Category Archives: Eidos
Wed, Feb 01, 2012 | 05:47 GMT
Thief Gold sneaks its way onto GOG
Released back in 1998, Thief: The Dark Project defined itself as a definitive first person stealther. Today, old fans and those new to the scene can enjoy that excellence thanks to GOG.com.
Fri, Jan 20, 2012 | 16:35 GMT
The basic premise of Tomb Raider is that Lara “has to survive”, says Stewart
Karl Stewart, global brand manager for Crystal Dynamics, has dropped a few extra details surrounding the gameplay, plot, and the settings contained within the new Tomb Raider revamp.
Wed, Jan 18, 2012 | 21:42 GMT
Better AI a top priority for Hitman: Absolution
Asked what IO Interactive set out to achieve with Hitman: Absolution, lead producer Hakan Abrak highlighted improved AI.
Tue, Nov 22, 2011 | 16:06 GMT
Eidos: Lara Croft’s new look is more about practicality than sex appeal
Brian Horton, art director at Crystal Dynamics, has taken to the firm’s official forums to explain the design choice for Lara Croft in Edios’s upcoming reboot, after members expressed concern over Lara’s iconic blue tank top and shorts being scratched for neutral colored cargo pants and a layered tank.
Thu, Nov 17, 2011 | 21:19 GMT
Livingstone: “Walled gardens” to make way for hardware agnosticism
Eidos president and gaming legend Ian Livingstone has tipped networked software platforms as the future of gaming, in place of hardware.
Wed, Nov 09, 2011 | 17:01 GMT
Quick Quotes: Ian Livingstone on why he will never retire
“No, no. Games have been my life. I turned a hobby into an industry – I love what we’ve created. I love the people in the industry. And I want to see it grow forever. So you’re never too young to start and you’re never too old to stop – and I’m never going to stop, because if I stop being a champion of the industry, I wouldn’t want to be playing the games. I really enjoy what I do and I will continue to fight for the cause.” – Eidos life president Ian Livingstone to Beefjack when asked if he would ever retire.
Thu, Nov 03, 2011 | 02:45 GMT
ESRB suggests Fear Effect, Fighting Force headed to PSN
Two more PSOne Classics may be on the way, courtesy of Square Enix’s Eidos properties.
Tue, Oct 18, 2011 | 15:22 BST
PSA: Deus Ex DLC The Missing Link out today, launch trailer released
Square and Eidos have released The Missing Link DLC for Deus Ex: Human Revolution today for PC, PS3, and Xbox 360. UK PS3 users can purchase it tomorrow.
Thu, Oct 13, 2011 | 21:53 BST
Deus Ex: Human Revolution “Missing Link DLC due out Oct 18
The first downloadable content pack for Deus Ex: Human Revolution will arrive next week according to Eidos. More »
Sat, Oct 08, 2011 | 19:44 BST
Hitman: Absolution has stealthy “hardcore” mode
Hitman: Absolution producer Hakan Abrak has said the game will feature a hardcore difficulty mode for fans of the series, and and it’s a stealth-based mode.
Sat, Sep 24, 2011 | 21:46 BST
Deus Ex DLC includes new boss battle made by Eidos instead of Grip
Eidos has said its Missing Link DLC for Deus Ex: Human Revolution, which is expected to last around the five hour mark, includes a new boss fight made entirely in-house.
Fri, Sep 16, 2011 | 19:49 BST
Rather large patch releasing for Deus Ex: Human Revolution “very, very soon”
A large patch is on the way for Deus Ex: Human Revolution. Get familiarized the list of fixes and additions below.
Fri, Sep 16, 2011 | 05:50 BST
Deus Ex: Human Revolution now features Star Wars
We’ve all seen real-world advertising into the in-game world. Racing games put real brands onto trackside billboards and collect a pretty penny for the pixels. Often, they’re well-placed and subtle, almost slipping into the background. Other times, they’re really not.
Fri, Aug 19, 2011 | 09:44 BST
Deus Ex: HR in-game items for Team Fortress 2
Some really rather sexy Deus Ex-themed items have become available for TF2, you’re going to want these.
Thu, Aug 18, 2011 | 16:29 BST
Deus Ex: Human Revolution PC region-locked, disc size to blame
Those hoping to import a boxed retail copy of Eidos’ highly anticipated augmentation salvation will have to think twice. A certain Australian VG247 news editor might be particularly upset by this news.
[Update] A message on the Eidos forum suggests the PC boxed retail copy will no longer be region-locked in the UK and Europe. See below for details.
More »
Mon, Aug 15, 2011 | 08:12 BST
Deus Ex: Human Revolution dev talks up the PC version
As another huge multi-format release looms large on the horizon, concerns that the PC version of Square Enix’s highly anticipated sequel will be a port of the console version have been assuaged. Rejoice.
Fri, Jul 22, 2011 | 20:58 BST
Deus Ex Comic-Con panel discusses creating a believable world
The development team for Deus Ex: Human Revolution explained to attendees at a Comic-Con panel for the game, how it set about creating a believable world with present-day events that also tied into the Deus Ex series.
Fri, Jul 08, 2011 | 21:31 BST
Deus Ex video details the process of designing the game’s cities
In the video posted below for Deus Ex: Human Revolution, Eidos Montreal chats about the cities presented in the game, along with the ones in real-life they were based on. The different cities in the game look like futuristic versions of their real-world counterparts, but are still instantly recognizable. Deus Ex launches August 23 in the US and August 26 in the UK for PC, PS3, Xbox 360. Thanks, GameFront.




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