Category Archives: EA
Thu, Jun 20, 2013 | 06:24 BST
Respawn doing anything but shooters is not “the smart thing to do”
Although it’s determined to offer something fresh and new with Titanfall, Respawn stuck to its strengths when it elected to make a shooter for is first project.
Thu, Jun 20, 2013 | 03:32 BST
EA won’t resurrect Online Pass system following Xbox One policy change
EA won’t bring back the Online Pass system it cancelled before Sony and Microsoft both adopted used game-friendly policies for next-gen consoles.
Thu, Jun 20, 2013 | 02:19 BST
Titanfall offers a “new skill to master”
Respawn Entertainment’s new game is, of course, a shooter – but a shooter with a twist, and on the TItanfall team hopes will challenge even expert players.
Wed, Jun 19, 2013 | 23:54 BST
Battlefield 4 spectator mode gets video preview
DICE producer Daniel Matros presents almost 15 minutes of alpha footage of Battlefield 4′s Spectator mode, which brings an eSports (and machinima) friendly viewing mode to the shooter series.
Wed, Jun 19, 2013 | 23:27 BST
Mass Effect’s original writer discusses alternate ending plans
Mass Effect and Mass Effect 2 writer Drew Karpyshyn has detailed the vague plans he had for the ending of Mass Effect 3 before exiting the project. Some Mass Effect trilogy spoilers follow.
Wed, Jun 19, 2013 | 21:01 BST
Battlefield 4 competition is “beneficial for everyone,” says Bach
DICE’s Patrick Bach is of the opinion that competition for Battlefield 4 is good for the industry, and the developer is working hard to ensure the franchise doesn’t get diluted.
Wed, Jun 19, 2013 | 13:45 BST
Dragon Age: Inquisition team may “throw it over to the cloud” if it can “be smart” with it
Dragon Age: Inquisition’s Aaryn Flynn feels the next console generation is “long overdue” and the computing power behind the tech “enables so many things.”
Wed, Jun 19, 2013 | 13:11 BST
Mirror’s Edge reboot to right wrongs of first game, DICE explains reveal timing
Mirror’s Edge has been gunning for a re-emergence for some time, and it’s no secret fans have been eager for a second game since the first instalment dropped. DICE’s executive producer Patrick Bach has shed light on why the studio is rebooting the franchise, how it hopes to right the wrongs of the original, and why it’s taken so long to emerge.
Wed, Jun 19, 2013 | 11:39 BST
Star Wars: Battlefront will innovate, won’t just re-hash old DICE ideas – Gibeau
Star Wars: Battlefront developer DICE is a good fit for the franchise, what with all the previous troop, vehicle and flying warfare seen in its Battlefield series over the years. However, complacency will not cut it, says EA’s Frank Gibeau, as the studio will be pushing innovation a much as possible.
Wed, Jun 19, 2013 | 03:24 BST
Mass Effect, Dragon Age staff going to San Diego Comic Con
Hit up the Dark Horse booth at San Diego Comic Con to check in with BioWare and view exclusive merchandise.
Wed, Jun 19, 2013 | 01:24 BST
Star Wars: The Old Republic hosting double XP weekends
BioWare has announced a number of double XP weekends for Star Wars: The Old Republic to be held over northern summer.
Wed, Jun 19, 2013 | 00:40 BST
Battlefield 4 PC will be optimised for AMD components
Thanks to the PC-like architecture found in next-gen consoles, the PC version Battlefield 4 will ship optimised for AMD components.
Tue, Jun 18, 2013 | 20:57 BST
Dragon Age: Inquisition’s open-world is “pretty ambitious,” says BioWare GM
Dragon Age: Inquisition’s open-world is “pretty ambitious,” according to BioWare general manager Aaryn Flynn.
Tue, Jun 18, 2013 | 20:44 BST
EA lays-off internal analysis and reviews team
A source close to Game Informer, and a number of various tweets, have confirmed another round of lay-offs at EA. Those cut worked at the company’s internal analysis and reviews team. The team was responsible for studying Metacritic trends and providing “critical response before titles get in the hands of journalists,” according to GI. It’s unknown how many people were let go but according to Polygon the number was less than 20 employees.
Mon, Jun 17, 2013 | 13:02 BST
EA: Nintendo needs to “sell more boxes” before publisher can return to Wii U
EA Labels president Frank Gibeau has stated that Nintendo needs to sell more Wii U consoles in order for the company to start producing games for it once more. Despite having four titles out on Nintendo’s console, Gibeau has said they haven’t sold well, confirming it’s a matter of monetary return for the publisher.
Tue, Jun 18, 2013 | 08:49 BST
Battlefield 4: bringing back the destruction (sort of)
Phil Owen checked out Battlefield 4 at E3 and seems to have spent the whole time trying to blow up the environment or asking DICE why he couldn’t.
Mon, Jun 17, 2013 | 03:25 BST
Battlefield 4: leaked screens show boat customisation – rumour
You’ll be able to customise your vehicle’s weapons, optics and even paint colour in Battlefield 4, leaked screenshots suggest.
Sat, Jun 15, 2013 | 14:35 BST
Visceral “working on something very exciting,” Dead Space franchise “isn’t cancelled”
EA games label EVP Patrick Söderlund has said the Dead Space franchise hasn’t be cancelled, as a March report stated, but then again Visceral Games isn’t working on Dead Space 4 at the moment either.
Fri, Jun 14, 2013 | 20:38 BST
Rivalry between Sony and Microsoft is good for business, says EA
Console wars may be fun for fanboys and girls, and annoying to some; but in all it’s good for the industry, thinks EA’s Peter Moore. So much so, that if Microsoft and Sony weren’t duking it out at retail, there would only be one console powerhouse – which would not be a good thing for EA.



Xbox One 24 hour check-in, used policies, more dropped