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Develop 2008 headlines

Crackdown 2: “The door’s not closed,” says Realtime Worlds

Speaking to VG247 at Develop, Realtime Worlds has offered a God-sent glimmer of hope that we may yet see a sequel to free-roaming future cop blockbuster Crackdown, one of the most-loved Xbox 360 games. That’s the spirit. “It was a horrible, horrible decision that we still dwell on,” said studio boss Colin Macdonald of the […]

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  • Charitable handouts a complete pile of toss, says Wedgwood

    Speaking with GI at Develop last week, Paul Wedgwood, the man behind Splash Damage, said that the idea of the UK games industry receiving tax breaks is “a complete pile of toss.” “I absolutely love game development in the UK,” he said. “I just don’t like all this rubbish about us needing charitable handouts to […]

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  • You can't be Batman or Superman in DC Universe Online, says Sony

    Speaking with Eurogamer at Comic Con, DC Universe Online creative director Chris Cao said that you won’t be Batman or Superman in the otherwise extremely good looking MMO from SOE. “The reason for that is, we want them to feel real,” Cao explains. “The best way to make Superman feel real isn’t to have you […]

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  • Rare: Perfect Dark and Kameo "sold phenomenally well"

    Speaking to VideoGamer.com at Develop, Rare’s Nick Burton laughed off reports of Xbox 360 launch titles Kameo and Perfect Dark Zero bombing at retail. “One of the things that I always find funny is when people always quote Kameo and Perfect Dark Zero as being flops at the launch of the 360,” he said. “In […]

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  • Bungie may work on other consoles, leaving Microsoft gives company "new energy"

    In an interview with GI at Develop last week, Bungie lead AI programmer, Damian Isla said the company won’t rule out working on other consoles in the future. “For now we are working on Xbox 360 with Microsoft but I don’t know beyond that,” said Isla. Bungie seems to be enjoying its re-discovered independence, with […]

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  • Bungie: We've got a lot to learn from CoD4

    Speaking to GI at Develop last week, Bungie’s lead AI programmer, Damian Isla, said that the developer has plenty to take away from Infinity Ward shooter-smash, Call of Duty 4. “We have a lot to learn from their success,” he said. “They did some very innovative things to keep people going and their experience-rewards system […]

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  • Activision puts Massive up for sale: "We have plenty of options," says Walfisz

    Speaking exclusively to VG247, Massive Entertainment’s senior execs have revealed that they’re already in talks for a potential sale of the World in Conflict developer, following now-confirmed news that Activision is to sell the outfit as a result of its merger with Blizzard. “It seems like we have plenty of options,” said company president and […]

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  • 360 hasn't reached its limit, says Rare

    Speaking with Videogamer at the Develop conference in Brighton last week, Nick Burton, Rare senior software engineer, said much more is to come from Microsoft’s console in terms of power and performance. “You never can push them as far as they can go,” he said. “The reality of the peak performance of the console is […]

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  • GamesAid poker night raises nearly £4,000

    The GamesAid poker night at Develop this week raised £3,900 for charity, as you can read on GI. Eurogamer boss Rupert Loman won the first prize of £500. Don’t spend it all at once, Rupert!

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  • 2D Echochrome confirmed for PlayStation Home

    Speaking at Develop in Brighton this week, SCEJ’s Tatsuya Suzuki and JSPS’ Jun Fujiki confirmed that a 2D version of PSN puzzler Echochrome is to be released on Home. No date’s been given for the game’s release, but you can read more detail on Develop.

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  • Microsoft "wasn't in the right place" to buy Bizarre Creations

    Speaking to VG247 at Develop today, Bizarre Creations head Sarah Chudley said that Activision, and not Microsoft, bought the Gotham developer as Microsoft’s “internal structure probably wasn’t in the right place to buy things at the time.” “Obviously as the publisher they had to know what was going on, but their internal structure probably wasn’t […]

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  • Bizarre Creations boss: "Do we do Gotham 5?"

    Speaking to VG247 at Develop in Brighton today, Bizarre Creations boss Sarah Chudley has revealed that the Activision-owned developer co-owns Project Gotham Racing’s Kudos dynamic. Although the firm can still use the series’ trademark idea, however, the notion of a Bizzare-developed fifth game in the much-loved racing series – being considered after the release of […]

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  • Bungie "very excited" about Halo Wars

    Bungie told Eurogamer at Develop today that Ensemble 360 RTS Halo Wars is coming on well, thank you very much. “Everything we’ve seen has been very, very encouraging – we’re very excited about it. And of course, [Halo Wars is] also getting right the basics, the general roles – even fictionally,” said Bungie AI man […]

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  • Ken Levine: BioShock gameplay innovates well compared to Portal, Call of Duty and Medal of Honor

    Speaking to VG247 at Develop yesterday, 2K Boston’s Ken Levine said that he didn’t understand why gamers had leveled criticism and the scope of innovation in BioShock’s gameplay compared to the steps forward the game made in terms of narrative. “Honestly, I’ve been very open to criticisms in terms of narrative, etcetera – you’ve probably […]

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Develop 2008 Breaking news