Category Archives: Gameloft
Fri, May 22, 2009 | 19:26 BST
WiiWare has turned one, and to celebrate the milestone, two titles were been added to the service.
Crystal Defenders R2, a game where you use Fencers and Black Mages to stop waves of encroaching monsters from escaping the area with your party’s crystals, will run you 800 Wii Points.
Penguin & Friends, which also costs 800 Wii Points, allows you to become the fishing king by feeding hungry penguins.
DSiWare also got a update by way of Art Style: PiCOPiCT (500 points) and Pop Superstar: Road to Celebrity (800 points).
For more information on the above referenced games, hit the jump.
Wed, Apr 29, 2009 | 07:47 BST
Mobile game publisher Gameloft has reportred a 22 percent rise in takings for its first quarter this year.
Revenue hit €30.8 million in the period, up from €25.3 million in fiscal 2008.
Europe accounted for 35 percent of sales, North America 37 percent, and 29 percent for the rest of the world.
Strongest growth was seen in North America, up 57 percent year-on-year.
Press release here.
Tue, May 13, 2008 | 17:42 BST
And here it is. The service launches on May 20 in Europe and released yesterday in the US.
- Dr. Mario & Germ Buster (Nintendo) – 1000 Wii Points
- Final Fantasy Crystal Chronicles: My Life as a King (Square Enix) – 1500 Wii Points
- LostWinds (Frontier) – 1000 Wii Points
- Star Soldier R (Hudson) – 800 Wii Points
- TV Show King (Gameloft) – 1000 Wii Points
- Pop (Nnooo) – 700 Wii Points
- Pirates: The Key of Dreams (Oxygen)
- Toki Tori (Two Tribes)
Tue, Apr 15, 2008 | 08:48 BST
According to numerous reports, Ubisoft is to buy Gameloft’s Indian development studio for an undisclosed sum.
The sub-continental outfit employs 120 game developers and testers, and Ubi plans to build this to 200 developers in the next 12 months, and to 500 in the coming years.
The studio is a handheld operation, creating games for DS, iPod and PSP.
Mon, Mar 10, 2008 | 20:53 GMT
Brain Challenge is “an entertaining brain training program that helps players develop stress-management skills through a wide variety of games,” according to Xbox.com. This helps players “develop their abilities in five areas of cognitive function, including logic, math, memory, visual thinking and concentration, in a fun and easy way.”
In Bliss Island you play as “Hoshi the Zwooph, a mystical blue creature that emits precise puffs of air to create clouds and become the Bliss Island champion by winning over 25 unique challenges across nine intense levels.”
Both Brain Challenge and Bliss Island will be released this Wednesday and will cost 800 and 400 MS Points respectively.
By Mike Bowden
Sat, Mar 08, 2008 | 10:59 GMT
“The iPhone gaming environment opens a new era in mobile gaming and is exactly what we’ve been waiting for” said Michel Guillemot, President of Gameloft. “The Apple iPhone has changed the way consumers perceive and interact with their mobile phones, and the release of the SDK is a tremendous opportunity for Gameloft to apply its creative and innovative approach to mobile gaming,” said Guillemot. “Due to our investment in creating one of the most advanced and creative development studios to date, we are ideally positioned today to seamlessly integrate new opportunities and quickly produce games that are as evolutionary as they are enjoyable.”
Fri, Feb 01, 2008 | 12:52 GMT
According to this, EA was 2007′s biggest publisher of mobile games, pipping Gameloft to the post by a mere $1 million. EA recorded revenues of $144 million for the year, while Gameloft took $143 million. No one remembers second best, Gameloft. Shut the door on your way out.
There’s full analysis of both company’s mobile financials at that link, for those that feel the need.