Category Archives: Southpeak
Thu, May 27, 2010 | 06:52 BST
Two Worlds II debut trailer features swords, grimacing
Reality Pump’s second Two Worlds RPG’s looking pretty sassy in its first trailer, as you can see below.
Sun, May 23, 2010 | 09:12 BST
PS3 version of Section 8 takes user to Live Marketplace

PlayStation 3 owners trying to connect to PSN in first-person shooter Section 8 are getting a surprise that they perhaps didn’t expect: the chance to visit Xbox Live Marketplace.
Thu, Apr 15, 2010 | 15:47 BST
cdv Software files for preliminary insolvency

cdv Software Entertainment AG has filed for preliminary insolvency, due to non-payment of a settlement court-ordered to be given to it by SouthPeak.
Sat, Jan 16, 2010 | 19:23 GMT
3D Dot Game Heroes to get PS3 release in May

3D Dot Game Heroes has been announced as an exclusive for PS3, and is expected to hit Europe and North America in May.
Wed, Nov 25, 2009 | 20:41 GMT
Two Worlds II hits Xbox 360 in the spring

Topware Interactive has announced that Two Worlds II will be released on Xbox 360 during spring 2010.
Here’s the rundown on it:
Two Worlds II returns players to the realms of Antaloor, the high fantasy world of mysticism and awe from the first title, released in 2007. Two Worlds II has been built from the ground up for Xbox 360 with a brand new engine and gameplay mechanics aimed at delivering both hardcore and casual gamers a refreshingly robust role-playing experience.
Rescued from prison by former enemies, the player once again assumes control of the unnamed hero, only to find the world of Antaloor has been forever changed in their absence.
Full PR below the break.
Mon, Nov 16, 2009 | 16:41 GMT
SouthPeak gets TNA licence, Two Worlds II delayed until spring 2010
SouthPeak Games has managed to acquire the TNA Impact licence from what used to be Midway Newcastle.
It was announced in a conference call with investors by SouthPeak’s CEO Melanie Mroz, according to GameSpot, with two TNA games in development for the PSP and DS.
The company also confirmed that it has pushed Two Worlds II into spring 2010.
Find more info on the call through the link.
Sat, Sep 05, 2009 | 22:30 BST
TimeGate: No Plans for Section 8 demo on PC

TimeGate Studios has told readers on the Section 8 official forums that there will not be a demo released for the PC version of the game.
“We do not have plans to release a Section 8 demo for the PC at this time,” reads the thread. “Currently, we only have a demo for the Xbox 360 version.”
Sorry PC players, you will just have to take your chances with the retail version, which was released yesterday.
Unless, of course, you also own an Xbox 360. Still, that doesn’t give you an idea of how it plays on PC.
Thanks, Blue.
Wed, Aug 26, 2009 | 11:37 BST
Section 8 delayed a week
Southpeak shooter Section 8′s been pushed back a week, according to EG.
“The game is now being released on September 11 not September 4 due to a small delay in the manufacturing process,” said a rep.
The jetpack blaster’s a PC and 360 title.
Fri, Aug 21, 2009 | 21:30 BST
Section 8 demo now up on Xbox Live

Just in case you were unaware, there is a demo up onXbox Live for Section 8 – the shooter from TimeGate Studios.
The demo is an exclusive for Gold members at the moment, but when the full thing is released in stores on September 1, players will be able to go online with up to 16 others for multiplayer fun.
Therefore the demo should give you a taste of what to expect.
More information can be found over on the Xbox Live Marketplace.
Fri, Aug 14, 2009 | 21:40 BST
Former Gamecock contract employees suing SouthPeak for not paying up

SouthPeak Interactive has been accused of not paying of debtors as it agreed upon during its purchase of Gamecock in 2008.
According to a former producer for Gamecock, SouthPeak promised former contract employees that their money was “in the mail”, but checks have yet to arrive.
“I can think of no reason why my four work-for-hires would not be paid, especially once SouthPeak’s lawyer contacted them early on and acknowledged that their invoices were good and would be honored and paid in full,” he told Joystiq. “Ever since then, for nearly a year, they have been told a check would be sent very soon. At one point, approximately 8 months ago, they were even told that their checks were in the mail.”
Outstanding debuts claimed by individual vendors are various in size, running from $320 to over $3000 and former co-owner of Gamecock, Mike Wilson, says there’s no excuse for SouthPeak to be holding out.
“These [invoices] ranged from our testing house, Cyan Worlds, who ended up doing huge layoffs because of non-payment, to the big magazine and website publishers, to the smallest of companies and individuals hired for webwork, video production, packaging, you name it,” he said. “800 dollars to 800,000 dollars, they were all given essentially the same treatment.
“All moneys owed and receivables booked were disclosed in detail before the transaction could close, with us and our investors having to sign declaring that this was ‘everything’,” he said.
SouthPeak’s purchase of Gamecock supposedly placed the company financially in the red, and claims state that payments to vendors would prove financially difficult, if not unlikely.
There’s loads more over on Joystiq, and it is a rather good read. You should go have a look.
Wed, Aug 12, 2009 | 23:03 BST
TimeGate Studios announces Open Beta for Section 8

TimeGate Studios has announced that Section 8 is now in Open Beta for North America, Europe, and Australia.
You can download the Beta through File Planet, which includes the online multiplayer mode with two maps from the final game, as well as a variety of vehicles, weapons, deployables, missions, and equipment.
Instructions on to prepare for the download can be found here.
PC requirements include:
- OS: Windows Vista SP1 / Windows XP SP3
- Processor: Pentium 4 3Ghz or higher
- RAM: 1GB XP, 2GB Vista
- Memory: 6 GB free hard drive space
- Video Card: NVIDIA GeForce 7800, ATI X1800 or better with DirectX 9c, Shader 3.0, 256 MB
Game’s out for PC and Xbox 360 this fall.
Tue, Jul 07, 2009 | 17:51 BST
Section 8 multiplayer to allow user-created choke points

TimeGate Studios’ Robert Siwiak has said that the multiplayer in Section 8 will give players access to deployables instead of base building and the ability to create choke points.
“Playing a lot of other first-person shooters out there, I’m sure that many players can relate with finding this level designer-placed machine gun turret or something like that that always seems to be pointing in the wrong direction from where you want it,” the game director told Gamasutra.
“A direct counter to this was, well we couldn’t necessarily have base building in Section 8. The next best thing was giving players access to deployables — automated turrets or supply depots or sensor rays.
“The player can either, in one circumstance, if there’s a key bridge between two control points, can call down turrets to help defend that choke point and otherwise create that choke point that otherwise wasn’t there, or he can create on the edge of the map a forward staging area where he’s got the supply depot and other support structures that will otherwise help assault an enemy base that he’s got his sights keyed in on.”
Sure beats have a vacant turret with nothing but a wall to shoot at.
More through the link.
Tue, Jun 16, 2009 | 07:25 BST
Pre-order Section 8, get exclusive armour

SouthPeak is offering an in-game goody in the form of Captain’s Armor to those that pre-order Section 8 through GameStop.
No word on whether or not pre-order bonuses are going to make it to Europe when the PC and 360 shooter ships this autumn.
More on Joystiq.
Fri, Jun 12, 2009 | 11:33 BST
Pirates vs. Ninjas Dodgeball launches in Europe

Somewhat randomly, Southpeak’s announced the release of Pirates vs. Ninjas Dodgeball for Wii.
It’s about pirates and ninjas playing dodgeball on Wii.
“The aim was to create a fun and exciting game for Wii that made the most of this rivalry in an energetic game that makes perfect use of Wii’s motion-sensing controls,” said Southpeak’s Sarah Brockhurst.
May as well give it a waz, innit. PR after the break.
Fri, May 01, 2009 | 08:21 BST
Velvet Assassin isn’t that great, say first reviews

The first reviews are in for SouthPeak’s Velvet Assassin, and it looks as though ze Var is over for real-life WWII spy Violette Summer.
Some new shots on Gamershell, if you’re still interested.
Wed, Apr 22, 2009 | 22:33 BST
Velvet Assassin goes gold, new game shots released
SouthPeak has announced that Velvet Assassin has gone gold.
To get more interest piqued, the publisher sent off a few new shots of the game to Shacknews.
Looks decent enough. See for yourself.
Should be in stores by April 30 for PC and Xbox 360.
Mon, Apr 06, 2009 | 12:37 BST
Velvet Assassin vid heavy on the gameplay, reveals giant ass

Southpeak released a new Velvet Assassin video this morning, showing heaps of stealth-action gameplay from the WWII title, as well as the protagonist’s enormous derriere. It’s after the break.
We’re assured the PC and 360 game – based on the life of WWII spy Violette Summer – is coming “soon”.
Seriously, just look at that woman’s backside at the 3.27 mark.
Wed, Feb 18, 2009 | 22:36 GMT
SouthPeak reports 76% jump in revenue

SouthPeak has reported a 76 percent increase in revenue for the three month ending December 2008.
The period brought in $17.3 million compared to the same quarter in 2007, in which the company reported revenue of $4.2 million.
“We are very pleased with our solid financial results for the quarter,” said SouthPeak chairman Terry Phillips.
“We attribute the strong financial results to our diversified portfolio, tightly managed costs, and strict supervision of the retail channel and field inventory levels.”
SouthPeak said demand for DS’s My Baby contributed to the strong quarter.







Xbox One Kinect is always on and listening!