, Bungie’s lead AI programmer, Damian Isla, said that the developer has plenty to take away from Infinity Ward shooter-smash, Call of Duty 4. “We have a lot to learn from their success,” he said. “They did some very innovative things to keep people going and their experience-rewards system […]

    1
  • Activision puts Massive up for sale: "We have plenty of options," says Walfisz

    Speaking exclusively to VG247, Massive Entertainment’s senior execs have revealed that they’re already in talks for a potential sale of the World in Conflict developer, following now-confirmed news that Activision is to sell the outfit as a result of its merger with Blizzard. “It seems like we have plenty of options,” said company president and […]

    9
  • 360 hasn't reached its limit, says Rare

    Speaking with Videogamer at the Develop conference in Brighton last week, Nick Burton, Rare senior software engineer, said much more is to come from Microsoft’s console in terms of power and performance. “You never can push them as far as they can go,” he said. “The reality of the peak performance of the console is […]

    0
  • GamesAid poker night raises nearly £4,000

    The GamesAid poker night at Develop this week raised £3,900 for charity, as you can read on GI. Eurogamer boss Rupert Loman won the first prize of £500. Don’t spend it all at once, Rupert!

    0
  • 2D Echochrome confirmed for PlayStation Home

    Speaking at Develop in Brighton this week, SCEJ’s Tatsuya Suzuki and JSPS’ Jun Fujiki confirmed that a 2D version of PSN puzzler Echochrome is to be released on Home. No date’s been given for the game’s release, but you can read more detail on Develop.

    0
  • Microsoft "wasn't in the right place" to buy Bizarre Creations

    Speaking to VG247 at Develop today, Bizarre Creations head Sarah Chudley said that Activision, and not Microsoft, bought the Gotham developer as Microsoft’s “internal structure probably wasn’t in the right place to buy things at the time.” “Obviously as the publisher they had to know what was going on, but their internal structure probably wasn’t […]

    0
  • Bizarre Creations boss: "Do we do Gotham 5?"

    Speaking to VG247 at Develop in Brighton today, Bizarre Creations boss Sarah Chudley has revealed that the Activision-owned developer co-owns Project Gotham Racing’s Kudos dynamic. Although the firm can still use the series’ trademark idea, however, the notion of a Bizzare-developed fifth game in the much-loved racing series – being considered after the release of […]

    5
  • Bungie "very excited" about Halo Wars

    Bungie told Eurogamer at Develop today that Ensemble 360 RTS Halo Wars is coming on well, thank you very much. “Everything we’ve seen has been very, very encouraging – we’re very excited about it. And of course, [Halo Wars is] also getting right the basics, the general roles – even fictionally,” said Bungie AI man […]

    0
  • Ken Levine: BioShock gameplay innovates well compared to Portal, Call of Duty and Medal of Honor

    Speaking to VG247 at Develop yesterday, 2K Boston’s Ken Levine said that he didn’t understand why gamers had leveled criticism and the scope of innovation in BioShock’s gameplay compared to the steps forward the game made in terms of narrative. “Honestly, I’ve been very open to criticisms in terms of narrative, etcetera – you’ve probably […]

    13

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Develop 2008 Latest

  • Crackdown 2: “The door’s not closed,” says Realtime Worlds

    Speaking to VG247 at Develop, Realtime Worlds has offered a God-sent glimmer of hope that we may yet see a sequel to free-roaming future cop blockbuster Crackdown, one of the most-loved Xbox 360 games. That’s the spirit. “It was a horrible, horrible decision that we still dwell on,” said studio boss Colin Macdonald of the […]

  • Charitable handouts a complete pile of toss, says Wedgwood

    Speaking with GI at Develop last week, Paul Wedgwood, the man behind Splash Damage, said that the idea of the UK games industry receiving tax breaks is “a complete pile of toss.” “I absolutely love game development in the UK,” he said. “I just don’t like all this rubbish about us needing charitable handouts to […]

  • You can’t be Batman or Superman in DC Universe Online, says Sony

    Speaking with Eurogamer at Comic Con, DC Universe Online creative director Chris Cao said that you won’t be Batman or Superman in the otherwise extremely good looking MMO from SOE. “The reason for that is, we want them to feel real,” Cao explains. “The best way to make Superman feel real isn’t to have you […]

  • Rare: Perfect Dark and Kameo “sold phenomenally well”

    Speaking to VideoGamer.com at Develop, Rare’s Nick Burton laughed off reports of Xbox 360 launch titles Kameo and Perfect Dark Zero bombing at retail. “One of the things that I always find funny is when people always quote Kameo and Perfect Dark Zero as being flops at the launch of the 360,” he said. “In […]

  • Bungie may work on other consoles, leaving Microsoft gives company “new energy”

    In an interview with GI at Develop last week, Bungie lead AI programmer, Damian Isla said the company won’t rule out working on other consoles in the future. “For now we are working on Xbox 360 with Microsoft but I don’t know beyond that,” said Isla. Bungie seems to be enjoying its re-discovered independence, with […]

  • Bungie: We’ve got a lot to learn from CoD4

    Speaking to GI at Develop last week, Bungie’s lead AI programmer, Damian Isla, said that the developer has plenty to take away from Infinity Ward shooter-smash, Call of Duty 4. “We have a lot to learn from their success,” he said. “They did some very innovative things to keep people going and their experience-rewards system […]

  • Activision puts Massive up for sale: “We have plenty of options,” says Walfisz

    Speaking exclusively to VG247, Massive Entertainment’s senior execs have revealed that they’re already in talks for a potential sale of the World in Conflict developer, following now-confirmed news that Activision is to sell the outfit as a result of its merger with Blizzard. “It seems like we have plenty of options,” said company president and […]

  • 360 hasn’t reached its limit, says Rare

    Speaking with Videogamer at the Develop conference in Brighton last week, Nick Burton, Rare senior software engineer, said much more is to come from Microsoft’s console in terms of power and performance. “You never can push them as far as they can go,” he said. “The reality of the peak performance of the console is […]

  • GamesAid poker night raises nearly £4,000

    The GamesAid poker night at Develop this week raised £3,900 for charity, as you can read on GI. Eurogamer boss Rupert Loman won the first prize of £500. Don’t spend it all at once, Rupert!

  • 2D Echochrome confirmed for PlayStation Home

    Speaking at Develop in Brighton this week, SCEJ’s Tatsuya Suzuki and JSPS’ Jun Fujiki confirmed that a 2D version of PSN puzzler Echochrome is to be released on Home. No date’s been given for the game’s release, but you can read more detail on Develop.

  • Microsoft “wasn’t in the right place” to buy Bizarre Creations

    Speaking to VG247 at Develop today, Bizarre Creations head Sarah Chudley said that Activision, and not Microsoft, bought the Gotham developer as Microsoft’s “internal structure probably wasn’t in the right place to buy things at the time.” “Obviously as the publisher they had to know what was going on, but their internal structure probably wasn’t […]

  • Bizarre Creations boss: “Do we do Gotham 5?”

    Speaking to VG247 at Develop in Brighton today, Bizarre Creations boss Sarah Chudley has revealed that the Activision-owned developer co-owns Project Gotham Racing’s Kudos dynamic. Although the firm can still use the series’ trademark idea, however, the notion of a Bizzare-developed fifth game in the much-loved racing series – being considered after the release of […]

  • Bungie “very excited” about Halo Wars

    Bungie told Eurogamer at Develop today that Ensemble 360 RTS Halo Wars is coming on well, thank you very much. “Everything we’ve seen has been very, very encouraging – we’re very excited about it. And of course, [Halo Wars is] also getting right the basics, the general roles – even fictionally,” said Bungie AI man […]

  • Ken Levine: BioShock gameplay innovates well compared to Portal, Call of Duty and Medal of Honor

    Speaking to VG247 at Develop yesterday, 2K Boston’s Ken Levine said that he didn’t understand why gamers had leveled criticism and the scope of innovation in BioShock’s gameplay compared to the steps forward the game made in terms of narrative. “Honestly, I’ve been very open to criticisms in terms of narrative, etcetera – you’ve probably […]

  • Braben hits out at secondhand games at Develop

    Speaking at Develop in Brighton yesterday, Frontier boss David Braben has decried the practice of selling used games in the UK, saying it’s “not tolerated by other industries.” “More than half their floor area is dedicated to pre-owned and that is something as an industry we don’t see,” Braben said of UK retail chain Gamestation. […]

  • Ken Levine: BioShock PS3 came later due to “corporate decision,” additional content is “2K thing”

    2K Boston’s Ken Levine has refused to comment on why a PS3 version of BioShock wasn’t released last year, saying the decision to stagger the 360 and PS3 versions was taken entirely by 2K. “That’s above my pay grade,” Levine told VG247 when asked why the game didn’t release on PS3 at the same time […]

  • Ken Levine: “Maybe I am an asshole,” but rumour doesn’t matter

    2K Boston’s Ken Levine has responded to rumour that certain members of the original BioShock team left to work at 2K Marin because of dislike for him personally by saying talk of its kind simply doesn’t matter. “My wife finds it more upsetting than I do,” he said, talking to VG247 at Develop in Brighton […]

  • Ken Levine: My “crazy ambitious” game is out of the blue-sky period

    Ken Levine has confirmed that his new IP has entered development proper. “We’re not in the blue-sky period any more,” said the developer, speaking to VG247 at Develop today. “We’re actually building design elements and building it out… But it’s, you know, it’s going to be pretty crazy ambitious.” Levine refused to confirm specifically the […]

  • The Outsider: “We’d be mad not to see GTA as competition,” says Braben

    Speaking at Develop in Brighton today, Frontier boss David Braben’s given the first solid details on The Outsider, saying the game is an open-world action title based on the story of a framed cop. “Obviously, we’d be mad not to consider GTA as competition because of the open-world nature, but in terms of the story-telling, […]

  • Live blogging the Ken Levine Develop 2008 keynote

    Ken Levine’s about to start his keynote speech at Develop 08 in Brighton. The talk’s called “BioShock and Awe: Immersing the Gamer in an Alternate World Without Drowning Out the Gameplay.” Trips off the tongue. We has internets and batteries, so we’re coming to you live. After the break. Latest updates at the top.

  • Bethesda Splash Damage game running on PS3 and Xbox 360, announcement “later this year”

    Speaking exclusive to VG247 at Develop in Brighton yesterday, Splash Damage owner and creative boss Paul Wedgwood confirmed that the company’s Bethesda-funded game will be a multi-format affair. “We’re about six months in and we have the basics up and running on the PS3, and 360′s pretty straightforward,” said the exec. “We haven’t announced the […]

  • Splash Damage: “Bethesda would be unhappy if we weren’t actively trying to kick their arse”

    Speaking exclusively to VG247 at Develop in Brighton yesterday, Splash Damage boss Paul Wedgwood said that the firm’s upcoming, Bethesda-funded game would be seen on a par with Fallout 3 in terms of importance, and that the developer was striving to match its sugar-daddy’s RPG in terms of quality. “I think Bethesda would be unhappy […]

  • APB launch: “We’re not that far away”

    Speaking to VG247 at Develop in Brighton today, Realtime Worlds studio manager Colin Macdonald has given a clear indication that the launch of hugely anticipated crime MMO APB is closer than many thought. “We’re not that far away,” he said. “Things have been going really, really well. But it’s a mammoth game: what’s still to […]

  • APB: “It’s too early to think seriously about not having a boxed product”

    Speaking to VG247 at Develop in Brighton today, Realtime Worlds studio manager Colin Macdonald said that nothing had been decided in terms of the publication of massively anticipated MMO APB, but that the idea of relying purely on digital distribution for the game was unlikely to come to fruition. “I think it’s too early to […]

  • Warhammer Online dev: “We can’t schedule for shit”

    Speaking to Eurogamer at Develop today, Mythic’s Paul Barnett gave a reasonably good reason for Warhammer Online’s persistent delays. “When we launch these games, we can’t schedule for shit,” he said. “We’re nearly there, God help us, the fifth time we schedule it it’s going to work. Lesson one: don’t trust your schedulers. Add more […]

  • Warhammer Online dev: “The game’s finished, we could ship it now”

    Speaking to VG247 at Develop in Brighton today, Mythic’s Paul Barnett confirmed the news hundreds of thousands of pre-orderers will be thrilled to hear: Warhammer Online is finished and ready to ship. “The game’s finished,” said the developer. “It’s just being polished and cooked. “We’re in a position now where every day we get to […]

  • Buzz!-maker confirms work on brand new IP, continues to “work closely with Sony”

    Speaking exclusively to VG247 today, Relentless Software – developer of PlayStation quiz smash, Buzz! – has confirmed that the company has a brand new IP in the works. “Yes, we have other stuff that we’re working on,” said creative boss David Amor. “We started with 12 people making Buzz!, and we’ve crept all the way […]

  • Develop kicks off in Brighton tomorrow, 1,000 people attending

    In case you’d forgotten, the Develop conference starts in Brighton tomorrow, and more than 1,000 people are planning on making the trip this year, according to the press release after the link. Ken Levine’s got the main keynote, snappily titled “BioShock and Awe: Immersing the Gamer in an Alternate World Without Drowning Out the Gameplay,” […]

  • GamesAid to hold Develop charity poker tournament

    As you can see here, GamesAid’s holding a charity poker tournament at Develop in Brighton on July 29, so if you’re making the trip do the right thing and get involved. The buy-in’s £50, and re-buys and add-ons will be available on the night. First prize is £500. Take a look.

  • Levine confirmed for Develop

    Hot doggy. Ken Levine’s going to keynote Develop. Levine, Christopher Kline, Nate Wells and Bill Gardner, all members of the original BioShock team, will be making the trip to Brighton, UK. “We are obviously delighted to be welcoming Ken and the team to Develop in Brighton,” said organiser Andy Lane. “Their passion and experience are […]